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Crimson Moon vs Daimon Blades

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info General Information
Release Date
Sep 1, 2026 Sep 3, 2025
Developer
Team Metal StreumOn Studio
Publisher
ProbablyMonsters StreumOn Studio
Genre(s)
Action-RPG / Soulslike / Roguelite Action RPG, First-Person Slasher, Hack and Slash, Roguelite, Co-op
Engine
Unreal Engine 5.6 Unreal Engine 4
stars Ratings & Price
Content Rating
M (Mature 17+) Rating Pending (Expected M - Mature 17+)
Avg. User Rating
3.8 / 5.0 0.0 / 5.0
Current Price (USD)
$19.99 $39.99
tune Key Specs
Quick Highlights
  • Multiplayer: 2-Player Co-op (Shared Life Pool)
  • Combat Style: Stamina-Based Soulslike / Fast-Paced Melee
  • Price Point: $19.99 (Standard Edition)
  • Progression Loop: Roguelite Runs with Permanent Gear Extraction
  • Perspective: First-Person
  • Multiplayer: 4-Player Online Co-op
  • Setting: Dark Fantasy (E.Y.E. Prequel)
  • Platforms: PC (Steam)
  • Early Access Release: 2025-09-03
  • Unique Feature: A unique classless progression system centered on 'living' Daimon-infused weapons that evolve mid-run, combined with fast-paced, first-person melee combat.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Co-op Partner: Provides essential synergistic combat support, crowd control, and the ability to revive (at the cost of the shared life pool).
    Human Player
  • Co-op Teammates: In the game's 4-player co-op mode, other players act as your companions. Teamwork and combining the unique abilities of different Daimon weapons are key to success in high-difficulty expeditions.
    Human (Player)
Key Collectibles
  • Lore Scrolls: 50 unique documents hidden throughout the randomized Wards, detailing the fall of Gildenarch.
  • Abraxas Stones: Extremely secretive artifacts (Rot, War, Arcana) hidden behind complex, undocumented puzzles within specific Wards.
  • Daimon Weapons: The primary reward for defeating bosses and completing expeditions. Each one represents a new potential character build.
  • Crafting Resources: Gathered during expeditions and used in the main hub to forge new weapons, armor, and other items.
Key Themes
  • Gothic Horror
  • Angelic vs. Demonic Conflict
  • Apocalyptic Dystopia
  • High-Stakes Extraction
  • Religious Brutality
  • Dark Fantasy
  • First-Person Melee
  • Hack and Slash
  • Roguelite
  • Co-op
  • Demonic
  • Action RPG
colorize Combat & Gear
Weapons Overview
  • Judgment Greatmace: Heavy Two-Handed
    A massive weapon dealing extreme staggering damage, favored for its internal 'Holy Lifesteal' mechanics on heavy attacks.
  • Revenant Blade: Fast One-Handed
    A quick-striking sword intrinsically bound with the 'Winter Solstice' Weapon Art, essential for Frost-encasement builds.
  • Sovereign's Shield: Defensive Off-Hand
    Provides massive damage mitigation and utilizes the 'Angelic Bulwark' Weapon Art to generate protective ground wards.
  • Daimon-Infused Melee Weapons: Varies (Swords, Axes, etc.)
    The primary form of combat. Each weapon is a living artifact with its own unique set of stats and abilities that can be unlocked and powered up during a run.
Armor / Gear Sets
  • Nephilim Vanguard Set: Medium-weight armor prioritizing balanced damage mitigation and stamina recovery, ideal for standard melee builds.
  • Ceremonial Armor Set: A purely cosmetic, highly detailed armor override available exclusively through the Deluxe Edition upgrade.
  • Armor Sets: Players can craft and equip different sets of armor that provide defensive stats and passive bonuses. A player's visual appearance is also tied to one of three starting factions (Culter Dei, Jian Shang Di, Saif al-Haq).
Outfits/Customization
  • Sonai Magistrate Armor Set: An exclusive cosmetic armor skin granted immediately to players purchasing the game within the PlayStation 5 ecosystem.
  • Faction Armor & Cosmetics: Players choose a starting faction (Culter Dei, Jian Shang Di, Saif al-Haq) which determines their initial appearance. Additional armor and cosmetic skins can be crafted in the hub.
trending_up Progression & Upgrades
Skills & Progression

Crimson Moon omits traditional RPG skill trees or classes. Progression is entirely dictated by physical loadouts and the 'Purification' economy. Players must survive a Hunt and extract to the hub to permanently 'purify' looted weapons and armor. Buildcrafting heavily relies on 'Weapon Arts'—powerful magical or physical skills intrinsically bound to specific gear (e.g., 'Winter Sun' for Frost encasement, 'Aura of the Burning Heart' for fire AoE). During a run, players also acquire 'Boons' via Nexus Gates; these are temporary, roguelite stat modifiers (like 'Toxic Strike' or 'Chalice of Conquest') that introduce localized volatility to builds but vanish upon extraction or death.

The game features a classless progression system where a player's abilities are defined by their equipped gear. The core system revolves around 'Daimon-infused' weapons, which are living artifacts that can 'ascend' during a run by feeding on the blood of slain enemies to unlock new abilities. Players can also equip armor and use 'Alchemy powers' for active and passive skills.

public World & Exploration
World & Level Design

The game rejects a contiguous open-world design in favor of highly compartmentalized, repeatable Wards (biomes) accessed via the Sanctus Clypeus hub. While the overarching geographical layout of each Ward remains static to allow players to master environmental routing, internal variables such as elite mob placements, hazard spawns, and loot caches are completely randomized per run. Documented Wards include the starting Prologue area, The Forsaken Streets, the Archspire Cathedral, Ramshorn Keep, Shoreditch Prison, and the endgame Elk Grove Academy. Each Ward features bespoke gothic architecture, unique enemy ecosystems, and specific environmental hazards.

The game features mission-based 'Expeditions' into procedurally generated levels. The Early Access launch will feature nine different biomes. Expeditions are designed to be completed in 20-40 minutes and culminate in a major boss fight.

Playable Vehicles
  • None
    Crimson Moon focuses entirely on stamina-based melee combat and pedestrian traversal through dense gothic architecture; it does not feature vehicles.
  • None
    The game is focused on on-foot, first-person combat. There are no controllable player vehicles.
Notable Fauna/Mounts
  • Hellgrowth Aberration: Parasitic Organic Corruption
    Environmental hazards and corrupted flora that actively hinder player movement and spawn low-tier enemies.
N/A
book Story & Characters
Main Characters
  • The Nephilim: Protagonist
    A human-angel hybrid engineered to eradicate the Infernal Legion, capable of entering a devastating 'Angel Mode'.
  • Mereda the Librarian: Quest Giver / Lore Master
    Stationed in Sanctus Clypeus, she tasks the Nephilim with specific hunts and translates collected Lore Scrolls.
  • The Warrior Monk: Playable Character
    A member of the Secreta order, sworn to defend the world from demonic threats. The player's abilities are determined entirely by their equipped Daimon weapon and gear.
  • The Hermit: Antagonist
    The player's former Mentor and a powerful member of the Secreta who betrayed the order for forbidden power.
Example Missions
  • The Forsaken Streets: Primary Ward Progression
    Navigate the starting Ward, learn the extraction mechanics, and defeat the first gatekeeper Dead God.
  • Hunt for the Abraxas Stone: Secret Endgame Puzzle
    Solve undocumented environmental puzzles across multiple runs to uncover highly secretive lore artifacts.
  • Expeditions
    The main gameplay mode. Players launch an expedition into a procedurally generated level to fight through hordes of demons, defeat a powerful boss, and extract with loot and resources before their 'Corruption' meter fills.
  • Story Mode
    A campaign-focused mode where expeditions are structured to advance the main narrative of hunting down 'The Hermit'.
  • Free Exploration Mode
    An endless-style mode where teams venture as deep as possible into the Daimon realm with a limited number of lives to see how long they can survive.
people Multiplayer
Multiplayer Details

The software heavily focuses on two-player online cooperative play. Co-op is governed by a punishing 'shared life pool' mechanic; if one player dies repeatedly, the run is bankrupted for both, demanding extreme synergy. The dynamic difficulty algorithm scales immediately when a second Nephilim joins, massively inflating enemy health pools and aggression metrics. Loot drops and gold are subject to a 'first-come, first-served' pickup rule, requiring communication to ensure equitable distribution of vital unpurified gear.

The game can be played entirely solo (offline) or in four-player online co-op. In co-op, the team votes on their mission path, and game difficulty scales with the number of players.

extension Editions & DLC
Available Editions

Team Metal opted for a highly disruptive pricing model. The Standard Edition retails globally for $19.99 (or regional equivalents like ₹1,897.22 in India), offering full access to the base game. The Deluxe Edition is positioned at $29.99 (also available as a $10 upgrade modularly). This premium tier includes purely cosmetic items—specifically the Ceremonial Armor Set and the Axe of the Gods weapon skin—and crucially, grants entitlement to the game's first major post-launch narrative expansion. PlayStation 5 purchasers (of either edition) exclusively receive the Sonai Magistrate Armor Set at launch.

The game will launch on Steam Early Access for a set price, which is expected to increase for the full 1.0 release in Summer 2026. Players who purchase during Early Access will receive exclusive in-game rewards.

Post-Launch Content / DLC

While specific details are tightly guarded by ProbablyMonsters (evidenced by a total lack of datamined leaks), a comprehensive post-launch roadmap is confirmed via the Deluxe Edition, which includes an expansion pass for the game's first major content drop. This DLC is expected to significantly expand the Wards of Gildenarch, introduce new Dead Gods, and potentially implement highly requested features like dual-wielding or dedicated ranged weaponry, which are unsupported in the 1.0 release.

The game will be in Early Access for approximately one year, during which the developers will regularly add new game modes, enemies, bosses, biomes, weapons, and abilities based on community feedback. The studio has stated a preference for future paid DLC expansions over microtransactions.

help_outline FAQ
Frequently Asked Questions
  • Q: Is Crimson Moon an open-world game?
    A: No. The game utilizes a hub-and-spoke roguelite structure. You deploy from the Sanctus Clypeus hub into 15-45 minute 'Hunts' within specific Wards that randomize enemy and loot placements each run.
  • Q: What happens when I die during a Hunt?
    A: If you exhaust your limited life pool and suffer a 'true death', the run immediately ends. You are sent back to the hub, and any unpurified loot or temporary Boons you collected during that run are permanently lost.
  • Q: How does the cooperative multiplayer work?
    A: Crimson Moon supports 2-player cross-platform co-op. However, you share a unified 'life pool' with your partner. If one player dies repeatedly, the entire run is bankrupted for both players. Enemy difficulty also scales up significantly.
  • Q: Can I rebind my keys on PC?
    A: At the 1.0 launch, manual keybinding was completely absent, forcing players to use rigid presets. Team Metal has acknowledged this as a severe oversight and promised immediate hotfixes to add custom keybindings.
  • Q: What are Weapon Arts and Boons?
    A: Weapon Arts are permanent magical or physical skills tied to specific gear (like shooting fireballs or freezing enemies). Boons are temporary, randomized stat modifiers found during a run (like applying poison on hit) that disappear when the run ends.
  • Q: What is Daimon Blades?
    A: Daimon Blades is a first-person, cooperative action RPG with roguelite elements. It blends the fast-paced melee combat of a slasher with the loot and progression of an ARPG like Diablo.
  • Q: Is it a sequel to E.Y.E: Divine Cybermancy?
    A: No, it is a dark fantasy prequel set 2,000 years before the events of E.Y.E., exploring the origins of the Secreta order.
  • Q: How does the weapon system work?
    A: The game features a unique system where weapons are 'living' artifacts inhabited by a 'daimon'. Each weapon has its own unique abilities and can be powered up mid-run by killing enemies, making the loot chase central to the experience.
  • Q: Is it playable solo?
    A: Yes, the game can be played entirely as a single-player, offline experience, but it is designed with four-player online co-op in mind.
build Technical Details
Graphics & Visual Fidelity

Crimson Moon utilizes Unreal Engine 5.6 to achieve stunning AAA-equivalent visual fidelity. The art direction relies heavily on Lumen for real-time, path-traced global illumination, creating striking contrasts between divine angelic radiance and the gritty, Hellgrowth-infested urban decay of Gildenarch. The engine simulates dense volumetric fog and GPU-driven cloth physics for the Nephilim's armor. The 'Angel Mode' transformation is the visual centerpiece, generating golden, winged manifestations mid-combat. The uncompromising graphics require aggressive upscaling (DLSS 5 / FSR 4) to maintain the rigid 60 FPS necessary for soulslike combat.

N/A
Audio & Soundtrack

The audio design heavily complements the game's dark fantasy, heavy metal aesthetic. Combat is punctuated by the visceral, meaty impacts of heavy weapons shattering armor, and distinct, high-pitched audio cues that signal the tight frame windows for perfect parries. The musical score oscillates between solemn, choral chants within the safety of the Sanctus Clypeus hub, and aggressive, driving heavy metal instrumentation that kicks in dynamically during intense mob encounters and the massive 'Dead Gods' boss fights.

N/A
User Interface (UI/UX)

The User Interface at launch received severe, unified criticism from the PC player base. Criticisms highlighted off-center text, unscaled HUD elements that made health bars difficult to read during chaotic combat, and a lack of auto-pickup for basic consumables. More critically, the 1.0 PC release lacked manual keybinding (forcing players into rigid presets where dodge and sprint shared a button) and featured a third-person lock-on camera that snapped violently or clipped through geometry when tracking highly mobile elite enemies. Team Metal has promised immediate hotfixes to rectify these severe UX friction points.

N/A
Accessibility Options

Crimson Moon is inherently hostile to traditional accessibility standards by design, prioritizing extreme difficulty, punishing permanent-loss mechanics, and frame-perfect reaction times. However, the game does offer cooperative multiplayer as a means of mitigating difficulty, allowing a highly skilled player to 'carry' or support a less skilled partner (though the shared life pool makes this risky). The initial PC launch was notably poor for accessibility, entirely lacking custom keybindings, though this is actively being patched by the development team.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 60 FPS Target (DLSS/FSR Quality Mode))
CPU: Provides necessary headroom to process complex environmental physics and elite mob interactions without stuttering.
CPU (Laptop): Strong single-core performance is needed to keep the GPU fed during intensive, multi-enemy boss encounters.
GPU: Ensures smooth rendering of high-quality textures and stable performance when utilizing demanding Weapon Arts.
GPU (Laptop): Offers solid 1080p 60FPS performance thanks to advanced architecture and frame generation capabilities.
RAM: Strongly recommended to ensure no memory bottlenecks occur during extended co-op sessions.
Storage: Required to maintain instant load times when deploying from the Sanctus Clypeus hub to the Wards.
memoryCPU: Intel Core i7-10700K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop GPU (115W+ TGP)
layersRAM: 32 GB
saveStorage (Tier): 50 GB NVMe SSD
memoryCPU: Intel Core i7-9700K (3.70GHz) or AMD Ryzen 5 3600 (4.2GHz)
developer_boardGPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
layersRAM: 16 GB
saveStorage (Tier): 27 GB SSD
1080p (Full HD) - Minimum (Low Preset, 30 FPS Target (DLSS/FSR Performance Mode))
CPU: Baseline required to calculate the complex hit-registration logic and basic enemy AI routines.
CPU (Laptop): Older mobile architectures will struggle; heavily reliant on aggressive upscaling to maintain a playable, though not ideal, 30 FPS.
GPU: The absolute minimum to render the basic lighting models, though it will severely struggle with the volumetric fog and particle density.
GPU (Laptop): Entry-level RTX cards must rely heavily on DLSS to offset the massive performance hit of Lumen lighting.
RAM: Mandatory baseline. 8GB is insufficient to handle the memory overhead of the dynamic ward generation.
Storage: Prevents catastrophic texture pop-in during fast-paced combat sequences.
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 3750H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop GPU
layersRAM: 16 GB
saveStorage (Tier): 50 GB (SSD Recommended)
memoryCPU: Intel Core i5-6600 (3.30GHz) or AMD Ryzen 5 2400G (3.6 GHz)
developer_boardGPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Ti Mobile (4GB) or equivalent.
layersRAM: 8 GB
saveStorage (Tier): 27 GB HDD
1440p (QHD/2K) - High (High/Max Preset, 60 FPS Target (DLSS/FSR Balanced))
CPU: Ensures the system never bottlenecks the GPU when rendering complex lighting and shadows at higher resolutions.
CPU (Laptop): Top-tier mobile processors necessary to calculate UE5 physics without causing frame pacing drops.
GPU: Delivers the rasterization overhead to manage path-traced lighting while keeping framerates strictly locked for parry timing.
GPU (Laptop): Required to maintain high frame rates at 1440p on laptops without drastically reducing visual fidelity.
RAM: Highly recommended for absolutely smooth gameplay.
Storage: Crucial for asset streaming at higher resolutions.
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7700X
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7845HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop GPU (175W TGP)
layersRAM: 32 GB
saveStorage (Tier): 50 GB NVMe SSD
2160p (UHD/4K) - Ultra / Enthusiast (Max Preset, 60 FPS Target (DLSS/FSR Quality or Native))
CPU: Eliminates all system bottlenecks, ensuring that every gothic environment is rendered flawlessly with maximum simulation complexity.
CPU (Laptop): The pinnacle of mobile processing power required to drive ultra-high-resolution UE5 calculations.
GPU: Massive rasterization and VRAM capacity required to render 4K textures and handle the intense volumetric fog and particle systems natively.
GPU (Laptop): Essential for attempting 4K gaming on a mobile platform, relying heavily on DLSS upscaling to maintain fluid motion.
RAM: Ensures the system never bottlenecks during maximum memory saturation events.
Storage: Provides instantaneous asset loading; estimated size requirement for full 4K texture pack installation.
memoryCPU: Intel Core Ultra 7 / AMD Ryzen 7 9700X
developer_boardGPU: NVIDIA GeForce RTX 5070 Ti / AMD Radeon RX 9070 XT
laptop_macCPU (L): Intel Core i9-14900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Laptop GPU (175W TGP)
layersRAM: 32 GB
saveStorage (Tier): 135 GB NVMe SSD
save Overall Storage
Spec: 50 GB NVMe SSD
Note: While the footprint is relatively small for a UE5 title, an NVMe SSD is highly recommended to stream complex geometry and textures seamlessly during rapid traversal.
Type: NVMe
Spec: 27 GB available space
Note: An SSD is recommended for faster loading times.
Type: Unknown
desktop_windows Operating System
Spec: Windows 10 / 11 (64-bit)
Explanation: Requires a modern 64-bit architecture to manage the memory overhead required for UE5's rendering pipeline and dynamic environmental generation.
Spec: Windows 10 / 11 (64 bit)
Explanation: A modern 64-bit OS is a firm requirement.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: Strictly required to leverage hardware-accelerated ray tracing features associated with Lumen lighting and advanced shading techniques.
Spec: Version 12
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • Crimson Moon utilizes heavily modified Unreal Engine 5.6 rendering pipelines, specifically relying on Lumen for real-time global illumination and dense volumetric fog. It natively supports cutting-edge upscaling technologies like DLSS 5 and FSR 4 to offset massive computational overhead.
  • Laptop Performance Note: Laptop users will experience severe thermal stress. The high-speed combat pacing paired with Lumen lighting requires sustained GPU and CPU clocks. Thermal throttling will directly impact the frame-perfect parry windows critical for survival.
  • Laptop Consideration: G P U T G P: A high TGP (130W+) is absolutely vital for mobile GPUs to maintain 60 FPS while Lumen global illumination calculates dynamic shadows from the 'Angel Mode' transformations.
  • Laptop Consideration: Cooling Thermals: Aggressive cooling solutions are highly recommended. Frame drops during the erratic attack patterns of the 'Dead Gods' bosses will likely result in immediate player death and loss of unpurified loot.
  • Laptop Consideration: C P U Power Limits: PL1/PL2 limits must be sustained at high wattage; dropping below base clocks will result in stuttering when environmental destruction physics trigger during heavy AoE attacks.
  • Laptop Consideration: M U X Switch Optimus: A dedicated MUX switch bypassing Optimus is mandatory. The game's parry windows are extremely tight; any display latency introduced by Optimus will render high-level play impossible.
  • Optimization Detail: Upscaling Tech: NVIDIA DLSS 5, AMD FSR 4 (Multi-Frame Generation Supported)
  • Optimization Detail: Key Settings Impact: Volumetric Fog and Post-Processing (specifically Motion Blur) should be reduced on lower-end systems to stabilize frame pacing during chaotic, multi-enemy encounters.
  • Game Name: Crimson Moon
  • OFFICIAL PC SYSTEM REQUIREMENTS from the game's Steam page. These specifications are for the Early Access launch.
  • Laptop Performance Note: Laptop performance will vary based on the specific model's cooling and TGP. As a fast-paced co-op slasher, maintaining a high and stable framerate is crucial for the best gameplay experience.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle high framerates during intense, effects-heavy combat.
  • Laptop Consideration: Cooling Thermals: The game's visually rich world and horde-based encounters will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the large number of enemy AI and physics in co-op sessions.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.
  • Game Name: Daimon Blades
build Optimization Details
  • Upscaling Tech: NVIDIA DLSS 5, AMD FSR 4 (Multi-Frame Generation Supported)
  • Key Settings Impact: Volumetric Fog and Post-Processing (specifically Motion Blur) should be reduced on lower-end systems to stabilize frame pacing during chaotic, multi-enemy encounters.
N/A
laptop Laptop Considerations
  • G P U T G P: A high TGP (130W+) is absolutely vital for mobile GPUs to maintain 60 FPS while Lumen global illumination calculates dynamic shadows from the 'Angel Mode' transformations.
  • Cooling Thermals: Aggressive cooling solutions are highly recommended. Frame drops during the erratic attack patterns of the 'Dead Gods' bosses will likely result in immediate player death and loss of unpurified loot.
  • C P U Power Limits: PL1/PL2 limits must be sustained at high wattage; dropping below base clocks will result in stuttering when environmental destruction physics trigger during heavy AoE attacks.
  • M U X Switch Optimus: A dedicated MUX switch bypassing Optimus is mandatory. The game's parry windows are extremely tight; any display latency introduced by Optimus will render high-level play impossible.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle high framerates during intense, effects-heavy combat.
  • Cooling Thermals: The game's visually rich world and horde-based encounters will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the large number of enemy AI and physics in co-op sessions.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Laptop GPU / NVIDIA GeForce GTX 1650 Ti Mobile (4GB) or equivalent.
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Laptop GPU / NVIDIA GeForce GTX 1650 Ti Mobile (4GB) or equivalent.
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Laptop GPU / NVIDIA GeForce GTX 1650 Ti Mobile (4GB) or equivalent.
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop GPU (115W+ TGP) / NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop GPU (115W+ TGP) / NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU (175W TGP)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU (175W TGP)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU (175W TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop GPU (175W TGP)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop GPU (175W TGP)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop GPU (175W TGP)

For Crimson Moon Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 5070 Ti / AMD Radeon RX 9070 XT
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 5070 Ti / AMD Radeon RX 9070 XT
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 5070 Ti / AMD Radeon RX 9070 XT
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5070 Ti / AMD Radeon RX 9070 XT
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5070 Ti / AMD Radeon RX 9070 XT
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5070 Ti / AMD Radeon RX 9070 XT
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5070 Ti / AMD Radeon RX 9070 XT
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 5070 Ti / AMD Radeon RX 9070 XT
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 5070 Ti / AMD Radeon RX 9070 XT
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 5070 Ti / AMD Radeon RX 9070 XT

For Daimon Blades Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / RTX 2060 or AMD Radeon RX 5700 XT

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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