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Control Resonant vs Horizon Zero Dawn
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Sep 24, 2026 | Feb 28, 2017 |
| Developer | |
| Remedy Entertainment | Guerrilla Games |
| Publisher | |
| Remedy Entertainment | Sony Interactive Entertainment (PlayStation), PlayStation Publishing LLC (PC) |
| Genre(s) | |
| Action Role-Playing Game (ARPG) | Action Role-Playing (Action RPG), Open World, Adventure |
| Engine | |
| Northlight Engine | Decima |
| stars Ratings & Price | |
| Content Rating | |
| M for Mature (Estimated) | T (Teen) - ESRB Descriptors: Blood, Drug Reference |
| Avg. User Rating | |
| 4.8 / 5.0 | 4.3 / 5.0 |
| Current Price (USD) | |
| $59.99 | $49.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| Skills & Progression | |
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Control Resonant embraces its Action RPG classification with an exceptionally deep, branching progression system. Players navigate complex talent trees that dictate both Dylan's raw physical prowess and his paranatural attunement. Players can hotswap between two sets of three active abilities mid-combat, weaving together telekinetic crowd control like the Rock Shield with offensive elemental powers like the Ranged Pyrokinetic Attack. Progression is strictly gated by acquiring specific resources hidden throughout the zonal map, encouraging thorough exploration. Furthermore, build mechanics are heavily modified by equipped 'Artifacts,' which can mathematically overhaul the combat engine. This system allows players to hyper-specialize their playstyle, whether optimizing for relentless mid-air juggling, high-risk elemental burn damage, or raw stagger capabilities to repeatedly break enemy hyper-armor. |
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| public World & Exploration | |
| World & Level Design | |
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The environmental design utilizes a 'zonal open-world' architecture rather than a traditional seamless map. Manhattan is segmented into massive, distinct districts like the Extraction Zone and the West Incursion Zone. These sprawling sandbox environments offer extreme verticality, demanding players master Dylan's enhanced movement suite—comprising sustained glides, horizontal air dashes, and charged high jumps—to leap between shattered skyscrapers and delve into ruined subway networks. Crucially, specific localized zones feature 'Gravity Anomalies' where the fundamental laws of physics are distorted, enabling players to seamlessly traverse walls and ceilings. These vast open zones harbor hidden encounters and crucial upgrade resources, acting as dynamic, respawning hubs that eventually funnel players into highly curated, linear 'dungeon' sequences for critical story beats, ensuring a tight narrative pace alongside rewarding exploration. |
Horizon Zero Dawn features a large open world divided into distinct ecological regions: the mountainous Sacred Lands of the Nora, the desert canyons and mesas of the Carja Sundom (including the capital Meridian and Sunfall), dense jungles, and the snowy, harsh northern territories of the Banuk (expanded in 'The Frozen Wilds' DLC with 'The Cut'). The map is traversed on foot or by overriding and riding certain machines. Tallnecks must be overridden to reveal sections of the map. |
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| book Story & Characters | |
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Control Resonant is definitively engineered as a meticulously crafted, single-player Action RPG experience. The studio has explicitly avoided integrating live-service multiplayer mechanics, cooperative campaigns, or competitive player-versus-player (PvP) modes into this core mainline entry. The development budget and engine optimizations have been entirely concentrated on pushing the boundaries of single-player graphical fidelity, complex enemy AI routines, and sophisticated physics-based combat arenas. However, Remedy is currently developing a separate, dedicated co-op spin-off within the Control universe (internally known as Project Condor), which caters specifically to the multiplayer demographic seeking squad-based parautilitarian containment operations. |
Horizon Zero Dawn is a strictly single-player experience and does not feature any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
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Remedy has implemented a highly tiered, somewhat controversial global distribution model. The Standard Edition launches digitally at a highly competitive $59.99, serving as a powerful consumer acquisition tool in a crowded September launch window. The $69.99 Digital Deluxe Edition acts as the premium digital tier, offering a 48-hour early access window on PS5, the nostalgically themed AWE Mission Outfit, essential starter resources, and the crucial post-launch Expansion Pass. Controversially, physical media has been delayed globally to October 15, 2026. This physical release includes a premium $69.99 Steelbook Edition containing fine art prints and key art posters but completely omits the digital Expansion Pass. In distinct regional markets like India, localized pricing structures heavily subsidize digital PSN purchases while massive import duties drastically inflate the cost of physical Steelbook editions, aggressively pushing consumers toward a digital ecosystem. |
Originally released with a Standard Edition. The 'Complete Edition' (for PS4 and PC) includes the base game, 'The Frozen Wilds' expansion, a digital art book, a PS4 dynamic theme, and several in-game item packs (Carja Storm Ranger Outfit and Mighty Bow, Carja Trader Pack, Banuk Trailblazer Outfit and Culling Bow, Banuk Traveller Pack, Nora Keeper Pack). A 'Remastered Edition' for PS5 and PC was released on October 31, 2024, featuring graphical enhancements and new features. |
| Post-Launch Content / DLC | |
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Remedy Entertainment has structured an extensive post-launch roadmap tied intrinsically to the Remedy Connected Universe. Access to this roadmap is secured via the Expansion Pass, bundled with the Digital Deluxe Edition. While specific narrative details remain tightly guarded, Remedy's historical DLC methodology indicates at least two major story expansions. These expansions are expected to bridge critical narrative gaps between Control Resonant and future Alan Wake installments. Early datamining and community speculation point toward expansions that might delve deeper into the fate of Jesse Faden, or introduce entirely new zones within the ruined cityscape of Manhattan that feature escalating parautilitarian threats, bespoke enemy types, and unique artifact weapon forms. |
The major post-launch content is 'The Frozen Wilds,' a significant story expansion that adds a new northern region ('The Cut'), new characters, new machines (e.g., Frostclaws, Fireclaws), new weapons, new skills ('Traveler' skill tree), and a compelling storyline. This expansion is included in the Complete Edition and Remastered Edition. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Visually, Control Resonant establishes a breathtaking new ceiling for the current hardware generation. Running on the latest Northlight Engine, the game employs full, hardware-accelerated path tracing on enthusiast PC setups, generating immaculately realistic lighting bounces and complex shadow diffusions amidst the chaotic urban geometry. It heavily utilizes NVIDIA DLSS 4.5, integrating dynamic multi-frame generation and Ray Reconstruction to maintain extreme frame rates without compromising pristine reflections or sharp distortion effects. On the console front, the game serves as a premier showcase for the PlayStation 5 Pro. By utilizing the AI-driven PlayStation Spectral Super Resolution (PSSR), the engine bypasses traditional rendering bottlenecks, achieving a locked 60 FPS while running full hardware ray tracing—a visual milestone unreachable on base console hardware. |
Powered by the Decima engine, Horizon Zero Dawn is renowned for its breathtaking visuals, featuring lush and diverse environments, highly detailed machine designs, realistic weather effects, and a dynamic day/night cycle. The PC port and PS5 Remastered Edition offer enhanced graphical options, including higher resolutions, framerates, improved draw distances, and ultrawide support (PC). |
| Audio & Soundtrack | |
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The audio architecture of Control Resonant is a triumph of surreal sound design and atmospheric tension. Moving away from sterile office echoes, the soundscape now captures the terrifying, distorted ambiance of a dying metropolis colliding with the astral plane. The signature auditory weirdness returns with a heavier emphasis on dynamic combat audio that sharply escalates with the player's combo meter. The musical centerpiece of the early previews is 'Manalan mailla' (In the Lands of the Underworld), an original track performed by Finnish singer Vilma Jää. Utilizing haunting traditional acoustic instruments and drawing heavily on Finnish mythology, the music flawlessly underscores Dylan's descent into a terrifying, reality-bending urban underworld. |
The acclaimed original score, composed by Joris de Man, The Flight, Niels van der Leest, and Jonathan Williams, features a blend of orchestral, tribal, and electronic elements that perfectly capture the game's atmosphere. Sound design for machines is distinctive and crucial for identifying threats. |
| User Interface (UI/UX) | |
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The User Interface in Control Resonant undergoes a significant evolution to accommodate its new Action RPG status while retaining the stark, minimalist brutalist aesthetic of the Bureau. The HUD is heavily dynamic, fading out during traversal and aggressively snapping into view during combat to highlight combo meters, ability cooldown timers, and the current shapeshift state of the Aberrant weapon. Elite enemies are distinctly identified via high-contrast red circular indicators on the minimap, demanding tactical triage amidst endless swarms of lesser foes. Furthermore, recognizing the explosion of the handheld PC market, Remedy specifically optimized text scaling, menu navigation, and overall UI density to ensure pristine legibility on smaller screens like the Steam Deck and ROG Ally. |
Features a clean and immersive UI with a compass, quest log, health/medicine indicators, weapon/ammo selection wheel, and contextual prompts. The Focus scan provides detailed information overlay about machines and the environment. A world map is used for navigation and tracking objectives. |
| Accessibility Options | |
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Building upon the gold standard established in its 2019 predecessor, Control Resonant offers an expansive suite of accessibility features designed to welcome all players. The renowned 'Assist Mode' makes a robust return, allowing users to deeply customize their Action RPG experience. Players can individually tweak enemy damage output, modify the parry/dodge timing windows, activate an auto-aim lock for chaotic airborne combat, or even enable absolute invincibility to strictly enjoy the narrative journey. Visual accessibility includes comprehensive colorblind filters, highly scalable subtitle sizes with distinct speaker backgrounds, and motion blur toggles to mitigate motion sickness during the extreme gravity-shifting sequences and high-speed traversal mechanics. |
Includes options for subtitle customization (size, background), remappable controls (PC), adjustable difficulty levels, aim assist, options to reduce camera shake, and audio cues. The Remastered version may include further enhancements. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 720p (HD) - Minimum (Remastered - Target: 720p, 30 FPS, Very Low Preset) (Very Low Preset. Upscaling may be needed.) CPU: Minimum desktop CPU for Remastered. CPU (Laptop): Estimated laptop CPU. Performance varies greatly by laptop thermals and power limits. GPU: Minimum desktop GPU for Remastered. GPU (Laptop): Targets ~30 FPS at 720p Very Low. **4GB VRAM is an absolute minimum for laptops and will likely require texture compromises and aggressive upscaling.** TGP and cooling are critical. RAM: Minimum RAM for Remastered (original PC port listed 8GB min, 16GB rec). | |
| — | memoryCPU: Intel Core i3-8100 or AMD Ryzen 3 1300X developer_boardGPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500 XT (4GB) laptop_macCPU (L): Intel Core i5-8250U (with good cooling) / AMD Ryzen 3 2200U or newer entry-level quad-core mobile CPUs. An Intel Core i3 H-series (10th gen+) or Ryzen 3 H-series (4000 series+) would be better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB), NVIDIA GeForce MX350/MX450 (GDDR6, 2GB - very low settings); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) is a more realistic minimum for laptops. layersRAM: 16 GB saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition) |
| 1080p (Full HD) - Minimum (30 FPS, Low Settings) (Low Preset, Path Tracing Off, DLSS/FSR Balanced) CPU: Six physical cores are the bare minimum to handle background AI routines and structural physics. CPU (Laptop): Older laptop CPUs will bottleneck in crowded urban zones; maintaining a 30 FPS cap is advised for consistency. GPU: Entry-level hardware for rasterization only. 6GB VRAM dictates strict low texture limits. GPU (Laptop): DLSS is required to keep frame rates above 30 FPS. High TGP variants can push Medium settings. RAM: Single-channel RAM will introduce catastrophic stuttering due to memory bandwidth starvation. Storage: A standard SATA SSD will suffice for 1080p, though asset pop-in may occur during high-speed gliding. | |
memoryCPU: Intel Core i5-8500 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5600 XT (6GB) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Mobile (95W) / RTX 4050 Mobile layersRAM: 16 GB saveStorage (Tier): 100 GB SSD | — |
| 1080p (Full HD) - Recommended (Remastered - Target: 1080p, 60 FPS, Medium Preset) (Medium Preset. Upscaling (DLSS/FSR/XeSS 'Quality' or 'Balanced') recommended.) CPU: Recommended desktop CPU for Remastered. CPU (Laptop): Recommended laptop CPU for a good 1080p/60FPS experience at medium settings. GPU: Recommended desktop GPU for Remastered 1080p/60 Medium. GPU (Laptop): Targets ~60 FPS at 1080p Medium. **Ensure adequate TGP for NVIDIA cards.** 6GB VRAM is a good target, 8GB better. Upscaling technologies will significantly aid performance and visual quality. RAM: 16GB RAM in dual-channel. | |
| — | memoryCPU: Intel Core i5-8600 or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700 (8GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H or newer mid-range performance mobile CPUs (e.g., Intel Core i5 H-series 11th gen+, AMD Ryzen 5 H-series 5000+). laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Laptop (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB/6GB, High TGP - 6GB preferred), NVIDIA GeForce RTX 3060 Laptop (6GB, Medium to High TGP), RTX 4050 Laptop (6GB); OR AMD Radeon RX 6600M (8GB). layersRAM: 16 GB saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition) |
| 1440p (QHD/2K) - Recommended (60 FPS, High Settings) (High Preset, Ray Traced Reflections On, DLSS Quality) CPU: Eight modern threads ensure flawless physics updates when destroying dense environmental geometry. CPU (Laptop): High-end mobile HX processors ensure enough thermal overhead for steady 1% low frame rates. GPU: 8GB VRAM is the sweet spot for 1440p High textures. RTX architecture handles basic ray-traced reflections effortlessly. GPU (Laptop): A flagship 175W RTX 3080 Ti configuration in premium chassis like the ASUS ROG Strix series effortlessly manages 1440p when paired with Advanced Optimus and DLSS. RAM: Faster memory timings significantly smooth out traversal hitches between large city blocks. Storage: Ensures near-instant loading times during fast travel and immediate texture streaming. | |
memoryCPU: AMD Ryzen 7 3700X / Intel Core i5-12400F developer_boardGPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT (8GB) laptop_macCPU (L): Intel Core i9-12950HX / AMD Ryzen 9 6900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (175W) / RTX 4070 Mobile (140W) layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe Gen3 | — |
| 2160p (UHD/4K) - Enthusiast (60+ FPS, Max Settings + Path Tracing) (Ultra Preset, Full Path Tracing On, DLSS 4.5 Auto) CPU: Massive L3 cache on X3D chips or extreme clock speeds dictate maximum physics pipeline throughput. CPU (Laptop): Top-tier desktop replacements are necessary to avoid CPU bottlenecking at extreme graphical fidelity. GPU: Full path tracing with complex particle distortions requires absolute pinnacle hardware and DLSS Frame Generation. GPU (Laptop): Only the highest-end mobile silicon can handle native path tracing at 4K internal rendering. RAM: Massive memory pools ensure extreme background asset caching for zero-interruption gameplay loops. Storage: Required to feed extremely high-resolution 4K textures into the massive VRAM buffer instantaneously. | |
memoryCPU: Intel Core i9-14900K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 5090 / RTX 4090 laptop_macCPU (L): Intel Core i9-14900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe Gen4/Gen5 | — |
| 2160p (UHD/4K) - Very High (Remastered - Target: 4K @ 60 FPS, Very High Preset) (Very High Preset, Upscaling (DLSS/FSR/XeSS 'Performance' or 'Balanced') essential.) CPU: High-end desktop CPU for 4K/60 Very High. CPU (Laptop): Flagship laptop CPUs required for this demanding target. GPU: Top-tier desktop GPU for 4K/60 Very High. GPU (Laptop): Only the absolute top-tier laptop GPUs with maximum TGP and exceptional cooling can attempt 4K/60 at high/very high settings. **Heavily reliant on aggressive upscaling (DLSS/FSR 'Performance').** Native 4K at these settings is generally beyond current laptop capabilities for such visuals. RAM: 32GB RAM strongly recommended for 4K gaming at high settings. | |
| — | memoryCPU: Intel Core i7-11700 or AMD Ryzen 7 5700X developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer flagship mobile CPUs (e.g., Intel HX series, AMD HX series). laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP), NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). layersRAM: 16 GB saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition) |
| 2160p (UHD/4K) - High (Remastered - Target: 1440p @ 60 FPS / 4K @ 30 FPS, High Preset) (High Preset, Upscaling (DLSS/FSR/XeSS 'Quality' for 1440p, 'Balanced' for 4K) recommended.) CPU: Desktop CPU for 1440p/4K High. CPU (Laptop): High-performance laptop CPU to avoid bottlenecks at higher resolutions. GPU: Desktop GPU for 1440p60/4K30 High. GPU (Laptop): Targets ~60 FPS at 1440p High or ~30 FPS at 4K High. **Max TGP versions and excellent cooling are crucial.** 8GB VRAM is minimum, 10GB+ ideal. Upscaling will be very important. RAM: 16GB RAM dual-channel. | |
| — | memoryCPU: Intel Core i7-9700 or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer high-performance mobile CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), RX 6800M (12GB). layersRAM: 16 GB saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition) |
| save Overall Storage | |
Spec: 100 GB NVMe Gen4 SSD Note: Mechanical HDDs are unsupported. DirectStorage API utilization demands NVMe architecture to rapidly stream high-fidelity assets during extreme traversal movements and gravity shifts. Type: NVMe | Spec: 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition) Note: An SSD is highly recommended for faster load times, reduced texture pop-in, and a smoother overall experience. The original PC port required ~100GB. Type: SSD |
| desktop_windows Operating System | |
Spec: Windows 10 / 11 (64-bit) Explanation: Requires modern OS scheduling for multi-threaded draw calls. Windows 11 24H2 is recommended for optimal Intel Thread Director and hardware scheduling utilization. | Spec: Windows 10 64-bit (version 1909 or higher for Remastered) Explanation: A 64-bit version of Windows 10 (specified version or newer) or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Ultimate (Feature Level 12_2) Explanation: Mandatory for Mesh Shaders, Sampler Feedback, and hardware-accelerated DXR ray tracing pipelines used by the Northlight Engine. | N/A |
| info_outline Other Game Notes | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Control Resonant Specifically
For Horizon Zero Dawn Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.