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CONQ: Crown of No Quarter vs Rules of Engagement: The Grey State

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info General Information
Release Date
Nov 15, 2027 Sep 17, 2026
Developer
Athena Game Grey State Studio (Tencent Games)
Publisher
Athena Management Pte. Ltd. Tencent Games
Genre(s)
Tactical Action RPG / Extraction PvPvE Action RPG, First-Person Shooter, Extraction, Horror, PvPvE
Engine
Unreal Engine 5 (Estimated) Unreal Engine 5
stars Ratings & Price
Content Rating
Mature (Estimated) M (Mature 17+)
Avg. User Rating
4.5 / 5.0 0.0 / 5.0
Current Price (USD)
$69.99 Free
tune Key Specs
Quick Highlights
  • Environmental Scope: Seamless Sea-to-Land Warfare
  • Key Mechanic: Coronation Execution (Instantly shatters rival army morale)
  • Maximum Player Count: 99 Players (Plus hundreds of AI troops)
  • Monetization Style: In-Game Purchases (Likely Cosmetic/Live-Service)
  • Platform Exclusivity: PlayStation 5 and Windows PC (Steam)
  • Perspective: First-Person
  • Multiplayer: Online Co-op & PvP (1-4 Player Squads)
  • Setting: The 'Horrorverse' / The Grey State
  • Platforms: PC (Future console release TBD)
  • Release Window: 2026
  • Unique Feature: A unique blend of a tactical extraction shooter with a deep, permanent, Path of Exile-inspired RPG skill tree, set in a Lovecraftian horror universe.
sports_esports Gameplay & Mechanics
Companions/Followers
  • AI Infantry Regiment: Follows real-time tactical commands, forming shield walls and launching coordinated attacks against enemy lines.
    Human (Various Eras)
  • Undead Legion: Summoned via Anomalies to relentlessly swarm enemies and absorb heavy damage without breaking morale.
    Supernatural/Undead
  • Squad Mates: The game is designed for squads of 1-4 players. Teammates are essential for surviving the high-stakes PvPvE environment, combining class abilities, and successfully extracting.
    Human (Player)
Key Collectibles
  • Anomaly Artifact: Found deep within highly contested strongholds; unlocks powerful supernatural abilities like shadow curses.
  • Siege Blueprints: Extracted from defeated fortresses, allowing commanders to build superior war machines in subsequent matches.
  • Alien Artifacts: The primary objective item in The Grey State. Successfully extracting these is the main goal of any run.
  • Resources: Scavenged from the environment and smaller monsters, these are used for in-match crafting and progression.
  • Gear (In-Match): Better weapons and armor looted during an expedition. This gear is lost on death.
Key Themes
  • Dark Fantasy
  • Medieval Warfare
  • Purgatory
  • Tactical Strategy
  • PvPvE Extraction
  • Tactical Shooter
  • Extraction
  • Horror
  • Cosmic Horror
  • PvPvE
  • Action RPG
  • Sci-Fi
colorize Combat & Gear
Weapons Overview
  • Rusted Iron Longsword: Melee (Starting Gear)
    The basic, degraded weapon every commander wields upon first entering the iron loop, requiring strategic parrying due to low damage output.
  • Bone-Cleaving Halberd: Polearm
    An excellent mid-range weapon designed to keep rival commanders at bay and safely execute strikes from behind a friendly shield wall.
  • Siege Engine Ballista: Constructed Artillery
    A massive, deployable heavy weapon required to shatter fortress gates during amphibious assaults. Must be defended by infantry.
  • Naval Artillery Cannon: Ship Weaponry
    Mounted directly to the bone-clad fleets, these powerful cannons are used for ship-to-ship combat and devastating coastal bombardments.
  • Firearms: Varies (Shotguns, Rifles, etc.)
    A mix of realistic and experimental firearms used for fast-paced, tactical combat. The Sledge class, for example, can unlock talents for a shotgun and a recoilless rifle.
  • Flamethrower: Heavy Weapon
    The signature weapon of the Pyro class, used to incinerate enemies and control areas.
  • Melee Weapons: Varies (Sledgehammer, etc.)
    Close-quarters weapons, such as the Sledge's sledgehammer, used for brutal takedowns.
Armor / Gear Sets
  • Rusted Purgatory Plate: Low Defense, High Mobility - The baseline protection upon entering the eternal shift.
  • Cross-Era Vanguard Set: High Defense, Heavy Weight - Extracted armor that allows commanders to survive extended melee duels.
  • Shield: A key piece of equipment for the Sledge class, used to block incoming damage from the front.
Outfits/Customization
  • Cross-Era Commander Mantle: Allows players to mix and match capes, cloaks, and heraldry from vastly different historical epochs.
  • Cosmetic Customization: The game's monetization is cosmetic-only. Players can customize their Strider's appearance, likely through an in-game shop and battle passes.
trending_up Progression & Upgrades
Skills & Progression

To significantly contrast the grounded, heavy medieval combat mechanics, the game introduces a deeply systemic layer of magical asymmetry through 'Anomalies'—highly potent supernatural abilities derived directly from the unnatural, corrupted state of the purgatory loop. The developer explicitly states that players can actively turn the tide of battle using these dark mutations, ensuring that engagements do not rely solely on numerical superiority, brute force, or strict historical tactics. Confirmed supernatural mechanics and skill upgrades include the ability to summon massive undead legions to rapidly bolster frontline defenses, cast area-of-effect shadow curses to heavily debuff enemy troops, and systematically break enemy morale through dark magical means. Dominating the battlefield long enough also allows players to 'let the ravens feast' on their fallen enemies, which serves as a massive ultimate ability. As an extraction game, players must enter the fray with degraded 'rusted iron' gear and scavenge, extract, and craft superior armaments and anomaly artifacts to progress.

The game features a deep, permanent RPG progression system with no forced wipes. Players choose from four classes (Sledge, Pyro, Phantom, and one unrevealed) and customize them via an extensive, Path of Exile-inspired skill tree with over 100 talents. These talents are mechanics-based (e.g., faster looting, new weapon options like a shotgun for Sledge) rather than raw stat increases, ensuring a level playing field. Progression is persistent, but all players spawn into a match with a basic, blank-slate loadout.

public World & Exploration
World & Level Design

The map of CONQ, designated as the Eternal Shift, is not a static enclosed arena but a massive, dynamic, shared open world that facilitates 'seamless sea-to-land warfare'. Unlike traditional extraction shooters that confine players to dense urban centers or strictly static wilderness zones, the topography in CONQ vastly expands the battlefield to include massive, highly navigable bodies of water intersecting with heavily fortified coastal landmasses and towering strongholds. Players command 'bone-clad fleets' to engage in intricate naval combat that draws both aesthetic and mechanical parallels to other high-profile seafaring action games. The transition from intense naval bombardment to amphibious infantry assault is described by the developer as entirely seamless, meaning there are absolutely no loading screens or instanced transitions between ship-based combat and grueling ground warfare. The environment features diverse biomes, notably highlighting highly defensible, snow-covered strongholds, immense stone fortresses, and muddy battlefields that require attackers to construct and carefully manage the logistical protection of their heavy siege engines.

The game features multiple, large-scale maps. Gameplay is session-based, with a limited time for each incursion. The environment is dynamic and reactive, with shifting weather, unstable geometry, and hazards. The world is populated by AI factions and hostile creatures, creating a dense PvPvE experience.

Playable Vehicles
  • Bone-Clad Fleet Ship: Naval Vessel
    A massive, player-steered warship used to cross large bodies of water, equipped with heavy artillery for coastal bombardments.
  • Heavy Siege Tower: Constructed Assault Vehicle
    Built on the battlefield by players to safely transport AI regiments over the high walls of enemy fortresses.
  • Helicopter: Extraction Vehicle
    The high-risk, high-reward extraction method. Players must fight for a seat on the helicopter to extract with the final 'Vertex' prize.
Notable Fauna/Mounts
  • Scavenger Raven
    Environmental/Supernatural indicator that feasts on the fallen, tied directly to high-level Anomaly abilities.
  • Warhorse
    Provides crucial battlefield mobility, allowing the player to rapidly maneuver around massive AI infantry formations.
N/A
book Story & Characters
Main Characters
  • The Unknown: Observer / Orchestrator
    A cold, uncaring observer that watches the endless slaughter from the periphery of the Eternal Shift.
  • Vanguard Commander: Player Avatar
    A highly skilled warrior trapped in purgatory, commanding armies and fighting for survival and extraction.
  • Sledge: Playable Class (Heavy Assault)
    The 'juggernaut' class. Specializes in frontline combat, using a shield to block damage and talents for shotguns and recoilless rifles.
  • Pyro: Playable Class (Battlefield Control)
    A 'chaotic madman' class. Uses a flamethrower, gas grenades, and incendiary bombs to control the battlefield.
  • Phantom: Playable Class (Assassin)
    A 'swift assassin' class. Focuses on stealth, flanking, and executing 'flawless' one-shot backstabs and chain kills.
  • The Hunger: Enemies
    The grotesque, infected abominations that serve as the primary PvE threat.
Example Missions
  • The Coronation Skirmish: PvP Assassination
    Identify, isolate, and successfully execute a rival player commander to shatter their army's morale.
  • Amphibious Fortress Siege: PvE/PvP Assault
    Navigate a bone-clad fleet to the shore, deploy siege engines, and breach the walls of a heavily fortified snow stronghold.
  • Artifact Extraction: PvPvE Extraction
    Secure high-value Anomaly artifacts from the center of the battlefield and successfully extract before being overwhelmed.
  • Expeditions
    The main gameplay loop. Players deploy to a map (solo or in a squad) with a limited amount of time. The mission is divided into two phases: a PvE-focused gear-up phase, and a high-conflict second phase where players can opt for a safe, early extraction or fight for the high-value 'Vertex' prize.
people Multiplayer
Multiplayer Details

The architectural framework supporting the multiplayer environment of CONQ aims to synthesize the massive population scale of a massively multiplayer online game with the high-stakes, localized tension of an extraction shooter. The title officially supports up to 99 online players in a single shared open-world instance. Because each of these 99 human commanders can simultaneously deploy and manage 'hundreds of troops' via AI-controlled infantry regiments, the total on-screen entity count creates battles of unprecedented scale. The primary gameplay loop hinges on the 'Coronation' system—if a player manages to isolate and defeat a rival player commander in highly skill-based direct melee combat, they perform a brutal execution that instantly shatters the enemy army's morale, causing a total collapse of their forces. The game heavily emphasizes PvPvE (Player versus Player versus Environment) engagements, supported by seamless cross-platform multiplayer and online co-op capabilities to ensure highly populated servers across both PC and PlayStation 5 platforms.

The game is a persistent online PvPvE extraction shooter. Players can queue for 'Expeditions' solo or in squads of up to four. The core loop is divided into two phases: a resource-gathering first phase and a high-conflict second phase where players can choose an early, safe extraction or fight for the final, high-value 'Vertex' prize at the main helicopter extraction.

extension Editions & DLC
Available Editions

Currently, specific retail and digital editions for CONQ: Crown of No Quarter have not been officially detailed by Athena Game. However, given the presence of in-game purchases and the live-service extraction nature of the title, it is highly anticipated to launch with a Standard Edition alongside premium variations (e.g., Deluxe or Ultimate Editions). These higher-tier packages will likely include exclusive cross-era cosmetic armor sets, unique visual skins for bone-clad fleets, and premium currency. Given the 2027 release window, pre-order incentives offering early access to specific weapon blueprints or closed beta access are highly probable.

The game will be free-to-play. Monetization is confirmed to be cosmetic-only, with no pay-to-win elements. An in-game shop and battle passes will be available.

Post-Launch Content / DLC

CONQ operates on a live-service architecture designed for infinite horizontal scaling. By utilizing a 'cross-era' setting within a purgatorial landscape, the developers can continuously release seasonal updates introducing entirely new historical factions, armor sets, and weaponry without breaking lore immersion. While no specific DLC roadmap was announced during the State of Play, the explicit confirmation of in-game purchases strongly indicates a cosmetic-driven battle pass system or seasonal anomalies that manipulate world events over time.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: What platforms is CONQ: Crown of No Quarter available on?
    A: The game is slated for an exclusive release on the PlayStation 5 and Windows PC via the Steam platform. It entirely bypasses older legacy consoles to ensure its massive 99-player battles and AI calculations are not bottlenecked by hardware.
  • Q: Does CONQ feature crossplay functionality?
    A: Yes, official storefront listings confirm that CONQ supports cross-platform multiplayer and online co-op, allowing PC and PS5 players to seamlessly battle with and against each other in the shared open world.
  • Q: What is the 'Coronation' system?
    A: The Coronation system is a high-stakes gameplay mechanic where a player engages and defeats a rival commander in direct melee combat. Successfully executing them instantly shatters the morale of the enemy's entire AI army, securing a localized victory.
  • Q: Is the game historically accurate?
    A: No. The game is set in a dark-fantasy purgatory known as the 'Eternal Shift'. This allows for 'cross-era' factions, meaning players can wield weapons, wear armor, and command troops from vastly different historical epochs alongside magical abilities.
  • Q: How does map traversal work?
    A: Traversal is handled through a groundbreaking 'seamless sea-to-land' engine design. Players command bone-clad naval fleets to navigate oceans and bombard shores, and can seamlessly transition to ground-based infantry assaults without any loading screens.
  • Q: What is Rules of Engagement: The Grey State?
    A: It is a free-to-play, first-person tactical extraction shooter with deep, permanent RPG progression. Players, as 'Striders,' enter a surreal horror dimension to fight monsters and other players for valuable artifacts.
  • Q: Is it 'pay-to-win'?
    A: No. The developers have confirmed the game is not pay-to-win. All players spawn into a match with a basic loadout, and all monetization is cosmetic-only.
  • Q: How does progression work if everyone starts with the same gear?
    A: Progression is persistent and tied to a deep, Path of Exile-inspired skill tree. You don't bring in better gear, you bring in better *talents* and *abilities* that you have permanently unlocked, which define your playstyle (e.g., stealth, farming, or combat).
  • Q: What is the 'Horrorverse'?
    A: It's the game's setting concept. 'The Grey State' is a dimension that acts as a 'graveyard of nightmares,' allowing the developers to pull in monsters from diverse sources, such as Lovecraftian lore, creepypastas, and global folklore (like from the upcoming Hong Kong map).
build Technical Details
Graphics & Visual Fidelity

Visually, CONQ is a powerhouse of dark-fantasy aesthetics, demanding powerful hardware to render its ambitious scope. It features highly detailed, mud-caked armor, dense volumetric fog across its massive oceans, and dynamic terrain deformation during siege engine assaults. The visual language relies heavily on contrast, pitting the grounded, grim-dark realism of rusted medieval steel against the highly stylized, vibrant particle effects of the supernatural Anomalies and dark magical mutations that tear across the battlefield.

N/A
Audio & Soundtrack

Audio design heavily leverages the PlayStation 5's advanced 3D Audio capabilities to create an oppressive, immersive battlefield. Players can pinpoint the directional clash of steel, the horrifying screams of shattering morale, and the localized chanting of magical Anomalies. The game features a dark, bombastic orchestral soundtrack that dynamically swells during high-stakes commander duels and the cinematic Coronation executions. The DualSense haptic feedback perfectly mirrors the auditory crunch of weapons hitting mud and armor.

N/A
User Interface (UI/UX)

The User Interface in CONQ must achieve a monumental balancing act, displaying micro-level combat stats (stamina, health, parry windows) while concurrently providing macro-level strategic command options for AI armies. Players will likely utilize an intuitive, radial command wheel or contextual ping system to direct infantry formations, order archer volleys, and coordinate cavalry flanks without losing focus during fast-paced third-person melee dueling. Visual clutter is minimized to highlight the visceral weight of combat.

N/A
Accessibility Options

Athena Game has prioritized inclusive design by building fundamental accessibility directly into the engine. Verified features include basic subtitles specifically tailored for story sequences, extensive 3D audio output configurations for spatial awareness, basic controller remapping, adjustable stick sensitivity, and camera inversion. Furthermore, the PC version offers deep visual contrast controls, scalable text sizes, and combat systems explicitly designed to be playable without the need for rapid Quick Time Events (QTEs).

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Low-Medium Preset, 30-60 FPS)
CPU: Baseline required to calculate AI movement for hundreds of troops across the shared 99-player open world.
CPU (Laptop): Requires strong multi-core performance on laptops to compensate for thermal limits during heavy AI processing.
GPU: Necessary for the advanced rendering pipeline, including complex lighting and massive on-screen unit counts.
GPU (Laptop): Adequate for rendering basic combat states, but may struggle during massive naval artillery barrages if TGP is too low.
RAM: Mandatory to cache high-resolution textures and keep AI state data readily available in memory.
Storage: Required for instantaneous environmental loading.
memoryCPU: Intel Core i5-12400 / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop GPU (95W+)
layersRAM: 16 GB
saveStorage (Tier): 50 GB SSD
memoryCPU: Intel Core i5-8400
developer_boardGPU: Nvidia Geforce RTX 1060 6GB
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 5 3600H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Ti Laptop (4GB).
layersRAM: 16 GB
saveStorage (Tier): 60 GB SSD
1440p (QHD/2K) - Recommended (High Preset, 60 FPS)
CPU: Provides massive L3 cache and strong single/multi-thread performance to maintain stable frame pacing when multiple armies clash.
CPU (Laptop): Top-tier laptop silicon is needed to maintain high framerates at 1440p without dropping frames during intense melee.
GPU: Provides the necessary VRAM and rasterization power to handle dense volumetric effects from magical anomalies and complex terrain deformation.
GPU (Laptop): Delivers desktop-class performance necessary for high-fidelity 1440p gaming on mobile platforms.
RAM: Highly recommended for running background applications alongside the massive open-world memory footprint.
Storage: Ensures the absolute fastest loading times and zero stuttering during fast-paced naval movement.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop GPU
layersRAM: 32 GB
saveStorage (Tier): 50 GB NVMe Gen4 SSD
memoryCPU: Intel Core i7-12700
developer_boardGPU: Nvidia Geforce RTX 3060 Ti
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
layersRAM: 16 GB
saveStorage (Tier): 60 GB SSD
2160p (UHD/4K) - Ultra / Enthusiast (Ultra Preset, 60+ FPS)
CPU: Ensures absolutely zero CPU bottlenecking, allowing the GPU to fully stretch its legs during massive 99-player server instances.
CPU (Laptop): The absolute pinnacle of mobile CPUs is required for 4K resolutions in such a demanding physics and AI-heavy title.
GPU: Required to push maximum pixels alongside advanced upscaling to maintain high framerates in dynamic, massive warfare environments.
GPU (Laptop): The only mobile GPU truly capable of driving this game at 4K Ultra settings at playable framerates.
RAM: Provides massive bandwidth and capacity for flawless execution and caching of all high-resolution assets.
Storage: Overkill, but guarantees zero storage-related hitches during intense gameplay.
memoryCPU: Intel Core i9-14900K / AMD Ryzen 9 7950X3D
developer_boardGPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX3D
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Laptop GPU (175W)
layersRAM: 32 GB
saveStorage (Tier): 50 GB NVMe Gen5 SSD
save Overall Storage
Spec: 50 GB Solid State Drive (SSD)
Note: An SSD is strictly required to facilitate the seamless sea-to-land environmental transitions and rapid texture streaming without loading screens.
Type: SSD
Spec: 60 GB available space (SSD Highly Recommended)
Note: An SSD is highly recommended for faster loading times and to handle asset streaming in the detailed environments.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 (64-Bit required)
Explanation: Requires a modern 64-bit operating system to handle advanced memory management and DirectX 12 integration.
Spec: Windows 10 64 bit
Explanation: A modern 64-bit OS is a firm requirement.
gamepad DirectX Version
Spec: Version 12
Explanation: Essential for rapid asset streaming, advanced lighting, and eliminating loading screens across the vast open world map.
Spec: Version 12
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • The game demands heavy CPU resources to manage AI pathfinding for large-scale troop formations, alongside significant GPU capabilities for dense volumetric particle effects and seamless sea-to-land asset streaming.
  • Laptop Performance Note: Due to immense CPU calculations for AI regiments, laptop users must prioritize high-wattage CPUs to avoid severe bottlenecks during massive 99-player clashes and sieges.
  • Laptop Consideration: G P U T G P: Minimum 85W TGP recommended for RTX 3060 laptops; 130W+ highly recommended for stable framerates during intensive magical Anomaly rendering.
  • Laptop Consideration: Cooling Thermals: Aggressive thermal throttling may occur during large-scale infantry engagements. A high-quality cooling pad is strictly advised.
  • Laptop Consideration: C P U Power Limits: Sustained high power limits (PL1/PL2) are required. AI army command calculations will heavily stress multi-core laptop processors.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch is critical to bypass integrated graphics bottlenecks and ensure maximum frame delivery from the dedicated GPU during frantic combat.
  • Optimization Detail: Upscaling Tech: DLSS 3 and FSR 3.0 are highly anticipated to alleviate GPU overhead during high-density combat and siege warfare.
  • Optimization Detail: Key Settings Impact: Lowering 'AI Crowd Density' and 'Volumetric Magic Effects' will significantly improve CPU and GPU performance during chaotic extraction phases.
  • Game Name: CONQ: Crown of No Quarter
  • OFFICIAL PC SYSTEM REQUIREMENTS from the game's Steam page. These specifications reflect the demands of a modern Unreal Engine 5 title.
  • Laptop Performance Note: Laptop performance will vary based on the model's cooling and TGP. As a fast-paced shooter, maintaining a high and stable framerate is crucial.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features, ray tracing, and maintain high framerates.
  • Laptop Consideration: Cooling Thermals: The game's visually rich world and intense combat will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex AI of both monsters and human enemies, as well as the physics-based interactions.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a competitive FPS.
  • Game Name: Rules of Engagement: The Grey State
build Optimization Details
  • Upscaling Tech: DLSS 3 and FSR 3.0 are highly anticipated to alleviate GPU overhead during high-density combat and siege warfare.
  • Key Settings Impact: Lowering 'AI Crowd Density' and 'Volumetric Magic Effects' will significantly improve CPU and GPU performance during chaotic extraction phases.
N/A
laptop Laptop Considerations
  • G P U T G P: Minimum 85W TGP recommended for RTX 3060 laptops; 130W+ highly recommended for stable framerates during intensive magical Anomaly rendering.
  • Cooling Thermals: Aggressive thermal throttling may occur during large-scale infantry engagements. A high-quality cooling pad is strictly advised.
  • C P U Power Limits: Sustained high power limits (PL1/PL2) are required. AI army command calculations will heavily stress multi-core laptop processors.
  • M U X Switch Optimus: A MUX Switch is critical to bypass integrated graphics bottlenecks and ensure maximum frame delivery from the dedicated GPU during frantic combat.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features, ray tracing, and maintain high framerates.
  • Cooling Thermals: The game's visually rich world and intense combat will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex AI of both monsters and human enemies, as well as the physics-based interactions.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a competitive FPS.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (95W+) / NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Ti Laptop (4GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (95W+) / NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Ti Laptop (4GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop GPU (95W+) / NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Ti Laptop (4GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU / NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU / NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU / NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop GPU (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop GPU (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop GPU (175W)

For CONQ: Crown of No Quarter Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX

For Rules of Engagement: The Grey State Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia Geforce RTX 1060 6GB
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia Geforce RTX 1060 6GB
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: Nvidia Geforce RTX 1060 6GB
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: Nvidia Geforce RTX 1060 6GB
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: Nvidia Geforce RTX 1060 6GB
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: Nvidia Geforce RTX 1060 6GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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