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Breathedge 2 vs HIRAETH
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Aug 31, 2026 | Sep 3, 2025 |
| Developer | |
| RedRuins Softworks | Jade Horse (Paweł Tomkowiak) |
| Publisher | |
| HypeTrain Digital | Jade Horse |
| Genre(s) | |
| Action RPG, Sci-Fi Survival, Dark Comedy Simulation | Sci-Fi, Survival, First-Person, Open World, Crafting, Story Rich, Immersive Sim |
| Engine | |
| Unreal Engine 5 | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Rating Pending (Expected T - Teen) |
| Avg. User Rating | |
| 4.3 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $24.99 | $29.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression combines traditional item crafting with RPG skill perks and crew synergy bonuses. The Man can upgrade his stamina, lung capacity, cold resistance, and melee swinging efficiency through physical training and custom suit mods. Crucially, your recruited crew members unlock passive workshop bonuses, such as reduced fabrication costs, faster spaceship repairs, automated turret tracking, and enhanced scanner frequencies. |
Progression is based on a deep crafting system and progressive skills and perks. The core of survival is managing the player's EVA suit, which requires maintaining oxygen, power, and durability. Players must also manage personal stats like health, stamina, fatigue, and hydration, and can suffer from afflictions like radiation sickness. |
| public World & Exploration | |
| World & Level Design | |
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Moving away from a single fragmented wreckage field, Breathedge 2 features an interconnected planetary and orbital layout spanning multiple celestial bodies. Environments range from zero-gravity debris belts and derelict capital ships to scorched desert planets, toxic bio-domes, and frozen sub-surface research facilities. Each region features unique environmental hazards, atmospheric pressures, local gravity physics, and specialized mineral nodes accessible via planetary landing sequences. |
The game features a large, explorable open world with a full day-night cycle and dynamic weather, including snow and sandstorms. The world includes both surface and underwater environments. The playable area is planned to be gradually expanded throughout the Early Access period. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Breathedge 2 is strictly a single-player narrative survival adventure. The developers chose to focus entirely on handcrafted story chapters, cinematic comedy setpieces, complex physics puzzles, and detailed NPC crew interactions rather than split-screen or online co-op modes. |
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
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Breathedge 2 launched into Steam Early Access on August 31, 2026, at a base price of $24.99 USD (with an introductory 20% launch discount bringing it to $19.99 USD). HypeTrain Digital also released a 'Breathedge 2 x Voidtrain' Bundle and a complete franchise bundle granting owners of the original Breathedge an additional loyalty discount. Full console releases on PlayStation 5 and Xbox Series X/S are planned alongside the 1.0 commercial launch. |
The game will be a single, one-time purchase. This will grant access to the full game, including the 'ETERNAL' sandbox mode at the start of Early Access, and all five chapters of the 'REVELATIONS' story mode as they are released over time. There will be no price changes during Early Access. |
| Post-Launch Content / DLC | |
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The Early Access roadmap outlines episodic story expansions that introduce new planetary biomes, additional crew recruitment quests, expanded spaceship interior customization modules, and new vehicle chassis. Subsequent updates prior to the 1.0 release will add an endless survival challenge mode, expanded crafting tiers, and deep modding support. |
The game will follow a phased release model. After the initial Early Access launch with the 'ETERNAL' sandbox mode, the five chapters of the 'REVELATIONS' story campaign will be released cyclically. The developer also plans to add vehicles and expand the world map. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Upgraded to Unreal Engine 5, Breathedge 2 delivers striking volumetric lighting, dynamic zero-gravity ragdoll physics, and rich planetary surfaces. The art direction blends stylized comic-book charm with realistic material textures, featuring intricate dust storms, sparkling nebulae, and detailed micro-fractures on damaged space suit visors. |
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| Audio & Soundtrack | |
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The audio design features an atmospheric, retro-synth soundtrack intercut with upbeat vintage elevator music and satirical corporate jingles broadcast through abandoned terminals. Environmental soundscapes emphasize the claustrophobia of vacuum breathing, muffled kinetic impacts on your helmet, and the ever-present squawking of your faithful Chicken. |
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| User Interface (UI/UX) | |
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The game retains its retro-futuristic, cassette-futurism aesthetic with a diegetic helmet HUD. The interface displays analog meters for oxygen reserves, suit integrity, external radiation, and body temperature. The spaceship management dashboard provides intuitive schematics showing power grid distribution, fuel levels, hull integrity, and crew morale indicators. |
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| Accessibility Options | |
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Accessibility features include customizable difficulty sliders that allow players to independently tweak oxygen depletion rates, enemy damage, and resource consumption. The game also offers full button remapping, scalable subtitles with speaker tags, crosshair customization, motion sickness reduction toggles (FOV adjustment and camera bobbing disabling), and colorblind modes. |
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| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60 FPS)) CPU: High single-core clocks and abundant threads eliminate CPU-bound drops during chaotic space encounters. CPU (Laptop): Provides modern multi-threaded muscle for smooth surface driving and combat. GPU: Easily achieves a locked 60 FPS at High settings with rich volumetric lighting. GPU (Laptop): Delivers fluid 1080p performance with excellent thermal stability. RAM: Standard optimal configuration for modern PC gaming and multi-tasking. Storage: Ensures near-instantaneous cabin and docking transitions. | |
memoryCPU: Intel Core i7-13700 / AMD Ryzen 7 7700X developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (130W) / RTX 4060 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 15 GB NVMe SSD | memoryCPU: AMD Ryzen 5 3600X or Intel Core i5-10600K developer_boardGPU: NVIDIA GeForce RTX 2080 or AMD Radeon RX 6800 XT laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP). layersRAM: 16 GB saveStorage (Tier): 70 GB SSD |
| 1080p (Full HD) - Minimum (Low Preset, 1080p (30-45 FPS)) CPU: Sufficient 6-core processor power to calculate base physics and essential survival metrics. CPU (Laptop): Entry-level gaming laptop CPUs capable of maintaining baseline stability at lower presets. GPU: Provides the mandatory 6GB VRAM buffer for 1080p textures and basic lighting shaders. GPU (Laptop): Maintains playable frame pacing when resolution scaling is set to 100%. RAM: Strict minimum required to prevent pagefile stuttering in asset-dense asteroid fields. Storage: SATA SSD recommended for consistent loading speeds. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (6GB) laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB) layersRAM: 12 GB saveStorage (Tier): 15 GB HDD / SATA SSD | memoryCPU: Quad-core Intel or AMD, 2.5 GHz or faster developer_boardGPU: DirectX 11 or 12 compatible graphics card laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent. layersRAM: 12 GB saveStorage (Tier): 70 GB HDD |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (60-90 FPS)) CPU: Flagship gaming processors delivering silky-smooth frame pacing in dense planetary bases. CPU (Laptop): Top-tier mobile processors capable of sustained boost clocks under heavy physics loads. GPU: Offers ample high-speed VRAM for crisp 1440p textures and complex geometry rendering. GPU (Laptop): Runs 1440p Ultra presets effortlessly with maximum mobile graphical fidelity. RAM: Provides sufficient headroom for background applications and Discord streams. Storage: Maximizes streaming bandwidth when moving rapidly in motorized planetary rovers. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 9 7940HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W) layersRAM: 16 GB saveStorage (Tier): 15 GB NVMe SSD | — |
| 2160p (UHD/4K) - Ultra (Epic/Ultra Preset, 4K (60 FPS)) CPU: Top-tier enthusiast CPUs guaranteeing zero simulation bottlenecks at native 4K. CPU (Laptop): Desktop-grade laptop silicon required to feed draw calls at ultra-high resolutions. GPU: Enormous computing power required to render dense particle fields and volumetric space gas at native 4K. GPU (Laptop): The only mobile GPU capable of powering uncompromised 4K Ultra presets. RAM: Guarantees zero memory pooling or paging bottlenecks during 4K gameplay. Storage: Fastest available throughput for seamless planetary streaming. | |
memoryCPU: Intel Core i9-14900K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 15 GB High-Speed Gen4 NVMe SSD | — |
| save Overall Storage | |
| Spec: 15 GB available space (SSD strongly recommended) Note: Fast storage speeds up world loading and seamless surface-to-space traversal. Type: SSD | Spec: 70 GB available space (SSD Recommended) Note: An SSD is strongly recommended for faster loading times and to reduce asset pop-in while exploring the open world. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Required for 64-bit multi-threading and modern DirectX runtime libraries. | Spec: Windows 10 (64-bit) Explanation: A 64-bit OS is a firm requirement. |
| gamepad DirectX Version | |
| Spec: DirectX 11 / DirectX 12 Explanation: Ensures full compatibility with Unreal Engine 5's enhanced shading and post-processing pipelines. | Spec: Version 11 / Version 12 Explanation: DirectX 11 is the minimum, with DirectX 12 recommended for better performance on modern hardware. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
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info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.