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Borderlands 2 vs John Carpenter Toxic Commando
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Sep 18, 2012 | Mar 12, 2026 |
| Developer | |
| Gearbox Software | Saber Interactive |
| Publisher | |
| 2K Games | Focus Entertainment |
| Genre(s) | |
| Action RPG, First-Person Shooter, Looter-Shooter, Co-op | First-Person Shooter, Co-op Action, Horde Shooter |
| Engine | |
| Unreal Engine 3 | Swarm Engine |
| stars Ratings & Price | |
| Content Rating | |
| M (Mature 17+) | M for Mature |
| Avg. User Rating | |
| 4.8 / 5.0 | 3.5 / 5.0 |
| Current Price (USD) | |
| $19.99 | $39.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Each of the four (later six) playable Vault Hunters has three unique skill trees that cater to different playstyles. Players earn skill points by leveling up to unlock powerful new abilities, including a signature 'Action Skill'. After completing the main story, players unlock 'Badass Rank,' a persistent, account-wide progression system that allows for small, incremental stat boosts. |
The progression system is built around four classes: Strike, Medic, Operator, and Defender. Each class has a unique skill tree fueled by Sludgite. Players can unlock active abilities like Strike's Fireball palm blast or the Operator's autonomous drones. Weapons have their own progression called 'Weapon Prestige,' where players can reset weapon tiers to unlock legendary skins and specialized mods. Additionally, character stats can be boosted via 'Residium,' focusing on health, ammo capacity, and vehicle repair speed. The 'Triple Currency' economy (Sludgite, Residium, Mortite) ensures players must engage with multiple difficulty levels to fully max out their build. |
| public World & Exploration | |
| World & Level Design | |
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The game features a large, semi-open world divided into multiple distinct zones. Players explore diverse biomes on Pandora, including the arctic tundra of the Southern Shelf, the acidic Caustic Caverns, the urban metropolis of Opportunity, and the desolate dust bowl known as The Dust. Travel between major regions is done via a Fast Travel network. |
The game features nine massive, open-ended missions. Each map is roughly 2–4 square kilometers, filled with Points of Interest (POIs). Regions vary from industrial facilities to terraformed 'gunk' wastelands. Players must navigate treacherous, physics-based mud and sludge that can trap vehicles. The terrain deformation is dynamic, meaning the 'Mud-Tech' makes driving a tactical challenge rather than just a traversal method. The environments are designed to accommodate thousands of enemies at once, utilizing the Swarm Engine's verticality and scale to create claustrophobic facility runs and wide-open defense zones. |
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| Notable Fauna/Mounts | |
| N/A |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The entire game, including all campaign and DLC content, is designed for seamless drop-in/drop-out four-player online co-op. The game's difficulty and loot drops scale based on the number of players in the session. |
The primary mode is 4-player Online Cooperative play. While the game can be played solo with AI bots, the experience is balanced for a full human squad. There is currently no PvP mode; the focus remains strictly on PvE horde survival and objective-based missions. |
| extension Editions & DLC | |
| Available Editions | |
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The game was originally released with Standard and Deluxe editions. The most common version today is the 'Game of the Year Edition' or 'The Handsome Collection' (which also includes Borderlands: The Pre-Sequel), both of which bundle the base game with its major Season Pass DLCs. |
Standard Edition ($39.99) includes the base game. Blood Edition ($49.99) includes the 'Bloody Pass' (Season Pass) and an exclusive Cosmetic Pack with character and weapon skins. A special loyalty discount is offered to players who own Saber Interactive's previous hit, World War Z, acknowledging the engine's lineage. The Bloody Pass is also available standalone for $12.99, featuring seasonal cosmetic drops. |
| Post-Launch Content / DLC | |
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Borderlands 2 is famous for its extensive post-launch support. This includes four major campaign DLCs (Captain Scarlett and Her Pirate's Booty, Mr. Torgue's Campaign of Carnage, Sir Hammerlock's Big Game Hunt, and the acclaimed Tiny Tina's Assault on Dragon Keep), two additional playable Vault Hunter classes (Gaige the Mechromancer and Krieg the Psycho), and numerous smaller content packs and headhunter missions. |
The 'Bloody Pass' serves as the primary post-launch vehicle, focusing on cosmetic rewards. Saber has hinted at 'Horde Mode XL' updates similar to World War Z, which would push the Swarm Engine to its absolute limits with even larger enemy counts. Map expansions and new commandos are planned for Year 1. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Borderlands 2 solidified the series' iconic 'concept art' visual style, which uses cel-shading to create a vibrant, comic-book-like look. This unique art direction helps the game's graphics hold up well over time. An optional Ultra HD Texture Pack is available for PC players. |
Powered by the Swarm Engine, the game specializes in rendering thousands of individual entities. It features advanced 'Mud-Tech' for realistic terrain deformation and heavy use of volumetric lighting to emphasize the grimy, neon-soaked atmosphere. PS5 Pro Enhanced support adds higher fidelity reflections and shadows. |
| Audio & Soundtrack | |
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The game features a memorable soundtrack that blends industrial, electronic, and western-style music. The voice acting is a major highlight, particularly the performance of Dameon Clarke as the charismatic and psychopathic villain, Handsome Jack. |
Co-composed by John Carpenter and Fractal Edge Music, the soundtrack is a standout 'darksynth' experience. It features heavy synth-wave beats that react dynamically to the intensity of the horde, providing a thumping, rhythmic backbone to the carnage. Audio feedback is key, with distinct 'pings' for weak-point hits. |
| User Interface (UI/UX) | |
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Features a classic FPS UI with a health and shield bar, a mini-map, an ammo count, and an experience bar. The inventory and skill tree menus are stylized with the game's signature grunge, cel-shaded aesthetic. |
The UI features a minimalist, retro-futuristic aesthetic inspired by 80s computer terminals. It includes a dynamic Ping system for highlighting enemies and resources without voice chat. The HUD clearly displays class-specific cooldowns and squad health status. |
| Accessibility Options | |
| N/A |
Includes 16 major accessibility features, such as full controller remapping, subtitle scaling/backgrounds, colorblind modes, and a robust 'Ping' communication system for non-verbal coordination. Camera shake and motion blur can be toggled to reduce motion sickness. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High / 60 FPS) CPU: Provides the IPC needed for smooth high-framerate horde combat. CPU (Laptop): Higher core counts help with background physics simulations. GPU: Enables high-fidelity effects and stable frame pacing. GPU (Laptop): Frame generation is highly beneficial for smoothing out horde spikes. RAM: Ensures no paging file bottlenecks. Storage: NVMe preferred for faster loading. | |
| — | memoryCPU: Intel i5-11600K / Ryzen 5 5600X developer_boardGPU: NVIDIA RTX 3060 Ti / AMD RX 6800 XT laptop_macCPU (L): Intel i7-12700H / Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA RTX 4060 Laptop (100W+) layersRAM: 16 GB saveStorage (Tier): 58 GB SSD |
| 1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30-60 FPS) (Low Preset, 1080p resolution. This tier aims for a basic playable framerate.) CPU: Official minimum desktop CPU requirement. This is a very low-end requirement by modern standards. CPU (Laptop): Any modern entry-level laptop CPU will easily meet this requirement. GPU: Official minimum desktop GPUs. These cards are extremely old, making the game highly accessible. GPU (Laptop): Any modern entry-level laptop GPU, including integrated graphics on recent CPUs, will easily meet this requirement. RAM: 2GB RAM is the official minimum requirement. Storage: An HDD is sufficient for the minimum spec. | |
memoryCPU: 2.4 GHz Dual Core Processor developer_boardGPU: NVIDIA GeForce 8500 GT or ATI Radeon HD 2600 laptop_macCPU (L): Intel Core i3-7100U / AMD Ryzen 3 2200U or better. laptop_windowsGPU (L): NVIDIA GeForce MX250, RTX 3050 Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 2 GB saveStorage (Tier): 20 GB HDD | — |
| 1080p (Full HD) - Minimum (Low-Medium / 30 FPS) CPU: 6-core architecture is the baseline for horde management. CPU (Laptop): Requires high clock speeds to manage AI pathfinding. GPU: 8GB VRAM is preferred for texture buffering. GPU (Laptop): Entry-level ray-tracing hardware is used for standard rasterization here. RAM: Dual-channel memory is critical for the Swarm Engine. Storage: Mandatory for asset decompression. | |
| — | memoryCPU: Intel i5-8400 / Ryzen 5 1500X developer_boardGPU: NVIDIA GTX 1070 / AMD RX 580 laptop_macCPU (L): Intel i5-10300H / Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA RTX 3050 Laptop (60W) layersRAM: 16 GB saveStorage (Tier): 58 GB SSD |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60+ FPS) (High Preset, 1080p resolution, aiming for a consistent 60 FPS or higher.) CPU: Official recommended desktop CPU for a solid 60 FPS experience. CPU (Laptop): A modest mobile CPU is more than enough to maintain a stable framerate. GPU: Official recommended desktop GPUs for a high-quality 1080p experience. GPU (Laptop): Entry-level gaming laptop GPUs will comfortably run the game at max settings and high framerates. RAM: 2GB RAM is the official recommended amount, though 8GB is advised for modern operating systems. Storage: An HDD is sufficient for this tier, but an SSD is recommended for faster loading. | |
memoryCPU: 2.3 GHz Quad Core Processor developer_boardGPU: NVIDIA GeForce GTX 560 (1GB) or ATI Radeon HD 5850 (1GB) laptop_macCPU (L): Intel Core i5-8250U / AMD Ryzen 5 2500U or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (2GB), RTX 3050 Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 2 GB saveStorage (Tier): 20 GB HDD | — |
| 1440p (QHD/2K) - Ultra (High-Ultra / 60 FPS) CPU: L3 Cache on X3D chips significantly helps minimum FPS in hordes. CPU (Laptop): Top-tier mobile silicon required for 1440p stability. GPU: Ample VRAM and compute for high-resolution post-processing. GPU (Laptop): High TGP ensures the GPU doesn't throttle during intensive particle effects. RAM: Recommended for high-resolution texture streaming and multitasking. Storage: DirectStorage-like speeds recommended. | |
| — | memoryCPU: Intel i7-12700K / Ryzen 7 5800X3D developer_boardGPU: NVIDIA RTX 4070 / AMD RX 7900 GRE laptop_macCPU (L): Intel i9-13900HX laptop_windowsGPU (L): NVIDIA RTX 4080 Laptop (150W) layersRAM: 32 GB saveStorage (Tier): 58 GB NVMe SSD |
| 1440p (QHD/2K) - High (Targets 1440p, High settings, ~60+ FPS) (High Preset, 1440p resolution, aiming for a high and stable framerate.) CPU: A modern entry-level CPU is more than enough to prevent bottlenecks at 1440p. CPU (Laptop): Any modern gaming laptop CPU will handle 1440p with ease. GPU: Desktop GPUs capable of a strong 1440p/60FPS experience. A modern card like the RTX 3050 would be overkill. GPU (Laptop): An entry-level RTX laptop GPU is excellent for 1440p. A future RTX 5050 Laptop would offer an extremely smooth experience. RAM: 8GB RAM is sufficient, but 16GB is recommended for smooth 1440p gaming with modern operating systems. Storage: An SSD is recommended for the best loading times at 1440p. | |
memoryCPU: Intel Core i3-10100 or AMD Ryzen 3 3100 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB). (Future-proof: RTX 3050) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H or newer. laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 8 GB saveStorage (Tier): 20 GB SSD | — |
| 2160p (UHD/4K) - 4K Enthusiast (Ultra / 60 FPS (DLSS/FSR Balanced)) CPU: The absolute peak for managing the Sludge God's massive environmental changes. CPU (Laptop): Desktop-class mobile CPU is a must for 4K. GPU: Native 4K is extremely heavy; upscaling is still recommended for 60+ FPS. GPU (Laptop): The only mobile GPU capable of sustained 4K performance in this title. RAM: Overhead for 4K framebuffers and high-res assets. Storage: Fastest available storage to eliminate asset pop-in. | |
| — | memoryCPU: Intel i9-14900K / Ryzen 9 7950X3D developer_boardGPU: NVIDIA RTX 4090 / AMD RX 7900 XTX laptop_macCPU (L): Intel i9-14900HX laptop_windowsGPU (L): NVIDIA RTX 4090 Laptop (175W) layersRAM: 32 GB saveStorage (Tier): 58 GB Gen4 NVMe SSD |
| 2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High settings, ~60+ FPS) (High Preset, 2160p (4K) resolution, aiming for 60 FPS or higher.) CPU: A solid mid-range CPU is recommended to support 4K gaming and minimize any potential stutters. CPU (Laptop): Mid-range laptop CPUs are more than sufficient to pair with capable GPUs for a smooth 4K experience. GPU: Mid-range GPUs are recommended for a stable 4K/60FPS experience. A future RTX 5060 would likely handle this with ease. GPU (Laptop): Mid-range and high-end laptop GPUs are recommended for a playable 4K experience. A future RTX 5060 Ti Laptop would be a prime target for high-refresh-rate 4K mobile gaming. RAM: 16GB RAM is sufficient for 4K in this title. Storage: A fast NVMe SSD is highly recommended for the best 4K gaming experience. | |
memoryCPU: Intel Core i5-10400F or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB). (Future-proof: RTX 4060 / RTX 5060) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5060 Ti Laptop) layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe SSD | — |
| save Overall Storage | |
| Spec: 20 GB available space Note: The game requires 20 GB of storage space. An SSD is recommended for faster loading times, but not required. Type: Unknown | Spec: 58 GB SSD Space Note: HDD usage will result in severe stuttering and slow texture streaming. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows XP SP3 / Vista / 7 / 8 / 10 / 11 Explanation: The game is compatible with a very wide range of Windows operating systems, starting from Windows XP SP3. A 64-bit OS is recommended. | Spec: Windows 10/11 (64-bit) Explanation: Modern API support is required for Swarm Engine optimizations. |
| gamepad DirectX Version | |
| Spec: DirectX 9.0c Explanation: The official requirement is DirectX 9.0c. The game runs on a modified version of Unreal Engine 3, which primarily utilizes this API. | Spec: DirectX 12 Explanation: Essential for handling the draw calls required for thousands of simultaneous entities. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Borderlands 2 Specifically
For John Carpenter Toxic Commando Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.