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Bleak Faith: Forsaken vs Dead Island 2
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Mar 10, 2023 | Apr 21, 2023 |
| Developer | |
| Archangel Studios | Dambuster Studios |
| Publisher | |
| Archangel Studios, Perp Games (Console) | Deep Silver |
| Genre(s) | |
| Action RPG, Survival Horror, Souls-like | Action RPG, Survival Horror, First-Person Melee Combat, Zombie |
| Engine | |
| Unreal Engine 4 | Unreal Engine 4 |
| stars Ratings & Price | |
| Content Rating | |
| M | Mature 17+ |
| Avg. User Rating | |
| 4.1 / 5.0 | 4.0 / 5.0 |
| Current Price (USD) | |
| $29.99 | $59.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
| N/A |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The game uses a class-based system (Vanguard, Jaeger, etc.) that determines starting stats and perks. Progression involves gathering 'Essence' to level up stats (Constitution, Strength, Agility, Intellect). 'Perks' and 'Abilities' are unlocked via items found in the world rather than a traditional skill tree. Equipment can be upgraded using crafting materials, and 'Crystals' can be socketed into gear to provide passive buffs. |
N/A |
| public World & Exploration | |
| World & Level Design | |
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The map is a singular, interconnected open world with no loading screens between zones (aside from fast travel). It features extreme verticality, with regions ranging from the flooded 'Rain District' and the industrial 'Machinarium' to the gothic 'Monastery' and the surreal 'Desert'. The design focuses on vertical exploration, utilizing ladders, elevators, and parkour. |
Dead Island 2 features a semi-open world structure, divided into several distinct, large districts of Los Angeles rather than one single seamless map. These districts unlock progressively and are connected by loading screens. Iconic locations include Bel-Air, Beverly Hills, The Halperin Hotel, Monarch Studios, Venice Beach, Santa Monica Pier, Ocean Avenue, and Hollywood Boulevard. Each district is densely packed with detail, interiors to explore, and environmental storytelling. |
| Playable Vehicles | |
| N/A |
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| Notable Fauna/Mounts | |
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N/A |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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None. Bleak Faith: Forsaken is a strictly single-player offline adventure. It does not feature co-op or PvP invasions. |
Features a drop-in/drop-out online cooperative mode for up to 3 players. Players can team up to play through the main story campaign and side quests together. Loot and progression are handled on an individual basis for most items, while quest progression is tied to the host. There are no competitive multiplayer modes. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition is the primary release. No Deluxe or Gold editions with season passes exist, as the developers have released content updates for free to the base game. A soundtrack is available separately. |
Available in Standard Edition, Deluxe Edition (Golden Weapons Pack, Character Pack 1 & 2 - unique costumes/weapons), Gold Edition (Deluxe content + Expansion Pass for two major post-launch story expansions), and HELL-A Edition (physical collector's edition with Gold Edition content, SteelBook, Venice Beach travel map, character pins, patches, weapon pack). |
| Post-Launch Content / DLC | |
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Since its 2023 launch, the game has received massive free updates improving stability, adding controller support, refining combat animations (adding blocking/parrying fluidity), and introducing new bosses and areas. No paid DLC expansions have been released; all content has been patched into the base game. |
An Expansion Pass is available, promising two major post-launch story expansions: 'Haus' (released October 2023, set in a Malibu techno-death cult billionaire's villa) and 'SoLA' (released April 2024, set during a Californian music festival). Various cosmetic packs and weapon packs have also been released. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Built on Unreal Engine 4, the game is praised for its art direction which blends 'BLAME!' manga aesthetics with Dark Souls architecture. It features large-scale brutalist structures, volumetric fog, and dramatic lighting. However, it is an indie title, so some assets and animations may lack AAA polish. |
Developed on Unreal Engine 4, Dead Island 2 showcases a vibrant and gore-filled depiction of Los Angeles. It features detailed environments, realistic character models, and the proprietary 'FLESH' system, which allows for highly detailed and procedural dismemberment of zombies. The game balances sunny California aesthetics with gruesome horror elements. |
| Audio & Soundtrack | |
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Features a haunting, atmospheric orchestral soundtrack mixed with industrial ambient noise. The sound design emphasizes the vastness of the Omnistructure, with echoing footsteps and distant mechanical groans. Combat music is dynamic and intense. |
Features a dynamic soundtrack that blends intense action cues with atmospheric horror themes, often with a pulpy, B-movie vibe. Licensed tracks sometimes feature. Sound design emphasizes visceral gore effects (FLESH system), distinct zombie vocalizations, impactful weapon sounds, and the ambient sounds of a ruined Los Angeles. |
| User Interface (UI/UX) | |
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Minimalist UI that fades when not in combat. It features a health/stamina/mana bar in the corner, a quick-item slot display, and a compass. The inventory system is grid-based, reminiscent of classic RPGs. |
First-person HUD displaying health, stamina, Fury mode meter, equipped weapon/curveball, and objective markers. A compass aids navigation. Inventory, skill cards, crafting, and quest logs are accessed via menus. Weapon wheel for quick selection. Health and status effects are also indicated by screen effects. |
| Accessibility Options | |
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Includes rebindable controls (keyboard and controller), subtitle size options, and audio volume sliders. It does not feature difficulty sliders, adhering to the 'Souls-like' philosophy of fixed difficulty. |
Offers a range of accessibility options, including customizable controls (PC), subtitle and caption customization (size, background, speaker names), options for aim assist, options to change QTEs to holds, colorblind modes, options to reduce camera motion/head bob, and various audio/visual cues. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Settings) (High Preset) CPU: Mid-range CPUs with good multi-threading. CPU (Laptop): Standard gaming laptop CPUs from 2020+. GPU: Solid 1080p performance cards. GPU (Laptop): Modern mid-range mobile GPUs. RAM: Strongly recommended for smooth traversal. Storage: NVMe reduces load times. | |
memoryCPU: Intel Core i7-4770K or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX Vega 56 (8GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6GB) / RTX 4050 Mobile (6GB). **Ensure the laptop is plugged in and set to Performance mode.** layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe SSD | — |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset) CPU: Recommended desktop CPU for 1080p/60FPS High settings. CPU (Laptop): Estimated mid-range to high-end laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS High. GPU (Laptop): Estimated performance-focused laptop GPUs. 8GB VRAM crucial. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i9-9900K or AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6600 XT (8GB) laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 4800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High 60FPS.** layersRAM: 16 GB saveStorage (Tier): 70 GB SSD |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset) (Low Preset) CPU: Minimum desktop CPU for lower settings. CPU (Laptop): Estimated laptop CPU equivalent. Stronger quad-core or hex-core recommended. GPU: Minimum desktop GPU for lower settings. GPU (Laptop): Estimated laptop GPUs. 6GB VRAM recommended even for minimum. RAM: Minimum RAM requirement (higher than typical for minimum). Storage: HDD absolute minimum, SSD highly recommended. | |
| — | memoryCPU: Intel Core i7-7700HQ or AMD FX-9590 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (8GB) laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 2600H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Mobile (6GB) / GTX 1650 Ti Mobile (4GB). **An RTX 3050 Mobile would be a much better starting point for a smoother experience.** layersRAM: 10 GB saveStorage (Tier): 70 GB HDD (SSD Strongly Recommended) |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low Settings) (Low Preset) CPU: Entry-level dual-core/quad-core CPUs. CPU (Laptop): Older gaming laptop CPUs may struggle with sector loading stutters. GPU: Absolute minimum legacy GPUs. GPU (Laptop): Entry-level mobile GPUs. RAM: Minimum required memory. Storage: HDD will cause freezing. | |
memoryCPU: Intel Core i3-6100 or AMD FX-6300 developer_boardGPU: NVIDIA GeForce GTX 750 Ti (2GB) or AMD Radeon R7 265 (2GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 960M. **VRAM limitations (2GB) will cause severe texture pop-in; 4GB models are the practical minimum.** layersRAM: 8 GB saveStorage (Tier): 20 GB SSD | — |
| 1440p (QHD/2K) - High Performance (Estimated 1440p ~60 FPS, Ultra Preset, Upscaling potentially needed) (Ultra Preset (FSR Quality/Balanced may be needed)) CPU: CPU for 1440p/60FPS Ultra. CPU (Laptop): High-end laptop CPU. GPU: Desktop GPU for 1440p/60FPS Ultra. Upscaling may be beneficial. GPU (Laptop): High-end laptop GPUs. 10GB+ VRAM highly recommended. RAM: 16GB RAM essential, 32GB beneficial for smoother experience. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8GB) / RTX 4070 (12GB) or AMD Radeon RX 6800 (16GB) / RX 7700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 4080 Mobile would be better for consistent 1440p Ultra performance.** layersRAM: 16 GB saveStorage (Tier): 70 GB NVMe SSD |
| 1440p (QHD/2K) - Enthusiast (1440p ~60 FPS, Epic Settings) (Epic Preset) CPU: High clock speeds needed for draw distance. CPU (Laptop): High-end mobile CPUs. GPU: Capable 1440p cards. GPU (Laptop): High-TGP mobile GPUs. RAM: Standard requirement. Storage: Required. | |
memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 6900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB) / RTX 4070 Mobile (8GB). **DLSS/FSR Quality mode recommended to maintain locked 60 FPS.** layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe SSD | — |
| 2160p (UHD/4K) - Ultimate (Estimated 2160p/4K ~60 FPS, Ultra Preset, Aggressive Upscaling Required) (Ultra Preset, Upscaling (FSR Performance/Ultra Performance)) CPU: Flagship CPU for attempting 4K/60FPS Ultimate. CPU (Laptop): Absolute top-tier laptop CPUs. GPU: Flagship desktop GPU for 4K Ultimate, heavily reliant on upscaling. GPU (Laptop): The absolute best laptop GPUs, will be pushed to its limits for 4K Ultra. Upscaling mandatory. RAM: 32GB RAM highly recommended for 4K Ultimate. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5900X/7900X developer_boardGPU: NVIDIA GeForce RTX 3090 (24GB) / RTX 4080 (16GB) or AMD Radeon RX 6950 XT (16GB) / RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will require aggressive FSR settings for playable 4K Ultra at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be needed for a more robust native-like experience. (Highly Speculative)** layersRAM: 16 GB saveStorage (Tier): 70 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (4K ~60 FPS, Epic Settings, DLSS/FSR) (Epic Preset, DLSS/FSR Balanced) CPU: Top-tier CPU to prevent bottlenecks. CPU (Laptop): Desktop-replacement class laptop CPUs. GPU: 4K capable GPUs. GPU (Laptop): Enthusiast class mobile GPUs. RAM: Recommended for 4K textures and caching. Storage: Required. | |
memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5900X developer_boardGPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6900 XT laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile / RTX 4090 Mobile. **Native 4K is extremely demanding on mobile; Frame Generation is highly recommended.** layersRAM: 32 GB saveStorage (Tier): 20 GB NVMe SSD | — |
| save Overall Storage | |
| Spec: 20 GB available space (SSD Required) Note: Fast storage is critical for streaming the seamless open world. Type: SSD | Spec: 70 GB available space (SSD Recommended). Note: An SSD is highly recommended for faster loading times and smoother texture streaming. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10, Windows 11 (64-bit) Explanation: Windows 7 was originally listed but is no longer supported by Steam clients. | Spec: Windows 10 (64-bit) Explanation: 64-bit Windows 10 or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: DirectX 11 / DirectX 12 Explanation: DX12 recommended for modern hardware; DX11 available for compatibility. | Spec: DirectX 12 Explanation: DirectX 12 API is required. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Bleak Faith: Forsaken Specifically
For Dead Island 2 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.