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AION 2 vs DOOM Eternal
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 5, 2026 | Mar 20, 2020 |
| Developer | |
| NCSOFT | id Software |
| Publisher | |
| NCSOFT | Bethesda Softworks |
| Genre(s) | |
| Action MMORPG | First-Person Shooter, Action, Platformer |
| Engine | |
| Unreal Engine 5 | id Tech 7 |
| stars Ratings & Price | |
| Content Rating | |
| Teen | Mature 17+ |
| Avg. User Rating | |
| 4.2 / 5.0 | 4.6 / 5.0 |
| Current Price (USD) | |
| Free | $39.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Combat progression features a flexible dual-branch specialization system built on the iconic Stigma Stones framework. Players unlock and socket dynamic ability stones to customize active combos, crowd-control capabilities, and passive buffs. The signature Divine Point (DP) gauge fills during combat, unleashing devastating Ascendant ultimate transformations. Furthermore, wings feature independent progression paths, allowing players to upgrade flight velocity, aerial hover duration, and mid-air offensive dive strikes. |
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| public World & Exploration | |
| World & Level Design | |
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Engineered to be over thirty times larger than the original game, Atreia features seamless zone streaming powered by Unreal Engine 5 without artificial loading screens. Regions span from the lush forests of Poeta and Verteron to the sub-zero peaks of Morheim and Beluslan. The pinnacle region is the Abyss: a massive, zero-gravity vertical sky realm filled with floating islands, ancient aether vortexes, and heavily fortified celestial citadels where aerial maneuvering dictates control of the territory. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Multiplayer encompasses both structured instanced gameplay and open-world conflict. Core modes include massive 500v500 Fortress Sieges in the Abyss, 6v6 objective-based Dredgion aerial battlegrounds, 4-player and 8-player instanced PvE dungeons, and open-world Dimensional Rifts that allow rival faction players to invade enemy continents for high-stakes PvPvE bounty hunting. |
1. BATTLEMODE (2v1 PvP): An asymmetrical mode where two player-controlled demons team up against one fully-loaded Doom Slayer. Each demon has unique abilities and summons. 2. Invasion Mode (Canceled): A planned mode where players could invade another's campaign as a demon, which was ultimately canceled. Horde Mode was added as a single-player wave-based survival mode. |
| extension Editions & DLC | |
| Available Editions | |
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AION 2 adopts a 100% Free-to-Play business model on PC. For the global launch, NCSOFT introduced optional Founder's Packs across three tiers on Steam and the PURPLE launcher: Standard Founder's Pack ($29.99 USD), Deluxe Founder's Pack ($59.99 USD), and Ultimate Founder's Pack ($99.99 USD). All tiers provide a 5-day Early Access head start beginning September 30, 2026, alongside exclusive Ascendant Wing cosmetics, character titles, and convenience currency. |
Available in Standard Edition and Deluxe Edition. Deluxe Edition included the Year One Pass (The Ancient Gods - Part One & Part Two DLCs), Demonic Slayer Skin, and Classic Weapon Sound Pack. A Collector's Edition included a wearable Doom Slayer Helmet replica, SteelBook, lore book, lithograph, and all Deluxe Edition digital content. |
| Post-Launch Content / DLC | |
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AION 2 is structured around seasonal living-world updates. The post-launch roadmap features seasonal resets for the Abyss rankings, scheduled server-wide Dredgion aerial invasions, periodic fortress siege tournaments, and episodic PvE expansion tiers that gradually unlock deeper, corrupted inner chambers of the shattered Tower of Eternity. |
The main post-launch content was the two-part story expansion 'The Ancient Gods - Part One' and 'The Ancient Gods - Part Two,' which continue the Doom Slayer's story after the main campaign. Numerous free updates added Master Levels (remixed, harder campaign levels), new BATTLEMODE arenas and demons, cosmetic skins, and quality-of-life improvements like Horde Mode. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Unreal Engine 5, AION 2 delivers exceptional fidelity through Nanite virtualized geometry and Lumen dynamic global illumination. The engine renders lush bioluminescent foliage, crystalline aether streams, and sweeping mountain ranges without Level-of-Detail popping. PC players benefit from full NVIDIA DLSS 4.5 Super Resolution, DLSS Frame Generation, and NVIDIA Reflex low-latency responsiveness. |
Powered by id Tech 7, DOOM Eternal boasts incredible visual fidelity and performance. It features highly detailed environments, gruesome demon designs, spectacular particle effects, and smooth, fast-paced animations. The engine is known for its ability to handle intense action at high framerates. Ray-traced reflections were added post-launch, enhancing visual quality on supported hardware. |
| Audio & Soundtrack | |
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The audio design features a live symphonic orchestral score that pays homage to the legendary acoustic themes composed by Yang Bang-ean in the original Aion, modernized with thunderous brass and tribal percussion during high-stakes Balaur confrontations. Dynamic spatial audio provides crucial positional awareness, allowing players to pinpoint incoming aerial gliders and stealth stealthers through 3D soundscapes. |
Iconic heavy metal soundtrack composed by Mick Gordon (main game) and Andrew Hulshult & David Levy (DLCs). The music is dynamic, intensifying with combat and perfectly complementing the aggressive gameplay. Sound design is visceral, with powerful weapon effects, distinct demonic roars, and satisfying feedback for Glory Kills and resource pickups. |
| User Interface (UI/UX) | |
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The user interface is modernized and highly modular, featuring a dynamic HUD that fades during exploration and expands during active encounters. Key UI components include an intuitive 3D Flight Altitude and Aether Fuel meter, a dedicated Divine Points (DP) gauge, target-of-target tactical windows, and integrated battle logs with real-time DPS and healing tracking. |
Fast-paced and clear HUD displaying health, armor, ammo, Rad Suit/Oxygen levels, Equipment Launcher charges, Blood Punch/Flame Belch cooldowns, and available Chainsaw pips. Weapon wheel for selection. Codex entries provide extensive lore. Brightly colored pickups (health, ammo, armor) are easily identifiable in combat. |
| Accessibility Options | |
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NCSOFT incorporated extensive accessibility accommodations, including fully rebindable keyboard and controller configurations, customizable UI scaling, extensive colorblind palettes (Protanopia, Deuteranopia, Tritanopia), toggleable action-combat reticle targeting vs traditional tab-targeting, and granular camera shake sliders. |
Includes a range of accessibility options: customizable controls (full remapping on PC), subtitle customization (size, background, speaker names), colorblind modes (Protanopia, Deuteranopia, Tritanopia), options to reduce camera shake and motion blur, adjustable UI opacity, and options for hit marker visuals and sound cues. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (Low-to-Medium Preset at 1080p (60 FPS Guaranteed)) CPU: Provides 8 physical cores to stabilize frame times during open-world player skirmishes. CPU (Laptop): High-efficiency mobile chips capable of sustained high clock speeds under load. GPU: 8GB VRAM pool ensures high-resolution spell effects and stable 60 FPS in dense open-world zones. GPU (Laptop): Maintains 60 FPS with DLSS Super Resolution set to Quality mode. RAM: Standard baseline to prevent system memory swapping during prolonged open-world sessions. Storage: Ensures near-instantaneous zone loading across dimensional rifts. | |
memoryCPU: AMD Ryzen 7 3700X / Intel Core i7-11700 developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 5700 XT (8GB) laptop_macCPU (L): AMD Ryzen 7 5800H / Intel Core i7-11800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6GB/85W+) / RTX 4050 Mobile layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (1080p ~60 FPS, Low Video Settings, Ray Tracing ON) (Low Preset, Ray Tracing ON (Hardware RT support mandatory), Target 1080p @ 60 FPS) CPU: A modern 8-core/16-thread CPU from the specified generations or newer is the baseline. Game performance can be CPU-bound in certain situations. CPU (Laptop): Estimated laptop CPU class. Performance will vary based on specific SKU, power limits, and cooling. Ensure it meets the 8-core/16-thread guidance. GPU: Minimum desktop GPU requires hardware ray tracing support and 8GB of VRAM. These GPUs represent the entry point for 1080p/60FPS at low settings. GPU (Laptop): Estimated laptop GPUs. Hardware ray tracing capability and at least 8GB VRAM are essential. Performance heavily depends on TGP and cooling. RAM: 16GB of system RAM is the minimum requirement, dual-channel configuration is strongly recommended for optimal performance. Storage: NVMe SSD is mandatory for installation and gameplay. | |
| — | memoryCPU: AMD Ryzen 7 3700X (Zen 2, 8 cores/16 threads @3.2GHz or better) or Intel Core i7-10700K (10th Gen, 8 cores/16 threads @3.2GHz or better) developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB VRAM) or AMD Radeon RX 6600 (8GB VRAM) laptop_macCPU (L): AMD Ryzen 7 4800H/HS series or Intel Core i7-10870H/10875H series equivalent or better (8-core/16-thread mobile CPUs). laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Super Mobile (Full TGP), RTX 3050 Ti Mobile (8GB VRAM if available, may struggle) / RTX 4050 Mobile (6GB, may be borderline, 8GB variant preferred) or AMD Radeon RX 6600M (8GB). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1080p (Full HD) - Minimum (Very Low Preset (30-45 FPS)) CPU: Baseline 6-core processing required to handle background network packet parsing and essential physics. CPU (Laptop): Entry-level mobile processors capable of maintaining playable baseline frame rates in instanced dungeons. GPU: Minimum 4GB VRAM required for baseline 1080p rendering on lowest graphics presets. GPU (Laptop): Entry-level mobile GPUs that necessitate lowering character draw distance to preserve VRAM limits. RAM: Minimum required to load the client, though background applications should be closed. Storage: SATA SSD strongly recommended to mitigate texture pop-in during flight. | |
memoryCPU: AMD Ryzen 5 2600 / Intel Core i5-10500 developer_boardGPU: NVIDIA GeForce GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB) laptop_macCPU (L): AMD Ryzen 5 4600H / Intel Core i5-10300H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) / RTX 3050 Mobile (4GB) layersRAM: 8 GB saveStorage (Tier): 100 GB HDD / SATA SSD | — |
| 1440p (QHD/2K) - Enthusiast (High/Very High Preset, DLSS Quality (60-90 FPS)) CPU: Massive L3 3D V-Cache heavily alleviates CPU draw call congestion during 100+ player siege conflicts. CPU (Laptop): Strong single- and multi-threaded throughput prevents mobile CPU bottlenecks at 1440p. GPU: Delivers the raw compute and VRAM bandwidth required for native 1440p particle-dense combat. GPU (Laptop): Smoothly handles 1440p with DLSS 4.5 Super Resolution active. RAM: Adequate for 1440p gaming with voice communication and web browser tabs open. Storage: Maximizes direct asset decompression for seamless flight traversal. | |
memoryCPU: AMD Ryzen 7 5800X3D / Intel Core i7-13700K developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / AMD Radeon RX 6800 XT (16GB) laptop_macCPU (L): AMD Ryzen 9 6900HX / Intel Core i7-13700H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (140W) / RTX 4070 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 100 GB PCIe 4.0 NVMe SSD | — |
| 1440p (QHD/2K) - Recommended (1440p ~60 FPS, High Video Settings, Ray Tracing ON) (High Preset, Ray Tracing ON, Target 1440p @ 60 FPS) CPU: Recommended desktop CPU for a solid 1440p/60FPS experience with high settings. Strong multi-core performance needed. CPU (Laptop): High-performance laptop CPUs. Ensure good cooling and power delivery to maintain boost clocks for these demanding processors. GPU: Recommended desktop GPU for 1440p/60FPS at high settings. 10GB+ VRAM is specified as ideal for this target. GPU (Laptop): High-end laptop GPUs with substantial VRAM (10GB+ ideally) and high TGP are needed for 1440p high settings. Upscaling will be beneficial. RAM: 32GB of system RAM is recommended for a smoother experience at higher settings and resolutions, especially with background applications. Storage: NVMe SSD is mandatory. More available space on a larger capacity drive (e.g., 512GB+) might offer more consistent performance as drives fill up. | |
| — | memoryCPU: AMD Ryzen 7 5700X (Zen 3, 8 cores/16 threads @3.2GHz or better) or Intel Core i7-12700K (12th Gen, 8 P-cores + 4 E-cores / 20 threads @3.2GHz relevant core speed or better) developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB VRAM) or AMD Radeon RX 6800 (16GB VRAM, though 10GB+ target from Bethesda) laptop_macCPU (L): AMD Ryzen 7 5800H/HS series or Intel Core i7-12700H series equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (High TGP, 8GB/10GB/16GB variants) / RTX 4070 Mobile (8GB, High TGP) or AMD Radeon RX 6800M (12GB) / RX 6850M XT (12GB). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Epic/Ultra Preset, DLSS 4.5 Frame Generation (60+ FPS)) CPU: The fastest gaming CPUs available to guarantee rock-solid frame pacing in maximal scale RvR battles. CPU (Laptop): Desktop-replacement multi-core mobile processors capable of handling peak world entity counts. GPU: Brute-force graphical power required for full 4K resolution with Lumen lighting enabled. GPU (Laptop): The flagship mobile GPU required to drive 4K Ultra presets with Frame Generation. RAM: Prevents memory paging during high-resolution texture streaming and extensive siege logging. Storage: Provides peak sequential read throughput for instantaneous open-world streaming. | |
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-14700K developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): AMD Ryzen 9 7945HX / Intel Core i9-13980HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 100 GB High-Speed Gen4 NVMe SSD | — |
| 2160p (UHD/4K) - Ultra 4K (2160p/4K ~60 FPS, Ultra Video Settings, Ray Tracing ON) (Ultra Preset, Ray Tracing ON, Target 2160p @ 60 FPS (Upscaling likely essential)) CPU: While the official CPU spec is the same as 'Recommended', for a consistent 4K/60FPS Ultra experience, a high-end modern CPU (e.g., Ryzen 7 5800X3D/7800X3D, Intel Core i7-13700K/i9-12900K or newer) is advisable. CPU (Laptop): Flagship tier laptop CPUs are necessary to avoid bottlenecks for 4K gaming, paired with top-tier mobile GPUs. GPU: Top-tier desktop GPUs with 16GB+ VRAM are required for attempting 4K/60FPS on Ultra settings. Heavy reliance on DLSS/FSR Performance/Ultra Performance modes is expected. GPU (Laptop): The absolute best laptop GPUs available. Will heavily rely on aggressive DLSS/FSR (Performance/Ultra Performance modes) and potentially some settings compromises for a stable 4K/60FPS experience. Max TGP and excellent cooling are critical. RAM: 32GB RAM is essential for 4K gaming with Ultra settings to handle large textures and assets smoothly. Storage: NVMe SSD is mandatory. A high-speed Gen4 or Gen5 NVMe SSD could offer marginal benefits at this tier for loading and texture streaming. | |
| — | memoryCPU: AMD Ryzen 7 5700X (Zen 3) or Intel Core i7-12700K (12th Gen) or better (Same as Recommended CPU, but higher frequency variants or newer generations like Ryzen 7000/Intel 13th/14th Gen would be beneficial) developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB VRAM) or AMD Radeon RX 7900 XT (20GB VRAM) / RX 7900 XTX (24GB VRAM) laptop_macCPU (L): AMD Ryzen 9 5900HX/HS series / Ryzen 7 6800H series or Intel Core i9-12900H/HK series / Core i7-13700H series equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| save Overall Storage | |
Spec: 100 GB available space (NVMe SSD strongly recommended) Note: Solid-state drives are strongly advised to eliminate asset pop-in and shorten zone transition times when traversing between surface continents and the Abyss. Type: NVMe | Spec: 100 GB available space (NVMe SSD Mandatory). Some official sources specify a 512GB or higher capacity NVMe SSD, with 100GB free. Note: An NVMe SSD is required for all settings tiers. This is likely due to the fast asset streaming demands of the idTech 8 engine, large game environments, and to minimize loading times. Ensure at least 100GB of free space on an NVMe drive. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Required for DirectX 12 API execution and modern multi-threaded memory allocation. | Spec: Windows 10 (64-bit versions only, latest update recommended) or Windows 11 (64-bit) Explanation: A 64-bit version of Windows 10 (latest update) or Windows 11 is required. Keeping the OS updated is recommended for best performance and compatibility. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Mandatory to interface with Unreal Engine 5's modern rendering pipelines and draw-call management. | Spec: DirectX 12 Ultimate or Vulkan (with hardware ray tracing support) Explanation: Hardware-accelerated ray tracing is a minimum requirement for DOOM: The Dark Ages, necessitating a modern graphics API like DirectX 12 Ultimate or Vulkan with the appropriate ray tracing extensions. Ensure drivers are up to date. |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For AION 2 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.