Project TAL Cover Art

Project TAL

Action RPG, Open World, Adventure, Fantasy

star_borderstar_borderstar_borderstar_borderstar_border(6 Ratings)

$69.99

Project TAL is an upcoming AAA single-player, open-world action RPG set in an epic fantasy world inspired by Korean mythology and folklore. The story, which focuses on 'healing a wounded world,' is set on the continent of Arsiltus, which was devastated and swallowed by a void after a great relic was destroyed. Players will traverse gorgeous landscapes, hunting colossal 'Monster Hunter'-style foes and terrifying behemoths. The game features a fast-paced, cinematic, and skill-based combat system that includes acrobatic maneuvers, the ability to climb massive monsters to attack weak spots, and a distinctive, intelligent companion system where a party of NPCs dynamically assists the player in battle.

Project TAL

Project TAL Thumbnail
star_borderstar_borderstar_borderstar_borderstar_border(6 Ratings)$69.99Action RPG, Open World, Adventure, Fantasy

Project TAL is an upcoming AAA single-player, open-world action RPG set in an epic fantasy world inspired by Korean mythology and folklore. The story, which focuses on 'healing a wounded world,' is set on the continent of Arsiltus, which was devastated and swallowed by a void after a great relic was destroyed. Players will traverse gorgeous landscapes, hunting colossal 'Monster Hunter'-style foes and terrifying behemoths. The game features a fast-paced, cinematic, and skill-based combat system that includes acrobatic maneuvers, the ability to climb massive monsters to attack weak spots, and a distinctive, intelligent companion system where a party of NPCs dynamically assists the player in battle.

business Dev: MADNGINEprint Pub: Wemade Max Co. Ltdevent Rel: update Upd:

Themes

Korean MythologyOpen WorldAction RPGMonster HunterDark FantasySingle-Player
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Project TAL Key Specifications

Key Specifications for Project TAL
SpecificationDetail
EngineUnreal Engine 5
GenreAction RPG, Open World
Release Window2027
DeveloperMADNGINE
PublisherWemade Max Co. Ltd
SettingKorean Mythology, Dark Fantasy
PerspectiveThird-Person
PlatformsPC, PlayStation 5, Consoles
MultiplayerSingle-Player Only (with AI Party)
Unique FeatureA single-player, 'Monster Hunter'-style ARPG where players can climb colossal bosses, combined with an intelligent AI companion party system and a level-less progression.

info_outline Note: SPECULATIVE PC SYSTEM REQUIREMENTS. As official specs were not provided, these are hypothetical projections for a next-generation title built on Unreal Engine 5, with requirements likely similar to other high-fidelity open-world ARPGs.

laptop_windows Laptop Performance Note: A title like this would demand a high-performance gaming laptop for the best experience. The game's seamless open world and 'Monster Hunter'-style colossal bosses will be very demanding.

info_outline GPU TGP: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features of Unreal Engine 5 and maintain stable framerates during boss fights.

info_outline Cooling Thermals: The game's visually rich world and intense, effects-heavy combat will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.

info_outline CPU Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex AI of both companions and colossal monsters, as well as the physics of the open world.

info_outline MUX Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in the fast-paced, skill-based combat.

computer

Project TAL System Requirements

1080p

tune Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) – Low/Medium Preset, Upscaling (DLSS/FSR 'Performance') likely required.

memory
CPU: Intel Core i5-12600K or AMD Ryzen 5 7600 (Hypothetical minimum CPU for a next-gen, CPU-heavy title.)
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Laptop CPU: Intel Core i7-12700H / AMD Ryzen 7 6800H or better. (A modern performance-tier laptop CPU would be the minimum.)
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GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB) (A GPU with a large VRAM buffer would be necessary even at minimum settings.)
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Laptop GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP). (A solid mid-range laptop GPU from the current generation.)
storage
RAM: 16 GB (16GB would be the absolute minimum RAM requirement.)
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Storage: 150 GB NVMe SSD (A fast NVMe SSD would be required.)

1440p

tune Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) – High Preset, Upscaling (DLSS/FSR 'Quality') recommended.

memory
CPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D (A powerful modern CPU would be recommended for a stable high-framerate experience.)
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Laptop CPU: Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better. (A high-end enthusiast laptop CPU would be needed for this tier.)
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GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) (A high-end current-gen GPU would be the likely recommendation.)
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Laptop GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP). (A high-end laptop GPU would be necessary for a quality 1440p experience.)
storage
RAM: 32 GB (32GB RAM is expected to be the recommendation for future AAA titles.)
save_alt
Storage: 150 GB NVMe SSD (A fast NVMe SSD is recommended for this tier.)

laptop_mac

Project TAL Laptop Recommendations

MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core I7 12700 H

developer_board NVIDIA RTX 3070 140W

storage 32GB DDR4-3200MHz

1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core I7 12700 H (Score: 900)

developer_board GPU: NVIDIA RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core I9 13900 H

developer_board NVIDIA RTX 4060 140W

storage 16GB DDR5-5200MHz

999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core I9 13900 H (Score: 1058)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4060 140W

storage 32GB DDR5-5600MHz

1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core I9 12900 H

developer_board NVIDIA RTX 3070 TI 150W

storage 16GB DDR5-4800MHz

1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core I9 12900 H (Score: 1030)

developer_board GPU: NVIDIA RTX 3070 TI (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435 HS

developer_board NVIDIA RTX 3050 75W

storage 32GB DDR5-4800MHz

799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435 HS (Score: 1655)

developer_board GPU: NVIDIA RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

MSI Creator M16 HX with RTX 4070 more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4070

storage 32GB DDR5-5600MHz

1699

Details close

Model: MSI Creator M16 HX with RTX 4070

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

ASUS ROG Strix G16 with RTX 4070 more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4070

storage 16GB DDR5-5600MHz

1615

Details close

Model: ASUS ROG Strix G16 with RTX 4070

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

HP Omen 16 (RTX 5060 & Ryzen 9 8940HX) more_vert

memory AMD Ryzen 9 8940 HX

developer_board NVIDIA RTX 5060 115W

storage 32GB DDR5-5200MHz

1689

Details close

Model: HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)

memory CPU: AMD Ryzen 9 8940 HX (Score: 2225)

developer_board GPU: NVIDIA RTX 5060 (Score: 9000) @ 115W TGP

storage RAM: 32GB DDR5-5200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1200 (WUXGA / FHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9 more_vert

memory Intel Core I9 12950 H

developer_board NVIDIA RTX 3080 TI 175W

storage 32GB DDR5-4800MHz

2499

Details close

Model: ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9

memory CPU: Intel Core I9 12950 H (Score: 1054)

developer_board GPU: NVIDIA RTX 3080 TI (Score: 9100) @ 175W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

HP OMEN 16 with RTX 4080 and intel i9 14th Gen more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4080

storage 64 GB DDR5-5600MHz

2699

Details close

Model: HP OMEN 16 with RTX 4080 and intel i9 14th Gen

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4080 (Score: 10500)

storage RAM: 64 GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

  • Core Requirements

  • desktop_windowsOperating System: Windows 10 / 11 64-bit

    A modern 64-bit OS would be a firm requirement.

  • memoryDirectX: DirectX 12 Ultimate

    DirectX 12 Ultimate would be required for next-gen features.

  • save_altStorage Note: 150 GB available space (NVMe SSD Required)

    A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of a large, seamless open world.

map

Project TAL: Map Size and Regions

The game features a massive, open world with a variety of vibrant fantasy landscapes, including sweeping plains, forests, and mythical structures. The world is designed for seamless traversal and encourages exploration of its dungeons and hidden corners.

extension

Project TAL: Post-Launch Content / DLC

Plans for post-launch content or DLC have not yet been announced.

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Project TAL Skills & Upgrades Overview

Progression is a core part of the RPG experience. The player's combat style is determined by their choice of 5 different weapon types (e.g., heavy weapons, shield, high-mobility weapons), each with unique skills. Progression is also tied to the distinctive companion system, where each of the intelligent NPC allies has their own unique abilities and combat roles (Defense, Support, Melee, Ranged, Magic).

collections

Project TAL: Game Editions

Details on different game editions are yet to be announced.

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Project TAL: Cross-Platform / Crossplay

Project TAL is a single-player game, so cross-platform play is not applicable.

category

Project TAL Specific Game Elements

security

Project TAL Weapons

  • security
    Weapon Types (5 total) (Varies (Swords, Heavy Weapons, Shield))

    Players can choose from 5 different weapon types that define their combat style, from heavy, crushing swings to high-mobility attacks or a defensive shield-and-bash.

directions_car

Project TAL Vehicles

  • directions_car
    None (N/A)

    The game is focused on on-foot exploration and combat. There are no controllable player vehicles.

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Project TAL Characters

  • person
    AI Companions - Party Members

    A party of intelligent NPCs with unique skills, personalities, and combat roles (Defense, Support, Melee, Ranged, Magic) who accompany the player.

  • person
    The Last Guardian - Playable Protagonist (playable)

    The hero of the story, tasked with a mission to find the pieces of a broken great relic to save the continent of Arsiltus.

Top 3 Characters:

person
The

Last Guardian (Player): The heroic protagonist on a mission to save the world of Arsiltus. 2. The AI Companions: A distinctive feature of the game. The player adventures with a party of intelligent NPCs who have their own unique personalities and combat roles (Tank, Healer, DPS). 3. The 'Brutals': The 70 massive bosses that roam the world. Each has a tragic backstory that the player inherits upon defeating them.

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Project TAL Missions / Objectives

  • flag
    Brutal Hunts

    Objective: Targeting and defeating the 70 formidable 'Brutal' bosses scattered throughout the world to progress the story and gain powerful special items.

  • flag
    Dungeons

    Objective: Optional and mandatory dungeons that must be completed to expand the world and acquire essential items and upgrades for character growth.

  • flag
    Main Story Quests

    Objective: A cinematic campaign that follows the Last Guardian's quest to find the pieces of the broken great relic and close the void that has consumed the continent of Arsiltus.

Top 3 Missions/Objectives:

flag
Close

the Void: The main story quest to find the pieces of the broken great relic and heal the wounded world. 2. Hunt Colossal Monsters: The core gameplay loop, which involves tracking and slaying over 70 massive, 'Monster Hunter'-style foes known as 'Brutals'. 3. Explore Dungeons: A key objective for progression, as completing dungeons and defeating bosses is essential to expand the world and acquire the upgrades needed to grow stronger.

group

Project TAL Companions / Summons

  • group
    AI Party (Varies)

    Ability: A core feature of the game. The player is accompanied by a party of intelligent AI companions who dynamically react to combat. They can taunt bosses, deploy defensive barriers, heal the player, and perform combo attacks, fulfilling dedicated combat roles like Tank, Healer, and DPS.

collections_bookmark

Project TAL Collectibles

  • collections_bookmark
    Fragments

    Location/Use: Found by exploring the vast environments. These are essential for unlocking new skills, armor, and weapons.

  • collections_bookmark
    Pieces of the Great Relic

    Location/Use: The central objective of the main story, required to close the void and save Arsiltus.

  • collections_bookmark
    Runes

    Location/Use: Found through exploration and by defeating enemies. Runes are a primary method of enhancing and customizing the player's abilities in this level-less system.

Top 3 Collectibles:

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Pieces

of the Great Relic: The central objective of the main story, required to close the void and save Arsiltus. 2. Legendary Weapons: Unique weapons for the 5 different combat archetypes. 3. Lore Items: Items and environmental clues that reveal the history of Arsiltus and its Korean-inspired mythology.

shield

Project TAL Armor

  • shield
    Armor Sets

    Focus/Stats: Players can find and equip various armor sets. Progression is tied to finding fragments to unlock new armor through exploration and completing dungeons.

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Project TAL Clothing / Appearance

  • checkroom
    Functional Armor Sets

    Details: Customization is primarily functional through the equipping of different armor sets. Each set will have a unique appearance reflecting the game's Korean-inspired fantasy aesthetic.

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Project TAL Other Features & Info

  • label
    Multiplayer Modes

    The game is a strictly single-player experience and does not have any multiplayer or co-operative modes. It features a party-based system with intelligent AI companions.

  • label
    Story and Setting

    The game is set in Arsiltus, a beautiful, Asian-inspired fantasy open world devastated by a void. The narrative is an emotionally resonant story about 'healing a wounded world'. The plot and world are heavily inspired by Korean mythology and folklore, particularly the traditional 'Tal' masks.

  • label
    Top 3 Gameplay Mechanics
    1. 1. Monster Climbing: A core combat mechanic inspired by Dragon's Dogma. Players can physically climb or leap onto the flanks of colossal monsters to attack their weak spots and deliver devastating strikes. 2. Intelligent Companion System: A key feature where the single-player hero is accompanied by a party of AI companions. These allies respond dynamically to the battle, with roles like a shield-bearer taunting a boss or a support character deploying a magical barrier. 3. Level-less Progression: A unique RPG system where character strength is not determined by traditional XP and levels. Instead, progression is tied entirely to finding and upgrading runes, items, and crafted gear through exploration and defeating bosses.
help_outline

Project TAL Frequently Asked Questions

  • help_outline What is Project TAL?
    It is an upcoming single-player, open-world action RPG inspired by Korean mythology. Its gameplay is a mix of 'Monster Hunter' and 'Dragon's Dogma', where you fight colossal bosses by climbing them, and you are supported by an intelligent AI party.
  • help_outline Is it a multiplayer game?
    No, it is a strictly single-player experience. The 'party' consists of the player and their AI companions.
  • help_outline How does progression work?
    The game features a unique 'level-less' progression system. Instead of gaining XP, your character gets stronger by exploring, finding runes, crafting gear, and defeating bosses to unlock new skills and items.
  • help_outline Is it a Soulslike game?
    It shares some similarities, such as fast-paced, skill-based combat and challenging bosses, but it is primarily an action RPG with a strong narrative and a unique AI companion system, drawing more comparisons to Monster Hunter and Dragon's Dogma.