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Zombie Assault: Resurgence vs End of Abyss

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info General Information
Release Date
Oct 28, 2026 Oct 1, 2026
Developer
Ninja Kiwi Ltd. Section 9 Interactive
Publisher
Ninja Kiwi Ltd. Epic Games Publishing
Genre(s)
Top-Down Shooter, Twin-Stick Shooter, Action RPG, Co-op, Zombie Survival Sci-Fi Atmospheric Horror, Metroidvania, Twin-Stick Shooter, Action Adventure
Engine
Unity Unreal Engine 5
stars Ratings & Price
Content Rating
Teen (ESRB: Blood and Gore, Violence) / PEGI 16 Mature
Avg. User Rating
4.4 / 5.0 4.8 / 5.0
Current Price (USD)
$14.99 $29.99
tune Key Specs
Quick Highlights
  • Multiplayer: 1-4 Player Online Co-op & Cross-Play
  • Platforms: PC (Steam), Mobile (iOS, Android)
  • Franchise: SAS: Zombie Assault Series
  • Mobile Launch Price: $9.99 USD
  • Monetization Model: Premium Buy-to-Play (Zero In-App Purchases at Launch)
  • Operative Classes: Assault, Heavy, Medic (With Branching Speciality Paths)
  • Release Date: October 28, 2026
  • Steam Launch Price: $14.99 USD
  • Platforms: PC (Epic Games Store), PlayStation 5, Xbox Series X|S
  • Camera Perspective: Top-Down / Isometric
  • Game Engine: Unreal Engine 5
  • Release Date: October 1, 2026
  • Storage Footprint: 6 GB Available Space (SSD)
sports_esports Gameplay & Mechanics
Companions/Followers
  • Automated Sentry Gun Turret: Automated Perimeter Defense: Deploys a rapid-firing twin-barrel turret that targets and suppresses approaching zombie swarms for 30 seconds.
    Deployable Combat Robot
  • Medical Support Nanite Drone: Emergency Field Healing: Hovers over the lowest-health squadmate, spraying pressurized healing aerosols to restore health and clear poison.
    Autonomous Aerial Drone
  • Tactical Breaching Rover: Obstacle Breaching & Scout: Drives ahead through locked blast doors, deploying proximity shock mines to disrupt ambushing zombie packs.
    Tracked Combat Drone
  • S-9 Survey Drone: Illuminates dark corridors with high-power search beams and pings enemy positions on Cel's scanner.
    Autonomous Utility Drone
  • Magnetic Servo Arm: Assists with high-speed weapon cycling and hands-free manipulation of heavy hydraulic levers.
    Mechanical Exo-Suit Attachment
Key Collectibles
  • Trans-Federation Black Box Audio Slates: Discovered within locked terminal rooms in abandoned colony stations; unlocks rich historical lore regarding the fall of the SAS.
  • Red Strongboxes: Awarded upon completing high-difficulty Operation boss encounters; opens to reveal top-tier high-grade weapons and armor.
  • Mutated Bio-Cores: Harvested from fallen apex zombie behemoths; utilized at the armory workbench to craft unique weapon augments.
  • Black Box Audio Cylinders: Retrieved from fallen personnel and terminal desks across quarantined laboratories.
  • Anomalous Core Tissue Samples: Extracted from defeated sector apex bosses to upgrade Cel's bio-suit synthesis module.
  • Security Override Keycards: Concealed in locked administrative offices and hazardous containment chambers.
Key Themes
  • Post-Apocalyptic
  • Sci-Fi Horror
  • Twin-Stick Action
  • Tactical Co-op
  • Zombie Outbreak
  • Cybernetic Warfare
  • Sci-Fi Horror
  • Atmospheric
  • Twin-Stick Shooter
  • Metroidvania
  • Dark Sci-Fi
  • Survival Horror
  • Biomechanical
  • Post-Apocalyptic
colorize Combat & Gear
Weapons Overview
  • 1887 Shockfield: High-Impact Kinetic Shotgun
    Devastating multi-pellet heavy combat shotgun capable of clearing tight corridors with immense kinetic stopping power and high armor-piercing ratings.
  • RIA 20 Striker: Tactical Assault Rifle
    Standard-issue automatic combat rifle featuring high cyclic fire rate, manageable vertical recoil, and modular magazine attachments for sustained wave suppression.
  • Supermarine Toxic Projector: Chemical Flame Projector
    Pressurized heavy support weapon spraying streams of ignited mutagenic chemical acid that deals intense lingering damage over time against dense swarms.
  • Proton Beam Sniper: Directed-Energy Anti-Materiel Rifle
    High-tech precision energy weapon firing a focused continuous laser beam that punches clean through multiple rows of advancing infected.
  • Thundershock Arc Cannon: Electrical Heavy Weapon
    Experimental heavy weapon that discharges high-voltage electrical currents, jumping across up to six targets simultaneously to stun and vaporize lightly armored zombies.
  • Standard Pulse Sidearm: Energy Handgun
    Cel's reliable sidearm featuring infinite micro-battery charges that automatically regenerate after brief cooling periods, perfect for steady defensive fire.
  • Tactical Scattergun: Heavy Shotgun
    A high-impact short-range ballistic firearm capable of staggering advancing mutants and tearing through chitinous outer shells.
  • High-Explosive Fragmentation Grenades: Thrown Ordnance
    Powerful explosive charges effective at decimating tightly packed monster swarms or breaching cracked facility barriers, with dangerous friendly-fire splash damage.
  • Luminescent Distress Flares: Tactical Illuminator
    High-intensity chemical flares that brightly illuminate pitch-black maintenance tunnels and distract photophobic horrors.
  • Arc Rail-Driver: Linear Accelerator
    An industrial piercing weapon that fires hyper-accelerated electromagnetic slugs through aligned enemy ranks and reinforced structural plating.
Armor / Gear Sets
  • CREDible Heavy Combat Exosuit: +45% Ballistic and Blunt Armor Rating, +30% Knockback Resistance; slightly reduces maximum base movement speed.
  • Bio-Hazard Hazmat Sealed Rig: +50% Acid and Chemical Resistance, provides complete immunity to airborne mutagenic spore clouds.
  • Lightweight Recon Kinetic Harness: +20% Sprint Speed, +15% Reload Velocity, and grants an extra dodge roll stamina charge.
  • Hazmat Combat Rig: Armor Rating: 120; provides 40% toxic gas resistance and protects vital organs from sharp lacerations.
  • Reinforced Exoskeleton Weave: Armor Rating: 250; grants enhanced kinetic impact dampening, increased sprint speed, and reduced stagger duration.
Outfits/Customization
  • CREDible Tactical Merc Fatigues: Charcoal ballistic fabric trousers with reinforced kneepads, tactical load-bearing vest, and modular holster straps.
  • Hazard Response Environmental Helmet: Enclosed combat helmet outfitted with dual night-vision optics, built-in respirator filters, and heads-up tactical visor.
  • Armored Titan Shoulder Guards: Heavy composite ceramic shoulder pauldrons designed to deflect close-quarters zombie claws and acid spit.
  • Technician Jumpsuit: Standard Industrial Orange, Midnight Infiltration Slate, Hazard Warning Yellow, and Cryo-Clean White.
  • Insulated Hazard Parka: Heavy thermal coat with reinforced elbow pads and reflective security chevrons.
trending_up Progression & Upgrades
Skills & Progression

Features a redesigned RPG progression architecture centered on three core classes: Assault, Heavy, and Medic. Each Merc possesses access to 6 Core universal skills, 6 Class-specific skills, and 3 Activated Abilities. Progression deepens through two branching Speciality Subclasses per archetype (such as Berserker vs. Tactician for Assault, Juggernaut vs. Demolitionist for Heavy, and Combat Surgeon vs. Bio-Hazard Specialist for Medic), which grant access to exclusive passive perks and powerful alternate activated abilities.

Progression combines twin-stick combat mastery with Metroidvania utility upgrades. Cel utilizes an Omnidirectional Dodge Dash without stamina constraints, relying on timing and spacing. Key upgrades include the Tactical Scanner (revealing structural vulnerabilities, enemy heat signatures, and hidden pathways), Overcharged Pulse Capacitors, Cryo-Freeze canisters, High-Explosive Munitions, and Bio-Shield generator modules that unlock previously impassable radioactive and electrified zones.

public World & Exploration
World & Level Design

Missions unfold across claustrophobic indoor and industrial sci-fi environments throughout the Thrace System. Key combat zones include the Derelict Cargo Freighters (narrow metal bulkheads, airlocks, and decompression chambers), Abandoned Orbital Terraforming Station (multi-level research hubs featuring malfunctioning automated security turrets and toxic bio-sludge vats), Subterranean Colony Habitats (collapsed living sectors flooded with shambling swarms), and Surface Extraction Landing Zones (open plazas exposed to flanking attacks from spitters and apex behemoths).

The game features a sprawling, multi-layered underground Metroidvania complex divided into interconnected sectors: the Industrial Transit Depots, the Flooded Cooling Sinks, the Biogenetic Containment Labs, the Derelict Habitation Quarters, and the Abyssal Core. Sectors are filled with vertical shafts, locked security checkpoints, environmental hazards, and hidden maintenance conduits that open up as Cel unlocks new diagnostic tools and clearance keys.

Playable Vehicles
  • CREDible Orbital Dropship: Armored Insertion Gunship
    Heavily armored atmospheric transport vessel utilized to deploy Merc strike teams into quarantine zones and provide extraction fire support.
  • Colony Utility Armored Rover: All-Terrain Ground Transport
    Six-wheeled fortified exploration vehicle abandoned across Thrace surface colonies, often utilized as heavy cover during outdoor skirmishes.
  • Subterranean Mag-Lev Tram: Rapid Transit Train
    High-speed rail system connecting the disparate research wings and industrial sectors of the underground compound.
  • Heavy Hydraulic Cargo Hoist: Industrial Freight Lift
    A massive vertical freight platform used to descend through the deep subterranean abyss.
Notable Fauna/Mounts
  • Plague Rat Swarm: Rattus norvegicus mutatis
    Ambient Bio-Hazard (Scampers through fractured floor grates and sewer pipes, biting operative ankles and inflicting minor poison debuffs)
  • Quarantine Crows: Corvus corax necro
    Atmospheric Scavengers (Flocks of mutated black birds perched atop dilapidated airlock roofs that scatter during gunfire)
  • Parasitic Hound: Mutated Quadruped
    Agile, predatory hound-like monstrosities that hunt in packs and pounce from ventilation grates.
  • Centipede Abomination: Bio-Mechanical Arthropod
    Segmented wall-crawling horrors that ambush from ceilings and spit caustic corrosive acid.
  • Splitter Drone: Corrupted Bio-Mass
    Bloated shambling organisms that divide into dozens of skittering hostile parasites upon death.
book Story & Characters
Main Characters
  • The Mercenary Operative: Playable Character
    Contract soldier fighting for the CREDible Faction across the ruined Thrace system, customizable across Assault, Heavy, and Medic combat specializations.
  • Commander Vance: Faction Dispatcher & Broker
    Hard-bitten veteran commander who oversees tactical drops from orbit, providing mission briefings and disbursing Cred bounties.
  • The Thrace Devourer: Apex Undead Boss
    Gigantic multi-limbed zombie abomination evolved over 100 years of bio-mutation, capable of ground slams, toxic spews, and charge attacks.
  • Cel: Protagonist / Combat Technician
    A resourceful, courageous maintenance specialist dispatched into the subterranean facility, armed with diagnostic tools and tactical weaponry.
  • Overseer Unit 7: Facility Maintenance AI
    The complex's erratic automated management intelligence whose fragmented routines oscillate between assistance and lockdown enforcement.
  • Dr. Evelyn Vane: Chief Geneticist
    The leading researcher of the anomalous subterranean organism whose encrypted audio journals guide Cel toward the truth.
Example Missions
  • Reclaiming Outpost Bravo: Campaign Story Mission
    Clear the entry landing pad, reactivate auxiliary backup generators, and purge the central control room of mutated shamblers.
  • Derelict Recovery Operation: Tactical Strike Operation
    Board an adrift orbital cargo vessel, retrieve classified research drives, and survive a high-density ambush by toxic spitters.
  • Bounty Hunt: The Devourer: Apex Boss Hunt
    Track and destroy a colossal evolved zombie behemoth within the subterranean sewer labyrinth to claim the faction bounty.
  • Infiltration: Transit Hub Alpha: Campaign Introduction
    Establish an initial foothold in the abandoned rail depot and restore primary power conduits.
  • Containment Breach: Sector 4: Sector Exploration
    Navigate flooded cryo-labs, neutralize mutated test subjects, and retrieve the quarantine override code.
  • Descent: The Abyssal Core: Final Confrontation
    Descend into the deepest subterranean excavation and neutralize the anomalous biological nexus.
people Multiplayer
Multiplayer Details

Offers 1-to-4 player online cooperative matchmaking and private lobbies. Players team up to tackle multi-objective Story Campaigns, high-yield tactical Operations, randomized Bounty hunts, and cooperative defense scenarios against escalating zombie waves.

Single-Player Focused. The experience is meticulously balanced for a solitary, high-tension survival horror atmosphere, emphasizing resource conservation, environmental isolation, and intense individual combat encounters against overwhelming horrors.

extension Editions & DLC
Available Editions

Standard Edition ($14.99 USD on Steam / $9.99 USD on Mobile): Includes the complete base game with all Story Missions, Operations, full 4-player cooperative multiplayer, all 3 Merc classes, and extensive weapon progression. Ninja Kiwi has eliminated all in-app purchases and pay-to-win microtransactions at launch, offering a pure buy-to-play supporter experience supported by free future content drops and upcoming expansions.

Standard Edition ($29.99 USD) provides the complete base game on PC (Epic Games Store), PlayStation 5, and Xbox Series X|S. Deluxe Edition ($39.99 USD) includes the digital original soundtrack, digital concept artbook detailing Section 9's creature designs, and exclusive in-game cosmetic technician suits for Cel.

Post-Launch Content / DLC

Supported directly by Ninja Kiwi's live-service development cadence, including regular Dev Diary updates, seasonal Global Kill Count community events, upcoming Endless Survival modes, Nightmare difficulty tier expansions, and planned cosmetic expansion packs.

Post-launch developer roadmaps include planned survival arena challenge modes, a New Game Plus mode with randomized enemy spawns and intensified horror modifiers, speedrun leaderboards with time-trial sector sprints, and an upcoming story expansion exploring the fate of the facility's original science directorate.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Zombie Assault: Resurgence?
    A: Zombie Assault: Resurgence is a top-down twin-stick action RPG shooter by Ninja Kiwi, acting as the modern successor to SAS: Zombie Assault 4 with deep class customization, replayable missions, and 4-player co-op.
  • Q: What is the release date and pricing for Zombie Assault: Resurgence?
    A: Zombie Assault: Resurgence launches on October 28, 2026. On Steam, it is priced at $14.99 USD, and on mobile platforms, it is priced at $9.99 USD.
  • Q: Are there in-app purchases or pay-to-win mechanics in Zombie Assault: Resurgence?
    A: No. Ninja Kiwi confirmed in Dev Diary #21 that the game launches as a premium buy-to-play experience with zero in-app purchases or pay-to-win mechanics at launch.
  • Q: What classes are available in Zombie Assault: Resurgence?
    A: Players can choose from three foundational classes: Assault, Heavy, and Medic, each featuring branching specialization subclass paths, 6 core skills, 6 class skills, and 3 active abilities.
  • Q: Does Zombie Assault: Resurgence support cross-play?
    A: Yes. Zombie Assault: Resurgence features full cross-platform co-op multiplayer and shared progression between PC (Steam) and mobile devices.
  • Q: What is End of Abyss?
    A: End of Abyss is a top-down atmospheric sci-fi survival horror Metroidvania from Section 9 Interactive, a studio formed by former Little Nightmares developers.
  • Q: What platforms is End of Abyss releasing on?
    A: The game is releasing on Windows PC (via the Epic Games Store), PlayStation 5, and Xbox Series X|S.
  • Q: When is the official release date for End of Abyss?
    A: End of Abyss is scheduled to release worldwide on October 1, 2026.
  • Q: Does End of Abyss feature multiplayer or co-op?
    A: No, End of Abyss is a dedicated single-player narrative survival horror experience designed to deliver atmospheric tension and isolation.
  • Q: What are the core gameplay mechanics in End of Abyss?
    A: Gameplay blends challenging twin-stick shooter combat with Metroidvania exploration, scanner-based environmental puzzle solving, and agile dodging.
build Technical Details
Graphics & Visual Fidelity

Developed in Unity with crisp, high-definition 2D/3D hybrid top-down aesthetics, dynamic real-time dynamic lighting, realistic flashlight cone projection into pitch-black corridors, volumetric smoke, and visceral persistent blood and gore decal systems that paint room floors after heavy firefights.

Engineered in Unreal Engine 5 with breathtaking top-down isometric cinematography. Employs cutting-edge volumetric fog, dynamic volumetric lighting, Niagara particle simulations for blood splatter and smoke, high-fidelity physically based rendering, and grotesque creature designs inspired by Little Nightmares and dark sci-fi classics.

Audio & Soundtrack

An adrenaline-fueled, industrial dark-synth and heavy metal soundtrack composed of aggressive distorted guitars, rhythmic synth basslines, and pounding percussion that surges dynamically during boss encounters. Complemented by punchy weapon acoustics, shattering glass, metallic bulkhead groans, and horrifying guttural zombie shrieks.

A chilling, dynamic industrial soundscape composed of haunting metallic drones, distorted radio frequencies, unsettling subterranean echoes, and discordant synthesizer swells that dynamically ramp up into frantic percussion during boss confrontations, designed using Unreal Engine 5's MetaSounds architecture.

User Interface (UI/UX)

Clean tactical military HUD displaying real-time primary and secondary ammunition counters, activated ability cooldown meters, dynamic minimap with hostiles radar pings, squadmate health and shield vitals, inventory quick-slots, and intuitive weapon modding inspection cards.

Features a minimalist, immersive diegetic interface. Vital information such as Cel's health integrity and shield charge are subtly reflected on her technician suit harness and weapon display counters, while the Tactical Scanner overlays a holographic wireframe schematic of nearby rooms, elevator links, and security terminals directly onto the environment.

Accessibility Options

Includes full controller remapping and twin-stick gamepad support, adjustable aim-assist intensity, customizable reticle styles and colors, scalable UI text, gore reduction toggles, screen shake intensity sliders, and visual audio cues for off-screen zombie roars.

Comprehensive accessibility options include adjustable combat speed toggles, incoming damage reduction sliders, aim-assist strength options, high-contrast visual filters for enemies and interactables, full controller button and keyboard/mouse remapping, customizable HUD sizing, and color-coded closed captions.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (1080p / 60+ FPS / High Preset)
CPU: Fast multi-core desktop processor providing stable frame pacing during dense horde surges.
CPU (Laptop): High-performance 6/8-core mobile CPU maintaining high single-thread boost clocks.
GPU: DirectX 12 graphics card capable of maxing out all gore decals and dynamic illumination.
GPU (Laptop): Mid-tier mobile gaming GPU delivering silky smooth 60-120 FPS top-down action.
RAM: Eliminates asset paging stutters during prolonged 4-player co-op matches.
Storage: High-speed NVMe storage for near-instant mission restarts.
memoryCPU: 4.6 GHz 6-Core 64-bit Processor (Intel Core i5-10600K / AMD Ryzen 5 3600X)
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (80W+ TGP) / GTX 1660 Ti Mobile
layersRAM: 16 GB
saveStorage (Tier): 4 GB NVMe SSD space
memoryCPU: Intel Core i7-11700K / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1070 Ti / AMD Radeon RX 6650 XT / Intel Arc A750
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6 GB, 80W+ TGP)
layersRAM: 16 GB
saveStorage (Tier): 6 GB available space (NVMe SSD)
1080p (Full HD) - Minimum (1080p / 45-60 FPS / Low-Medium Preset)
CPU: Baseline 4-core desktop processor capable of computing basic entity pathfinding.
CPU (Laptop): Entry-level quad-core mobile processor with adequate sustained clock speeds.
GPU: Baseline graphics card capable of 1080p rendering with standard shadow maps.
GPU (Laptop): Dedicated mobile GPU maintaining fluid 60 FPS on medium visual settings.
RAM: Minimum operational RAM for level asset caching and horde audio banks.
Storage: SATA SSD for reliable loading.
memoryCPU: 3.2 GHz Quad Core 64-bit Processor (Intel Core i5-4460 / AMD FX-8350)
developer_boardGPU: DirectX 12 Compatible (NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD Graphics 630)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (50W)
layersRAM: 8 GB
saveStorage (Tier): 4 GB SSD space
memoryCPU: Intel Core i5-6600 / AMD Ryzen 5 2400G
developer_boardGPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4 GB) / AMD Radeon RX 5500M
layersRAM: 8 GB
saveStorage (Tier): 6 GB available space (SSD recommended)
1440p (QHD/2K) - Enthusiast (1440p / 120-144 FPS / Ultra Preset)
CPU: High IPC and expanded L3 cache ensuring zero CPU bottlenecks in intense co-op waves.
CPU (Laptop): High-tier mobile processor running high instruction throughput.
GPU: Substantial VRAM and compute for sharp 2560x1440 rendering on high-refresh monitors.
GPU (Laptop): Enthusiast mobile GPU delivering competitive 144Hz framerates.
RAM: High bandwidth dual-channel memory configuration.
Storage: Ultra-fast storage eliminating any background streaming delays.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5700X3D
developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4070 (12GB) / AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (115W TGP) / RTX 4070 Mobile (105W TGP)
layersRAM: 16 GB
saveStorage (Tier): 4 GB PCIe 4.0 NVMe SSD
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7700X
developer_boardGPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (8 GB, 115W+ TGP)
layersRAM: 16 GB
saveStorage (Tier): 6 GB available space (NVMe PCIe 4.0 SSD)
2160p (UHD/4K) - Ultra (4K / 120+ FPS / Max Preset)
CPU: Apex gaming CPU driving maximum frames per second at native 4K.
CPU (Laptop): Desktop-replacement mobile processor with 16+ high-speed execution threads.
GPU: Top-tier 4K graphics hardware rendering pristine high-resolution textures and maxed particle counts.
GPU (Laptop): The apex mobile gaming GPU capable of flawless 4K output.
RAM: Maximum performance memory bandwidth.
Storage: Premium NVMe drive ensuring instantaneous map transitions.
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W Max TGP)
layersRAM: 32 GB
saveStorage (Tier): 4 GB PCIe 4.0 NVMe M.2 SSD
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16 GB, 150W+ TGP)
layersRAM: 32 GB
saveStorage (Tier): 6 GB available space (NVMe PCIe 4.0 SSD)
save Overall Storage
Spec: 4 GB available space on high-speed SSD
Note: Solid-state storage recommended for instant mission asset decompression and seamless matchmaking load-ins.
Type: SSD
Spec: 6 GB available space (SSD required)
Note: Solid-state drive required to stream high-resolution facility textures and eliminate sector transitions.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit / Windows 11 64-bit (latest update)
Explanation: Modern 64-bit Windows architecture required for multi-threaded memory addressing and DirectX 12 runtimes.
Spec: Windows 10 / Windows 11 (64-bit)
Explanation: Modern 64-bit Windows OS required for DirectX 12 Agility SDK features and low-level asset streaming.
gamepad DirectX Version
Spec: DirectX 12 Compatible
Explanation: Hardware support for DirectX feature level 12_0 required for efficient batch drawing of horde sprites and dynamic lighting.
Spec: DirectX Version 12
Explanation: DirectX 12 API is required for advanced shader rendering, dynamic shadows, and Niagara particle VFX.
info_outline Other Game Notes
  • Requires a 64-bit operating system and processor. Operates via DirectX 12 graphics pipelines. Fully integrated with Steam Cloud saves, achievements, and cross-play matchmaking across PC and mobile platforms. No in-app purchases.
  • Laptop Performance Note: Massive zombie horde densities exceeding hundreds of active ragdoll physics entities on screen alongside dynamic lighting, blood splatter decals, and continuous projectile calculations will stress mobile laptop CPUs and GPUs.
  • Laptop Consideration: G P U T G P: Requires a minimum 50W-65W TGP mobile GPU for 1080p60 and 80W-105W+ TGP for high-refresh 1440p co-op sessions.
  • Laptop Consideration: Cooling Thermals: Adequate airflow and elevated laptop stands are recommended to maintain consistent core boost clocks during intense late-wave zombie swarms.
  • Laptop Consideration: C P U Power Limits: A sustained PL1 limit of 35W+ is advised to handle high-frequency particle physics and horde pathfinding computations without micro-stutter.
  • Laptop Consideration: M U X Switch Optimus: Dedicated GPU mode via discrete MUX switch delivers a 10-15% uplift in minimum framerates when rendering dense volumetric gas and fire hazards.
  • Optimization Detail: Upscaling Tech: Native resolution scaling options with anti-aliasing toggles (TAA, FXAA) and gore decal duration limits.
  • Optimization Detail: Key Settings Impact: Decal Persistence, Shadow Quality, Particle Density, and Zombie Body Lifetime exert the greatest influence on sustained performance.
  • Game Name: Zombie Assault: Resurgence
  • Requires 64-bit processor and operating system. DirectX 12 is mandatory. SSD storage is strongly recommended for seamless sector streaming.
  • Laptop Performance Note: Unreal Engine 5 features demand consistent mobile GPU thermal headroom; 60W+ TGP is recommended to maintain smooth 60 FPS in dense particle-heavy encounters.
  • Laptop Consideration: G P U T G P: 45W minimum mobile TGP for 1080p 60 FPS; 80W+ TGP recommended for high framerate 1440p displays.
  • Laptop Consideration: Cooling Thermals: Ensure unobstructed laptop intake vents to prevent thermal throttling on high-draw UE5 lighting passes.
  • Laptop Consideration: C P U Power Limits: Sustained 35W CPU power envelope prevents frame pacing spikes during multi-enemy ambush sequences.
  • Laptop Consideration: M U X Switch Optimus: Dedicated GPU mode via MUX switch eliminates latency for precise twin-stick aiming and dodge timings.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 3.7, AMD FSR 3.1, and Intel XeSS temporal reconstruction.
  • Optimization Detail: Key Settings Impact: Volumetric Fog, Dynamic Shadows, and Ambient Occlusion have the highest GPU performance impact.
  • Game Name: End of Abyss
build Optimization Details
  • Upscaling Tech: Native resolution scaling options with anti-aliasing toggles (TAA, FXAA) and gore decal duration limits.
  • Key Settings Impact: Decal Persistence, Shadow Quality, Particle Density, and Zombie Body Lifetime exert the greatest influence on sustained performance.
  • Upscaling Tech: Supports NVIDIA DLSS 3.7, AMD FSR 3.1, and Intel XeSS temporal reconstruction.
  • Key Settings Impact: Volumetric Fog, Dynamic Shadows, and Ambient Occlusion have the highest GPU performance impact.
laptop Laptop Considerations
  • G P U T G P: Requires a minimum 50W-65W TGP mobile GPU for 1080p60 and 80W-105W+ TGP for high-refresh 1440p co-op sessions.
  • Cooling Thermals: Adequate airflow and elevated laptop stands are recommended to maintain consistent core boost clocks during intense late-wave zombie swarms.
  • C P U Power Limits: A sustained PL1 limit of 35W+ is advised to handle high-frequency particle physics and horde pathfinding computations without micro-stutter.
  • M U X Switch Optimus: Dedicated GPU mode via discrete MUX switch delivers a 10-15% uplift in minimum framerates when rendering dense volumetric gas and fire hazards.
  • G P U T G P: 45W minimum mobile TGP for 1080p 60 FPS; 80W+ TGP recommended for high framerate 1440p displays.
  • Cooling Thermals: Ensure unobstructed laptop intake vents to prevent thermal throttling on high-draw UE5 lighting passes.
  • C P U Power Limits: Sustained 35W CPU power envelope prevents frame pacing spikes during multi-enemy ambush sequences.
  • M U X Switch Optimus: Dedicated GPU mode via MUX switch eliminates latency for precise twin-stick aiming and dodge timings.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (50W) / NVIDIA GeForce GTX 1650 Mobile (4 GB) / AMD Radeon RX 5500M
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (50W) / NVIDIA GeForce GTX 1650 Mobile (4 GB) / AMD Radeon RX 5500M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (50W) / NVIDIA GeForce GTX 1650 Mobile (4 GB) / AMD Radeon RX 5500M
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W TGP) / RTX 4070 Mobile (105W TGP) / NVIDIA GeForce RTX 4070 Mobile (8 GB, 115W+ TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W TGP) / RTX 4070 Mobile (105W TGP) / NVIDIA GeForce RTX 4070 Mobile (8 GB, 115W+ TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W TGP) / RTX 4070 Mobile (105W TGP) / NVIDIA GeForce RTX 4070 Mobile (8 GB, 115W+ TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W Max TGP) / NVIDIA GeForce RTX 4090 Mobile (16 GB, 150W+ TGP)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W Max TGP) / NVIDIA GeForce RTX 4090 Mobile (16 GB, 150W+ TGP)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W Max TGP) / NVIDIA GeForce RTX 4090 Mobile (16 GB, 150W+ TGP)

For Zombie Assault: Resurgence Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: DirectX 12 Compatible (NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD Graphics 630)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: DirectX 12 Compatible (NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD Graphics 630)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: DirectX 12 Compatible (NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD Graphics 630)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: DirectX 12 Compatible (NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD Graphics 630)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: DirectX 12 Compatible (NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD Graphics 630)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: DirectX 12 Compatible (NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD Graphics 630)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: DirectX 12 Compatible (NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD Graphics 630)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: DirectX 12 Compatible (NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD Graphics 630)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: DirectX 12 Compatible (NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD Graphics 630)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: DirectX 12 Compatible (NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD Graphics 630)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4070 (12GB) / AMD Radeon RX 6700 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4070 (12GB) / AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4070 (12GB) / AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4070 (12GB) / AMD Radeon RX 6700 XT (12GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4070 (12GB) / AMD Radeon RX 6700 XT (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4070 (12GB) / AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4070 (12GB) / AMD Radeon RX 6700 XT (12GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4070 (12GB) / AMD Radeon RX 6700 XT (12GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4070 (12GB) / AMD Radeon RX 6700 XT (12GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4070 (12GB) / AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB)

For End of Abyss Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 6500 XT / Intel Arc A380
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti / AMD Radeon RX 6650 XT / Intel Arc A750
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti / AMD Radeon RX 6650 XT / Intel Arc A750
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti / AMD Radeon RX 6650 XT / Intel Arc A750
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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