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Warhammer 40,000: Boltgun 2 vs Far Cry 6
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 14, 2026 | Oct 7, 2021 |
| Developer | |
| Auroch Digital | Ubisoft Toronto, Ubisoft Montreal, Ubisoft Kyiv, Ubisoft Shanghai, Ubisoft Berlin, Ubisoft Philippines, Ubisoft Bucharest, Ubisoft Pune, Ubisoft Odesa, Ubisoft Winnipeg, Ubisoft Montpellier, Ubisoft Quebec, Red Storm Entertainment |
| Publisher | |
| Big Fan Games, Devolver Digital | Ubisoft |
| Genre(s) | |
| Retro First-Person Shooter, Action, Boomer Shooter | Action-Adventure, Open World, First-Person Shooter |
| Engine | |
| Unreal Engine 4 | Dunia 2 Engine |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | Mature 17+ |
| Avg. User Rating | |
| 4.8 / 5.0 | 3.8 / 5.0 |
| Current Price (USD) | |
| $29.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Features distinct character mechanics and upgrade paths: Malum Caedo excels in heavy forward momentum, utilizing shoulder-charge sprint tackles, brutal ground slams, and ferocious execution dashes that instantly replenish armor. Nyra Veyrath offers superior agility with mid-air dashes, holy zeal charges, and Faith Aura bursts that ignite surrounding heretics in cleansing fire. Throughout levels, players discover Machine Spirit Blessings and Relic Purity Seals that upgrade weapon ammunition capacity, firing rates, and critical strike damage. |
Ability progression is tied to collected Gear pieces and weapon modifications rather than traditional skill trees tied to player XP. Players increase their rank by earning XP, which unlocks access to better gear and weapons from vendors. Resolver weapons and Supremo backpacks provide unique, powerful active abilities and are crafted/upgraded at workbenches using gathered resources like Depleted Uranium. |
| public World & Exploration | |
| World & Level Design | |
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Features extensive multi-tiered level maps organized into distinct planetary warzones: (1) Hive Tertium-Sigma: A monumental industrial hive city featuring vertical cathedral spires, crumbling macro-bridges, and grim underhive factorums; (2) Phaedra-Secundus: A hostile death world filled with murky mangrove waterways, corrosive quagmires, and fungal ambush points; (3) Forge Station Omnissiah's Grief: An orbital Mechanicus void station corrupted by Warp corruption, filled with gravity-defying arenas, plasma incinerator cores, and grand basilica halls. |
Yara is the largest Far Cry setting to date, a vast open world featuring diverse environments: jungles, beaches, rural areas, and the urban capital city of Esperanza. The world is divided into main regions, each controlled by a member of Castillo's regime and containing various activities like FND bases (outposts), checkpoints, and treasure hunts. |
| Playable Vehicles | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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Engineered exclusively as a high-intensity single-player boomer shooter campaign. Multiplayer engagement is supported through global level scoreboards, Chapter Trials, Endless Horde arenas, and weekly curated challenge runs featuring active gameplay mutators. |
Features a two-player online cooperative mode for the main campaign and separate cooperative Special Operations missions accessible from camps. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($29.99 USD / £24.99 GBP) contains the complete base game with all branching campaign paths and bonus arena modes. Digital Deluxe 'Forgemaster' Edition ($39.99 USD) includes the full game, the Official Digital Soundtrack featuring guest combat tracks by Mick Gordon, an 80-page Digital Artbook showcasing retro sprite development art, and exclusive in-game cosmetic weapon skins including the 'Gilded Relic' Boltgun and 'Saint Celestine's Flame' Pyreblaster. |
Available in Standard, Deluxe, Gold, and Game of the Year Editions. Deluxe includes the Ultimate Pack (cosmetic items). Gold includes the Season Pass (3 villain DLCs and Far Cry 3: Blood Dragon Classic Edition). Game of the Year includes the base game, Season Pass, Ultimate Pack, and the Lost Between Worlds expansion. |
| Post-Launch Content / DLC | |
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Post-launch plans detailed by Auroch Digital and Big Fan Games include free content updates featuring an Endless Horde Survival Mode, community speedrun challenge gauntlets, and authentic CRT retro screen filters, followed by a major story expansion DLC titled 'Wrath of the Omnissiah' scheduled for 2027. |
Post-launch support includes a Season Pass with three major DLCs focused on past Far Cry villains (Vaas: Insanity, Pagan: Control, Joseph: Collapse). A standalone expansion, 'Lost Between Worlds', was also released, adding a new storyline and area. Free updates added Special Operations, crossover missions (e.g., Danny Trejo, Stranger Things, Rambo), New Game Plus, and other features. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Built in Unreal Engine 4 using a proprietary retro-rendering pipeline. Combines 3D level architecture, dynamic lighting, and volumetric smoke with authentic 1990s-era 2.5D pixelated enemy sprites, multi-angle death animations, and permanent floor-and-wall blood splatter. |
Utilizes the Dunia 2 engine to render a visually rich open world with dense vegetation, urban environments, dynamic weather, and lighting. Supports DirectX Raytracing for enhanced shadows and reflections on PC. Features detailed character models and animations. |
| Audio & Soundtrack | |
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Features a punishing industrial metal and dark synthwave soundtrack composed by the Auroch Digital audio team, elevated by headline combat tracks composed by Mick Gordon (Doom, Wolfenstein). Sound design features thunderous weapon clatter, mechanical reload cycles, and full voice acting starring Rahul Kohli as Malum Caedo and Alanah Pearce as Celestian Sister Nyra Veyrath. |
Features an original score composed by Pedro Bromfman. Includes in-game radio stations with a variety of Latin music genres. Sound design emphasizes the environment and dynamic shifts during combat or stealth. |
| User Interface (UI/UX) | |
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Modeled after classic 1990s PC action shooters, showcasing animated character status face portraits for Malum Caedo and Nyra Veyrath that show visual wear and bloody injuries as health declines. Features retro stylized ammo counters, customizable HUD scaling, and a toggleable Navigation Compass / Route Guide to aid navigation through complex gothic environments. |
Standard first-person HUD showing health, ammo, mini-map, and objectives. Includes menus for inventory, map, gear loadouts, crafting, and abilities. Designed to provide essential information without being overly cluttered during intense action. |
| Accessibility Options | |
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Extensive accessibility settings including retro pixelation sliders (from crisp modern 4K rendering to 320x240 retro crunch), field-of-view (FOV) adjustment up to 120°, head-bob and screenshake toggles, high-visibility enemy outlines, customizable subtitle styling with speaker names, full button remapping, and assist modes for invulnerability and unlimited ammo. |
Includes customizable controls (remapping, aim assist), adjustable difficulty settings, and various subtitle options (size, background). |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Quality Settings, 1080p/1440p @ 60-120 FPS) CPU: Eight-core processing prevents hitching during large explosive chain reactions. CPU (Laptop): High IPC mobile CPUs maintaining smooth frametimes in dense combat arenas. GPU: Easily drives locked 120 FPS at 1080p with maximum particle effects. GPU (Laptop): High-performing mobile GPU powering triple-digit framerates with full dynamic lighting. RAM: Dual-channel configuration preventing memory bandwidth bottlenecks. Storage: High-speed solid-state storage eliminates level transition delays. | |
memoryCPU: Intel Core i7-10700 / AMD Ryzen 7 2700X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8 GB) / AMD Radeon RX 5700 XT (8 GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6 GB, 95W+ TGP) / AMD Radeon RX 6600M (8 GB) layersRAM: 16 GB saveStorage (Tier): 13 GB available space (NVMe SSD) | — |
| 1080p (Full HD) - Recommended (~60 FPS, High Preset) (High Preset, DirectX Raytracing Off) CPU: Recommended desktop CPU for 1080p at 60 FPS. CPU (Laptop): Estimated mid-range to high-end laptop CPUs for smoother 1080p gameplay. Modern laptop CPUs will easily exceed this. GPU: Recommended desktop GPU for 1080p at 60 FPS. GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p. Modern RTX 3060/4060 Mobile at high TGPs will perform at or above this level. RAM: Recommended RAM for smoother performance. Storage: SSD strongly recommended. | |
| — | memoryCPU: AMD Ryzen 5 3600X @ 3.8 GHz or Intel Core i7-7700 @ 3.6 GHz developer_boardGPU: AMD RX Vega 64 (8 GB) or NVIDIA GeForce GTX 1080 (8 GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (High TGP) / RTX 3060 Mobile (6-8GB, High TGP) / AMD Radeon RX 5700M equivalent or better layersRAM: 16 GB saveStorage (Tier): 60 GB HDD (SSD Recommended) |
| 1080p (Full HD) - Minimum (Low Quality Settings, 1080p @ 60 FPS) CPU: Six-core baseline architecture sufficient for baseline physics and enemy AI cycles. CPU (Laptop): Mobile processors capable of maintaining sustained 3.5 GHz multi-core boost. GPU: Provides adequate VRAM for retro sprite atlases and screen-space post-processing. GPU (Laptop): Entry-level discrete mobile graphics delivering stable 60 FPS at 1080p. RAM: Baseline system memory for application execution. Storage: Standard install footprint. | |
memoryCPU: Intel Core i5-8600K / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 980 (4 GB) / AMD Radeon R9 Fury (4 GB) / Intel Arc A580 (8 GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Ti Mobile (4 GB) / AMD Radeon RX 5500M (4 GB) layersRAM: 8 GB saveStorage (Tier): 13 GB available space (HDD supported, SSD recommended) | — |
| 1080p (Full HD) - Minimum (~30 FPS, Low Preset) (Low Preset, DirectX Raytracing Off) CPU: Minimum desktop CPU for 1080p at 30 FPS. CPU (Laptop): Estimated laptop CPU equivalent for minimum 1080p performance. Performance varies. GPU: Minimum desktop GPU for 1080p at 30 FPS. GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Performance depends on TGP. RAM: Minimum RAM requirement. Storage: HDD is minimum, SSD recommended. | |
| — | memoryCPU: AMD Ryzen 3 1200 @ 3.1 GHz or Intel Core i5-4460 @ 3.2 GHz developer_boardGPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB) laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3300U equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile / AMD Radeon RX 560M equivalent or better layersRAM: 8 GB saveStorage (Tier): 60 GB HDD (SSD Recommended) |
| 1440p (QHD/2K) - Enthusiast (Max Quality Settings, 1440p @ 144 FPS) CPU: High clock speeds sustain esports-grade refresh rates in chaotic arena brawls. CPU (Laptop): Delivers desktop-class computing power for high-refresh 1440p mobile displays. GPU: Ample compute capability for native 1440p rendering with maximum gib lifetime. GPU (Laptop): High-TGP laptop GPU driving locked 144Hz gameplay at QHD resolution. RAM: Ultra-fast DDR5 throughput ensuring zero asset-streaming stutters. Storage: Rapid sequential read speeds for near-instantaneous respawns. | |
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7700X developer_boardGPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB) laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (8 GB, 140W TGP) layersRAM: 16 GB saveStorage (Tier): 13 GB NVMe PCIe 4.0 SSD | — |
| 1440p (QHD/2K) - Recommended 1440p (~60 FPS, High Preset, RT On) (High Preset, DirectX Raytracing On) CPU: Desktop CPU recommendation for 1440p with RT. CPU (Laptop): Estimated high-performance laptop CPUs for 1440p RT. GPU: Desktop GPU recommendation for 1440p with RT. GPU (Laptop): Estimated high-end laptop GPUs for 1440p RT. Performance will depend heavily on RT settings and TGP. RTX 3080 Mobile and 4080 Mobile offer good performance in this tier. RAM: 16GB RAM required. Storage: SSD recommended. HD textures require extra space and higher VRAM. | |
| — | memoryCPU: AMD Ryzen 5 5600X @ 3.7 GHz or Intel Core i5-10600 @ 4.1 GHz developer_boardGPU: AMD RX 6900 XT (16 GB) or NVIDIA RTX 3070 (8 GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 6900HS/HX equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (8-16GB, High TGP) / RTX 4080 Mobile (12GB, High TGP) / AMD Radeon RX 6800M (12GB) equivalent or better layersRAM: 16 GB saveStorage (Tier): 60 GB HDD (SSD Recommended) + 37 GB for HD textures (optional) |
| 1440p (QHD/2K) - Recommended 1440p (~60 FPS, Ultra Preset, No RT) (Ultra Preset, DirectX Raytracing Off) CPU: Recommended desktop CPU for 1440p at 60 FPS. CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p. Modern laptop CPUs will comfortably handle this. GPU: Recommended desktop GPU for 1440p at 60 FPS. GPU (Laptop): Estimated performance laptop GPUs for 1440p Ultra. Modern RTX 3070/4070 Mobile at sufficient TGPs will perform around or better than this. RAM: 16GB RAM required. Storage: SSD recommended. HD textures require extra space and higher VRAM. | |
| — | memoryCPU: AMD Ryzen 5 3600X @ 3.8 GHz or Intel Core i7-9700 @ 3.6 GHz developer_boardGPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP) / RTX 3070 Mobile (8GB, High TGP) / RTX 4070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M equivalent or better layersRAM: 16 GB saveStorage (Tier): 60 GB HDD (SSD Recommended) + 37 GB for HD textures (optional) |
| 2160p (UHD/4K) - Ultra (Ultra Quality Settings, 4K (2160p) @ 120+ FPS) CPU: Class-leading gaming performance and 3D V-Cache eliminating frame pacing drops. CPU (Laptop): Flagship mobile silicon delivering maximum multi-threaded performance. GPU: Brute-force 4K rasterization handling extreme resolutions without frame dips. GPU (Laptop): Top-tier laptop GPU powering external 4K displays at high refresh rates. RAM: High headroom ensuring smooth multitasking and uncompressed 4K framebuffers. Storage: Instant checkpoint and act transitions. | |
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB) laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16 GB, 175W TGP) layersRAM: 32 GB saveStorage (Tier): 13 GB NVMe PCIe 4.0 SSD | — |
| 2160p (UHD/4K) - Ultra 4K (~30 FPS, Ultra Preset, RT On) (Ultra Preset, DirectX Raytracing On) CPU: Desktop CPU recommendation for 4K with RT. CPU (Laptop): Estimated top-tier laptop CPUs for 4K, though GPU is the primary factor. GPU: Desktop GPU recommendation for 4K with RT. GPU (Laptop): Estimated highest-end laptop GPUs needed for 4K with RT, performance highly dependent on settings and TGP. RTX 3080 Mobile and 4080 Mobile with max VRAM will perform well here. RAM: 16GB RAM required. Storage: SSD recommended. HD textures require extra space and 12GB+ VRAM. | |
| — | memoryCPU: AMD Ryzen 7 3700X @ 3.7 GHZ or Intel Core i7-9700K @ 3.6 GHz developer_boardGPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB) laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6980HX equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP) / RTX 4080 Mobile (12GB, High TGP) layersRAM: 16 GB saveStorage (Tier): 60 GB HDD (SSD Recommended) + 37 GB for HD textures (optional) |
| 2160p (UHD/4K) - Ultra 4K (~60 FPS, Ultra Preset, RT On, HD Textures) (Ultra Preset, DirectX Raytracing On, HD Textures Enabled) CPU: Higher-end desktop CPU recommended for 4K/60 FPS with RT and HD textures. CPU (Laptop): Top-tier laptop CPUs for 4K/60 FPS, though GPU is the primary factor. GPU: Desktop GPU recommendation for 4K/60 FPS with RT and HD textures. Note VRAM requirement. RTX 3080 Ti/3090/4080/4090 or RX 6900 XT/7900XT/7900XTX are better suited for consistent 4K/60 RT+HD. [4, 6] GPU (Laptop): Highest-end laptop GPUs required for targeting 4K/60 FPS with RT and HD textures. Requires high TGP and sufficient VRAM (12GB+ for HD Textures at 4K). RAM: 16GB RAM required. Storage: SSD required for HD Texture Pack. | |
| — | memoryCPU: AMD Ryzen 7 5800X @ 3.8 GHz or Intel Core i7-10700K @ 3.8 GHz developer_boardGPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB) - VRAM NOTE: 16GB VRAM is needed for 4K HD Textures. RTX 3090 (24GB) / RX 7900XT (20GB) recommended for best experience. laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6980HX or higher laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, High TGP) / RTX 4080 Mobile (12GB+ VRAM models) / RTX 4090 Mobile (16GB, High TGP) layersRAM: 16 GB saveStorage (Tier): 170 GB SSD |
| save Overall Storage | |
| Spec: 13 GB available space Note: Solid State Drive (SSD) recommended for instantaneous room streaming and seamless checkpoint reloading. Type: Unknown | Spec: 60 GB available space (SSD Recommended). 170 GB for HD Texture Pack. Note: SSD is recommended. The optional HD Texture Pack requires significantly more space and a higher VRAM GPU. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: 64-bit operating system required for modern memory management and DirectX 12 driver execution. | Spec: Windows 10 (20H1 version or newer, 64-bit versions) Explanation: Only 64-bit Windows 10 or newer is supported. |
| gamepad DirectX Version | |
| Spec: DirectX Version 12 Explanation: Leverages DirectX 12 low-level APIs for multithreaded draw calls, particle effects, and decals. | Spec: DirectX 12 Explanation: DirectX 12 is required. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Warhammer 40,000: Boltgun 2 Specifically
For Far Cry 6 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.