Select Games to Compare
Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.
Warhammer 40,000: Boltgun 2 vs Far Cry 3
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 14, 2026 | Nov 29, 2012 |
| Developer | |
| Auroch Digital | Ubisoft Montreal, Ubisoft Massive, Ubisoft Reflections, Ubisoft Shanghai, Ubisoft Red Storm |
| Publisher | |
| Big Fan Games, Devolver Digital | Ubisoft |
| Genre(s) | |
| Retro First-Person Shooter, Action, Boomer Shooter | Action-Adventure, Open World, First-Person Shooter |
| Engine | |
| Unreal Engine 4 | Dunia Engine 2 (Modified CryEngine) |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | Mature 17+ |
| Avg. User Rating | |
| 4.8 / 5.0 | 4.5 / 5.0 |
| Current Price (USD) | |
| $29.99 | $19.99 |
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Features distinct character mechanics and upgrade paths: Malum Caedo excels in heavy forward momentum, utilizing shoulder-charge sprint tackles, brutal ground slams, and ferocious execution dashes that instantly replenish armor. Nyra Veyrath offers superior agility with mid-air dashes, holy zeal charges, and Faith Aura bursts that ignite surrounding heretics in cleansing fire. Throughout levels, players discover Machine Spirit Blessings and Relic Purity Seals that upgrade weapon ammunition capacity, firing rates, and critical strike damage. |
Jason Brody's progression is tied to the Tatau, a series of mystical tattoos that expand as he gains experience and unlocks skills. Skills are divided into three trees: The Heron (long-range combat, mobility, stealth), The Shark (assault tactics, takedowns, health), and The Spider (survival, crafting, hunting). Skill points are earned by gaining XP from missions, liberating outposts, hunting, and finding collectibles. Crafting is vital for upgrading gear capacity (weapon holsters, ammo pouches, loot rucksacks, syringe kits, etc.) using animal skins hunted from the islands' diverse wildlife. Syringes can also be crafted from plants to provide healing or temporary combat buffs. |
| public World & Exploration | |
| World & Level Design | |
|
Features extensive multi-tiered level maps organized into distinct planetary warzones: (1) Hive Tertium-Sigma: A monumental industrial hive city featuring vertical cathedral spires, crumbling macro-bridges, and grim underhive factorums; (2) Phaedra-Secundus: A hostile death world filled with murky mangrove waterways, corrosive quagmires, and fungal ambush points; (3) Forge Station Omnissiah's Grief: An orbital Mechanicus void station corrupted by Warp corruption, filled with gravity-defying arenas, plasma incinerator cores, and grand basilica halls. |
The Rook Islands consist of two main islands: the North Island and the South Island. The North Island, where the game primarily begins, is controlled by Vaas's pirates and is characterized by lush jungles, beaches, and pirate outposts. The South Island, unlocked later, is controlled by Hoyt Volker's private military company and features more rugged terrain, savannahs, and heavily fortified bases. The total map size is substantial, offering diverse environments for exploration and combat. |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
|
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
Engineered exclusively as a high-intensity single-player boomer shooter campaign. Multiplayer engagement is supported through global level scoreboards, Chapter Trials, Endless Horde arenas, and weekly curated challenge runs featuring active gameplay mutators. |
1. Cooperative Campaign (4 Players): A distinct story campaign following four new characters (Callum, Leonard, Mikhail, Tisha) seeking revenge against their former captain who sold them into slavery. 2. Competitive Multiplayer (up to 14 players): Featured modes like Team Deathmatch, Domination, Firestorm (capture points and ignite enemy fuel depots), and Transmission (capture radio transmitters). Players could use battle cries for temporary team buffs. A Map Editor was also included, allowing players to create and share their own multiplayer maps. |
| extension Editions & DLC | |
| Available Editions | |
|
Standard Edition ($29.99 USD / £24.99 GBP) contains the complete base game with all branching campaign paths and bonus arena modes. Digital Deluxe 'Forgemaster' Edition ($39.99 USD) includes the full game, the Official Digital Soundtrack featuring guest combat tracks by Mick Gordon, an 80-page Digital Artbook showcasing retro sprite development art, and exclusive in-game cosmetic weapon skins including the 'Gilded Relic' Boltgun and 'Saint Celestine's Flame' Pyreblaster. |
Far Cry 3 had several editions: Standard Edition, The Lost Expeditions Edition (included 2 bonus missions and a Japanese Type 10 flare gun), Insane Edition (Collector's Edition with a Vaas Wahine bobblehead, survival guide, digital content including 'Monkey Business' pack, Lost Expeditions, Hunter Pack, Warrior Pack, Predator Pack). Far Cry 3 Classic Edition was later released for PS4/Xbox One and given free to Far Cry 5 Season Pass holders, featuring enhanced graphics for consoles. |
| Post-Launch Content / DLC | |
|
Post-launch plans detailed by Auroch Digital and Big Fan Games include free content updates featuring an Endless Horde Survival Mode, community speedrun challenge gauntlets, and authentic CRT retro screen filters, followed by a major story expansion DLC titled 'Wrath of the Omnissiah' scheduled for 2027. |
DLC included the 'Monkey Business' pack (4 missions with Hurk and unique monkeys), 'The Lost Expeditions' (2 missions), and various 'Warrior,' 'Hunter,' and 'Predator' packs which offered unique weapons, animal skins for crafting, or multiplayer content. A free 'High Tides' co-op DLC added two new chapters to the cooperative campaign. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
|
Built in Unreal Engine 4 using a proprietary retro-rendering pipeline. Combines 3D level architecture, dynamic lighting, and volumetric smoke with authentic 1990s-era 2.5D pixelated enemy sprites, multi-angle death animations, and permanent floor-and-wall blood splatter. |
Powered by the Dunia Engine 2, Far Cry 3 was praised for its stunning visuals at the time of release, depicting lush tropical jungles, vibrant coral reefs, sandy beaches, and detailed character models. It featured advanced lighting, water effects, and dense foliage. DirectX 11 support on PC allowed for enhanced features like HDAO (High Definition Ambient Occlusion) and MSAA (Multisample Anti-Aliasing). |
| Audio & Soundtrack | |
|
Features a punishing industrial metal and dark synthwave soundtrack composed by the Auroch Digital audio team, elevated by headline combat tracks composed by Mick Gordon (Doom, Wolfenstein). Sound design features thunderous weapon clatter, mechanical reload cycles, and full voice acting starring Rahul Kohli as Malum Caedo and Alanah Pearce as Celestian Sister Nyra Veyrath. |
The original score by Brian Tyler features a mix of orchestral, electronic, and tribal elements, reflecting the game's tropical setting and Jason's psychological transformation. The licensed track 'Make It Bun Dem' by Skrillex & Damian Marley is famously used in the 'Kick the Hornet's Nest' mission. Sound design effectively captures the dense jungle atmosphere, wildlife sounds, and intense combat audio. Vaas Montenegro's voice acting by Michael Mando is iconic and widely praised. |
| User Interface (UI/UX) | |
|
Modeled after classic 1990s PC action shooters, showcasing animated character status face portraits for Malum Caedo and Nyra Veyrath that show visual wear and bloody injuries as health declines. Features retro stylized ammo counters, customizable HUD scaling, and a toggleable Navigation Compass / Route Guide to aid navigation through complex gothic environments. |
Standard first-person HUD with a mini-map, health (regenerating segments), ammo count, and objective markers. The Tatau on Jason's arm visually represents his skill progression. A radial menu is used for weapon selection and syringe use. The world map allows for waypoint placement and tracking of discovered locations and collectibles. |
| Accessibility Options | |
|
Extensive accessibility settings including retro pixelation sliders (from crisp modern 4K rendering to 320x240 retro crunch), field-of-view (FOV) adjustment up to 120°, head-bob and screenshake toggles, high-visibility enemy outlines, customizable subtitle styling with speaker names, full button remapping, and assist modes for invulnerability and unlimited ammo. |
Accessibility options were more limited compared to modern titles but included subtitle display, customizable controls (key remapping, sensitivity), and aim assist. The game's design, with clear objective markers and a mini-map, aided general playability. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Quality Settings, 1080p/1440p @ 60-120 FPS) CPU: Eight-core processing prevents hitching during large explosive chain reactions. CPU (Laptop): High IPC mobile CPUs maintaining smooth frametimes in dense combat arenas. GPU: Easily drives locked 120 FPS at 1080p with maximum particle effects. GPU (Laptop): High-performing mobile GPU powering triple-digit framerates with full dynamic lighting. RAM: Dual-channel configuration preventing memory bandwidth bottlenecks. Storage: High-speed solid-state storage eliminates level transition delays. | |
memoryCPU: Intel Core i7-10700 / AMD Ryzen 7 2700X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8 GB) / AMD Radeon RX 5700 XT (8 GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6 GB, 95W+ TGP) / AMD Radeon RX 6600M (8 GB) layersRAM: 16 GB saveStorage (Tier): 13 GB available space (NVMe SSD) | — |
| 1080p (Full HD) - Recommended (DX11, High Settings, 1080p ~30-60 FPS) (High Preset, DirectX 11) CPU: Recommended desktop CPU for 1080p. CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay. GPU: Recommended desktop GPU for 1080p high settings with DX11. GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p. RAM: Recommended RAM for smoother performance (8GB standard for modern gaming). Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i3-530 @ 2.9 GHz or AMD Phenom II X2 565 @ 3.4 GHz or better developer_boardGPU: NVIDIA GeForce GTX 560 Ti (1GB) or AMD Radeon HD 7850 (1GB) or better laptop_macCPU (L): Intel Core i5-480M / AMD Phenom II X4 N930 or better. **Modern laptop CPUs like Intel Core i3 10th gen+ / AMD Ryzen 3 2000 series+ are vastly superior.** laptop_windowsGPU (L): NVIDIA GeForce GTX 480M / GTX 570M / AMD Radeon HD 6970M equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050 Mobile, RTX 4050 Mobile, and above will achieve extremely high framerates at 1080p/1440p Ultra.** layersRAM: 4 GB saveStorage (Tier): 15 GB HDD (SSD Recommended) |
| 1080p (Full HD) - Minimum (Low Quality Settings, 1080p @ 60 FPS) CPU: Six-core baseline architecture sufficient for baseline physics and enemy AI cycles. CPU (Laptop): Mobile processors capable of maintaining sustained 3.5 GHz multi-core boost. GPU: Provides adequate VRAM for retro sprite atlases and screen-space post-processing. GPU (Laptop): Entry-level discrete mobile graphics delivering stable 60 FPS at 1080p. RAM: Baseline system memory for application execution. Storage: Standard install footprint. | |
memoryCPU: Intel Core i5-8600K / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 980 (4 GB) / AMD Radeon R9 Fury (4 GB) / Intel Arc A580 (8 GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Ti Mobile (4 GB) / AMD Radeon RX 5500M (4 GB) layersRAM: 8 GB saveStorage (Tier): 13 GB available space (HDD supported, SSD recommended) | — |
| 1080p (Full HD) - Minimum (DX9, Low Settings, ~720p/1080p Low) (Low Preset, DirectX 9) CPU: Minimum desktop CPU for playable framerates. CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Any modern laptop CPU will far exceed this. GPU: Minimum desktop GPU for DX9. GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern GPUs are orders of magnitude faster. RAM: Minimum RAM requirement. Storage: HDD is minimum. | |
| — | memoryCPU: Intel Core 2 Duo E6700 @ 2.6 GHz or AMD Athlon 64 X2 6000+ @ 3.0 GHz developer_boardGPU: NVIDIA GeForce 8800GTX (512MB) or AMD Radeon HD 2900 PRO (512MB) laptop_macCPU (L): Intel Core i3-330M / AMD Turion II P520 equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GT 330M / AMD Mobility Radeon HD 4650 equivalent or better. **Any modern integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or entry-level dedicated GPU (RTX 3050 Mobile, etc.) will run this game at high settings 1080p effortlessly.** layersRAM: 2 GB saveStorage (Tier): 15 GB HDD |
| 1440p (QHD/2K) - Enthusiast (Max Quality Settings, 1440p @ 144 FPS) CPU: High clock speeds sustain esports-grade refresh rates in chaotic arena brawls. CPU (Laptop): Delivers desktop-class computing power for high-refresh 1440p mobile displays. GPU: Ample compute capability for native 1440p rendering with maximum gib lifetime. GPU (Laptop): High-TGP laptop GPU driving locked 144Hz gameplay at QHD resolution. RAM: Ultra-fast DDR5 throughput ensuring zero asset-streaming stutters. Storage: Rapid sequential read speeds for near-instantaneous respawns. | |
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7700X developer_boardGPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB) laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (8 GB, 140W TGP) layersRAM: 16 GB saveStorage (Tier): 13 GB NVMe PCIe 4.0 SSD | — |
| 1440p (QHD/2K) - High Performance (DX11, Ultra Settings, 1080p/1440p 60 FPS+) (Ultra Preset, DirectX 11) CPU: High-end desktop CPU for max settings at launch. CPU (Laptop): Estimated higher-end laptop CPUs. GPU: High-end desktop GPU for ultra settings at launch. GPU (Laptop): Estimated high-end laptop GPUs. RAM: 8GB RAM recommended. Storage: SSD recommended for this tier. | |
| — | memoryCPU: Intel Core i7-870 @ 2.93 GHz or AMD FX-4150 @ 3.8 GHz or better developer_boardGPU: NVIDIA GeForce GTX 670 (2GB) / GTX 760 (2GB) or AMD Radeon HD 7970 (3GB) / R9 280X (3GB) or better laptop_macCPU (L): Intel Core i7-2630QM or better. **Any modern mid-range or high-end laptop CPU will not bottleneck this game.** laptop_windowsGPU (L): NVIDIA GeForce GTX 680M / GTX 780M / AMD Radeon HD 8970M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will run this game at 1440p Ultra settings with very high framerates.** layersRAM: 8 GB saveStorage (Tier): 15 GB SSD. |
| 2160p (UHD/4K) - Ultra (Ultra Quality Settings, 4K (2160p) @ 120+ FPS) CPU: Class-leading gaming performance and 3D V-Cache eliminating frame pacing drops. CPU (Laptop): Flagship mobile silicon delivering maximum multi-threaded performance. GPU: Brute-force 4K rasterization handling extreme resolutions without frame dips. GPU (Laptop): Top-tier laptop GPU powering external 4K displays at high refresh rates. RAM: High headroom ensuring smooth multitasking and uncompressed 4K framebuffers. Storage: Instant checkpoint and act transitions. | |
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB) laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16 GB, 175W TGP) layersRAM: 32 GB saveStorage (Tier): 13 GB NVMe PCIe 4.0 SSD | — |
| 2160p (UHD/4K) - Ultra 4K (DX11, High/Ultra Preset, Likely 30-60 FPS with modern high-end) (High/Ultra Preset, DirectX 11) CPU: Modern CPU recommendation for 4K, GPU will be the main factor. CPU (Laptop): Estimated top-tier laptop CPUs for 4K. GPU: Modern GPU recommendation for 4K. Game is not demanding for current high-end cards. GPU (Laptop): Modern high-end laptop GPUs offer excellent 4K performance for this title. RAM: 16GB RAM strongly recommended for 4K. Storage: SSD required for optimal 4K experience. | |
| — | memoryCPU: Intel Core i7-4770K @ 3.5 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or better (Modern equivalent) developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) / AMD Radeon RX Vega 56 (8GB) or better (Modern equivalent for good 4K) laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 1700 (Desktop equivalent in laptop) or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 H/HX-series, AMD Ryzen 7/9 HS/HX-series) are more than adequate.** laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile/RTX 4060 Mobile can provide a good 4K experience with some tweaked settings.** layersRAM: 8 GB saveStorage (Tier): 15 GB SSD. |
| save Overall Storage | |
| Spec: 13 GB available space Note: Solid State Drive (SSD) recommended for instantaneous room streaming and seamless checkpoint reloading. Type: Unknown | Spec: 15 GB available space (SSD Recommended for modern play). Note: SSD is recommended for faster load times. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: 64-bit operating system required for modern memory management and DirectX 12 driver execution. | Spec: Windows XP (SP3), Windows Vista (SP2), Windows 7 (SP1), Windows 8 (Both 32-bit & 64-bit) Explanation: Original release supported older OS. Windows 10/11 64-bit recommended for modern hardware and the Classic Edition. |
| gamepad DirectX Version | |
| Spec: DirectX Version 12 Explanation: Leverages DirectX 12 low-level APIs for multithreaded draw calls, particle effects, and decals. | Spec: DirectX 9.0c (DirectX 11 supported & recommended for best visuals) Explanation: DirectX 9.0c is minimum, with DX11 features available for enhanced graphics. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
|
|
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Warhammer 40,000: Boltgun 2 Specifically
For Far Cry 3 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.