Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

💻
Mobile Hardware & Thermal Intelligence (2026)
Gaming on a Laptop? Check Real-World Compatibility

Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.

Test Laptop Specs → ⚖️ Compare Laptops

Warhammer 40,000: Dawn of War IV vs Punishing: Gray Raven

close close
info General Information
Release Date
Dec 3, 2026 Jul 16, 2021
Developer
KING Art Games Kuro Game
Publisher
Deep Silver Kuro Game
Genre(s)
Real-Time Strategy (RTS), Tactical RTS, Sci-Fi, War Action RPG, Hack and Slash, Sci-Fi, Gacha
Engine
Unity Unity
stars Ratings & Price
Content Rating
Mature T (Teen)
Avg. User Rating
4.5 / 5.0 4.6 / 5.0
Current Price (USD)
$59.99 Free
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam)
  • Release Date: 2026-12-03 (Early Access: Nov 30, 2026)
  • Perspective: Third-Person
  • Multiplayer: Limited Co-op Modes
  • Setting: Post-Apocalyptic Sci-Fi
  • Platforms: PC, iOS, Android
  • Global Release: 2021-07-16
  • Unique Feature: A unique and stylish combo-based combat system built around a '3-Ping' orb matching mechanic, combined with a last-second dodge that triggers a 'Matrix' slow-motion state.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Servo-Skull Recon Drone: Hovers above the battlefield, illuminating hidden minefields and stealth units while directing orbital artillery fire.
    Mechanicus Cybernetic Construct
  • Astartes Apothecary Retinue: Accompanies infantry squads, automatically deploying stimm-injectors to heal wounded battle-brothers and recover geneseed.
    Space Marine Medical Specialist
  • Squad Members: In single-player modes, the other two members of your squad are AI constructs you can switch to at any time. In co-op modes, your companions are other human players controlling their own lead Construct.
    Constructs (AI/Player)
Key Collectibles
  • Sacred Chapter Relics: Discovered in hidden subterranean vaults across Kronus; unlocks legendary hero passive doctrines and classic wargear.
  • Necron Chrono-Cores: Salvaged by destroying dynastic tomb pylons in deep catacomb missions; unlocks forbidden resurrection protocols.
  • Archeotech Data-Slates: Recovered from ruined Mechanicus research labs; unlocks custom weapon customizations in The Last Stand mode.
  • Constructs: Obtained primarily through the gacha 'R&D' system. Collecting different characters and their powerful 'SS' and 'SSS' rank upgrades is the main long-term goal.
  • Black Cards: The game's premium currency. Earned from completing daily and weekly missions, story chapters, and events. Used to pull for new characters and weapons.
Key Themes
  • Grimdark Sci-Fi
  • Tactical Real-Time Strategy
  • Warhammer 40K Lore
  • Squad Tactics
  • Planetary Conquest
  • Base Building
  • Post-Apocalyptic
  • Sci-Fi
  • Action RPG
  • Hack and Slash
  • Gacha
  • Anime
  • Cyberpunk
  • Dystopian
colorize Combat & Gear
Weapons Overview
  • God-Splitter Thunder Hammer: Master-Crafted Power Weapon
    Gabriel Angelos's iconic weapon; channels disruptive kinetic energy fields to shatter heavily armored vehicles and deliver area-of-effect shockwaves.
  • Astartes Heavy Bolter: Heavy Suppression Firearm
    Fires rapid salvos of explosive .75 caliber mass-reactive bolts, pinning enemy infantry formations and shredding light vehicle plating.
  • Necron Heavy Gauss Cannon: Molecular Disintegration Cannon
    Emits targeted electromagnetic flux fields that break down molecular bonds, rapidly vaporizing target armor and flesh.
  • Mechanicus Eradication Ray: Directed Energy Weapon
    Focuses concentrated subatomic beams that intensify in lethality at close range, obliterating heavy infantry squads.
  • Ork Kombi-Rokkit Choppa: Crude Heavy Melee / Ballistic
    Brutal serrated heavy axe outfitted with twin rocket thrusters for explosive cleaving power against Space Marine armor.
  • Various: Katanas, Dual Pistols, Cannons, Scythes, etc.
    Each playable Construct has their own unique weapon type. Players can obtain a variety of 4-star, 5-star, and 6-star weapons through the gacha system or by crafting. 6-star weapons are signature to a specific Construct and provide powerful, unique passive abilities.
Armor / Gear Sets
  • Mark X Tacticus Power Armor: Armor Rating +50, Kinetic Resistance +40%, Environmental Sealing; elite ceramite powered suit worn by Primaris Space Marines.
  • Indomitus Terminator Armor: Damage Reduction +70%, Heavy Weapon Stability +50%, Built-in Force Shield; walking tank armor worn by veteran 1st Company terminators.
  • Living Metal Necrodermis: Self-Repair Rate +35%, Armor Penetration Resistance +45%; self-regenerating metallic skin forming Necron warrior bodies.
  • Skitarii Fabricator Carapace: Energy Resistance +40%, Radiation Shielding +60%; reinforced cybernetic armor augmented with bionic organ replacements.
  • Memories: The primary way to build characters. Each Construct can equip a set of six 'Memories'. These items provide base stats (like HP and ATK) and powerful set bonuses (at 2, 4, or 6 pieces) that are crucial for a character's performance. They are the equivalent of 'Artifacts' or 'Stigmata' in similar games.
Outfits/Customization
  • Blood Ravens Relic Cloak: Ornate crimson and bone-white chapter mantle featuring hand-stitched purity seals, scripture badges, and golden aquila embroidery.
  • Adeptus Mechanicus Crimson Vestments: Ceremonial hooded red robes bearing the cog-and-skull heraldry of Mars, interwoven with electoo wiring.
  • Dark Angels Calibanite Tabard: Deep forest-green robes and linen tabards adorned with winged sword iconography and heraldic prayer ribbons.
  • Coatings: Purely cosmetic outfits for the playable Constructs. Coatings can be purchased with premium currency, earned through in-game events, or unlocked via a special gacha system. They range from casual wear to elaborate, high-fantasy designs.
trending_up Progression & Upgrades
Skills & Progression

Dawn of War IV combines the macro-base building of DoW1 with the squad-level tactical depth and hero progression of DoW2. The strategic resource system relies on capturing and holding Requisition Points and Power Generators across the map. Faction mechanics are deeply distinct: Space Marines utilize orbital drop-pod reserves that can be slammed anywhere within line of sight, dynamic weapon squad loadouts (plasma guns, meltas, and heavy bolters), and Chapter Master doctrines. The Adeptus Mechanicus employ Canticles of the Omnissiah providing global battlefield buffs and servo-skull construction protocols. Necrons leverage Reanimation Protocols, living metal self-repair, and phase-shifting monolith tech, while Orks gather battlefield scrap from destroyed vehicles to dynamically upgrade infantry weaponry and construct custom battlewagons.

N/A
public World & Exploration
World & Level Design

The campaign and skirmish maps recreate the iconic territories of planet Kronus with modern scale and verticality. Key regions include Victory Bay (a fortified coastal industrial city lined with massive seawalls and heavy defensive artillery), Thur'Abis Catacombs (a subterranean labyrinth of luminescent green Necron necro-architecture and resurrection chambers), the Pavonis Spaceport (a sprawling orbital transit hub covered in shipping containers and landing gantries), the Ironworks of Mars Forge Complex (a towering Mechanicus industrial sector filled with molten conduits and cogitator towers), and the Deimos Peninsula (a rugged wasteland of basalt canyons, toxic tar pits, and fortified Ork shantytowns).

N/A
Playable Vehicles
  • Primaris Repulsor Tank: Grav-Skimmer Armored Fighting Vehicle
    Heavy anti-grav battle tank armed with heavy onslaught gatling cannons, lascannons, and automated ironhail stubbers that transport Space Marine squads.
  • Redemptor Dreadnought: Cybernetic Walker
    Towering mechanized war engine housing a fallen hero, delivering overwhelming heavy firepower and crushing melee strikes.
  • None
    The game is focused on on-foot, arena-based combat. There are no controllable player vehicles.
Notable Fauna/Mounts
  • Ork Attack Squig: Fungal Beast
    Ferocious multi-toothed fungal carnivore deployed by Ork Runtherds to disrupt enemy firing lines and maul light infantry.
  • Canoptek Scarab Swarm: Necron Bio-Mechanical Construct
    Airborne swarms of robotic insectoids that break down battlefield debris and consume enemy vehicle hull armor.
  • Cybernetica Mastiff: Augmented Cyber-Canine
    Skitarii tracker hound outfitted with olfactory sensors to detect stealth units and pin fleeing targets.
  • Canoptek Wraith: Phasing Necron Construct
    Serpentine mechanical stalker capable of phasing through solid walls to assassinate rear-line artillery crews.
  • Bomb Squig: Explosive Fungal Beast
    Suicide squig strapped with crude high-explosive ordnance, trained to charge enemy tanks and detonate upon impact.
N/A
book Story & Characters
Main Characters
  • Gabriel Angelos: Chapter Master / Supreme Commander
    Heroic leader of the Blood Ravens Space Marines; cybernetically rebuilt veteran warrior dedicated to safeguarding humanity and uncovering his chapter's truth.
  • Magos Dominus Faustinius: Tech-Priest High Commander
    High-ranking Adeptus Mechanicus scientist and commander of the Skitarii legions, obsessed with cataloging and reclaiming archeotech on Kronus.
  • Gorgutz 'Ead 'Unter: Ork Warlord
    Notoriously cunning and unkillable Ork Warboss who has waged wars across multiple planetary sectors, uniting scattered tribes for a mega-WAAAGH!.
  • Overlord Szarekhan Vhol: Necron Dynastic Sovereign
    Ancient Necron warlord awakened from stasis within the Thur'Abis Catacombs, determined to purge all organic life from Kronus.
  • Belial: Grand Master of the Deathwing
    Stoic Dark Angels commander leading the 1st Company strike force on Kronus, secretly hunting suspected Fallen across imperial lines.
  • The Commandant: Player Character (Non-Playable)
    The player's role in the story. The Commandant is the tactical leader of the Gray Raven squad, making decisions and commanding the Constructs in battle. You do not directly see or control the Commandant.
  • Lucia: Playable Construct (Attacker)
    The leader of the Gray Raven squad. A determined and skilled warrior who wields katanas. She has many different powerful versions (frames) like 'Plume' and 'Crimson Abyss'.
  • Liv: Playable Construct (Support)
    The support member of Gray Raven. Her frames, like 'Empyrea' and 'Luminance', are top-tier healers and buffers essential for team survival.
  • Lee: Playable Construct (Attacker)
    The ranged specialist of Gray Raven, skilled with dual pistols and engineering. His frames, like 'Entropy' and 'Hyperreal', are powerful damage dealers.
  • Vera: Playable Construct (Support/Attacker)
    A combat medic from another squad. Her frames, like 'Rozen' and 'Garnet', are highly sought after for their ability to provide both healing and significant damage.
Example Missions
  • The Defense of Victory Bay: Campaign Fortress Defense
    Hold the main seawall ramparts against overwhelming Ork battlewagon charges until Imperial Titan reinforcements arrive.
  • Cleansing of Thur'Abis: Subterranean Assault
    Descend into the subterranean tomb complex, destroy four energy pylons, and eliminate the awakening Necron Monolith before it reaches the surface.
  • The Fall of Pavonis Spaceport: Evacuation and Breakthrough
    Secure the primary launch silos and escort Mechanicus tech-priests to their escape shuttles amidst a three-way faction battle.
  • Story Campaign
    A long and ongoing campaign divided into chapters that tells the dark story of the Gray Raven squad's fight to reclaim Earth.
  • Phantom Pain Cage
    A weekly endgame boss rush mode. Players fight a series of bosses and compete for high scores on a server-wide leaderboard to earn premium currency.
  • War Zone
    A weekly endgame mode where players fight through waves of enemies to earn points. High scores place players in higher tiers for better rewards.
  • Limited-Time Events
    Each new patch introduces several events with unique stories, gameplay mechanics, and valuable rewards, including premium currency and upgrade materials.
people Multiplayer
Multiplayer Details

Features an extensive suite of competitive and cooperative multiplayer modes: 1v1, 2v2, 3v3, and 4v4 Annihilation (destroy all enemy production structures) and Victory Point Domination (hold control nodes to deplete enemy victory tickets). Cooperative options include full 2-player campaign co-op across all faction story arcs, and the acclaimed 3-player co-op survival mode 'The Last Stand,' where three commanders choose hero units (such as a Space Marine Captain, Necron Overlord, Tech-Priest Dominus, or Ork Warboss) to repel 20 escalating waves of enemies.

N/A
extension Editions & DLC
Available Editions

The game is offered in two main editions: The Standard Edition ($59.99 USD, with a 10% pre-order discount at $53.99 USD) includes the full base game featuring all four launch factions, 70+ campaign missions, Skirmish, and multiplayer modes. The Commander Edition ($89.99 USD, $80.99 USD on pre-order) grants 3 days of early access starting November 30, 2026, the complete Year 1 Expansion Pass (including the Blood Ravens Story Prologue DLC and the upcoming 'Aftermath' expansion introducing a 5th playable faction), exclusive Dark Angels and Deathwing cosmetic skins for Space Marine units, an official digital orchestral soundtrack, and an interactive digital concept art book.

N/A
Post-Launch Content / DLC

Deep Silver and KING Art Games have unveiled a comprehensive Year 1 Content Roadmap. Major additions include the 'Blood Ravens: Sins of the Father' narrative prologue campaign, the 'Aftermath' major expansion bringing a 5th fully playable faction (with leaks pointing toward Tyranids or Chaos Space Marines), a dynamic turn-based planetary 'Crusade Mode' meta-campaign reminiscent of Dark Crusade, free monthly Skirmish and Last Stand maps, and full community modding support through Steam Workshop.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: What is Warhammer 40,000: Dawn of War IV?
    A: Dawn of War IV is a real-time strategy game developed by KING Art Games and published by Deep Silver, returning the franchise to its classic tactical and base-building roots.
  • Q: When does Dawn of War IV release?
    A: The game releases on PC via Steam on December 3, 2026, with 3 days of early access starting November 30, 2026 for Commander Edition pre-orders.
  • Q: Which factions are playable at launch?
    A: Four factions are available at launch: Space Marines (Blood Ravens and Dark Angels), Necrons, Orks, and the Adeptus Mechanicus in their series debut.
  • Q: Does Dawn of War IV include base building?
    A: Yes, the game returns to classic RTS base construction, territory requisition points, power generators, and deep squad upgrade trees.
  • Q: Is 'The Last Stand' co-op mode returning?
    A: Yes, the beloved 3-player cooperative survival mode 'The Last Stand' returns with new hero commanders, customizable wargear, and 20 waves of enemies.
  • Q: What is Punishing: Gray Raven?
    A: It is a free-to-play, fast-paced action RPG with a gacha system. It is known for its stylish, high-skill combat, dark sci-fi story, and challenging endgame content.
  • Q: Is Punishing: Gray Raven free-to-play friendly?
    A: Yes, it is considered one of the most F2P-friendly gacha games. It has a pity system that guarantees you get the newest S-Rank character if you save enough premium currency, which is given out generously through events and daily activities.
  • Q: What is the combat like?
    A: The combat is real-time, fast-paced, and combo-heavy. Its unique feature is the '3-Ping' system, where you match colored orbs to unleash powerful skills. It also features a perfect dodge 'Matrix' mechanic that triggers a slow-motion state.
  • Q: Is there multiplayer?
    A: Yes, but it is limited. While most of the game is single-player, there are specific co-op modes where you can team up with two other players to fight powerful bosses.
build Technical Details
Graphics & Visual Fidelity

Powered by an enhanced Unity rendering engine tailored for large-scale tactical simulations, Dawn of War IV showcases incredible visual fidelity: physically based rendering on ceramite armor, dynamic fluid blood spatter, realistic terrain deformation from artillery craters, dynamic smoke and fire propagation, and detailed squad-level sync-kills where Dreadnoughts crush Ork Nobz and Necron Flayed Ones violently dismember enemy infantry.

N/A
Audio & Soundtrack

The sound design captures the immense, apocalyptic scale of the 41st Millennium. The musical score, recorded by a live European orchestra and choir, combines deep gothic monastic chants, industrial brass horns, and thunderous war drums. Weapon sound effects resonate with authentic ferocity—from the booming bark of bolters and deafening crunch of chainswords to the eerie electronic buzz of Necron gauss beams and screeching Ork war-wagons. Full voice acting brings every unit to life with dramatic chapter battle barks, Mechanicus binary chants, and guttural Ork banter.

N/A
User Interface (UI/UX)

The interface combines the functional clarity of classic PC RTS titles with modern 4K scalable vector HUD elements. It features a tactical minimap with clear sector influence overlays, an intuitive bottom-command console displaying squad status, weapon upgrade slots, dynamic ability hotkeys, and an orbital command panel for off-map doctrinal powers. Full grid-key control schemes and customizable keybindings ensure competitive accessibility for RTS veterans.

N/A
Accessibility Options

KING Art Games has implemented a robust accessibility framework: fully rebindable keyboard and mouse commands with multiple default RTS profiles (Classic DoW, Grid, Modern RTS), scalable UI text up to 200%, colorblind filter presets (Protanopia, Deuteranopia, Tritanopia) for distinct tactical team colors, adjustable gameplay speed sliders for single-player missions, customizable camera zoom and tilt limits, and comprehensive subtitle customization.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target))
CPU: High-frequency octa-core processor ensuring smooth frame pacing during dense 4v4 multi-army clashes and heavy artillery barrages.
CPU (Laptop): High-efficiency 8-core mobile CPU sustaining locked 60 FPS across all campaign and multiplayer engagements.
GPU: Mid-tier graphics cards providing locked 60+ FPS at 1080p with maximum troop counts, advanced ragdoll physics, and dynamic lighting.
GPU (Laptop): Delivers flawless 1080p 60-90 FPS gameplay on high-refresh laptop displays.
RAM: Optimal memory bandwidth preventing micro-stutter during chaotic orbital strikes and sudden drop-pod landings.
Storage: Virtually eliminates load screens when transitioning between battlefield sectors and cinematic event cutscenes.
memoryCPU: Intel Core i7-8700K / AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB) / AMD Radeon RX 5700 XT (8GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (95W+) / RTX 4060 Mobile (85W+)
layersRAM: 16 GB
saveStorage (Tier): 70 GB NVMe M.2 SSD
memoryCPU: Intel Core i7-8700 or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Ti Laptop)
layersRAM: 16 GB
saveStorage (Tier): 40 GB SSD
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (45-60 FPS Target with Upscaling))
CPU: Baseline quad-core/hexa-core desktop processor capable of handling core RTS game loops, basic unit pathfinding, and AI script triggers.
CPU (Laptop): Entry-level mobile CPU capable of delivering stable 1080p gameplay during 1v1 and smaller skirmish encounters.
GPU: Baseline 6GB+ VRAM GPU delivering playable 1080p frame rates on medium settings with temporal upscaling enabled.
GPU (Laptop): Provides solid 1080p baseline rendering for entry-level gaming laptops.
RAM: Essential physical memory capacity to hold unit textures, audio banks, and map geometries without system swapping.
Storage: Solid-state drive required to prevent loading hangs and asset streaming delays during map launches.
memoryCPU: Intel Core i5-6600K / AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
layersRAM: 16 GB
saveStorage (Tier): 70 GB SATA SSD
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 970
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB). (Future-proof: RTX 3050 / RTX 4050 / RTX 5050 Laptop)
layersRAM: 8 GB
saveStorage (Tier): 40 GB (SSD Recommended)
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (90-120 FPS Target))
CPU: Large L3 cache processor completely eliminating CPU bottlenecks during simultaneous multi-faction base assaults.
CPU (Laptop): High-frequency mobile processors capable of keeping 1440p frame pacing rock solid.
GPU: Powers crisp 1440p native resolution at high refresh rates with maximum unit counts, destructible terrain, and full volumetric effects.
GPU (Laptop): Maintains locked 90+ FPS on 1440p QHD laptop panels with DLSS Quality mode.
RAM: Provides extensive headroom for high-resolution texture streaming and multi-tasking.
Storage: Instantaneous level load times and zero texture pop-in during fast zoom transitions across vast battlefields.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
layersRAM: 32 GB
saveStorage (Tier): 70 GB PCIe Gen4 NVMe M.2 SSD
—
1440p (QHD/2K) - High (Targets 1440p, High settings, ~120+ FPS) (High Preset, 1440p resolution, aiming for high framerates.)
CPU: A powerful modern CPU is recommended to ensure the system is not bottlenecked at 1440p.
CPU (Laptop): High-performance laptop CPUs are essential for a consistent high-framerate 1440p experience.
GPU: Strong desktop GPUs for the 1440p sweet spot, providing excellent performance at high settings.
GPU (Laptop): A high-TGP RTX 3060 or any RTX 4060 Laptop is the ideal target for high-framerate 1440p.
RAM: 16GB RAM is sufficient for a smooth 1440p experience.
Storage: A fast NVMe SSD is recommended for the best loading times and performance at 1440p.
—
memoryCPU: Intel Core i5-12400F or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
layersRAM: 16 GB
saveStorage (Tier): 40 GB NVMe SSD
2160p (UHD/4K) - Ultra (Max Preset, 4K (60-120 FPS with DLSS/FSR Quality))
CPU: Class-leading gaming CPU delivering maximum instruction throughput for hundreds of active squads and vehicles on screen.
CPU (Laptop): Desktop-replacement caliber mobile CPU driving external 4K monitors with pristine frame pacing.
GPU: Flagship 4K graphics rendering colossal titans, detailed power armor engravings, and sweeping plasma fire in razor-sharp Ultra-HD.
GPU (Laptop): Top-tier mobile GPU delivering flawless 4K 60-100 FPS performance on enthusiast laptops.
RAM: High-bandwidth DDR5 memory ensuring instantaneous asset streaming and high-bitrate spatial audio execution.
Storage: Peak transfer rates for near-instant boot and battle restarts.
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 70 GB PCIe Gen4/Gen5 NVMe SSD
—
2160p (UHD/4K) - 4K Ultra (Targets 4K, High settings, ~60-120 FPS) (High Preset, 2160p (4K) resolution, targeting 60 FPS or higher.)
CPU: A top-tier desktop CPU is recommended to push high framerates and minimize bottlenecks at 4K.
CPU (Laptop): The highest-end mobile CPUs are needed to keep up with powerful GPUs for a smooth 4K experience.
GPU: High-end desktop GPUs capable of delivering a solid 4K experience at high settings.
GPU (Laptop): Flagship laptop GPUs are recommended for a consistent 4K experience at high framerates.
RAM: While 16GB is sufficient, 32GB of fast RAM is advised to provide headroom for system processes at 4K.
Storage: A fast NVMe SSD is essential for the best possible experience at 4K.
—
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop)
layersRAM: 16 GB
saveStorage (Tier): 40 GB NVMe SSD
save Overall Storage
Spec: 70 GB available space (Solid State Drive Strictly Required)
Note: High-speed SSD storage is mandatory to eliminate in-game stutter when streaming high-resolution unit textures, audio voice barks, and procedural destructible terrain.
Type: SSD
Spec: 40 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for all tiers to ensure fast loading into missions and to reduce any potential texture streaming stutter.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit / Windows 11 64-bit
Explanation: Requires a 64-bit Windows operating system supporting DirectX 12 multi-threaded command buffers and modern memory addressing.
Spec: Windows 10 / Windows 11 (64-bit Required)
Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is also fully supported.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Utilizes DirectX 12 for efficient multi-threaded CPU draw calls, dynamic terrain tessellation, and complex volumetric particle lighting.
Spec: DirectX 11
Explanation: The official requirement is DirectX 11. The game is built on a mature engine that does not require the latest DirectX 12 features.
info_outline Other Game Notes
  • Built on a heavily customized Unity engine architecture engineered specifically for multi-threaded RTS army simulations, dynamic destructible terrain, thousands of ballistic projectiles, and visceral sync-kill ragdoll animations. Uses low-overhead DirectX 12 APIs. An SSD is strictly required for asset streaming and campaign map transitions. Pre-orders on Steam include a 10% discount and 3-day early access starting November 30, 2026 for Commander Edition owners.
  • Laptop Performance Note: Massive 4v4 multiplayer army battles and particle-heavy orbital bombardments put continuous, heavy demands on both mobile CPU cores and discrete GPUs. Gaming laptops should feature at least 85W to 115W TGP and run on elevated cooling stands to avoid thermal throttling during prolonged skirmishes and multi-stage siege defense missions.
  • Laptop Consideration: G P U T G P: Ensure mobile GPUs operate with at least 85W-130W TGP to prevent clock throttling when rendering high-density infantry swarms and volumetric plasma explosions.
  • Laptop Consideration: Cooling Thermals: Multi-unit pathfinding, physics-based cover destruction, and particle simulations demand sustained multi-core CPU throughput; active laptop cooling pads help preserve max boost clocks.
  • Laptop Consideration: C P U Power Limits: Set Windows Power Delivery to High Performance to ensure continuous high instruction execution rates during massive 4v4 army collisions.
  • Laptop Consideration: M U X Switch Optimus: Enabling discrete GPU mode via internal MUX switch eliminates latency bottlenecks, ensuring instantaneous unit command response and smooth camera panning.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 3 Frame Generation, AMD FSR 3, Intel XeSS, and native resolution scaling.
  • Optimization Detail: Key Settings Impact: Unit Model Detail, Physics Destruction Quality, Volumetric Fog, and Dynamic Shadow Resolution have the most significant impact on rendering performance.
  • Game Name: Warhammer 40,000: Dawn of War IV
  • OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for Punishing: Gray Raven. This information is based on the official PC specifications from developer Kuro Game, adapted to the requested JSON structure. As a title originally designed for mobile, the PC client's requirements are relatively modest, but higher resolutions and framerates still benefit from more powerful hardware. The 1440p and 4K tiers are extrapolated based on performance benchmarks.
  • Laptop Performance Note: Laptop versions of the listed desktop GPUs require comparable performance, which is highly dependent on the laptop's TGP (Total Graphics Power) and thermal design. For a fast-paced action game like Punishing: Gray Raven, maintaining a high, stable framerate is key to the experience.
  • Laptop Consideration: G P U T G P: While the game is not extremely demanding, a higher TGP will ensure the GPU can consistently deliver a high framerate without throttling, which is important for the game's fluid combat.
  • Laptop Consideration: Cooling Thermals: Intense combat sequences with many on-screen effects can increase hardware temperatures. A good cooling system will prevent performance dips during long gaming sessions.
  • Laptop Consideration: C P U Power Limits: A capable CPU with good power delivery is needed to handle the game's fast-paced action and ensure smooth input response.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to minimize system latency, providing a more responsive feel to dodges, parries, and combos, which is vital in a high-skill action game.
  • Optimization Detail: Upscaling Tech: The official PC client of Punishing: Gray Raven does not have native support for upscaling technologies like NVIDIA DLSS or AMD FSR. Performance is primarily based on raw hardware capability.
  • Optimization Detail: Key Settings Impact: Performance will be most affected by settings such as Resolution, Shadow Quality, Post-Processing, and Effects Quality. The game offers options to uncap the framerate, which is highly recommended for players with high-refresh-rate monitors.
  • Game Name: Punishing: Gray Raven
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS 3 Frame Generation, AMD FSR 3, Intel XeSS, and native resolution scaling.
  • Key Settings Impact: Unit Model Detail, Physics Destruction Quality, Volumetric Fog, and Dynamic Shadow Resolution have the most significant impact on rendering performance.
  • Upscaling Tech: The official PC client of Punishing: Gray Raven does not have native support for upscaling technologies like NVIDIA DLSS or AMD FSR. Performance is primarily based on raw hardware capability.
  • Key Settings Impact: Performance will be most affected by settings such as Resolution, Shadow Quality, Post-Processing, and Effects Quality. The game offers options to uncap the framerate, which is highly recommended for players with high-refresh-rate monitors.
laptop Laptop Considerations
  • G P U T G P: Ensure mobile GPUs operate with at least 85W-130W TGP to prevent clock throttling when rendering high-density infantry swarms and volumetric plasma explosions.
  • Cooling Thermals: Multi-unit pathfinding, physics-based cover destruction, and particle simulations demand sustained multi-core CPU throughput; active laptop cooling pads help preserve max boost clocks.
  • C P U Power Limits: Set Windows Power Delivery to High Performance to ensure continuous high instruction execution rates during massive 4v4 army collisions.
  • M U X Switch Optimus: Enabling discrete GPU mode via internal MUX switch eliminates latency bottlenecks, ensuring instantaneous unit command response and smooth camera panning.
  • G P U T G P: While the game is not extremely demanding, a higher TGP will ensure the GPU can consistently deliver a high framerate without throttling, which is important for the game's fluid combat.
  • Cooling Thermals: Intense combat sequences with many on-screen effects can increase hardware temperatures. A good cooling system will prevent performance dips during long gaming sessions.
  • C P U Power Limits: A capable CPU with good power delivery is needed to handle the game's fast-paced action and ensure smooth input response.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to minimize system latency, providing a more responsive feel to dodges, parries, and combos, which is vital in a high-skill action game.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) / NVIDIA GeForce GTX 1650 Mobile (4GB). (Future-proof: RTX 3050 / RTX 4050 / RTX 5050 Laptop)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) / NVIDIA GeForce GTX 1650 Mobile (4GB). (Future-proof: RTX 3050 / RTX 4050 / RTX 5050 Laptop)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) / NVIDIA GeForce GTX 1650 Mobile (4GB). (Future-proof: RTX 3050 / RTX 4050 / RTX 5050 Laptop)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop)

For Warhammer 40,000: Dawn of War IV Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) / AMD Radeon RX 5700 XT (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) / AMD Radeon RX 5700 XT (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

For Punishing: Gray Raven Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...