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Valor Mortis vs Resident Evil Village
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info General Information | |
Release Date | |
Mar 17, 2026 | May 7, 2021 |
Developer | |
One More Level | Capcom |
Publisher | |
One More Level | Capcom |
Genre(s) | |
Action RPG, First-Person, Soulslike, Horror | Survival Horror, First-Person Shooter, Action |
Engine | |
Proprietary Engine (evolved from Ghostrunner) | RE Engine |
stars Ratings & Price | |
Content Rating | |
Rating Pending (Expected M - Mature 17+) | Mature 17+ |
Avg. User Rating | |
0.0 / 5.0 | 4.5 / 5.0 |
Current Price (USD) | |
$69.99 | $39.99 |
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tune Key Specs | |
Quick Highlights | |
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sports_esports Gameplay & Mechanics | |
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Key Themes | |
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colorize Combat & Gear | |
Weapons Overview | |
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Armor / Gear Sets | |
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Outfits/Customization | |
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trending_up Progression & Upgrades | |
Skills & Progression | |
Progression is based on a classic Soulslike formula. Players earn currency from defeated enemies to spend at 'Lanterns' (bonfires) to increase base attributes like health, stamina, and weapon skill. A key mechanic is the 'Corruption' system, where using powerful Nephtoglobin abilities increases William's power but also carries risks, such as health drain or attracting more dangerous enemies. |
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public World & Exploration | |
World & Level Design | |
The game features a 'Metroidvania-lite' level design. The world is not a single open world but a series of interconnected zones that loop back on themselves, with new paths and secrets opening up as players acquire new traversal abilities or powers. Exploration is organic, as the game will not feature a world map. |
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Playable Vehicles | |
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book Story & Characters | |
Main Characters | |
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Example Missions | |
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people Multiplayer | |
Multiplayer Details | |
The game is a strictly single-player experience and will not have any multiplayer or co-operative modes. |
The base game of Resident Evil Village is single-player only. 'The Mercenaries' is an arcade-style, single-player score attack mode. The multiplayer game 'Resident Evil RE:Verse' was intended to launch alongside Village as a free pack-in but was delayed and released later as a separate entity. |
extension Editions & DLC | |
Available Editions | |
Details on different game editions are yet to be announced. A closed playtest is targeted for late 2025. |
Available in Standard Edition, Deluxe Edition (Trauma Pack with 'Samurai Edge' weapon, Mr. Everywhere weapon charm, found footage filter, save room music, additional difficulty mode 'Village of Shadows'), Collector's Edition (Deluxe content + Chris Redfield statue, SteelBook, artbook, cloth map, Trauma Pack). A 'Gold Edition' was released later, bundling the base game with the 'Winters' Expansion' (Shadows of Rose DLC, Third-Person Mode for main campaign, The Mercenaries Additional Orders). |
Post-Launch Content / DLC | |
N/A | The 'Winters' Expansion' was the major post-launch DLC. It includes: 'Shadows of Rose' (a new story chapter playing as a teenage Rose Winters with unique powers), Third-Person Mode for the main campaign, and 'The Mercenaries Additional Orders' (new characters like Chris, Heisenberg, Lady Dimitrescu, and stages for the arcade mode). |
help_outline FAQ | |
Frequently Asked Questions | |
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build Technical Details | |
Graphics & Visual Fidelity | |
N/A | Powered by Capcom's RE Engine, Resident Evil Village boasts stunning visuals with highly detailed environments, lifelike character models (especially the Four Lords), and advanced lighting and shadow effects. The game features distinct visual styles for each lord's domain, from the gothic opulence of Castle Dimitrescu to the grotesque organic horror of Moreau's Reservoir. Ray tracing options (Global Illumination, Reflections) are available on PC and current-gen consoles, significantly enhancing visual fidelity. |
Audio & Soundtrack | |
N/A | Original score composed by Shusaku Uchiyama, Nao Sato, and Marcin Przybyłowicz, featuring a blend of orchestral horror themes, tense ambient tracks, and folk-inspired melodies reflecting the Eastern European setting. Sound design is crucial for horror atmosfére, with distinct enemy vocalizations (Lycans' howls, Dimitrescu's pursuit), environmental creaks, and impactful weapon sounds. The game uses binaural audio for enhanced spatial awareness. |
User Interface (UI/UX) | |
N/A | Features a first-person HUD displaying health (electrocardiogram style), ammo count, and equipped item. Inventory management is grid-based, similar to Resident Evil 4, accessible in real-time (though the game often pauses when accessing the full inventory screen). A map helps with navigation, marking key items, save points (typewriters), and locked doors. Crafting is done via a dedicated menu. |
Accessibility Options | |
N/A | Offers a range of accessibility options, including customizable controls (PC), extensive subtitle and caption customization, options for aim assist, display adjustments for brightness and contrast, options to reduce camera wobble, and various audio settings. A third-person mode was added in the Winters' Expansion, which can also be an accessibility aid for some players. |
video_library Media Links | |
Gameplay Video | |
launchWatch | launchWatch |
Walkthrough/Guide | |
launchView | launchView |
settings_applications System Requirements | |
1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) (Low/Medium Preset, Upscaling (DLSS/FSR 'Performance') likely required.) CPU: Hypothetical minimum CPU for a next-gen, CPU-heavy title. CPU (Laptop): A modern performance-tier laptop CPU would be the minimum. GPU: A GPU with a large VRAM buffer would be necessary even at minimum settings. GPU (Laptop): A solid mid-range laptop GPU from the current generation. RAM: 16GB would be the absolute minimum RAM requirement. Storage: A fast NVMe SSD would be required. | |
memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600 developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD | — |
1080p (Full HD) - Recommended (1080p ~60 FPS, Prioritize Graphics/High Preset, No Ray Tracing) (Prioritize Graphics Preset / High Settings, Ray Tracing OFF) CPU: Recommended desktop CPU for 1080p/60FPS High settings. CPU (Laptop): Estimated mid-range to high-end laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS High. GPU (Laptop): Estimated performance-focused laptop GPUs. 6-8GB VRAM crucial. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended. | |
— | memoryCPU: Intel Core i7-8700 or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB VRAM) or AMD Radeon RX 5700 (8GB VRAM) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High/Max 60FPS.** layersRAM: 16 GB saveStorage (Tier): 35 GB SSD |
1080p (Full HD) - Minimum (1080p ~45-60 FPS, Prioritize Performance Preset, No Ray Tracing) (Prioritize Performance Preset / Low-Medium Settings, Ray Tracing OFF) CPU: Minimum desktop CPU for playable framerates. CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended. GPU: Minimum desktop GPU. GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is a tight minimum. RAM: Minimum RAM requirement. Storage: HDD absolute minimum, SSD highly recommended. | |
— | memoryCPU: Intel Core i5-7500 or AMD Ryzen 3 1200 developer_boardGPU: NVIDIA GeForce GTX 1050 Ti (4GB VRAM) or AMD Radeon RX 560 (4GB VRAM) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 2500U equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or AMD Radeon RX 5500M. **An RTX 3050 Mobile or RTX 4050 Mobile would be significantly better for consistent framerates and higher settings.** layersRAM: 8 GB saveStorage (Tier): 35 GB HDD (SSD Recommended) |
1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') recommended.) CPU: A powerful modern CPU would be recommended for a stable high-framerate experience. CPU (Laptop): A high-end enthusiast laptop CPU would be needed for this tier. GPU: A high-end current-gen GPU would be the likely recommendation. GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience. RAM: 32GB RAM is expected to be the recommendation for future AAA titles. Storage: A fast NVMe SSD is recommended for this tier. | |
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD | — |
save Overall Storage | |
Spec: 100 GB available space (NVMe SSD Required) Note: A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of detailed environments. Type: NVMe | Spec: Approx. 35 GB available space (SSD Recommended). Size may increase with DLC. Note: An SSD is highly recommended for faster loading times and smoother transitions between areas. Type: SSD |
desktop_windows Operating System | |
Spec: Windows 11 64-bit Explanation: A modern 64-bit OS would be a firm requirement. | Spec: Windows 10 (64-bit required) Explanation: 64-bit Windows 10 or Windows 11 is required. |
gamepad DirectX Version | |
Spec: DirectX 12 Ultimate Explanation: DirectX 12 Ultimate would be required for next-gen features. | Spec: DirectX 12 Explanation: DirectX 12 API is required. |
info_outline Other Game Notes | |
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build Optimization Details | |
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laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Valor Mortis Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.