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The Ascent vs Killing Floor 3
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jul 29, 2021 | Jul 24, 2025 |
| Developer | |
| Neon Giant | Tripwire Interactive |
| Publisher | |
| Curve Digital | Tripwire Interactive |
| Genre(s) | |
| Action RPG, Twin-Stick Shooter, Cyberpunk, Co-Op, Indie | First-Person Shooter, Co-op, Survival Horror, Action |
| Engine | |
| Unreal Engine 4 | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Mature | M (Mature 17+) |
| Avg. User Rating | |
| 4.1 / 5.0 | 4.5 / 5.0 |
| Current Price (USD) | |
| $29.99 | $49.99 |
| tune Key Specs | |
| Quick Highlights | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The Ascent features a deep ARPG progression system. Players level up to earn Skill Points, which are invested into attributes like Tactical Sense, Weapon Handling, Aiming, and Evasion. The game's defining feature is its 'Cyberware' system. Players can install active augmentations (such as launching a barrage of homing missiles or summoning an explosive spider mech) and passive modules (like increasing maximum health or adding dodge-roll evasion). Additionally, the 'Cyberdeck' acts as a hacking tool that players must continually upgrade to slice open high-level corporate doors, ATMs, and hostile automated turrets. |
The classic Perk system returns but has been expanded. Each Specialist (class) has a unique skill tree, allowing for deep customization of abilities and playstyles. A new weapon upgrade system allows players to enhance their favorite guns with new attachments and properties. The in-match economy of earning 'Dosh' to buy better weapons from the Trader pod remains a core part of the gameplay loop. |
| public World & Exploration | |
| World & Level Design | |
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Veles is designed vertically, separated into distinct 'Tiers' that represent the socio-economic status of its inhabitants. 'The Warrens' and 'Deepstink' are the lowest tiers, characterized by claustrophobic slums, raw sewage, and heavy industrial machinery. The mid-tiers feature bustling commercial hubs, neon-soaked nightclubs, and dense residential blocks. The absolute pinnacle, 'The Pinnacle', is where the corporate elite reside in clean, opulent, sunlit luxury. Exploring the map involves seamlessly riding massive elevators and traversing open urban battlegrounds filled with countless interactive NPCs, alien races, and destructible cover. |
The game features a variety of battlegrounds, from claustrophobic urban environments to sprawling industrial complexes. Maps are designed with the series' signature focus on choke points, verticality, and strategic locations for welding doors and holding out against the horde. The move to Unreal Engine 5 allows for more detailed and destructible environments. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The Ascent features both single-player and up to 4-player cooperative multiplayer. Uniquely for a modern game, it fully supports 'couch co-op' (local multiplayer on a shared screen) as well as online co-op. Playing with a squad fundamentally changes the combat dynamic, allowing players to synergize their cyberware—such as one player acting as a heavy tank with energy shields while others use sniper rifles and hacking abilities to control the battlefield. Enemy health and spawns scale dynamically based on the player count. |
The game is built around 6-player online co-op. The primary modes are the classic wave-based Survival and the more structured Objective Mode. A new 'Endless Mode' was added in the first post-launch update. |
| extension Editions & DLC | |
| Available Editions | |
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The Ascent launched on PC, Xbox One, and Xbox Series X/S (including Day One on Xbox Game Pass) on July 29, 2021, and later expanded to PS4 and PS5. The base game is sold standalone, but Curve Games also released the 'Cyber Edition' bundle, which packages the base game with the 'Cyber Heist' story DLC and several cosmetic/weapon packs, including the 'Cyber Warrior Pack' and the 'CyberSec Pack'. These premium packs offer unique Samurai-inspired armor sets, animated weapon skins, and tactical grenades. |
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| Post-Launch Content / DLC | |
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Neon Giant provided excellent post-launch support. The major expansion, 'Cyber Heist' (released August 2022), takes place immediately after the main campaign. It introduces new overworld locations, new main and side missions, and highly requested melee weapons like the Rock Crusher and Guillotine. Additionally, several cosmetic DLCs ('CyberSec Pack', 'Cyber Warrior Pack') were added, alongside free game updates that introduced a highly requested Transmogrification system (allowing players to change their armor's appearance without losing stats) and a New Game+ mode. |
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| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Despite being developed by an incredibly small indie team of 11 people at Neon Giant, The Ascent boasts 'AAA' visual fidelity. The game is played from a classic isometric perspective, but the camera seamlessly shifts and pans to showcase the breathtaking scale of the arcology. The environmental detail is staggering, with hundreds of physics objects, volumetric smoke, and neon signs reflecting in rain-slicked puddles. The implementation of Ray Traced reflections and shadows on PC is considered some of the best in the industry, making the grimy, futuristic city look hyper-realistic. |
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| Audio & Soundtrack | |
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The auditory experience is a standout feature, headlined by a pulsating, heavy synthwave soundtrack composed by Paweł Błaszczak (known for his work on Dying Light and The Witcher). The music dynamically shifts from brooding, atmospheric synthesizer hums during exploration to aggressive, high-tempo club beats during massive firefights. The weapon sound design is incredibly punchy, and the diverse alien languages spoken by the ambient crowds make the arcology feel like a true melting pot. |
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| User Interface (UI/UX) | |
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The UI embraces the cyberpunk aesthetic with sleek, red-and-cyan holographic menus. In combat, the HUD displays a health bar, energy meter (for augmentations), and a tactical charge meter. One of the best UI features is the 'Waypoint' system; pressing a button projects a glowing digital line on the ground guiding the player to their next objective, seamlessly integrating navigation into the world without cluttering the screen with permanent mini-maps. |
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| Accessibility Options | |
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The game offers standard accessibility settings including text scaling, subtitle backgrounds, and UI color adjustments. It also includes highly customizable aim-assist settings, which is incredibly helpful for players using gamepads in a fast-paced twin-stick shooter. Difficulty can be adjusted at any time, allowing players to scale back enemy damage if a particular boss fight proves too punishing. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (This tier is extrapolated for a high-quality 1080p experience without relying on upscaling as heavily as the official 1440p recommendation.) CPU: The official recommended CPUs are very powerful, suggesting the game is highly CPU-intensive at higher settings. CPU (Laptop): A strong mobile CPU is needed to handle the game's processing demands and maintain a stable framerate. GPU: Official recommended desktop GPUs. There is a notable performance difference between these two cards, with the RX 6750 XT being significantly stronger. GPU (Laptop): Good laptop GPUs for a solid 1080p experience. The RTX 4050 Laptop is a great choice with access to DLSS 3 Frame Generation. RAM: 16GB RAM is officially recommended. Dual-channel configuration is strongly advised. Storage: An SSD is officially required for the recommended experience. | |
| — | memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 7700X developer_boardGPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6750 XT laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP), RTX 4050 Laptop (6GB). layersRAM: 16 GB saveStorage (Tier): 20 GB SSD |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60 FPS Target)) CPU: Official recommended processors, providing enough multi-threaded overhead to eliminate stuttering during massive explosive encounters. CPU (Laptop): Ensures perfectly fluid frame pacing, critical for twin-stick shooter responsiveness. GPU: Official recommended GPUs. The 8GB VRAM buffer is necessary to run the game with high-quality textures and dense volumetric lighting. GPU (Laptop): Guarantees a locked 60 FPS at 1080p on high settings, with enough overhead for mild Ray Tracing. RAM: The official recommendation to ensure seamless asset streaming when running through the open world. Storage: NVMe SSD. | |
memoryCPU: Intel Core i7-6700K (4 * 4000) or equivalent / AMD Ryzen 5 2600 (6 * 3400) or equivalent developer_boardGPU: Geforce GTX 1070 (8192 MB) / Radeon RX 5700 (8192 MB) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile layersRAM: 16 GB saveStorage (Tier): 35 GB available space | — |
| 1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30 FPS with Upscaling) (Low Preset, 1080p resolution with upscaling, targeting 30 FPS using traditional lighting, as per official notes.) CPU: Official minimum desktop CPU. The Intel requirement is quite old, while the AMD one is more recent. CPU (Laptop): Estimated entry-level laptop CPUs for minimum playability. GPU: Official minimum desktop GPU. GPU (Laptop): Estimated laptop GPUs for minimum settings. The GTX 1060 Mobile should provide a comparable experience. RAM: 16GB RAM is the official minimum requirement, a high baseline for a minimum spec. Storage: An SSD is officially required for minimum playability. | |
| — | memoryCPU: Intel Core i7-4790 or AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 480 laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 3550H or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Mobile (6GB) / GTX 1650 Ti Mobile (4GB). layersRAM: 16 GB saveStorage (Tier): 20 GB SSD |
| 1080p (Full HD) - Minimum (Low Preset, 1080p (30 FPS Target)) CPU: The official minimum processors required to handle the baseline game logic, AI crowds, and destructible physics. CPU (Laptop): Older quad-core mobile CPUs will struggle slightly in crowded hubs but can run the game at minimum settings targeting 30-45 FPS. GPU: The official minimum GPUs. Players will need to keep visual settings low to accommodate older hardware while rendering the busy cityscapes. GPU (Laptop): Capable of providing a playable 1080p experience on low/medium settings without Ray Tracing. RAM: Official minimum required system memory. Storage: SSD drive strongly recommended. | |
memoryCPU: Intel Core i5-3470 (4 * 3200) or equivalent / AMD FX-8350 (4 * 4000) or equivalent developer_boardGPU: GeForce GTX 660 (2048 MB) / Radeon R9 390X (8192 MB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile layersRAM: 8 GB saveStorage (Tier): 35 GB available space | — |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (60+ FPS Target)) CPU: Modern mid-to-high end CPUs provide massive overhead, ensuring AI pathfinding doesn't halt the render thread. CPU (Laptop): Easily powers the game's logic while driving higher resolution laptop displays. GPU: Handles the increased pixel count cleanly, ensuring razor-sharp visuals on neon signs and metallic cybernetics. GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels. RAM: Optimal configuration for modern systems. Storage: NVMe SSD. | |
memoryCPU: Intel Core i5-10400 / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6700 XT laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile / RTX 4060 Mobile layersRAM: 16 GB saveStorage (Tier): 35 GB available space | — |
| 1440p (QHD/2K) - Official Recommended (Targets 1440p, Med/High settings, ~60 FPS with Upscaling) (Medium to High Preset, 1440p resolution with upscaling, targeting 60 FPS with Lumen GI and Reflections enabled, as per official notes.) CPU: Official recommended desktop CPU. The powerful Ryzen 7 7700X suggests high CPU demand for 60 FPS targets. CPU (Laptop): High-performance laptop CPUs are essential for a consistent 1440p experience, especially with Lumen enabled. GPU: Official recommended desktop GPUs for a 1440p upscaled experience. The RX 6750 XT is better suited for this target. GPU (Laptop): A high-TGP RTX 4060 or RTX 3070 Laptop is the ideal target for 1440p. A future RTX 5060 Laptop would offer an even better experience. RAM: 16GB RAM is the official recommendation for this tier. Storage: A fast NVMe SSD is recommended for the best loading times at 1440p. | |
| — | memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 7700X developer_boardGPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6750 XT laptop_macCPU (L): Intel Core i9-10980HK / AMD Ryzen 9 5900HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop) layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe SSD |
| 2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High/Ultra settings, ~60 FPS with Upscaling) (High/Ultra Preset, 2160p (4K) resolution, aiming for 60 FPS. Upscaling (DLSS/FSR Performance) is essential.) CPU: A top-tier desktop CPU is recommended to support high-framerate 4K gaming and minimize CPU bottlenecks. CPU (Laptop): The highest-end laptop CPUs are needed to pair with flagship GPUs for a smooth 4K experience. GPU: High-end 40-series desktop GPUs are needed for a 4K/60FPS experience, relying heavily on DLSS/FSR Performance mode. A future RTX 5070 would be a better target for high-framerate 4K. GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, which will be heavily dependent on upscaling technologies. RAM: While 16GB is the official recommendation, 32GB provides more headroom for 4K textures and reduces potential issues. Storage: A fast NVMe SSD is highly recommended for the best 4K gaming experience. | |
| — | memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB). layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Max Preset + Ray Tracing, 4K (60 FPS with DLSS/FSR)) CPU: Ensures absolutely no bottlenecks at the highest visual fidelity. CPU (Laptop): Desktop-grade performance in a mobile chassis. GPU: Powers the grueling 4K resolution, rendering the breathtaking ray-traced puddles and neon reflections flawlessly. GPU (Laptop): Required to maintain a stable 4K frame rate on an external display. RAM: Optimizes system stability and ensures zero background application interference. Storage: Gen4 NVMe SSD. | |
memoryCPU: Intel Core i7-10700K / AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT laptop_macCPU (L): Intel Core i9-12900H laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile / RTX 4080 Mobile layersRAM: 32 GB saveStorage (Tier): 35 GB available space | — |
| save Overall Storage | |
| Spec: 35 GB available space Note: An SSD is highly recommended to eliminate loading hitches when taking the elevator or transit trains between the massive vertical tiers of Veles. Type: Unknown | Spec: 20 GB available space (SSD Required) Note: An SSD is listed as a mandatory requirement for both minimum and recommended tiers. The relatively small 20GB install size suggests efficient asset packaging. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 x64 Explanation: A 64-bit operating system is strictly required by the engine to efficiently manage memory allocation across the massive, seamless cyberpunk metropolis. | Spec: Windows 10 for Minimum, Windows 11 for Recommended Explanation: A 64-bit version of Windows 10 is required. Windows 11 is officially recommended for the higher spec tier. |
| gamepad DirectX Version | |
Spec: Version 11 (Minimum) / Version 12 (Recommended) Explanation: DirectX 11 provides baseline compatibility, but DirectX 12 is officially required to enable the game's advanced Ray Tracing features and DLSS support. | Spec: DirectX 12 Explanation: The official requirement is DirectX 12. As an Unreal Engine 5 title, it relies on DX12 for its advanced rendering features like Lumen. |
| info_outline Other Game Notes | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For The Ascent Specifically
For Killing Floor 3 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.