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Terrible Lizards vs Far Cry 6

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info General Information
Release Date
Oct 29, 2026 Oct 7, 2021
Developer
WDR Studios LLC Ubisoft Toronto, Ubisoft Montreal, Ubisoft Kyiv, Ubisoft Shanghai, Ubisoft Berlin, Ubisoft Philippines, Ubisoft Bucharest, Ubisoft Pune, Ubisoft Odesa, Ubisoft Winnipeg, Ubisoft Montpellier, Ubisoft Quebec, Red Storm Entertainment
Publisher
Digital Pajamas, Behaviour Interactive Inc. Ubisoft
Genre(s)
Action, Adventure, Indie, First-Person Horror, Parkour Platformer Action-Adventure, Open World, First-Person Shooter
Engine
Unreal Engine 5 Dunia 2 Engine
stars Ratings & Price
Content Rating
Teen Mature 17+
Avg. User Rating
4.6 / 5.0 3.8 / 5.0
Current Price (USD)
$19.99 $59.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam), Xbox Series X|S (Game Pass), PlayStation 5
  • Release Date: 2026-10-29
  • Perspective: First-Person (Third-Person in safe zones and during some Supers/cutscenes)
  • Multiplayer: Cooperative (2 player online for campaign and Special Operations)
  • Setting: Yara (Fictional Caribbean Island, inspired by Cuba)
  • Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Stadia, Amazon Luna
sports_esports Gameplay & Mechanics
Companions/Followers
  • Payphone Voice (Audio Guide): Provides urgent guidance and directions through ringing telephone handsets scattered across the attraction zones.
    Human (Telephone Voice)
  • Battery-Powered Handheld Radio: Picks up static-filled emergency broadcasts, warning the player when aggressive predators are nearby.
    Electronic Device
  • Amigos: Provide combat support (attacking enemies, drawing fire), stealth assistance (distraction, silent takedowns), scouting (tagging resources/enemies), and fetching. Each Amigo has a unique main ability and unlockable perks.
    Various Animals (Dog, Alligator, Rooster, Panther, Robot Dog)
Key Collectibles
  • Dalton's Dinos Audio Cassette Tapes: Found inside ticket booths, employee breakrooms, and executive offices; uncovers the sinister history of the park and staff disappearances.
  • Vintage 1990s Dinosaur Souvenir Plushies: Hidden on high rafters, behind gift shop display racks, and inside prize arcade cranes; unlocks bonus concept art in the gallery.
  • Redacted Genetic Lab Research Logs: Discovered in subterranean observation rooms and containment consoles; details the cloning experiments that spawned the mutant creatures.
  • USB Sticks: Found throughout Yara.
  • Criptograma Chests: Chests are found throughout the world; they require finding two matching Criptograma Charts in the vicinity to unlock.
  • Roosters: Found in specific locations or acquired as quest rewards.
  • Lore Items (Notes, Journals, Posters): Scattered throughout the world in homes, bases, camps, etc.
Key Themes
  • Dinosaur Horror
  • 1990s Route 66
  • First-Person Parkour
  • Retro Roadside Americana
  • Subterranean Facility
  • Genetic Experimentation
  • Survival Horror
  • Dictatorship
  • Revolution
  • Guerrilla Warfare
  • Tropical
  • Political
  • Oppression
  • Freedom
  • Resistance
colorize Combat & Gear
Weapons Overview
  • Parkour Momentum Dash & Slide: Evasion Traversal Maneuver
    The player's primary means of survival, allowing high-speed sprinting, crouch-sliding under obstacles, and vaulting over barriers to escape charging dinosaurs.
  • Heavy-Duty 1990s Incandescent Flashlight: Environmental Illumination Tool
    Rugged metal flashlight used to cut through subterranean darkness and temporarily disorient light-sensitive troglodytic raptors.
  • Scaffold Wall-Run Technique: Parkour Traversal Mechanic
    Momentum-driven technique to sprint horizontally along billboards, chain-link fences, and concrete walls across bottomless chasms.
  • Environmental Audio Distractions (Soda Cans & Rocks): Stealth Lure Item
    Scattered junk items thrown across rooms to produce sound, luring predatory dinosaurs away from locked exits.
  • Hydraulic Emergency Blast Door Switch: Environmental Trap Mechanism
    Wall-mounted industrial levers pulled during chases to drop heavy steel doors, trapping pursuing carnivores behind you.
  • Standard Firearms: Various (Pistols, Rifles, SMGs, Shotguns, Sniper Rifles, LMGs)
    Conventional weapons found and used by both FND and guerrilla forces. Extensive customization with mods, scopes, and ammo types (Soft-Target, Armor-Piercing, etc.).
  • Resolver Weapons: Unique/Gadget
    Improvised weapons with powerful, often unique functions. Examples: Tostador (Flamethrower), Zeusito (EMP), Discos Locos (CD Launcher). Crafted at workbenches using Uranium.
  • Supremo Backpacks: Gadget/Ability (Ultimate)
    Backpacks granting powerful, tactical ultimate abilities on a cooldown. Examples: Exterminador (Homing Rockets), Volta (EMP Shockwave), Triador (See through walls and allow La Varita to shoot through). Each has custom gadget slots and mods.
  • Bows: Ranged (Stealth)
    Silent ranged weapons ideal for stealthy takedowns. Different arrow types (standard, explosive) can be crafted and used.
  • Melee Weapons: Melee
    Used for close-quarters combat and stealth takedowns. Often tied to gear perks.
Armor / Gear Sets
  • Vintage Denim Travel Jacket: Abrasion Resistance +15%, Sprint Mobility 100%; durable 1990s denim jacket that protects the player from scrape damage during wall-runs.
  • Athletic Cross-Trainer Sneakers: Grip Traction +30%, Landing Impact Dampening +20%; rubber-soled 1990s sneakers essential for sticking pipe landings and wall-runs.
  • Reinforced Work Gloves: Climbing Speed +25%, Splinter Protection 100%; heavy leather gloves found in maintenance sheds that facilitate rapid chain-link fence climbing.
  • Gear Pieces: [object Object]
  • Outfits: [object Object]
Outfits/Customization
  • Classic 1992 Graphic Tee: Vintage cotton short-sleeve shirt featuring faded retro prints from early 90s road trips.
  • Distressed Blue Denim Jeans: Rugged, comfortable jeans cuffed at the ankles to prevent snags during slides and leaps.
  • Dalton's Dinos Souvenir Cap: Green-and-yellow baseball cap embroidered with the smiling mascot cartoon dinosaur logo.
  • Gear Outfits: Modular system where players equip headwear, upper body, lower body, foot, and wrist gear pieces. Appearance of each piece is distinct and contributes to the overall look. Full gear sets offer themed appearances.
  • Cosmetic Outfits: Full body outfits that change Dani's appearance completely. Do not affect gear stats or perks. Acquired through editions, progression, or store.
trending_up Progression & Upgrades
Skills & Progression

Terrible Lizards strips away combat in favor of pure, momentum-based parkour agility. Rather than numerical skill trees, player progression is tied to mastery of movement mechanics: Wall-Running (building speed across vertical billboards and concrete walls to cross bottomless pits), Momentum Slides (ducking under hydraulic doors and dinosaur tail sweeps while maintaining sprint velocity), Cat Leaps & Mantling (scrambling up rusty chain-link fences and shipping containers), Trampoline Bounces (using tarps and canvas awnings to launch high into rafters), and Balance Beams (speedily traversing narrow steel girders above prowling beasts).

Ability progression is tied to collected Gear pieces and weapon modifications rather than traditional skill trees tied to player XP. Players increase their rank by earning XP, which unlocks access to better gear and weapons from vendors. Resolver weapons and Supremo backpacks provide unique, powerful active abilities and are crafted/upgraded at workbenches using gathered resources like Depleted Uranium.

public World & Exploration
World & Level Design

The game takes place across a continuous, multi-tiered environment spanning the surface tourist attraction and sprawling subterranean research caverns. Key zones include: The Route 66 Dino Midway (the sun-bleached outdoor park packed with gift shops, dinosaur statues, ticket booths, and billboard scaffoldings), The Paleontology Exhibition Pavilion (a dusty indoor museum with skeletal displays, rope barriers, and suspended pterosaur models), The Underground Dig Site (vast excavated limestone caverns lined with scaffolding, mine carts, and deep chasms), and The Sub-Level Genetic Laboratory (a sterile, blood-streaked 1990s bunker featuring containment pens, decontamination chambers, and toxic waste canals).

Yara is the largest Far Cry setting to date, a vast open world featuring diverse environments: jungles, beaches, rural areas, and the urban capital city of Esperanza. The world is divided into main regions, each controlled by a member of Castillo's regime and containing various activities like FND bases (outposts), checkpoints, and treasure hunts.

Playable Vehicles
  • The Broken-Down Sedan: 1980s Passenger Car
    The player's overheated station wagon parked stranded on the shoulder of Route 66, setting the entire survival nightmare into motion.
  • Subterranean Mine Hauler Cart: Industrial Rail Cart
    An abandoned electric rail cart used as dynamic parkour stepping stones across flooded cavern chasms.
  • Cars, Trucks, ATVs: Land Vehicle
    Various civilian and militarized ground vehicles for traversal and combat. Some can be equipped with weapons. Custom rides can be stored and summoned.
  • Boats and Watercraft: Water Vehicle
    Used for traversing Yara's coastal areas and rivers. Includes fast patrol boats and other watercraft. Some are armed.
  • Aircraft (Helicopters, Planes): Air Vehicle
    Includes various types of helicopters (gunships, transport) and planes (propeller, potentially jets). Used for fast travel, combat, and accessing certain areas.
  • Horses: Land (Animal Mount)
    Can be ridden for faster traversal across land, especially in rural and jungle areas. Provide a quieter means of approach compared to vehicles.
Notable Fauna/Mounts
  • Mutant Dilophosaurus: Genetically Modified Theropod
    Relentless apex pursuer featuring grotesque double skull crests, chasing players through exhibit halls with terrifying speed.
  • Subterranean Troglodytic Raptor: Blind Cave Dromaeosaur
    Pale, blind pack hunters patrolling subterranean catwalks that hunt purely by sound, vibration, and air currents.
  • The BrachioTitan: Colossal Mutant Sauropod
    A gargantuan, mutated dinosaur whose earth-shattering footsteps cause cave ceilings to collapse into platforming hazards.
  • Corrupted Animatronic Pterosaur: Mechanical Mascot Hybrid
    Swinging ceiling animatronics that malfunction and lunge from the shadows as hazardous obstacle hazards.
  • Guapo: Alligator
    Amigo (Combat/Tank)
  • Chorizo: Dachshund
    Amigo (Stealth/Distraction)
  • Boom Boom: Dog
    Amigo (Scouting/Resource)
  • Oluso: Black Panther
    Amigo (Stealth/Combat)
  • Chicharrón: Rooster
    Amigo (Aggressive Combat)
book Story & Characters
Main Characters
  • The College Student (Protagonist): Stranded Traveler / Player Character
    A resourceful college student stranded in 1992 on Route 66 who must rely on athletic parkour skills and quick wits to survive the nightmare.
  • The Mysterious Phone Caller: Enigmatic Guide
    A distressed voice on the attraction payphones who directs the player deeper into the complex, pleading for help to rescue a missing child.
  • Arthur Dalton: Founder of Dalton's Dinos (Audio Logs)
    The ambitious and reckless entrepreneur whose obsession with prehistoric resurrection transformed his tourist trap into a genetic slaughterhouse.
  • Dani Rojas: Protagonist
    A Yaran native, either male or female (chosen by the player), who becomes a key guerrilla fighter in the revolution against Castillo's regime. Fully voiced and has a personal stake in the conflict.
  • Antón Castillo: Main Antagonist
    "El Presidente" of Yara, a brutal dictator portrayed by Giancarlo Esposito. He rules with an iron fist, attempting to restore Yara's past glory through brutal exploitation and training his son Diego to succeed him.
  • Diego Castillo: Supporting Antagonist / Pivotal Figure
    Antón's teenage son, who is torn between following his father's footsteps and a potential different path. His relationship with Antón and role in the regime's future are central to the story.
  • Clara Garcia: Supporting Character
    The passionate and strategic leader of Libertad, the main guerrilla movement players align with. Aims to free Yara and establish a true democracy.
  • Juan Cortez: Supporting Character
    A former KGB spy and the Libertad's eccentric spymaster and weapons expert. He supplies Dani with Resolver weapons, Supremos, and gadgets, believing the revolution needs overwhelming firepower and ingenuity.
  • Various Regional Leaders (Guerrillas / Antagonists): Supporting Characters / Antagonists
    Characters leading guerrilla factions in different regions of Yara (Madrugada, Valle de Oro, El Este) or acting as sub-commanders within Castillo's regime. Dani interacts with them to unite forces against Antón.
Example Missions
  • Stranded on Route 66: Prologue & Exploration
    Explore the crumbling entrance of Dalton's Dinos in search of a telephone after your car breaks down in the desert.
  • Escape the Underground Dig Site: High-Speed Parkour Chase
    Sprint, wall-run, and mantle across collapsing mine scaffolds to outrun the relentless mutant Dilophosaurus.
  • The Deep Facility: Finding the Child: Climactic Campaign Finale
    Navigate the lowest containment sectors, evade the colossal BrachioTitan, and uncover the secret behind the telephone voice.
  • Du or Die: main
    Complete this early main story mission on Isla Santuario to escape the initial area and unlock Resolver weapons, Supremo backpacks, and cooperative multiplayer.
  • Operation Libertad: main
    Main story missions focusing on uniting the disparate guerrilla factions across Yara and working towards the eventual confrontation with Antón Castillo.
  • Special Operations
    Separate, replayable cooperative missions launched from guerrilla camps. These are distinct from the main campaign and offer unique challenges and rewards.
  • Yaran Stories (Side Quests): side
    Numerous side quests received from characters throughout Yara, involving various objectives like sabotaging FND operations, helping civilians, or discovering secrets.
  • Treasure Hunts
    Environmental puzzles and platforming challenges leading to hidden caches with valuable loot, often including unique weapons or gear.
  • DLC: Vaas: Insanity, Pagan: Control, Joseph: Collapse
    Story expansions accessible from the main menu, where players delve into the minds and pasts of iconic Far Cry villains in a roguelite-inspired format.
  • DLC: Lost Between Worlds
    A standalone expansion with a unique story and gameplay, focusing on Dani exploring mysterious fractured dimensions after stumbling upon an alien artifact.
people Multiplayer
Multiplayer Details

The game is designed exclusively as a single-player horror parkour experience. By focusing purely on solo play, WDR Studios crafted tightly paced horror encounters, intimate environmental storytelling, and intense, adrenaline-fueled chase sequences where player momentum and claustrophobia are paramount.

Features a two-player online cooperative mode for the main campaign and separate cooperative Special Operations missions accessible from camps.

extension Editions & DLC
Available Editions

Terrible Lizards launches globally on October 29, 2026, for PC via Steam, Xbox Series X|S (Day One on Xbox Game Pass), and PlayStation 5, priced at an accessible indie launch price of $19.99 USD. A standalone playable PC demo featuring the opening Route 66 roadside entrance and initial dinosaur chase was released on Steam on September 24, 2026, receiving 'Very Positive' community acclaim. Pre-order bonuses on console and early Steam buyers include a digital soundtrack featuring original songs by JT Music.

Available in Standard, Deluxe, Gold, and Game of the Year Editions. Deluxe includes the Ultimate Pack (cosmetic items). Gold includes the Season Pass (3 villain DLCs and Far Cry 3: Blood Dragon Classic Edition). Game of the Year includes the base game, Season Pass, Ultimate Pack, and the Lost Between Worlds expansion.

Post-Launch Content / DLC

WDR Studios and Behaviour Interactive plan to support the game post-launch with community-requested features. Planned updates include a dedicated 'Speedrun Mode' featuring in-game leaderboards, precision split-timers, and customizable ghost runners, an endless 'Survival Chase Gauntlet' where players must outrun escalating waves of mutant dinosaurs across procedural corridors, and expanded accessibility difficulty presets.

Post-launch support includes a Season Pass with three major DLCs focused on past Far Cry villains (Vaas: Insanity, Pagan: Control, Joseph: Collapse). A standalone expansion, 'Lost Between Worlds', was also released, adding a new storyline and area. Free updates added Special Operations, crossover missions (e.g., Danny Trejo, Stranger Things, Rambo), New Game Plus, and other features.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Terrible Lizards?
    A: Terrible Lizards is a first-person horror parkour platformer developed by WDR Studios (JT Music) and published by Digital Pajamas and Behaviour Interactive.
  • Q: When is the release date for Terrible Lizards?
    A: Terrible Lizards launches on October 29, 2026, for PC via Steam, Xbox Series X|S (Day One on Xbox Game Pass), and PlayStation 5.
  • Q: Are there weapons or combat in Terrible Lizards?
    A: No, combat is not an option in Terrible Lizards. Players must rely exclusively on fluid parkour movement—running, jumping, wall-running, sliding, and climbing—to evade deadly predators.
  • Q: Where does Terrible Lizards take place?
    A: The game takes place in the summer of 1992 at 'Dalton's Dinos,' an abandoned Route 66 dinosaur roadside attraction in New Mexico and the secret facility hidden beneath it.
  • Q: Is there a playable demo available?
    A: Yes, a free playable PC demo is available on Steam, offering a thrilling first-look at the game's parkour mechanics and initial dinosaur chase sequences.
  • Q: Is Far Cry 6 open world?
    A: Yes, Far Cry 6 features a large open world called Yara, the largest in the series to date.
  • Q: Can I play as a female character?
    A: Yes, players can choose to play as either a male or female Dani Rojas at the start of the game.
  • Q: Is there multiplayer in Far Cry 6?
    A: Yes, it supports two-player online cooperative multiplayer for the main campaign and Special Operations. There is no competitive multiplayer beyond Arcade maps (if applicable to this version/mode) or local co-op.
  • Q: Does Far Cry 6 have ray tracing?
    A: Yes, the PC version supports DirectX Raytracing for enhanced shadows and reflections.
  • Q: Are there different animal companions (Amigos) in the game?
    A: Yes, players can recruit several different animal Amigos, each with unique abilities that assist in gameplay.
  • Q: Does Far Cry 6's story relate to previous games?
    A: Far Cry 6 features thematic connections and Easter eggs related to previous games, particularly regarding its villains (through DLC). While there are fan theories (e.g., about Diego and Vaas), the main story of Far Cry 6 is standalone, set after FC5/New Dawn.
  • Q: Can I free the entire map in co-op?
    A: Yes, the full main campaign and world activities (like liberating FND bases) can be played in two-player online co-op. Story progress is saved for the host only, but guests keep acquired items and progression.
build Technical Details
Graphics & Visual Fidelity

Powered by Unreal Engine 5, Terrible Lizards contrasts the sunny, nostalgic kitsch of retro 1990s Route 66 Americana with horrific, blood-soaked subterranean body-horror. Lifelike dinosaur models feature slimy, deformed mutant hides, exposed biological cybernetics, and twitching animatronic endoskeletons. Volumetric dust motes dance in flashlight beams, while dynamic neon signs flicker against crumbling brickwork.

Utilizes the Dunia 2 engine to render a visually rich open world with dense vegetation, urban environments, dynamic weather, and lighting. Supports DirectX Raytracing for enhanced shadows and reflections on PC. Features detailed character models and animations.

Audio & Soundtrack

Created by the musical minds behind JT Music (John Gelardi and Christian Ames), the audio landscape is one of the game's standout achievements. Dynamic synth-horror and industrial percussive scores surge in tempo whenever a predator spots the player, transitioning seamlessly from ambient desert wind to pounding, heart-stopping chase rhythms. Realistic prehistoric guttural roars, clattering claws on metal gratings, and chilling 1990s audio cassette tape logs enhance the terrifying atmosphere.

Features an original score composed by Pedro Bromfman. Includes in-game radio stations with a variety of Latin music genres. Sound design emphasizes the environment and dynamic shifts during combat or stealth.

User Interface (UI/UX)

The user interface is entirely diegetic and minimalistic to immerse the player in the 1992 survival scenario. There is no intrusive health bar or stamina meter; instead, player fatigue is communicated through heavy breathing audio, subtle peripheral vignetting, and heartbeat acoustics. Interactive parkour surfaces (such as wall-run planks and climbable pipes) are subtly highlighted through authentic environmental cues like yellow caution paint and scuffed wood.

Standard first-person HUD showing health, ammo, mini-map, and objectives. Includes menus for inventory, map, gear loadouts, crafting, and abilities. Designed to provide essential information without being overly cluttered during intense action.

Accessibility Options

WDR Studios included comprehensive accessibility options: full controller and keyboard/mouse remapping, customizable Field of View (FOV) slider (up to 110 degrees) to combat motion sickness, toggleable screen shake and head bob, high-contrast subtitles with directional speaker tags, customizable colorblind modes, and an optional 'Chase Assist' mode that widens timing windows for ledge mantling.

Includes customizable controls (remapping, aim assist), adjustable difficulty settings, and various subtitle options (size, background).

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target))
CPU: Official recommended high-IPC desktop processors delivering fluid 60+ FPS during rapid parkour sequences.
CPU (Laptop): 6-core mobile processor sustaining locked 60 FPS across all indoor and subterranean zones.
GPU: Official recommended graphics cards providing smooth 60-90 FPS at 1080p on High visual presets.
GPU (Laptop): Maintains locked 60-75 FPS on 1080p high-refresh laptop panels.
RAM: Official recommended system memory eliminating texture streaming hitches during high-speed chases.
Storage: Near-instantaneous checkpoint reloads and seamless transition between attraction zones.
memoryCPU: Intel Core i3-10100F / AMD Ryzen 3 3100
developer_boardGPU: NVIDIA GeForce RTX 2080 (8GB) / AMD Radeon RX 6800 XT (16GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+)
layersRAM: 12 GB
saveStorage (Tier): 25 GB NVMe M.2 SSD
—
1080p (Full HD) - Recommended (~60 FPS, High Preset) (High Preset, DirectX Raytracing Off)
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range to high-end laptop CPUs for smoother 1080p gameplay. Modern laptop CPUs will easily exceed this.
GPU: Recommended desktop GPU for 1080p at 60 FPS.
GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p. Modern RTX 3060/4060 Mobile at high TGPs will perform at or above this level.
RAM: Recommended RAM for smoother performance.
Storage: SSD strongly recommended.
—
memoryCPU: AMD Ryzen 5 3600X @ 3.8 GHz or Intel Core i7-7700 @ 3.6 GHz
developer_boardGPU: AMD RX Vega 64 (8 GB) or NVIDIA GeForce GTX 1080 (8 GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (High TGP) / RTX 3060 Mobile (6-8GB, High TGP) / AMD Radeon RX 5700M equivalent or better
layersRAM: 16 GB
saveStorage (Tier): 60 GB HDD (SSD Recommended)
1080p (Full HD) - Minimum (~30 FPS, Low Preset) (Low Preset, DirectX Raytracing Off)
CPU: Minimum desktop CPU for 1080p at 30 FPS.
CPU (Laptop): Estimated laptop CPU equivalent for minimum 1080p performance. Performance varies.
GPU: Minimum desktop GPU for 1080p at 30 FPS.
GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Performance depends on TGP.
RAM: Minimum RAM requirement.
Storage: HDD is minimum, SSD recommended.
—
memoryCPU: AMD Ryzen 3 1200 @ 3.1 GHz or Intel Core i5-4460 @ 3.2 GHz
developer_boardGPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB)
laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3300U equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile / AMD Radeon RX 560M equivalent or better
layersRAM: 8 GB
saveStorage (Tier): 60 GB HDD (SSD Recommended)
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target))
CPU: Official baseline quad-core processors capable of running physics simulation loops and basic AI behavior.
CPU (Laptop): Entry-level quad-core mobile CPU delivering playable 30-40 FPS during early surface attraction chapters.
GPU: Official minimum dedicated graphics card providing stable 1080p rendering on low-to-medium graphical presets.
GPU (Laptop): Provides smooth 35-45 FPS at 1080p resolution.
RAM: Official minimum system memory required to run baseline game assets and collision meshes.
Storage: Sufficient capacity for base installation and save cache.
memoryCPU: Intel Core i5-6400 / AMD Ryzen 3 1200
developer_boardGPU: NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 560 (2GB)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+)
layersRAM: 6 GB
saveStorage (Tier): 25 GB available space (SATA SSD / HDD)
—
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (90-120 FPS Target))
CPU: High single-core IPC processor ensuring zero stutter during rapid momentum shifts and complex collision checks.
CPU (Laptop): High-performance mobile CPU delivering fluid 90+ FPS on QHD laptop panels.
GPU: Drives crisp 1440p rendering with maximum volumetric dust, deep shadow mapping, and pristine dinosaur textures.
GPU (Laptop): Maintains locked 85-110 FPS on native 1440p displays.
RAM: Optimal memory bandwidth preventing frame drops during high-speed parkour slides.
Storage: Ultra-fast read speeds guaranteeing instantaneous respawns after fatal encounters.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6750 XT (12GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W)
layersRAM: 16 GB
saveStorage (Tier): 25 GB PCIe Gen4 NVMe M.2 SSD
—
1440p (QHD/2K) - Recommended 1440p (~60 FPS, High Preset, RT On) (High Preset, DirectX Raytracing On)
CPU: Desktop CPU recommendation for 1440p with RT.
CPU (Laptop): Estimated high-performance laptop CPUs for 1440p RT.
GPU: Desktop GPU recommendation for 1440p with RT.
GPU (Laptop): Estimated high-end laptop GPUs for 1440p RT. Performance will depend heavily on RT settings and TGP. RTX 3080 Mobile and 4080 Mobile offer good performance in this tier.
RAM: 16GB RAM required.
Storage: SSD recommended. HD textures require extra space and higher VRAM.
—
memoryCPU: AMD Ryzen 5 5600X @ 3.7 GHz or Intel Core i5-10600 @ 4.1 GHz
developer_boardGPU: AMD RX 6900 XT (16 GB) or NVIDIA RTX 3070 (8 GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 6900HS/HX equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (8-16GB, High TGP) / RTX 4080 Mobile (12GB, High TGP) / AMD Radeon RX 6800M (12GB) equivalent or better
layersRAM: 16 GB
saveStorage (Tier): 60 GB HDD (SSD Recommended) + 37 GB for HD textures (optional)
1440p (QHD/2K) - Recommended 1440p (~60 FPS, Ultra Preset, No RT) (Ultra Preset, DirectX Raytracing Off)
CPU: Recommended desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p. Modern laptop CPUs will comfortably handle this.
GPU: Recommended desktop GPU for 1440p at 60 FPS.
GPU (Laptop): Estimated performance laptop GPUs for 1440p Ultra. Modern RTX 3070/4070 Mobile at sufficient TGPs will perform around or better than this.
RAM: 16GB RAM required.
Storage: SSD recommended. HD textures require extra space and higher VRAM.
—
memoryCPU: AMD Ryzen 5 3600X @ 3.8 GHz or Intel Core i7-9700 @ 3.6 GHz
developer_boardGPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP) / RTX 3070 Mobile (8GB, High TGP) / RTX 4070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M equivalent or better
layersRAM: 16 GB
saveStorage (Tier): 60 GB HDD (SSD Recommended) + 37 GB for HD textures (optional)
2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (60-120 FPS with DLSS/FSR Quality))
CPU: Class-leading gaming CPU driving 4K high refresh rate monitors with zero frame pacing jitter.
CPU (Laptop): Desktop-replacement mobile processor delivering uncompromised 4K external display output.
GPU: Flagship 4K graphics rendering subterranean research vaults, slimy mutant dinosaur hides, and neon 1990s attraction signs in razor-sharp Ultra HD.
GPU (Laptop): Premier mobile flagship GPU delivering locked 4K 60-90 FPS with Frame Generation enabled.
RAM: Ultra-fast memory bandwidth eliminating all hardware bottlenecks.
Storage: Peak NVMe transfer speeds ensuring instant game launch and map loading.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 25 GB PCIe Gen4/Gen5 NVMe SSD
—
2160p (UHD/4K) - Ultra 4K (~30 FPS, Ultra Preset, RT On) (Ultra Preset, DirectX Raytracing On)
CPU: Desktop CPU recommendation for 4K with RT.
CPU (Laptop): Estimated top-tier laptop CPUs for 4K, though GPU is the primary factor.
GPU: Desktop GPU recommendation for 4K with RT.
GPU (Laptop): Estimated highest-end laptop GPUs needed for 4K with RT, performance highly dependent on settings and TGP. RTX 3080 Mobile and 4080 Mobile with max VRAM will perform well here.
RAM: 16GB RAM required.
Storage: SSD recommended. HD textures require extra space and 12GB+ VRAM.
—
memoryCPU: AMD Ryzen 7 3700X @ 3.7 GHZ or Intel Core i7-9700K @ 3.6 GHz
developer_boardGPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB)
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6980HX equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP) / RTX 4080 Mobile (12GB, High TGP)
layersRAM: 16 GB
saveStorage (Tier): 60 GB HDD (SSD Recommended) + 37 GB for HD textures (optional)
2160p (UHD/4K) - Ultra 4K (~60 FPS, Ultra Preset, RT On, HD Textures) (Ultra Preset, DirectX Raytracing On, HD Textures Enabled)
CPU: Higher-end desktop CPU recommended for 4K/60 FPS with RT and HD textures.
CPU (Laptop): Top-tier laptop CPUs for 4K/60 FPS, though GPU is the primary factor.
GPU: Desktop GPU recommendation for 4K/60 FPS with RT and HD textures. Note VRAM requirement. RTX 3080 Ti/3090/4080/4090 or RX 6900 XT/7900XT/7900XTX are better suited for consistent 4K/60 RT+HD. [4, 6]
GPU (Laptop): Highest-end laptop GPUs required for targeting 4K/60 FPS with RT and HD textures. Requires high TGP and sufficient VRAM (12GB+ for HD Textures at 4K).
RAM: 16GB RAM required.
Storage: SSD required for HD Texture Pack.
—
memoryCPU: AMD Ryzen 7 5800X @ 3.8 GHz or Intel Core i7-10700K @ 3.8 GHz
developer_boardGPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB) - VRAM NOTE: 16GB VRAM is needed for 4K HD Textures. RTX 3090 (24GB) / RX 7900XT (20GB) recommended for best experience.
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6980HX or higher
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, High TGP) / RTX 4080 Mobile (12GB+ VRAM models) / RTX 4090 Mobile (16GB, High TGP)
layersRAM: 16 GB
saveStorage (Tier): 170 GB SSD
save Overall Storage
Spec: 25 GB available space (Solid State Drive Recommended)
Note: Installing on an SSD prevents asset streaming hitches when sprinting at maximum momentum between roadside surface areas and deep underground caverns.
Type: SSD
Spec: 60 GB available space (SSD Recommended). 170 GB for HD Texture Pack.
Note: SSD is recommended. The optional HD Texture Pack requires significantly more space and a higher VRAM GPU.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit)
Explanation: Requires a 64-bit Windows installation for modern multi-threaded task management and low-latency input handling.
Spec: Windows 10 (20H1 version or newer, 64-bit versions)
Explanation: Only 64-bit Windows 10 or newer is supported.
gamepad DirectX Version
Spec: DirectX Version 11 (Minimum) / DirectX Version 12 (Recommended)
Explanation: Supports DirectX 11 for broad legacy hardware compatibility and DirectX 12 for modern low-overhead draw call pipelining.
Spec: DirectX 12
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • Built in Unreal Engine 5 with responsive first-person momentum physics, high-velocity wall-running mechanics, and atmospheric volumetric lighting. Requires a 64-bit operating system. Designed for high refresh rates (60-120+ FPS) to ensure smooth input responsiveness and accurate parkour timing.
  • Laptop Performance Note: Fast camera rotation, high-speed environmental streaming during continuous wall-runs, and dynamic creature pursuit AI place sustained demands on mobile processors and discrete GPUs. Gaming laptops should maintain at least 60W to 85W TGP and run with high-performance cooling profiles to avoid frame drops during tense escape sequences.
  • Laptop Consideration: G P U T G P: Ensure mobile GeForce or Radeon GPUs sustain at least 60W-80W+ TGP to maintain a locked 60+ FPS during frantic, multi-obstacle dinosaur chases.
  • Laptop Consideration: Cooling Thermals: First-person momentum physics and real-time shadow casting generate sustained heat; elevate the laptop or use a cooling pad to maintain peak GPU boost clocks.
  • Laptop Consideration: C P U Power Limits: Set Windows power settings to High Performance to prevent micro-stuttering during sudden ledge grabs and momentum-based directional shifts.
  • Laptop Consideration: M U X Switch Optimus: Enable discrete GPU mode via internal MUX switch or NVIDIA Advanced Optimus to minimize display latency for frame-perfect jump and slide timings.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 2/3, AMD FSR 2/3, and dynamic resolution scaling.
  • Optimization Detail: Key Settings Impact: Volumetric Lighting, Motion Blur, Shadow Quality, and Screen Space Reflections have the greatest impact on maintaining 60+ FPS.
  • Game Name: Terrible Lizards
  • Official system requirements from Ubisoft. Performance can vary depending on specific hardware, settings, and background applications. An SSD is strongly recommended for optimal performance, especially with the HD Texture Pack, which requires 12GB of VRAM. For 4K configurations, 16GB of VRAM is recommended.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's TGP. The estimated laptop specs below are approximate and reflect performance tiers. Modern laptop GPUs (RTX 30/40 Series and beyond) will comfortably exceed the original recommended desktop specs.
  • Laptop Consideration: G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Laptop Consideration: Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • Laptop Consideration: C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or ensuring the dedicated GPU is active is recommended for better framerates.
  • Optimization Detail: Upscaling Tech: Supports AMD FidelityFX Super Resolution (FSR).
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Volumetric Clouds, and Environmental Detail, as well as Ray Tracing, heavily impact performance.
  • Game Name: Far Cry 6
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS 2/3, AMD FSR 2/3, and dynamic resolution scaling.
  • Key Settings Impact: Volumetric Lighting, Motion Blur, Shadow Quality, and Screen Space Reflections have the greatest impact on maintaining 60+ FPS.
  • Upscaling Tech: Supports AMD FidelityFX Super Resolution (FSR).
  • Key Settings Impact: Texture Quality, Shadow Quality, Volumetric Clouds, and Environmental Detail, as well as Ray Tracing, heavily impact performance.
laptop Laptop Considerations
  • G P U T G P: Ensure mobile GeForce or Radeon GPUs sustain at least 60W-80W+ TGP to maintain a locked 60+ FPS during frantic, multi-obstacle dinosaur chases.
  • Cooling Thermals: First-person momentum physics and real-time shadow casting generate sustained heat; elevate the laptop or use a cooling pad to maintain peak GPU boost clocks.
  • C P U Power Limits: Set Windows power settings to High Performance to prevent micro-stuttering during sudden ledge grabs and momentum-based directional shifts.
  • M U X Switch Optimus: Enable discrete GPU mode via internal MUX switch or NVIDIA Advanced Optimus to minimize display latency for frame-perfect jump and slide timings.
  • G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • M U X Switch Optimus: Using a MUX switch or ensuring the dedicated GPU is active is recommended for better framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile / AMD Radeon RX 560M equivalent or better
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile / AMD Radeon RX 560M equivalent or better
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)

For Terrible Lizards Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 560 (2GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 560 (2GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 560 (2GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 560 (2GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 560 (2GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 560 (2GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 560 (2GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 560 (2GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 560 (2GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 560 (2GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8GB) / AMD Radeon RX 6800 XT (16GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 (8GB) / AMD Radeon RX 6800 XT (16GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6750 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6750 XT (12GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6750 XT (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6750 XT (12GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6750 XT (12GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6750 XT (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

For Far Cry 6 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: AMD RX Vega 64 (8 GB) or NVIDIA GeForce GTX 1080 (8 GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: AMD RX Vega 64 (8 GB) or NVIDIA GeForce GTX 1080 (8 GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX Vega 64 (8 GB) or NVIDIA GeForce GTX 1080 (8 GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX Vega 64 (8 GB) or NVIDIA GeForce GTX 1080 (8 GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD RX Vega 64 (8 GB) or NVIDIA GeForce GTX 1080 (8 GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX Vega 64 (8 GB) or NVIDIA GeForce GTX 1080 (8 GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX Vega 64 (8 GB) or NVIDIA GeForce GTX 1080 (8 GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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