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Terminator: Dark Fate Defiance Evolution vs The Alters
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Sep 22, 2026 | Jun 13, 2025 |
| Developer | |
| Slitherine Ltd. | 11 bit studios |
| Publisher | |
| Slitherine Ltd. | 11 bit studios |
| Genre(s) | |
| Real-Time Strategy, Tactical RTS, Wargame, Sci-Fi | Sci-Fi Survival, Base Building, Adventure, Psychological Drama |
| Engine | |
| Proprietary 3D RTS Engine | Unreal Engine |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | T (Teen) - ESRB Descriptors: Language, Use of Alco |
| Avg. User Rating | |
| 4.5 / 5.0 | 4.2 / 5.0 |
| Current Price (USD) | |
| $11.99 | $34.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| trending_up Progression & Upgrades | |
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Introduces the Cybernetic Augmentation System for Resistance infantry. Captured Legion micro-circuitry and cyberware can be surgically implanted into veteran human squads to unlock specialized perks: Bionic Stabilizers (negates heavy weapon movement penalties), Neural Reflex Boosters (increases reaction-fire aim speed against fast-moving Terminators), and Sub-Dermal Mesh (reduces fatal penetrative damage from Ripper blades). Armored vehicles gain thermal imaging upgrades to acquire targets through blizzards. |
Progression is tied to base expansion and research. Creating Alters with specific skills (e.g., Scientist, Technician, Miner) unlocks new capabilities. The Scientist Alter can work in the Research Lab to unlock new technologies, base modules, and crafting recipes. The Technician can repair the base more efficiently. Upgrades focus on improving the base's efficiency, resource production, and survivability against environmental threats. |
| public World & Exploration | |
| World & Level Design | |
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Features extensive tactical winter battlefields characterized by deep snowdrifts that impede wheeled vehicles, frozen river crossings susceptible to structural collapse under heavy armor fire, blizzard storms reducing line-of-sight and targeting ranges, abandoned boreal mining settlements, and fortified subterranean Legion processing complexes. |
The game is structured across several large, distinct maps that Jan must traverse in sequence. Each map represents a different biome of the alien planet, presenting unique environmental hazards, resources, and exploration challenges. The gameplay is not a seamless open world but a series of large, explorable zones that the mobile base travels between. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Features 1v1 and 2v2 competitive tactical online skirmishes, co-op multiplayer defense modes, and offline custom skirmish against dynamic AI commanders featuring all newly added Evolution units across snow-covered battlefield maps. |
The Alters does not feature any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
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Evolution DLC ($11.99): Requires the base game Terminator: Dark Fate - Defiance to play. Includes the full eight-mission narrative campaign, new Resistance, Integrator, and Legion units, and new multiplayer/skirmish maps. Terminator: Dark Fate - Defiance Complete Bundle ($49.48): Bundles the base game alongside the Evolution and Uprising expansions with a 10% discount. |
The game was released with a Standard Edition and a Deluxe Edition. The Deluxe Edition includes the base game, a digital artbook, and the original soundtrack. A physical Signature Edition with collectibles like a 'Pierogi Press' was also available from specific retailers. |
| Post-Launch Content / DLC | |
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Evolution forms the second major expansion wave for Terminator: Dark Fate - Defiance, following the Uprising DLC. Supported by Slitherine with post-launch balance hotfixes, map editor enhancements, and integrated community modding tools for custom vehicle scripts and scenarios. |
The Deluxe Edition includes one planned paid DLC to be released post-launch. Details about the content of this DLC have not yet been announced by 11 bit studios. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Slitherine's proprietary 3D tactical engine featuring dynamic real-time building destruction, terrain deformation from heavy tracked vehicles, realistic volumetric blizzards and snow accumulation on armor plating, and glowing thermal plasma burn effects. |
Built on Unreal Engine, the game features a distinct visual style with a striking, alien planet filled with bizarre, physics-defying anomalies and beautiful yet menacing landscapes. The mobile base is highly detailed, with a modular, industrial aesthetic. |
| Audio & Soundtrack | |
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A chilling industrial orchestral score combining harsh metallic percussion, synthetic electronic drones, and somber acoustic horns that underscore humanity's grim struggle in the frozen north. Authentic audio recording covers diesel turbine engines, explosive tank cannon fire, robotic screeching, and plasma discharge hums. |
The game features a full voice cast for Jan and all his Alters, with the same actor (Alex Jordan) delivering nuanced performances for each personality. The soundtrack is atmospheric and emotional, emphasizing the themes of isolation and introspection. The launch trailer notably featured the song 'We Might Be Dead by Tomorrow' by Soko. |
| User Interface (UI/UX) | |
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Enhanced tactical command HUD displaying new Augmentation slots on squad management cards, vehicle subsystem damage indicators (Tracks, Turret Ring, Engine, Optics), crew survival status, ammunition counter reserves, and dynamic weather visibility indicators. |
The UI features a time bar at the top of the screen, indicating the safe daylight hours for exploration. Menus on the left side show the status and mood of each Alter and current tasks. A resource counter is displayed at the bottom. The interface is designed to provide critical survival and management information at a glance. |
| Accessibility Options | |
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Includes tactical pause allowing orders to be queued during single-player combat, adjustable game simulation speed (0.5x, 1x, 2x), customizable keybindings, scalable UI text, colorblind HUD markers for friend-or-foe identification, and toggleable blood effects. |
Includes standard accessibility options such as customizable subtitles, difficulty settings (particularly for the economy and survival elements), and remappable controls on PC. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
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| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High settings at 1080p resolution, aiming for a consistent 60 FPS.) CPU: The official recommended desktop CPUs for a smooth 1080p experience. CPU (Laptop): Mid-range to high-end laptop CPUs that should deliver a solid 60 FPS at 1080p. GPU: Official recommended GPUs for high settings at 1080p. The RTX 4060 is a strong alternative, especially with DLSS 3 Frame Generation support. GPU (Laptop): The RTX 4050 Laptop provides excellent 1080p performance with DLSS 3. The RTX 3060 Laptop is also a very capable option. A hypothetical RTX 5050 Laptop would be a great future choice for this tier. RAM: 16GB of RAM is recommended, and running it in dual-channel mode will improve performance. Storage: An SSD is strongly recommended for this tier to ensure fast loading and asset streaming. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) / RTX 4060 (8GB) or AMD Radeon RX 6600 XT (8GB) or Intel Arc A770 laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB) / RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 16 GB saveStorage (Tier): 50 GB SSD |
| 1080p (Full HD) - Recommended (1080p / 60 FPS / High Preset) CPU: 6-core/12-thread processor providing stable frame pacing during large-scale mech skirmishes. CPU (Laptop): High-performance mobile 6/8-core CPU with sustained boost clocks. GPU: High compute bandwidth for physics-based building destruction and volumetric winter blizzards. GPU (Laptop): Mid-tier mobile gaming GPU maintaining smooth 60 FPS gameplay. RAM: Eliminates asset paging stutters when commanding multiple mechanized battalions. Storage: Fast NVMe storage ensures rapid map loading and tactical restarts. | |
memoryCPU: Intel Core i7-8700K / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+ TGP) / GTX 1660 Ti Mobile layersRAM: 16 GB saveStorage (Tier): 25 GB NVMe SSD space | — |
| 1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS) (Low to Medium settings at 1080p resolution.) CPU: These are the official minimum desktop CPUs required to play the game. CPU (Laptop): Estimated laptop CPUs that should provide a playable experience at lower settings. GPU: The official minimum desktop GPUs. A GPU with at least 6GB of VRAM is specified. GPU (Laptop): Estimated laptop GPUs for a minimum playable experience. The RTX 3050 offers DLSS support for better performance. RAM: 16GB of RAM is the official minimum requirement. Storage: An SSD is highly recommended for better loading times. | |
| — | memoryCPU: Intel Core i7-6700 or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (8GB) or Intel Arc A570 laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 3550H or equivalent. laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Laptop (4GB/6GB) or NVIDIA GeForce GTX 1650 Ti Mobile. layersRAM: 16 GB saveStorage (Tier): 50 GB HDD/SSD (SSD Recommended) |
| 1080p (Full HD) - Minimum (1080p / 30 FPS / Low-Medium Preset) CPU: Baseline 4-core desktop CPU capable of managing core squad logic and ballistic physics. CPU (Laptop): Entry-level quad-core mobile processor. GPU: Baseline DirectX 11 graphics card capable of rendering standard shader passes. GPU (Laptop): Dedicated mobile GPU running low resolution textures and simplified shadows. RAM: Minimum operational RAM for level asset caching. Storage: SATA SSD acceptable for baseline load times. | |
memoryCPU: Intel Core i5-4460 / AMD FX-6300 (or equivalent quad-core) developer_boardGPU: NVIDIA GeForce GTX 750 (2GB) / GTX 960 (4GB) / AMD Radeon R7 260X (2GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (50W) layersRAM: 8 GB saveStorage (Tier): 25 GB SSD space | — |
| 1440p (QHD/2K) - Enthusiast (1440p / 90-120 FPS / Ultra Preset) CPU: High single-core IPC and cache to handle massive simultaneous projectile calculations. CPU (Laptop): High-tier mobile CPU maintaining fast core clocks under multi-unit combat loads. GPU: Provides extensive VRAM and compute for sharp 2560x1440 rendering with maxed anti-aliasing. GPU (Laptop): Enthusiast mobile GPU delivering fluid high-resolution RTS warfare. RAM: High memory bandwidth preventing bus bottlenecks. Storage: Rapid asset decompression for instantaneous mission transitions. | |
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5700X3D developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4070 (12GB) / AMD Radeon RX 6800 (16GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (125W+ TGP) / RTX 4070 Mobile (115W TGP) layersRAM: 16 GB saveStorage (Tier): 25 GB PCIe 3.0/4.0 NVMe SSD | — |
| 1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS) (High settings at 1440p resolution with a target of 60 FPS.) CPU: A strong desktop CPU is recommended to maintain a smooth 60 FPS at 1440p. CPU (Laptop): High-performance laptop CPUs are recommended for a consistent 1440p experience. GPU: Desktop GPUs capable of delivering a solid 1440p/60FPS experience. The RTX 4060 Ti offers similar rasterization to the RTX 3070 with the benefit of DLSS 3. A future RTX 5060 would be ideal here. GPU (Laptop): Powerful laptop GPUs are needed for a smooth 1440p experience. The RTX 4060 Laptop is a great choice with DLSS 3. A future RTX 5060 Laptop would likely excel at this resolution. RAM: 16GB of RAM in dual-channel is recommended for smooth 1440p gaming. Storage: An NVMe SSD is recommended for the best loading times at 1440p. | |
| — | memoryCPU: Intel Core i7-8700K / AMD Ryzen 7 5800X or newer. developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 5060) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop) layersRAM: 16 GB saveStorage (Tier): 50 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (4K / 60+ FPS / Max Preset) CPU: Top-tier enthusiast processor eliminating any CPU-bound limitations at native 4K. CPU (Laptop): Uncompromised mobile workstation CPU. GPU: Flagship 4K graphics cards delivering raw compute for maxed particle systems and ultra terrain destruction. GPU (Laptop): Top mobile gaming silicon capable of pristine 4K display output. RAM: Maximum bandwidth memory configuration. Storage: High-throughput storage for instant save/load cycles. | |
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W Max TGP) layersRAM: 32 GB saveStorage (Tier): 25 GB PCIe 4.0 NVMe M.2 SSD | — |
| 2160p (UHD/4K) - Ultra (Targets 2160p/4K, High/Ultra settings, ~60 FPS) (High to Ultra settings at 2160p (4K) resolution, aiming for 60 FPS. Upscaling technology is highly recommended.) CPU: A high-end desktop CPU, as per official recommendations for Ultra settings, is needed to avoid bottlenecks when gaming at 4K. CPU (Laptop): Top-tier laptop CPUs are necessary to pair with a powerful GPU for 4K gaming. GPU: Official recommendations point to the RTX 4080 Super for 4K Ultra. An RTX 4070 Ti SUPER is also a strong 4K contender. Future cards like the RTX 5070 or RTX 5080 would provide a more comfortable 4K/60+ FPS experience. GPU (Laptop): High-end laptop GPUs from the 40-series can achieve playable 4K with DLSS 3. An RTX 4080 Laptop is recommended for a better experience. A future RTX 5070 Laptop should be a very capable 4K mobile solution. RAM: 32GB of RAM is officially recommended for the smoothest 4K Ultra experience. Storage: A fast NVMe SSD is required to minimize loading times and support asset streaming at 4K. | |
| — | memoryCPU: Intel Core i7-12700K / AMD Ryzen 9 5900X or newer. developer_boardGPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) / RTX 4080 SUPER (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5070 / RTX 5080) laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP) / RTX 4080 Laptop (12GB). (Future-proof: RTX 5070 Laptop) layersRAM: 32 GB saveStorage (Tier): 50 GB NVMe SSD |
| save Overall Storage | |
| Spec: 25 GB available space on SSD Note: Solid-state drive required to prevent micro-stutters during dynamic campaign objective transitions and asset streaming. Type: SSD | Spec: 50 GB available space (SSD Recommended) Note: An SSD is strongly recommended for faster loading times and a smoother overall experience. Ensure at least 50 GB of free space on your drive. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 64-bit / Windows 11 64-bit Explanation: Modern 64-bit Windows architecture required for expanded memory addressing and physics middleware. | Spec: Windows 10 (64-bit) or Windows 11 (64-bit) Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is also fully supported and recommended for newer hardware like the 40 and 50 series GPUs to take full advantage of features like DirectStorage. |
| gamepad DirectX Version | |
| Spec: DirectX 11 / DirectX 12 Explanation: Requires hardware feature level 11_0 or higher for deferred lighting and dynamic debris shaders. | Spec: DirectX 12 Explanation: The game requires a DirectX 12 compatible GPU. This is a common requirement for modern games, enabling features like ray tracing and mesh shaders. |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Terminator: Dark Fate Defiance Evolution Specifically
For The Alters Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.