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Subnautica 2 vs Atomic Heart 2 (Working Title)

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info General Information
Release Date
May 14, 2026 Mar 16, 2027
Developer
Unknown Worlds Entertainment Mundfish
Publisher
Krafton Focus Entertainment (Speculated)
Genre(s)
Survival, Action-Adventure, Open World First-Person Shooter, Action RPG, Adventure, Immersive Sim
Engine
Unreal Engine 5 Unreal Engine 5 (Speculated)
stars Ratings & Price
Content Rating
Teen Rating Pending (Expected M - Mature 17+)
Avg. User Rating
4.6 / 5.0 0.0 / 5.0
Current Price (USD)
$29.99 $69.99
tune Key Specs
Quick Highlights
  • Perspective: First-Person / Third-Person
  • Multiplayer: 1-4 Player Co-op
  • Platforms: PC, Xbox Series X/S
  • Engine (Speculative): Unreal Engine 5
  • Expected Platforms: PC, PlayStation 5, Xbox Series X/S
  • Expected Setting: Facility 3826 ruins, Limbo (Digital Dimension)
  • Protagonist: Major Sergey 'P-3' Nechaev
  • Status: In Development (Unannounced)
sports_esports Gameplay & Mechanics
Companions/Followers
  • Co-op Partner: Can build, gather, and drive vehicles simultaneously.
    Human
  • Splintered AI Constructs: Instead of a single companion, P-3 might interact with multiple, smaller AI constructs within Limbo, each offering different abilities or perspectives on the world.
    Artificial Intelligence
Key Collectibles
  • Abandoned PDA: Found near destroyed lifepods and structural wreckage.
  • Precursor Ion Cube: Hidden deep within ancient alien facilities.
  • Memory Fragments: Found within Limbo, these collectibles would likely be visual or auditory fragments of P-3 and Ekaterina's shared past, piecing together their backstory.
  • Corrupted Data Logs: The sequel's version of 'Chirpers,' these would be fragmented data logs from rogue AIs or trapped consciousnesses, providing lore about the nature of Limbo.
Key Themes
  • Underwater Survival
  • Sci-Fi
  • Exploration
  • Thalassophobia
  • Co-op
  • Consciousness & Identity
  • Digital Worlds
  • AI Ethics
  • Free Will vs. Determinism
  • Surrealism
  • Psychological Horror
  • Evolved Soviet-Futurism
  • Redemption
colorize Combat & Gear
Weapons Overview
  • Survival Knife: Melee
    A basic, essential tool for harvesting flora and defending against small aquatic threats.
  • Thermoblade: Melee
    An upgraded knife that instantly cooks small fish upon striking them.
  • Stasis Rifle: Energy
    Fires a sphere of energy that completely immobilizes any creature caught within it.
  • Evolved Polymer Glove: Primary Tool / Ability Hub
    An upgraded version of the glove, with new core abilities designed to interact with the digital world of Limbo, such as reality-warping, data corruption attacks, and more advanced elemental powers.
  • Polymer Morph-Weapons (Speculative): Melee / Ranged Hybrid
    Hypothetical weapons made of programmable polymer that can shift form between melee and ranged modes, offering greater tactical flexibility.
  • Advanced Railgun: Special Weapon
    An upgraded version of the first game's Railgun, featuring faster charging, higher damage, and potentially an alternate fire mode that creates a temporary energy shield.
Armor / Gear Sets
  • Standard Dive Suit: Provides basic protection and maintains body temperature in shallow waters.
  • Radiation Suit: Nullifies radiation damage near the crashed CICADA colony ship.
  • Reinforced Dive Suit: Halves physical damage taken from predators and increases heat resistance.
  • Modular Exoskeleton: A speculative evolution of the first game's upgrade system, allowing players to equip different modular components to P-3's suit, each providing unique passive bonuses, active abilities, or resistances, allowing for more defined 'builds'.
Outfits/Customization
  • Alterra Pioneer Uniform: Color palettes can be adjusted for co-op identification.
  • Cosmetic Customization (Speculative): A potential new feature for a sequel could be the ability to unlock or purchase different outfits for P-3, reflecting his journey or granting minor environmental bonuses.
trending_up Progression & Upgrades
Skills & Progression

Progression in Subnautica 2 is driven by a deep, rewarding crafting and upgrade system rather than traditional character leveling. You begin with a basic fabricator and a survival knife, scrounging for titanium and organic materials to craft essential life-support gear. As you scan fragments of destroyed Alterra technology scattered across the ocean floor, you unlock blueprints for advanced equipment. Key upgrades include high-capacity O2 tanks, thermal-resistant diving suits, and reinforced depth modules for your vehicles. The base-building aspect has been massively expanded; players can now construct intricate underwater habitats complete with functional dive elevators, multi-tier moonpools, and automated resource gatherers. Co-op integration means that upgrades can be shared or specialized, allowing one player to focus on base engineering while another upgrades their combat and exploration tools. Mastery of the tech tree is the only way to conquer the abyssal depths.

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public World & Exploration
World & Level Design

Subnautica 2 introduces a map significantly larger and denser than its predecessors, fully leveraging the power of Unreal Engine 5. The underwater topography is designed with extreme verticality in mind, featuring sprawling shallow coral reefs that serve as safe havens, giving way to plunging, lightless trenches where the true horrors lie. Biomes are incredibly diverse, featuring dense kelp-like forests, volcanic thermal vents, and bioluminescent crystalline caves that provide essential resources. The transition between these zones is seamless, requiring players to constantly upgrade their pressure suits and submersibles to survive the crushing depths. New environmental hazards, such as shifting underwater currents, toxic brine pools, and sudden temperature drops, make map traversal a puzzle in itself. The map also includes intricate cavern systems and alien facilities hidden deep beneath the sea floor, encouraging meticulous exploration while instilling a constant sense of claustrophobia and thalassophobia.

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Playable Vehicles
  • Seaglide: Personal Transport
    A handheld deployable vehicle that significantly increases swim speed and includes a built-in map and flashlight.
  • Prawn Suit: Exosuit
    A highly durable, bipedal mechanical suit designed to withstand crushing depths and mine large resource deposits.
  • Reality-Glitching Transport (Speculative): Traversal Tool
    Traversal in a sequel could involve non-traditional 'vehicles,' such as manipulating the code of Limbo to create temporary data streams to ride or 'glitching' between points in the environment.
Notable Fauna/Mounts
  • The Collector: Leviathan Class
    Apex Predator / Boss
  • Peeper: Small Herbivore
    Primary Food Source
  • Stalker: Medium Carnivore
    Territorial Threat
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book Story & Characters
Main Characters
  • The Pioneer: Protagonist
    An Alterra employee fighting for survival.
  • CICADA AI: Antagonist
    The rogue AI of the crashed colony ship.
  • Major Sergey 'P-3' Nechaev: Playable Protagonist
    Returning as the protagonist, but his personality and goals are now shaped by the revelations about his wife and his past. His primary mission is personal, not political.
  • Ekaterina 'Left Twin' Nechaeva: Central Narrative Figure
    P-3's wife, whose consciousness is trapped within the Limbo dimension. Rescuing her is expected to be the main driving force of the plot.
  • Chariton 'Charles' Zakharov: AI Companion / Potential Antagonist
    The manipulative AI from the first game. His fate was left ambiguous, and he could return as either a reluctant ally, a splintered consciousness, or a primary antagonist.
Example Missions
  • Lifepod Diagnostics: Tutorial
    Repair the secondary systems of your crashed lifepod to restore communications and fabricator power.
  • The CICADA Wreck: Main Story
    Craft a radiation suit and infiltrate the massive wreckage of the colony ship to download the AI core logs.
  • The Rescue of Ekaterina (Speculative)
    The main story arc would likely revolve around P-3's quest to find and rescue the consciousness of his wife from the depths of the surreal and dangerous Limbo dimension.
people Multiplayer
Multiplayer Details

Subnautica 2 completely revolutionizes the franchise by introducing fully integrated, but entirely optional, 4-player cooperative multiplayer. Built from the ground up for multiplayer functionality, the game utilizes a drop-in/drop-out system where friends can join your hosted world at any time. There are no multiplayer-exclusive features; the entire narrative campaign and all base-building mechanics are accessible whether you are solo or grouped. Co-op gameplay allows for synergistic survival: players can operate multi-station submersibles together, coordinate complex resource-gathering expeditions, and utilize new mechanics like the expanded dive elevators. The developers have brilliantly blended first-person and third-person animations, ensuring that watching your friends swim, build, and panic feels natural and immersive. However, for purists who prefer the crushing isolation of the original game, the solo experience remains perfectly intact and highly recommended.

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extension Editions & DLC
Available Editions

Subnautica 2 launches initially into Early Access on May 14, 2026, across PC (Steam and Epic Games Store) and Xbox Series X/S. The Early Access edition is priced very competitively at $29.99, providing players with the core survival experience, initial biomes, and fully functional 4-player co-op from day one. Unknown Worlds Entertainment has been explicitly clear regarding their monetization strategy: despite confusing reports from publisher Krafton, the game is absolutely not a 'Games-as-a-Service' title. There are zero battle passes, no seasonal subscriptions, and no microtransaction stores for crucial gameplay elements. Instead, the developers are adopting the same highly praised model used in previous games: a flat entry fee followed by years of continuous, massive free updates that expand the story, add new leviathans, and refine mechanics based heavily on community feedback during the Early Access phase.

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Post-Launch Content / DLC

The Early Access period for Subnautica 2, projected to last between two to three years, acts as a continuous stream of post-launch content. Unknown Worlds has laid out a comprehensive roadmap detailing major biome additions, vehicle introductions, and narrative expansions. The very first major post-launch update will introduce 'The Collector,' a massive, terrifying squid leviathan, and open up its abyssal lair for players brave enough to explore it. Future updates will progressively unlock the mysteries of the rogue CICADA AI and introduce new tiers of base-building components. The developer has firmly rejected the 'live service' moniker; all of these massive content drops will be entirely free for anyone who owns the base game. Paid DLC expansions, similar to 'Below Zero,' will only be considered years after the 1.0 release is fully polished and delivered.

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help_outline FAQ
Frequently Asked Questions
  • Q: Is Subnautica 2 a live-service game?
    A: No. The developers clarified that while it will receive continuous updates for years, it is not a Games-as-a-Service title. There are no battle passes or subscriptions.
  • Q: Does Subnautica 2 have multiplayer?
    A: Yes, for the first time in the series, Subnautica 2 features fully optional 1-4 player co-op. You can play the entire game solo or with friends.
  • Q: Is Subnautica 2 coming to PS5?
    A: It will not be on PS5 during the Early Access launch phase, as PlayStation does not have an Early Access program. A PS5 release is expected for the 1.0 launch.
  • Q: What engine is Subnautica 2 built on?
    A: Subnautica 2 abandons the Unity engine and is built entirely on Unreal Engine 5, offering massive visual and physics improvements.
  • Q: When does Subnautica 2 release?
    A: Subnautica 2 enters Early Access on May 14, 2026, for PC and Xbox Series X/S.
  • Q: Is Atomic Heart 2 officially confirmed?
    A: Developer Mundfish has publicly stated that they are planning and working on a sequel. However, the game 'Atomic Heart 2' has not been formally announced with a title, trailer, or release date. This entry is speculative.
  • Q: What will Atomic Heart 2 be about?
    A: It is expected to follow the story after the first game's 'Trapped in Limbo' DLC, with protagonist P-3 venturing into the surreal digital world of Limbo to save his wife, who was one of the Twins.
  • Q: What engine will Atomic Heart 2 use?
    A: While unconfirmed, it is widely expected that the sequel will be developed on Unreal Engine 5 to take advantage of next-generation graphical and gameplay features.
build Technical Details
Graphics & Visual Fidelity

Subnautica 2 abandons the Unity engine of its predecessors in favor of a full leap to Unreal Engine 5, resulting in a staggering generational jump in graphical fidelity. The implementation of UE5's Lumen global illumination completely transforms underwater lighting; sunlight realistically diffuses and scatters through the water column, creating authentic depth and darkness in the abyssal zones. Bioluminescent flora and fauna cast dynamic, terrifying shadows across the ocean floor. The Nanite geometry system allows for incredibly dense coral reefs and intricate alien ruins without suffering from texture pop-in. Fluid dynamics have been entirely rewritten, meaning water displacement, bubble physics, and vehicle wakes look remarkably realistic. The volumetric fog effectively simulates the terrifying murkiness of the deep ocean, ensuring that you never truly know what is lurking just beyond your field of vision.

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Audio & Soundtrack

Audio is the most critical element of terror and immersion in Subnautica 2. The soundscape is meticulously crafted to exploit the human fear of the unseen deep. Ambient audio shifts dynamically based on depth and biome; the comforting sounds of shallow water splashing give way to oppressive, low-frequency hums and the groaning of metal under immense pressure as you descend. The roar of a distant leviathan is directionally mapped using advanced spatial audio, creating a sense of dread long before the creature appears on screen. The soundtrack seamlessly blends atmospheric synth-wave with tense, pulsating orchestral scores that react to player actions, such as entering a new biome or triggering an aggressive predator. The voice acting for the rogue CICADA AI adds a chilling, psychological layer to the isolation, making the auditory experience an absolute masterpiece.

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User Interface (UI/UX)

The User Interface in Subnautica 2 remains highly diegetic, utilizing the player's PDA (Personal Digital Assistant) as the central hub for inventory management, blueprints, and lore databanks. The HUD is designed to be as minimalist as possible, ensuring the breathtaking underwater vistas of Unreal Engine 5 are never obscured. Health, oxygen, hunger, and thirst meters sit discreetly in the corner, with dynamic visual and audio warnings triggering as levels deplete. The quick-slot system has been refined to allow for faster, more intuitive tool swapping, which is crucial during sudden leviathan attacks. Base building menus have received a massive overhaul, featuring a holographic projection system that allows players to visualize and snap together complex habitat modules before committing resources. Accessibility options also allow for extensive UI scaling and colorblind modes to accommodate all players.

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Accessibility Options

Unknown Worlds has made significant strides in ensuring Subnautica 2 is accessible to a wide audience without compromising its survival mechanics. The game features highly customizable difficulty settings; players can toggle hunger and thirst requirements independently of oxygen constraints, or utilize a full Creative Mode to focus purely on base building without fear of death. Subtitles are robust, offering speaker identification, size scaling, and background opacity adjustments. For players with thalassophobia, there are options to adjust the water's clarity and reduce the intensity of sudden predator jump-scares, though the developers note this fundamentally alters the intended experience. Comprehensive colorblind filters adjust the UI and important resource nodes to ensure visibility, and full control remapping is available on both keyboards and controllers to accommodate various physical mobility needs.

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Gameplay Video
launchWatch N/A
Walkthrough/Guide
launchView N/A
settings_applications System Requirements
1080p (Full HD) - Recommended (High Settings, 60 FPS)
CPU: Higher single-core speed provides better frame pacing.
CPU (Laptop): Solid 8-core mobile CPU for stable physics.
GPU: Sufficient for 1080p 60fps with moderate volumetric settings.
GPU (Laptop): Comfortably handles 1080p high with DLSS Quality.
RAM: Ideal for smooth texture streaming and base building.
Storage: Fast loading and seamless biome transitions.
memoryCPU: Intel Core i7-8700K or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600 XT
laptop_macCPU (L): Intel Core i7-11800H
laptop_windowsGPU (L): NVIDIA RTX 3060 Mobile (85W+)
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
1080p (Full HD) - Minimum (Speculative - Target: 1080p, 30 FPS, Low Preset) (Low Preset, Upscaling 'Performance' may be needed.)
CPU: Hypothetical minimum CPU for a next-gen UE5 title.
CPU (Laptop): Mid-range performance laptop CPUs from previous generations.
GPU: The recommended GPUs for the first game would likely become the minimum for the sequel.
GPU (Laptop): A solid mid-range laptop GPU would be the likely minimum.
RAM: 16GB would be the absolute minimum RAM requirement.
memoryCPU: Intel Core i5-10600K or AMD Ryzen 5 3600X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
layersRAM: 16 GB
saveStorage (Tier): 150 GB available space (NVMe SSD Required)
1080p (Full HD) - Minimum (Low Settings, 30 FPS)
CPU: Requires 6 cores to handle basic AI and physics calculations.
CPU (Laptop): Entry-level mobile processors can handle the game at 30 FPS.
GPU: Minimum 6GB VRAM needed for lower texture pools.
GPU (Laptop): Will require DLSS to maintain smooth framerates.
RAM: Absolute minimum to run the OS and game; expect some stuttering.
Storage: HDD not supported due to high streaming demands.
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
laptop_macCPU (L): Intel Core i5-10300H
laptop_windowsGPU (L): NVIDIA RTX 3050 Mobile (60W+)
layersRAM: 8 GB
saveStorage (Tier): 50 GB SSD
1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60 FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') recommended.)
CPU: A powerful modern CPU would be recommended for a smooth experience.
CPU (Laptop): High-performance laptop CPUs would be needed for this tier.
GPU: A high-end current-gen GPU would be the likely recommendation.
GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience.
RAM: 32GB RAM is expected to be the recommendation for future AAA titles.
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 7 7840HS or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP).
layersRAM: 32 GB
saveStorage (Tier): 150 GB available space (NVMe SSD Required)
1440p (QHD/2K) - Recommended (High Settings, 60 FPS)
CPU: Modern architecture reduces bottlenecks.
CPU (Laptop): Provides excellent multi-core performance.
GPU: Needed to push 1440p resolution alongside UE5 features.
GPU (Laptop): Can sustain 1440p using upscaling technologies.
RAM: Standard requirement for modern gaming.
Storage: Crucial for asset streaming at higher resolutions.
memoryCPU: Intel Core i5-12400F or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
laptop_macCPU (L): AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA RTX 3070 Ti Mobile (115W+)
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
2160p (UHD/4K) - Ultra (Epic Settings, 60 FPS)
CPU: Top-tier CPUs needed to eliminate any stuttering.
CPU (Laptop): Desktop-class mobile replacement processor.
GPU: Mandatory for 4K rendering with Lumen enabled.
GPU (Laptop): The only mobile GPU capable of native 4K Ultra in UE5.
RAM: Ensures no memory swapping occurs during massive base loads.
Storage: Maximum bandwidth for instant texture loads.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 50 GB Gen 4 NVMe SSD
save Overall Storage
Spec: 50 GB Available Space
Note: An NVMe SSD is strongly recommended to eliminate texture streaming hitches when loading new biomes.
Type: Unknown
Spec: 150 GB available space (NVMe SSD Required)
Note: A fast NVMe SSD would be mandatory to handle the increased asset quality and potentially seamless transitions between game worlds.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10/11 64-bit
Explanation: Required to handle modern DirectX 12 Ultimate APIs and memory allocation for UE5.
Spec: Windows 11 64-bit
Explanation: A modern 64-bit OS would be a firm requirement, with Windows 11 likely being the recommended platform.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Essential for Unreal Engine 5 features like Lumen and Nanite.
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info_outline Other Game Notes
  • Subnautica 2 utilizes Unreal Engine 5, requiring significant hardware resources to render advanced volumetric lighting and dense underwater environments.
  • Laptop Performance Note: Laptops running Unreal Engine 5 games must ensure aggressive thermal management. Play while plugged in to bypass battery power limits.
  • Laptop Consideration: G P U T G P: Aim for a GPU with at least 85W TGP to maintain stable frame rates during complex biomes.
  • Laptop Consideration: Cooling Thermals: High thermal output expected; use a cooling pad to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: Ensure your laptop profile is set to 'Performance' to prevent CPU bottlenecking during base rendering.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is highly recommended to route frames directly to the display, reducing latency.
  • Optimization Detail: Upscaling Tech: Supports DLSS 3.0 and FSR 3.0.
  • Optimization Detail: Key Settings Impact: Lowering Volumetric Fog and Water Quality can yield up to a 30% performance boost on older hardware.
  • Game Name: Subnautica 2
  • ENTIRELY SPECULATIVE SYSTEM REQUIREMENTS. These are hypothetical projections for a next-generation title built on Unreal Engine 5, and do not represent official information.
  • Laptop Performance Note: A future title like this would demand a high-performance gaming laptop. Actual performance will vary significantly based on the final game's optimization and the laptop's specific hardware configuration.
  • Laptop Consideration: G P U T G P Impact: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features of Unreal Engine 5.
  • Laptop Consideration: Advanced Cooling Thermals: Next-gen games will require laptops with cutting-edge cooling solutions to prevent thermal throttling and sustain performance.
  • Laptop Consideration: C P U Performance Sustain: A powerful multi-core mobile CPU (future Intel Core Ultra / AMD Ryzen equivalents) will be critical for complex physics, AI, and potential world-state changes between reality and Limbo.
  • Laptop Consideration: R A M Configuration Speed: 32GB of high-speed RAM is expected to become the new standard for high-end PC gaming.
  • Laptop Consideration: Display Panel G P U Pairing: A high-resolution (QHD+) and high-refresh-rate display paired with a top-tier GPU and upscaling (DLSS/FSR) would be the target for a premium experience.
  • Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: This would remain a critical feature for reducing latency and ensuring the best possible performance from the dedicated GPU.
  • Laptop Consideration: Driver Updates O S Optimization: Regular driver updates and an optimized OS will be crucial.
  • Optimization Detail: Upscaling Tech: Next-generation versions of NVIDIA DLSS and AMD FSR would be essential for achieving high framerates at demanding resolutions.
  • Optimization Detail: Key Settings Impact: Advanced lighting models (Lumen), high-fidelity shadows, complex geometry (Nanite), and volumetric effects would be the most demanding settings.
  • Game Name: Atomic Heart 2 (Working Title)
build Optimization Details
  • Upscaling Tech: Supports DLSS 3.0 and FSR 3.0.
  • Key Settings Impact: Lowering Volumetric Fog and Water Quality can yield up to a 30% performance boost on older hardware.
  • Upscaling Tech: Next-generation versions of NVIDIA DLSS and AMD FSR would be essential for achieving high framerates at demanding resolutions.
  • Key Settings Impact: Advanced lighting models (Lumen), high-fidelity shadows, complex geometry (Nanite), and volumetric effects would be the most demanding settings.
laptop Laptop Considerations
  • G P U T G P: Aim for a GPU with at least 85W TGP to maintain stable frame rates during complex biomes.
  • Cooling Thermals: High thermal output expected; use a cooling pad to prevent thermal throttling.
  • C P U Power Limits: Ensure your laptop profile is set to 'Performance' to prevent CPU bottlenecking during base rendering.
  • M U X Switch Optimus: A MUX switch is highly recommended to route frames directly to the display, reducing latency.
  • G P U T G P Impact: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features of Unreal Engine 5.
  • Advanced Cooling Thermals: Next-gen games will require laptops with cutting-edge cooling solutions to prevent thermal throttling and sustain performance.
  • C P U Performance Sustain: A powerful multi-core mobile CPU (future Intel Core Ultra / AMD Ryzen equivalents) will be critical for complex physics, AI, and potential world-state changes between reality and Limbo.
  • R A M Configuration Speed: 32GB of high-speed RAM is expected to become the new standard for high-end PC gaming.
  • Display Panel G P U Pairing: A high-resolution (QHD+) and high-refresh-rate display paired with a top-tier GPU and upscaling (DLSS/FSR) would be the target for a premium experience.
  • M U X Switch N V I D I A Advanced Optimus: This would remain a critical feature for reducing latency and ensuring the best possible performance from the dedicated GPU.
  • Driver Updates O S Optimization: Regular driver updates and an optimized OS will be crucial.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (60W+)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (60W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (60W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Mobile (85W+)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile (115W+)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile (115W+)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile (115W+)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP).
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP).
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP).
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)

For Subnautica 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX

For Atomic Heart 2 (Working Title) Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB)
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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