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Street Fighter 6 vs Invincible VS

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info General Information
Release Date
Jun 2, 2023 Apr 23, 2026
Developer
Capcom Quarter Up (Skybound Games)
Publisher
Capcom Skybound Games
Genre(s)
Fighting, Action, Arcade, 2D Fighter, Competitive Multiplayer Fighting, 2D Fighter, Action, Adventure
Engine
RE Engine Unreal Engine 5
stars Ratings & Price
Content Rating
Teen M (Mature 17+)
Avg. User Rating
4.5 / 5.0 0.0 / 5.0
Current Price (USD)
$59.99 $59.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam), PlayStation 4, PlayStation 5, Xbox Series X/S
  • Release Date: June 2, 2023
  • Perspective: 2D
  • Setting: Invincible Universe
  • Platforms: PC, PlayStation 5, Xbox Series X|S
  • Online: Rollback Netcode, Cross-Platform Multiplayer
  • Release Window: 2026
  • Unique Feature: A brutal, M-rated 3v3 tag fighter with a cinematic story by Robert Kirkman and a unique 'Arena Shift' mechanic that allows players to knock opponents into entirely new stages mid-match.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Bosch: Your hot-headed, highly competitive rival in World Tour who pushes the narrative forward as you both train under Luke.
    Human Rival
  • Master Assist: A unique mechanic where you can summon your enrolled Master (like Ken or Guile) mid-fight to execute a tag-team combo against thugs.
    Legendary Fighter
  • Teammates: The game is a 3v3 tag fighter. The two characters on your team who are not currently active can be called in as 'Assists' to perform a special attack, or you can 'Tag' them in to take over the fight.
    Varies (Human, Viltrumite, etc.)
Key Collectibles
  • Master Gifts: Prepaid cards, martial arts magazines, and food items bought or found globally; given to legendary fighters to rapidly level up their bond.
  • Classic Arcade Games: Hidden retro Capcom titles (like Final Fight or Street Fighter II) that unlock for permanent play in your personal Gallery.
  • Flight Tickets: Crucial consumable items used to fast-travel to international stages like Italy or Jamaica in World Tour mode.
  • Playable Characters: Unlocked through gameplay or potentially as DLC. The roster includes a mix of heroes and villains.
  • Character Endings: Unlocked by completing the 'Arcade Battles' mode with each character.
Key Themes
  • Martial Arts
  • Street Culture
  • Hip-Hop
  • Competitive Fighting
  • Tournament
  • Rivalry
  • Underground Fighting
  • Superhero
  • Fighting
  • 3v3 Tag
  • Comic Book
  • Mature
  • Gore
colorize Combat & Gear
Weapons Overview
  • Drive Impact: Universal Mechanic
    A powerful, armored strike that absorbs two incoming hits and crumples the opponent, exploding in vibrant, street-art paint upon connection.
  • Hadoken: Projectile
    The quintessential fireball technique utilized by Ryu and Ken, essential for controlling screen space and zoning out aggressive opponents.
  • Spinning Piledriver: Command Grab
    Zangief's legendary, high-damage grappling technique that severely punishes opponents who block too much.
  • Fists, Feet, and Superpowers: Varies by character
    Each character uses their unique set of superhuman abilities and fighting styles, from Invincible's rushdown brawling to Atom Eve's matter manipulation and Rex Splode's explosive projectiles.
Armor / Gear Sets
  • Fighter's Gi: Provides balanced physical defense and punch damage. A traditional martial arts uniform equipped by players starting their World Tour journey.
  • Mad Gear Jacket: Boosts kick damage and intimidation. Obtained by defeating the legendary street gang members in Metro City.
  • Blanka-Chan Suit: An absurd, full-body mascot costume that provides massive defensive buffs, effectively acting as high-tier armor in the RPG mode.
  • Super Armor: A gameplay mechanic, not an equippable item. Characters like Battle Beast possess Super Armor on certain moves, allowing them to absorb hits without being interrupted.
Outfits/Customization
  • Chun-Li's Spiked Bracelets: Iconic weighted wristbands that players can equip on their custom avatars in World Tour for stat boosts and visual flair.
  • Urban Techwear: Modern, baggy streetwear that fits the game's heavy hip-hop aesthetic, purchasable from vendors in Metro City.
  • Cardboard Box Helmet: A literal cardboard box worn on the head, showcasing the game's willingness to embrace bizarre, goofy fashion in the Battle Hub.
  • Default Costumes: Each character appears in their iconic costume from the comics and animated series. It is likely that alternate costumes and color palettes will be available as unlockables or cosmetic purchases.
trending_up Progression & Upgrades
Skills & Progression

In World Tour, players utilize a deep RPG progression system. You level up your custom avatar, allocating skill points into health, punch damage, or unique perks. The true depth comes from enrolling under classic Street Fighter characters as 'Masters.' By maxing out your bond with a Master, you learn their iconic special moves—meaning you can equip Guile's Sonic Boom and Zangief's Spinning Piledriver on the same custom character. Furthermore, clothing and gear act as armor stats, providing unique combat buffs.

This is a fighting game with no traditional RPG progression. Player skill is based on mastering the combo system, character movesets, and the 'Omni-Tag' system. The game features simplified controls for newcomers and classic motion inputs for veterans.

public World & Exploration
World & Level Design

World Tour mode introduces semi-open world exploration to the franchise. Players freely roam through multiple dense regions, starting in the urban sprawl of Metro City, complete with subway systems, bustling Chinatown streets, and rooftop arenas. As the RPG campaign progresses, players unlock international hubs to visit the home turfs of legendary fighters, such as a traditional temple in Japan, a vibrant festival in Jamaica, and a remote Colosseo in Italy. These areas are filled with secrets, hidden chests, and NPCs ready to brawl at a moment's notice.

The game features a variety of 2D stages based on iconic locations from the comics and show. A key feature is the 'Arena Shift' mechanic, where a special attack can be used once per match to knock an opponent from one stage to another, such as from Chicago to the surface of the Moon, creating a dynamic and chaotic change of scenery.

Playable Vehicles
  • Metro City Subway: Urban Transport
    A functional subway train players use to fast-travel across Metro City. It also serves as a battleground where players must fend off gang members during the ride.
  • World Tour Flight Board: Global Transport
    The menu and cinematic transport mechanism used to spend Flight Tickets and instantly travel to international hubs like Brazil or France.
  • None
    The game is a 2D fighting game focused on hand-to-hand and superpower-based combat. There are no controllable player vehicles.
Notable Fauna/Mounts
  • Metro City Stray Dogs: Canine
    Ambient fauna roaming the streets of Metro City in World Tour, adding to the urban, street-level atmosphere of the game.
  • Blanka-chan: Mascot Character
    A cute, bizarre plush doll version of Blanka that features prominently in his moveset and as a highly sought-after collectible in World Tour.
  • E. Honda's Bathhouse Carp: Koi Fish
    Decorative elements visible in E. Honda's traditional Japanese bathhouse stage, highlighting the game's detailed environmental design.
N/A
book Story & Characters
Main Characters
  • Luke: Cover Star / Master
    A cocky, junk-food-loving PMC contractor utilizing aggressive, forward-moving MMA strikes. He serves as the primary coach for the player's avatar.
  • Ryu: Legendary Master
    The eternal wanderer of fighting games. Now older, he has finally overcome the Satsui no Hado and wears a master's kasaya, seeking true strength.
  • Juri Han: Sadistic Assassin
    A chaotic and thrilling Taekwondo practitioner known for her cruel personality, aggressive playstyle, and vibrant, punk-inspired redesign.
  • Invincible (Mark Grayson): Playable Character (Balanced/Rushdown)
    The main hero of the series. A fast and dynamic fighter who excels at starting and extending combos.
  • Omni-Man (Nolan Grayson): Playable Character (Balance/Power)
    Invincible's Viltrumite father. A brutally fast and powerful character designed to deal raw damage.
  • Atom Eve (Samantha Eve Wilkins): Playable Character (Zoner)
    A powerful hero who can manipulate matter. She excels at controlling space and keeping opponents at a distance with ranged attacks.
  • Battle Beast (Thokk): Playable Character (Striker/Anchor)
    A bloodthirsty warrior who is slow but has incredible range and Super Armor, making him a dominant force up close.
  • Rex Splode (Rex Sloan): Playable Character (Ranged/Mobility)
    A hero who can make objects explode. He uses projectiles for zoning and setting traps.
Example Missions
  • The Meaning of Strength: Main Campaign
    The overarching main quest of World Tour, tasking the player's custom avatar with exploring Metro City, dismantling criminal syndicates, and discovering what it means to be strong.
  • Master Enrollment: Progression Quest
    Travel to remote global locations, seek out classic Street Fighter characters, and convince them to take you on as a student to learn their iconic moves.
  • The Ranked Grind: Competitive Goal
    The ultimate meta-objective of the Fighting Ground: challenge real players online, climb the intense ladder, and achieve the prestigious 'Master' rank.
  • Cinematic Story Mode
    An original, single-player narrative crafted with input from Invincible creator Robert Kirkman that plays like a special extended episode of the animated series.
  • Arcade Battles
    A classic single-player mode where players fight a series of opponents with their chosen team to unlock unique character story arcs.
  • Online Versus
    Competitive and casual multiplayer modes where players can test their skills against others globally in 3v3 tag battles.
people Multiplayer
Multiplayer Details

The multiplayer suite is segmented into two main pillars. 'Fighting Ground' hosts traditional ranked matches, casual matchmaking, and extreme battles with party-game modifiers. 'Battle Hub' is the crown jewel—a massive, interactive virtual arcade where 100 players can run around as their custom avatars. In the Hub, you can sit at cabinets to challenge others, spectate ongoing matches in real-time, play emulated retro Capcom classics, or engage in chaotic Avatar Battles using your custom RPG builds.

The game features a full suite of multiplayer options, including local and online versus modes for both casual and competitive (ranked) play. It is an Xbox Play Anywhere title and also supports online co-op, likely for team-based modes or training.

extension Editions & DLC
Available Editions

Street Fighter 6 launched with several editions. The Standard Edition includes the base 18-character roster and all three game modes. The Deluxe Edition bundles the Year 1 Character Pass (adding Rashid, A.K.I., Ed, and Akuma). The Ultimate Edition adds premium costumes, alternative colors, and additional stages. Post-launch, Capcom released a 'Years 1-2 Fighters Edition' incorporating characters from the Year 2 pass, including the unprecedented crossover fighters Terry Bogard and Mai Shiranui from Fatal Fury.

Details on different game editions are yet to be announced.

Post-Launch Content / DLC

Capcom maintains a highly aggressive seasonal DLC roadmap. The Year 1 pass introduced fan-favorites like Akuma and newcomers like A.K.I. Year 2 broke tradition by introducing the first-ever guest characters to the franchise: Terry Bogard and Mai Shiranui from SNK's Fatal Fury, alongside M. Bison and Elena. The game also frequently updates the Battle Hub with cosmetic crossovers, such as Teenage Mutant Ninja Turtles and Spy x Family avatar gear.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: What are Modern Controls?
    A: Modern Controls are an alternative control scheme that simplifies special moves to a single button press plus a direction (like Super Smash Bros), designed to help newcomers execute combos without learning complex joystick motions.
  • Q: Is Street Fighter 6 crossplay?
    A: Yes, SF6 features full crossplay between PC, PS4, PS5, and Xbox Series X/S, allowing players to fight anyone, anywhere via the Battle Hub.
  • Q: Do I have to play online?
    A: Not at all. The game features an incredibly robust single-player RPG called World Tour, as well as traditional arcade modes and offline versus.
  • Q: What is the Drive System?
    A: It is a universal 6-bar meter available at the start of a round used to execute powerful moves like Drive Impact, Drive Parry, and Overdrive (EX) moves. Managing this meter is the core of SF6 combat.
  • Q: What is Invincible VS?
    A: It's a 3v3 tag-team fighting game set in the universe of the Invincible comics and animated show. It is M-rated and features brutal, bloody combat true to the source material.
  • Q: Who is making the game?
    A: It is being developed by Quarter Up, a new studio founded by former core team members of the Killer Instinct (2013) development team, and published by Skybound Games.
  • Q: Is it a competitive fighting game?
    A: Yes. It is designed with competitive play in mind, featuring deep mechanics, rollback netcode for smooth online play, and cross-platform multiplayer. However, it also has simplified controls and autocombos to be accessible to newcomers.
  • Q: What is the 'Arena Shift' mechanic?
    A: It is a special, once-per-match attack that knocks the opponent into a completely different, randomized stage. This gives the attacker a significant but temporary advantage by locking out the opponent's assists and granting the attacker unlimited power boosts.
build Technical Details
Graphics & Visual Fidelity

Running on the RE Engine, the game strikes a perfect balance between photorealism and stylized comic-book exaggeration. Characters display astonishing muscle deformation, sweat accumulation, and detailed facial animations. The defining visual flair is the 'Drive System' effects, which erupt in vibrant, splashing graffiti paint corresponding to the character's signature colors, making every heavy impact feel incredibly weighty and cinematic.

N/A
Audio & Soundtrack

The auditory experience is phenomenal, returning to the hip-hop roots of Street Fighter III: Third Strike. The soundtrack features heavy bass, scratching, and dynamic beats that shift based on the round's intensity. Sound design in combat is critically informative; Drive Impacts produce a distinct, metallic shattering sound, and the announcer actively reacts to the match. The game even features an innovative 'Real-Time Commentary' system, where famous FGC casters like Tasty Steve and James Chen provide dynamic esports-style hype.

N/A
User Interface (UI/UX)

The UI is aggressively stylized, dripping with a modern hip-hop, street-art aesthetic. In combat, the vital UI element is the Drive Gauge, a 6-bar green meter situated below the health bar that dictates your offensive and defensive economy. Burnout—when the Drive Gauge depletes—turns the UI a stressful gray and severely penalizes block stun. The menus are highly accessible, providing frame data displays in training mode and clear, color-coded indicators for Punish Counters and Reversals.

N/A
Accessibility Options

SF6 is widely praised as the most accessible fighting game ever made. It introduces the 'Modern' control scheme, which simplifies special moves to a single button press and direction (similar to Smash Bros), allowing newcomers to execute complex combos instantly. Furthermore, it offers an extensive 'Blind Accessibility' sound toggle suite, providing distinct auditory pings for distances, high/low attacks, and cross-ups, allowing visually impaired players to compete at high levels.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (Locked 60 FPS Target))
CPU: 6-core processors that guarantee perfect frame pacing across all modes, including the CPU-heavy World Tour.
CPU (Laptop): Ensures absolutely flawless tournament-ready performance.
GPU: Delivers the horsepower needed for maxed-out settings, rendering the stylized paint effects beautifully.
GPU (Laptop): Provides a perfect 1080p competitive experience on a portable display.
RAM: Recommended to ensure stability when lingering in 100-player Battle Hub lobbies.
Storage: NVMe recommended.
memoryCPU: Intel Core i7-8700 / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 2070 / AMD Radeon RX 5700 XT
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile
layersRAM: 16 GB
saveStorage (Tier): 60 GB SSD
memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
layersRAM: 16 GB
saveStorage (Tier): 80 GB SSD
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (Locked 60 FPS Target))
CPU: Solid quad-core processors capable of maintaining the required 60 FPS logic in 1v1 Fighting Ground matches.
CPU (Laptop): Adequate for 1v1 fights, but expect frame drops in the densely populated World Tour mode.
GPU: Provides the essential VRAM to load high-resolution character textures and maintain fluid combat animations.
GPU (Laptop): Easily locks 60 FPS in standard matches if settings are tweaked to medium.
RAM: The bare minimum to prevent hitching during Super Art cinematic transitions.
Storage: Crucial for fast matchmaking.
memoryCPU: Intel Core i5-7500 / AMD Ryzen 3 1200
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (4GB)
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 60 GB SSD
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1070 or AMD Radeon RX 590
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 3750H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB) or RTX 3050 Ti Laptop.
layersRAM: 8 GB
saveStorage (Tier): 80 GB HDD
1440p (QHD/2K) - Enthusiast (Max Preset, 1440p (Locked 60 FPS Target))
CPU: Modern CPUs that easily handle the game's logic, leaving maximum overhead for the GPU.
CPU (Laptop): Easily supports background tasks like recording or streaming while maintaining 60 FPS.
GPU: Pushes 1440p resolution cleanly, ensuring sharp visuals without sacrificing the mandatory frame rate.
GPU (Laptop): Delivers a flawless QHD fighting game experience.
RAM: Perfect capacity for gaming and streaming simultaneously.
Storage: Near-instant stage loading.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Mobile / RTX 3070 Mobile
layersRAM: 16 GB
saveStorage (Tier): 60 GB NVMe SSD
—
2160p (UHD/4K) - Ultra (Max Preset, 4K (Locked 60 FPS))
CPU: Overkill for fighting games, but ensures absolute 1% low frame stability.
CPU (Laptop): Top-tier mobile processing.
GPU: Necessary to render the RE Engine's detailed textures, shadows, and particle physics natively at 4K.
GPU (Laptop): Powers 4K external monitors effortlessly for tournament play.
RAM: Maximum stability.
Storage: The fastest possible load times.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 60 GB PCIe Gen4 NVMe SSD
—
save Overall Storage
Spec: 60 GB available space (SSD Required)
Note: While it can theoretically run on an HDD, an SSD is practically mandatory to ensure instant match loading times and eliminate stutters before rounds.
Type: SSD
Spec: 80 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times between matches and in story mode.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit)
Explanation: A 64-bit operating system is strictly required to address the memory overhead of the RE Engine's high-fidelity character models.
Spec: Windows 10 / 11 64-bit
Explanation: A modern 64-bit OS is a firm requirement.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Required to handle the intense graphical rendering and particle effects tied to the game's dynamic Drive System.
Spec: Version 12
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • Street Fighter 6 runs on the highly optimized RE Engine, ensuring vibrant stylized graphics, fluid 60 FPS combat, and highly responsive inputs across both fighting arenas and the open-world sections.
  • Laptop Performance Note: Fighting games strictly require a locked 60 FPS. Any frame drops directly impact gameplay, input timing, and combo execution. Laptops must be properly cooled to prevent thermal throttling during extended competitive tournament sets.
  • Laptop Consideration: G P U T G P: Target a minimum 60W TGP for RTX 3050 laptops at 1080p. Higher TGP (85W+) is recommended for 1440p to ensure 0% frame drops during heavy, paint-splattering Drive Impacts.
  • Laptop Consideration: Cooling Thermals: The RE engine is highly optimized, but sustained online sessions in the Battle Hub will keep the GPU under constant load. Active cooling via a cooling pad is recommended.
  • Laptop Consideration: C P U Power Limits: Set to High Performance. The World Tour mode is surprisingly CPU-heavy due to the open-world environments, physics objects, and numerous roaming NPCs.
  • Laptop Consideration: M U X Switch Optimus: ABSOLUTELY MANDATORY. A MUX switch is critical in fighting games to eliminate the display latency introduced by NVIDIA Optimus, ensuring frame-perfect inputs and reaction times.
  • Optimization Detail: Upscaling Tech: DLSS and FSR are supported but generally not recommended for competitive play due to potential visual ghosting or input latency.
  • Optimization Detail: Key Settings Impact: Background NPC Density and World Tour specific settings heavily affect CPU performance. Lowering Shadows helps reduce GPU overhead in the Battle Hub.
  • Game Name: Street Fighter 6
  • OFFICIAL PC SYSTEM REQUIREMENTS. These specifications are for a modern, high-fidelity fighting game.
  • Laptop Performance Note: Laptop performance will vary based on the model's cooling and TGP. For a competitive fighting game, maintaining a flawless, locked 60 FPS is absolutely critical.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the high-fidelity visuals and particle effects without any frame drops.
  • Laptop Consideration: Cooling Thermals: The game's fast-paced action requires a laptop with a cutting-edge cooling solution to prevent thermal throttling, which could impact input timing.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU is critical for handling the game's physics and ensuring a smooth experience, especially with rollback netcode.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency, which is paramount in a competitive fighting game where every frame counts.
  • Game Name: Invincible VS
build Optimization Details
  • Upscaling Tech: DLSS and FSR are supported but generally not recommended for competitive play due to potential visual ghosting or input latency.
  • Key Settings Impact: Background NPC Density and World Tour specific settings heavily affect CPU performance. Lowering Shadows helps reduce GPU overhead in the Battle Hub.
N/A
laptop Laptop Considerations
  • G P U T G P: Target a minimum 60W TGP for RTX 3050 laptops at 1080p. Higher TGP (85W+) is recommended for 1440p to ensure 0% frame drops during heavy, paint-splattering Drive Impacts.
  • Cooling Thermals: The RE engine is highly optimized, but sustained online sessions in the Battle Hub will keep the GPU under constant load. Active cooling via a cooling pad is recommended.
  • C P U Power Limits: Set to High Performance. The World Tour mode is surprisingly CPU-heavy due to the open-world environments, physics objects, and numerous roaming NPCs.
  • M U X Switch Optimus: ABSOLUTELY MANDATORY. A MUX switch is critical in fighting games to eliminate the display latency introduced by NVIDIA Optimus, ensuring frame-perfect inputs and reaction times.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the high-fidelity visuals and particle effects without any frame drops.
  • Cooling Thermals: The game's fast-paced action requires a laptop with a cutting-edge cooling solution to prevent thermal throttling, which could impact input timing.
  • C P U Power Limits: A powerful multi-core mobile CPU is critical for handling the game's physics and ensuring a smooth experience, especially with rollback netcode.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency, which is paramount in a competitive fighting game where every frame counts.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile / NVIDIA GeForce RTX 2060 Mobile (6GB) or RTX 3050 Ti Laptop.
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile / NVIDIA GeForce RTX 2060 Mobile (6GB) or RTX 3050 Ti Laptop.
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile / NVIDIA GeForce RTX 2060 Mobile (6GB) or RTX 3050 Ti Laptop.
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile / RTX 3070 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile / RTX 3070 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile / RTX 3070 Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile

For Street Fighter 6 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (4GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (4GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (4GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (4GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (4GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (4GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 / AMD Radeon RX 5700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 / AMD Radeon RX 5700 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT

For Invincible VS Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 or AMD Radeon RX 590
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 or AMD Radeon RX 590
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 or AMD Radeon RX 590
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 or AMD Radeon RX 590
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 or AMD Radeon RX 590
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 or AMD Radeon RX 590
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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