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STAR WARS™: Squadrons vs Punishing: Gray Raven

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info General Information
Release Date
Oct 2, 2020 Jul 16, 2021
Developer
MOTIVE Kuro Game
Publisher
Electronic Arts Kuro Game
Genre(s)
Action, Space Flight Simulation, Combat, Sci-Fi, Multiplayer, VR Supported Action RPG, Hack and Slash, Sci-Fi, Gacha
Engine
Frostbite Unity
stars Ratings & Price
Content Rating
Teen T (Teen)
Avg. User Rating
3.8 / 5.0 4.6 / 5.0
Current Price (USD)
$39.99 Free
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, Epic, EA), PlayStation 4, Xbox One, PSVR, PC VR
  • Peripherals: Full HOTAS (Hands-On Throttle-And-Stick) Support
  • Release Date: October 2, 2020
  • Perspective: Third-Person
  • Multiplayer: Limited Co-op Modes
  • Setting: Post-Apocalyptic Sci-Fi
  • Platforms: PC, iOS, Android
  • Global Release: 2021-07-16
  • Unique Feature: A unique and stylish combo-based combat system built around a '3-Ping' orb matching mechanic, combined with a last-second dodge that triggers a 'Matrix' slow-motion state.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Vanguard / Titan Squadron: During the single-player campaign, your AI squadmates fly alongside you. You can issue direct commands to them to focus fire on a specific target or defend you from attackers.
    NPC Wingmen
  • Support Class Starfighters: In multiplayer, a human player piloting a U-Wing or TIE Reaper serves as the ultimate companion, deploying tactical shields and resupply droids to heal the team mid-flight.
    Player Role
  • Squad Members: In single-player modes, the other two members of your squad are AI constructs you can switch to at any time. In co-op modes, your companions are other human players controlling their own lead Construct.
    Constructs (AI/Player)
Key Collectibles
  • Cockpit Dashboard Bobbleheads: Purchased in the hangar menu. Includes items like holographic planets, plush Ewoks, or thermal detonators that bounce physically on your dashboard.
  • Starfighter Holograms: Cosmetic projectors mounted near the control stick that project rotating 3D holograms of the Millennium Falcon or Imperial Star Destroyers.
  • Pilot Emotes / Victory Poses: Custom animations displayed to the entire lobby on the victory screen, allowing the winning squad to flaunt their customized characters.
  • Constructs: Obtained primarily through the gacha 'R&D' system. Collecting different characters and their powerful 'SS' and 'SSS' rank upgrades is the main long-term goal.
  • Black Cards: The game's premium currency. Earned from completing daily and weekly missions, story chapters, and events. Used to pull for new characters and weapons.
Key Themes
  • Star Wars Universe
  • Galactic Civil War
  • Space Combat
  • Dogfighting
  • First-Person Immersion
  • Tactical Simulation
  • Post-Apocalyptic
  • Sci-Fi
  • Action RPG
  • Hack and Slash
  • Gacha
  • Anime
  • Cyberpunk
  • Dystopian
colorize Combat & Gear
Weapons Overview
  • Standard Laser Cannon: Primary Weapon
    The quintessential Star Wars weapon. It balances range, damage, and energy consumption, perfect for sustained dogfights against enemy starfighters.
  • Proton Torpedo: Auxiliary Ordnance
    Slow-moving, high-yield warheads that require a long lock-on time. They are absolutely devastating when fired at the slow-moving hulls of massive Capital Ships.
  • Ion Cannon / Missiles: Disruption Weapon
    Weapons designed specifically to deal massive damage to energy shields and temporarily disable enemy ship systems, leaving them dead in the water for a teammate to finish off.
  • Various: Katanas, Dual Pistols, Cannons, Scythes, etc.
    Each playable Construct has their own unique weapon type. Players can obtain a variety of 4-star, 5-star, and 6-star weapons through the gacha system or by crafting. 6-star weapons are signature to a specific Construct and provide powerful, unique passive abilities.
Armor / Gear Sets
  • Deflector Shields: Standard energy armor for New Republic ships and the Imperial TIE Defender. Players must actively angle their shields (front or back) to absorb incoming directional damage.
  • Reinforced Plasteel Hull: A component upgrade that significantly increases a ship's maximum health at the severe cost of reduced acceleration and maneuverability, favored by Y-Wing bomber pilots.
  • Reflec Hull: A stealth-oriented hull plating that completely prevents enemy players from achieving a missile lock-on at long ranges, favored by hit-and-run interceptors.
  • Memories: The primary way to build characters. Each Construct can equip a set of six 'Memories'. These items provide base stats (like HP and ATK) and powerful set bonuses (at 2, 4, or 6 pieces) that are crucial for a character's performance. They are the equivalent of 'Artifacts' or 'Stigmata' in similar games.
Outfits/Customization
  • New Republic Orange Flight Suit: The legendary, highly recognizable orange jumpsuit and chest box worn by iconic heroes like Luke Skywalker, available for Vanguard pilots.
  • Imperial TIE Pilot Armor: The menacing, all-black pressurized flight suit and enclosed, terrifying helmet designed to strip Imperial pilots of their individuality.
  • Custom Flight Helmets: Players can purchase dozens of unique, battle-scarred paint jobs for their helmets using earned Glory points to show off their veteran status.
  • Coatings: Purely cosmetic outfits for the playable Constructs. Coatings can be purchased with premium currency, earned through in-game events, or unlocked via a special gacha system. They range from casual wear to elaborate, high-fantasy designs.
trending_up Progression & Upgrades
Skills & Progression

Progression relies on unlocking ship components rather than vertical stat upgrades, ensuring a balanced, skill-based competitive environment. Playing matches earns Requisition points used to unlock over 50 different components spanning primary lasers, auxiliary weapons (like ion missiles or repair droids), countermeasures, hull plating, engines, and deflector shields. Each component comes with profound trade-offs; for instance, equipping a Plasteel Hull drastically increases maximum health but significantly reduces your starfighter's maneuverability. Glory points are also earned, spent purely on cosmetic items for pilot suits, helmet paint jobs, and detailed cockpit decorations.

N/A
public World & Exploration
World & Level Design

The game features several distinct, visually stunning space arenas rather than a continuous open world. Multiplayer and campaign maps include the debris-filled orbital graveyard of Yavin Prime, the shattered moon of Galitan surrounded by highly volatile asteroid fragments, the treacherous, stormy gas giant of Yavin, the Nadiri Dockyards built deep inside an asteroid, and the mysterious Zavian Abyss. Each map features dense cover mechanics, forcing players to weave through massive capital ship wreckage and asteroid fields to lose target locks.

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Playable Vehicles
  • T-65B X-Wing: New Republic Fighter
    The iconic, versatile workhorse of the New Republic. It balances shields, firepower, and speed perfectly, making it the most adaptable ship in the game.
  • TIE/LN Fighter: Imperial Fighter
    The terrifying, unshielded backbone of the Imperial Navy. What it lacks in defensive shielding, it makes up for with raw speed and instantly reroutable engine-to-weapon power.
  • BTL-A4 Y-Wing: New Republic Bomber
    A slow, heavily armored bomber designed specifically to carry massive payloads of proton torpedoes and ion bombs to devastate Imperial Star Destroyers.
  • None
    The game is focused on on-foot, arena-based combat. There are no controllable player vehicles.
Notable Fauna/Mounts
  • Porgs: Avian
    Not enemies, but popular cosmetic dashboard bobbleheads players can place in their cockpits to provide comedic relief during intense combat.
  • Trandoshans: Reptilian Sentient
    A highly aggressive reptilian alien species available as a playable cosmetic race for New Republic pilots, known for their history as bounty hunters.
  • Twi'leks: Humanoid Alien
    An iconic, lekku-sporting alien race that players can select for their custom Vanguard Squadron pilot, representing the diverse coalition of the New Republic.
N/A
book Story & Characters
Main Characters
  • Vanguard Squadron Leader: Player Avatar (New Republic)
    A fully customizable pilot fighting for the newly established New Republic, believing in a galaxy free from Imperial tyranny.
  • Titan Squadron Leader: Player Avatar (Galactic Empire)
    A fully customizable, ruthlessly efficient Imperial pilot dedicated to maintaining order and destroying the Rebellion's latest superweapon.
  • Astromech Droids: Co-Pilot / Support
    The iconic R2 and BB unit droids seated behind New Republic pilots, actively managing repairs and adding critical character to the cockpits.
  • The Commandant: Player Character (Non-Playable)
    The player's role in the story. The Commandant is the tactical leader of the Gray Raven squad, making decisions and commanding the Constructs in battle. You do not directly see or control the Commandant.
  • Lucia: Playable Construct (Attacker)
    The leader of the Gray Raven squad. A determined and skilled warrior who wields katanas. She has many different powerful versions (frames) like 'Plume' and 'Crimson Abyss'.
  • Liv: Playable Construct (Support)
    The support member of Gray Raven. Her frames, like 'Empyrea' and 'Luminance', are top-tier healers and buffers essential for team survival.
  • Lee: Playable Construct (Attacker)
    The ranged specialist of Gray Raven, skilled with dual pistols and engineering. His frames, like 'Entropy' and 'Hyperreal', are powerful damage dealers.
  • Vera: Playable Construct (Support/Attacker)
    A combat medic from another squad. Her frames, like 'Rozen' and 'Garnet', are highly sought after for their ability to provide both healing and significant damage.
Example Missions
  • Dogfight Mode: Competitive Multiplayer
    A pure, brutal 5v5 team deathmatch in space. The objective is simply to coordinate with your squadron and out-fly the enemy team until the kill limit is reached.
  • Fleet Battles: Objective Multiplayer
    A massive, multi-stage tug-of-war. Teams push the frontline by destroying enemy fighters, assault two escort cruisers, and finally systematically dismantle the enemy flagship's subsystems.
  • The Campaign: Story Mode
    A 14-mission, highly cinematic single-player narrative exploring the final, desperate days of the Galactic Empire and the rise of the New Republic's Starhawk project.
  • Story Campaign
    A long and ongoing campaign divided into chapters that tells the dark story of the Gray Raven squad's fight to reclaim Earth.
  • Phantom Pain Cage
    A weekly endgame boss rush mode. Players fight a series of bosses and compete for high scores on a server-wide leaderboard to earn premium currency.
  • War Zone
    A weekly endgame mode where players fight through waves of enemies to earn points. High scores place players in higher tiers for better rewards.
  • Limited-Time Events
    Each new patch introduces several events with unique stories, gameplay mechanics, and valuable rewards, including premium currency and upgrade materials.
people Multiplayer
Multiplayer Details

The competitive multiplayer suite features two primary modes. 'Dogfight' is a pure, intense 5v5 team deathmatch where communication and flanking are key. The crown jewel is 'Fleet Battles', a massive, multi-stage objective-based mode. In Fleet Battles, two teams of five push a tug-of-war frontline. First, players dogfight in the center; the winning side pushes forward to assault two enemy capital ships (like Nebulon-B Frigates or Imperial Light Cruisers). Finally, the attacking team must strip the shields and systematically target the subsystems (shield generators, targeting computers, power systems) of the enemy's flagship (a Star Destroyer or MC75 Cruiser) to win the match.

N/A
extension Editions & DLC
Available Editions

STAR WARS: Squadrons launched as a complete, focused experience at a lower-than-usual $39.99 MSRP on October 2, 2020. EA deliberately launched the game as a finished, stand-alone product with no microtransactions, avoiding the live-service controversies of previous titles. Players who pre-ordered the game received cosmetic items inspired by the New Republic and Imperial Ace styles. The game is also included as part of the EA Play subscription service and Xbox Game Pass Ultimate.

N/A
Post-Launch Content / DLC

Although EA initially stated the game would not be a live-service title, its massive popularity prompted Motive to release free post-launch content. Notable updates introduced the B-Wing for the New Republic and the TIE Defender for the Galactic Empire as fully playable, highly complex starfighters. They also added the Fostar Haven multiplayer map (originally from the campaign's prologue) and custom matchmaking lobbies for esports tournaments. All updates were completely free, honoring the 'no microtransactions' promise.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: Do I need a VR headset to play?
    A: No, the game is completely playable and highly optimized for standard flat-screen monitors and TVs. However, playing in VR offers an unparalleled, highly immersive experience.
  • Q: Can I use a flight stick (HOTAS)?
    A: Yes. The game features full, robust support for Hands-On Throttle-And-Stick (HOTAS) setups on PC, Xbox, and PlayStation, adding to the extreme simulation feel.
  • Q: Is there a third-person camera?
    A: No. To maintain competitive balance and maximum immersion, the entire game is locked strictly to a first-person cockpit view.
  • Q: Are there microtransactions?
    A: No. EA deliberately released Squadrons with absolutely no microtransactions. All cosmetic items, paint jobs, and ship components are unlocked exclusively through gameplay.
  • Q: What is Punishing: Gray Raven?
    A: It is a free-to-play, fast-paced action RPG with a gacha system. It is known for its stylish, high-skill combat, dark sci-fi story, and challenging endgame content.
  • Q: Is Punishing: Gray Raven free-to-play friendly?
    A: Yes, it is considered one of the most F2P-friendly gacha games. It has a pity system that guarantees you get the newest S-Rank character if you save enough premium currency, which is given out generously through events and daily activities.
  • Q: What is the combat like?
    A: The combat is real-time, fast-paced, and combo-heavy. Its unique feature is the '3-Ping' system, where you match colored orbs to unleash powerful skills. It also features a perfect dodge 'Matrix' mechanic that triggers a slow-motion state.
  • Q: Is there multiplayer?
    A: Yes, but it is limited. While most of the game is single-player, there are specific co-op modes where you can team up with two other players to fight powerful bosses.
build Technical Details
Graphics & Visual Fidelity

Powered by the Frostbite engine, the game delivers photorealistic rendering of the iconic ships. The cockpits are painstakingly detailed, featuring worn paint, hanging wires, and physical bobbleheads. The lighting is spectacular, with laser fire illuminating the dense volumetric gas clouds and asteroid fields. In VR, the sense of scale is awe-inspiring; players can physically lean around in their seats to track enemy fighters through the canopy glass or gaze up at the overwhelming, kilometer-long underbelly of an Imperial Star Destroyer.

N/A
Audio & Soundtrack

The sound design is a masterclass in Star Wars authenticity. Every laser blast, the iconic scream of Twin Ion Engines, and the comforting hum of the X-Wing's reactor have been meticulously recreated from the films' sound archives. The music, composed by Gordy Haab, masterfully references and expands upon John Williams' legendary motifs, dynamically responding to the flow of battle. The roar of a Star Destroyer dropping out of hyperspace in surround sound is truly terrifying.

N/A
User Interface (UI/UX)

A core feature of the game's immersion is that almost the entire UI is diegetic—meaning it is physically built into the instrument panels of your starfighter's cockpit. Radar, hull integrity, shield balancing, and engine throttle are read by looking down at the glowing instruments of your X-Wing or TIE Fighter. The most critical system is power management, allowing players to instantly reroute reactor power to weapons (for overcharged lasers), engines (for massive speed boosts and drifting), or shields (for overshields and directional focusing).

N/A
Accessibility Options

The game includes a highly commendable suite of accessibility options. This encompasses comprehensive colorblind modes, fully customizable subtitles with scalable text sizes, and text-to-speech features for multiplayer chat. Crucially, it allows for complete controller, keyboard/mouse, and HOTAS (flight stick) remapping, ensuring players with mobility issues can customize their input methods perfectly. There is also a 'Story Mode' difficulty setting for players who want to experience the narrative without frustrating combat.

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Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS Target) / Minimum VR)
CPU: The official recommended processors that provide the necessary multithreaded overhead to run the game in VR without logic stuttering.
CPU (Laptop): Ensures locked frame rates and zero physics latency during intense multiplayer dogfights.
GPU: The official recommended GPUs provide sufficient rasterization power for maxed-out 1080p flat-screen play, or entry-level VR performance.
GPU (Laptop): Provides a perfect, flawlessly smooth 1080p experience, capable of driving high-refresh-rate displays.
RAM: The official recommendation to prevent memory paging when rendering dual viewports for Virtual Reality.
Storage: NVMe SSD recommended.
memoryCPU: Intel Core i7-7700 / AMD Ryzen 7 2700X
developer_boardGPU: NVIDIA GeForce GTX 1060 / AMD Radeon RX 480
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 40 GB available space
memoryCPU: Intel Core i7-8700 or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Ti Laptop)
layersRAM: 16 GB
saveStorage (Tier): 40 GB SSD
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (Non-VR, 60 FPS Target))
CPU: The official minimum quad-core processors required to handle the baseline game logic, AI starfighters, and space debris physics.
CPU (Laptop): Entry-level mobile processors will run the flat-screen version flawlessly at 1080p.
GPU: The official minimum graphics cards required to render the game's cockpits and space environments on low settings.
GPU (Laptop): Sufficient to push 1080p graphics smoothly on medium settings without VR.
RAM: Official minimum required to load the Frostbite engine map data into memory.
Storage: SATA SSD or 7200RPM HDD.
memoryCPU: Intel Core i5-6600k / AMD Ryzen 3 1300X
developer_boardGPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile
layersRAM: 8 GB
saveStorage (Tier): 40 GB available space
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 970
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB). (Future-proof: RTX 3050 / RTX 4050 / RTX 5050 Laptop)
layersRAM: 8 GB
saveStorage (Tier): 40 GB (SSD Recommended)
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (60+ FPS Target) / Recommended VR)
CPU: Modern mid-to-high end CPUs provide massive overhead, ensuring that high-resolution VR tracking runs smoothly.
CPU (Laptop): Easily powers the game logic while driving higher resolution laptop displays.
GPU: The official recommended GPUs specifically listed by EA for optimal VR performance and 1440p resolution rendering.
GPU (Laptop): Provides necessary VRAM (8GB+) and compute overhead for 1440p rendering on portable panels.
RAM: Optimal configuration.
Storage: NVMe SSD.
memoryCPU: Intel Core i5-10600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 40 GB available space
—
1440p (QHD/2K) - High (Targets 1440p, High settings, ~120+ FPS) (High Preset, 1440p resolution, aiming for high framerates.)
CPU: A powerful modern CPU is recommended to ensure the system is not bottlenecked at 1440p.
CPU (Laptop): High-performance laptop CPUs are essential for a consistent high-framerate 1440p experience.
GPU: Strong desktop GPUs for the 1440p sweet spot, providing excellent performance at high settings.
GPU (Laptop): A high-TGP RTX 3060 or any RTX 4060 Laptop is the ideal target for high-framerate 1440p.
RAM: 16GB RAM is sufficient for a smooth 1440p experience.
Storage: A fast NVMe SSD is recommended for the best loading times and performance at 1440p.
—
memoryCPU: Intel Core i5-12400F or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
layersRAM: 16 GB
saveStorage (Tier): 40 GB NVMe SSD
2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS Target) / Enthusiast VR)
CPU: Ensures absolutely no bottlenecks at the highest visual fidelity.
CPU (Laptop): Desktop-grade performance in a mobile chassis.
GPU: Required to run the game natively at 4K resolution, or to push maximum super-sampling in high-end VR headsets like the Valve Index or Quest 3.
GPU (Laptop): Required to maintain a stable 4K frame rate or premium VR experience.
RAM: Optimizes system stability and ensures background applications don't interfere with VR runtimes.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 40 GB available space
—
2160p (UHD/4K) - 4K Ultra (Targets 4K, High settings, ~60-120 FPS) (High Preset, 2160p (4K) resolution, targeting 60 FPS or higher.)
CPU: A top-tier desktop CPU is recommended to push high framerates and minimize bottlenecks at 4K.
CPU (Laptop): The highest-end mobile CPUs are needed to keep up with powerful GPUs for a smooth 4K experience.
GPU: High-end desktop GPUs capable of delivering a solid 4K experience at high settings.
GPU (Laptop): Flagship laptop GPUs are recommended for a consistent 4K experience at high framerates.
RAM: While 16GB is sufficient, 32GB of fast RAM is advised to provide headroom for system processes at 4K.
Storage: A fast NVMe SSD is essential for the best possible experience at 4K.
—
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop)
layersRAM: 16 GB
saveStorage (Tier): 40 GB NVMe SSD
save Overall Storage
Spec: 40 GB available space
Note: An SSD is highly recommended to eliminate loading hitches when respawning into massive multiplayer Fleet Battles.
Type: Unknown
Spec: 40 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for all tiers to ensure fast loading into missions and to reduce any potential texture streaming stutter.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit
Explanation: A 64-bit operating system is officially required for modern memory management and to handle the large environmental space assets.
Spec: Windows 10 / Windows 11 (64-bit Required)
Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is also fully supported.
gamepad DirectX Version
Spec: Version 11
Explanation: The game officially utilizes DirectX 11, providing highly stable draw calls and broad hardware compatibility for older headsets and graphics cards.
Spec: DirectX 11
Explanation: The official requirement is DirectX 11. The game is built on a mature engine that does not require the latest DirectX 12 features.
info_outline Other Game Notes
  • System requirements are verified against the official Steam storefront. STAR WARS: Squadrons utilizes the Frostbite engine, making it exceptionally optimized for flat-screen play, but the native VR mode significantly raises both CPU and GPU demands.
  • Laptop Performance Note: Because of the game's high-speed action and reliance on split-second visual tracking during dogfights, mobile GPUs need to sustain high frame rates. Playing the VR mode on a laptop will push thermal limits to the maximum, requiring robust cooling to prevent nausea-inducing frame drops.
  • Laptop Consideration: G P U T G P: A minimal TGP of 60W is sufficient for 1080p standard rendering. However, if attempting to play the game in VR mode on a laptop, a TGP of 115W+ (RTX 3070 Mobile or higher) is strictly required.
  • Laptop Consideration: Cooling Thermals: The Frostbite engine heavily utilizes multi-threading for physics and projectile calculations. Use a cooling pad to prevent CPU thermal throttling, which can cause severe micro-stuttering during multiplayer Fleet Battles.
  • Laptop Consideration: C P U Power Limits: Set Windows power delivery to 'Performance'. Restricting the CPU power will severely bottleneck the GPU's ability to maintain high refresh rates.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is extremely helpful to reduce display latency, ensuring your steering inputs and trigger pulls translate perfectly to the starfighter.
  • Optimization Detail: Upscaling Tech: Standard resolution scaling is available. Lowering volumetric effects (like nebula gas clouds) provides the most significant performance boosts on struggling hardware.
  • Optimization Detail: Key Settings Impact: Lighting Quality, Volumetric Effects, and Post-Processing heavily impact GPU overhead. VR players will need to lower these to hit the mandatory 90 FPS threshold.
  • Game Name: STAR WARS™: Squadrons
  • OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for Punishing: Gray Raven. This information is based on the official PC specifications from developer Kuro Game, adapted to the requested JSON structure. As a title originally designed for mobile, the PC client's requirements are relatively modest, but higher resolutions and framerates still benefit from more powerful hardware. The 1440p and 4K tiers are extrapolated based on performance benchmarks.
  • Laptop Performance Note: Laptop versions of the listed desktop GPUs require comparable performance, which is highly dependent on the laptop's TGP (Total Graphics Power) and thermal design. For a fast-paced action game like Punishing: Gray Raven, maintaining a high, stable framerate is key to the experience.
  • Laptop Consideration: G P U T G P: While the game is not extremely demanding, a higher TGP will ensure the GPU can consistently deliver a high framerate without throttling, which is important for the game's fluid combat.
  • Laptop Consideration: Cooling Thermals: Intense combat sequences with many on-screen effects can increase hardware temperatures. A good cooling system will prevent performance dips during long gaming sessions.
  • Laptop Consideration: C P U Power Limits: A capable CPU with good power delivery is needed to handle the game's fast-paced action and ensure smooth input response.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to minimize system latency, providing a more responsive feel to dodges, parries, and combos, which is vital in a high-skill action game.
  • Optimization Detail: Upscaling Tech: The official PC client of Punishing: Gray Raven does not have native support for upscaling technologies like NVIDIA DLSS or AMD FSR. Performance is primarily based on raw hardware capability.
  • Optimization Detail: Key Settings Impact: Performance will be most affected by settings such as Resolution, Shadow Quality, Post-Processing, and Effects Quality. The game offers options to uncap the framerate, which is highly recommended for players with high-refresh-rate monitors.
  • Game Name: Punishing: Gray Raven
build Optimization Details
  • Upscaling Tech: Standard resolution scaling is available. Lowering volumetric effects (like nebula gas clouds) provides the most significant performance boosts on struggling hardware.
  • Key Settings Impact: Lighting Quality, Volumetric Effects, and Post-Processing heavily impact GPU overhead. VR players will need to lower these to hit the mandatory 90 FPS threshold.
  • Upscaling Tech: The official PC client of Punishing: Gray Raven does not have native support for upscaling technologies like NVIDIA DLSS or AMD FSR. Performance is primarily based on raw hardware capability.
  • Key Settings Impact: Performance will be most affected by settings such as Resolution, Shadow Quality, Post-Processing, and Effects Quality. The game offers options to uncap the framerate, which is highly recommended for players with high-refresh-rate monitors.
laptop Laptop Considerations
  • G P U T G P: A minimal TGP of 60W is sufficient for 1080p standard rendering. However, if attempting to play the game in VR mode on a laptop, a TGP of 115W+ (RTX 3070 Mobile or higher) is strictly required.
  • Cooling Thermals: The Frostbite engine heavily utilizes multi-threading for physics and projectile calculations. Use a cooling pad to prevent CPU thermal throttling, which can cause severe micro-stuttering during multiplayer Fleet Battles.
  • C P U Power Limits: Set Windows power delivery to 'Performance'. Restricting the CPU power will severely bottleneck the GPU's ability to maintain high refresh rates.
  • M U X Switch Optimus: A MUX switch is extremely helpful to reduce display latency, ensuring your steering inputs and trigger pulls translate perfectly to the starfighter.
  • G P U T G P: While the game is not extremely demanding, a higher TGP will ensure the GPU can consistently deliver a high framerate without throttling, which is important for the game's fluid combat.
  • Cooling Thermals: Intense combat sequences with many on-screen effects can increase hardware temperatures. A good cooling system will prevent performance dips during long gaming sessions.
  • C P U Power Limits: A capable CPU with good power delivery is needed to handle the game's fast-paced action and ensure smooth input response.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to minimize system latency, providing a more responsive feel to dodges, parries, and combos, which is vital in a high-skill action game.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / NVIDIA GeForce GTX 1650 Mobile (4GB). (Future-proof: RTX 3050 / RTX 4050 / RTX 5050 Laptop)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / NVIDIA GeForce GTX 1650 Mobile (4GB). (Future-proof: RTX 3050 / RTX 4050 / RTX 5050 Laptop)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / NVIDIA GeForce GTX 1650 Mobile (4GB). (Future-proof: RTX 3050 / RTX 4050 / RTX 5050 Laptop)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile / NVIDIA GeForce RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Ti Laptop)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile / NVIDIA GeForce RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Ti Laptop)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile / NVIDIA GeForce RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Ti Laptop)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop)

For STAR WARS™: Squadrons Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 / AMD Radeon RX 480
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 / AMD Radeon RX 480
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 / AMD Radeon RX 480
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 / AMD Radeon RX 480
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 / AMD Radeon RX 480
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT

For Punishing: Gray Raven Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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