Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

💻
Mobile Hardware & Thermal Intelligence (2026)
Gaming on a Laptop? Check Real-World Compatibility

Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.

Test Laptop Specs → ⚖️ Compare Laptops

STAR WARS™: Squadrons vs METAL EDEN

close close
info General Information
Release Date
Oct 2, 2020 Sep 2, 2025
Developer
MOTIVE Reikon Games
Publisher
Electronic Arts Deep Silver, PLAION
Genre(s)
Action, Space Flight Simulation, Combat, Sci-Fi, Multiplayer, VR Supported First-Person Shooter, Action, Adventure, Sci-Fi
Engine
Frostbite Unreal Engine 5
stars Ratings & Price
Content Rating
Teen M (Mature 17+)
Avg. User Rating
3.8 / 5.0 4.2 / 5.0
Current Price (USD)
$39.99 $40.00
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, Epic, EA), PlayStation 4, Xbox One, PSVR, PC VR
  • Peripherals: Full HOTAS (Hands-On Throttle-And-Stick) Support
  • Release Date: October 2, 2020
  • Perspective: First-Person
  • Multiplayer: Single-Player Only
  • Setting: Dystopian Sci-Fi Orbital City
  • Platforms: PC, PlayStation 5, Xbox Series X|S
  • Unique Feature: A unique 'Core Ripping' combat system that creates a strategic, resource-management loop within a high-speed movement shooter framework.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Vanguard / Titan Squadron: During the single-player campaign, your AI squadmates fly alongside you. You can issue direct commands to them to focus fire on a specific target or defend you from attackers.
    NPC Wingmen
  • Support Class Starfighters: In multiplayer, a human player piloting a U-Wing or TIE Reaper serves as the ultimate companion, deploying tactical shields and resupply droids to heal the team mid-flight.
    Player Role
  • Nexus: The game is a single-player experience. ASKA's only companion is the voice of Nexus, her AI handler, who provides narrative context and direction.
    Artificial Intelligence
Key Collectibles
  • Cockpit Dashboard Bobbleheads: Purchased in the hangar menu. Includes items like holographic planets, plush Ewoks, or thermal detonators that bounce physically on your dashboard.
  • Starfighter Holograms: Cosmetic projectors mounted near the control stick that project rotating 3D holograms of the Millennium Falcon or Imperial Star Destroyers.
  • Pilot Emotes / Victory Poses: Custom animations displayed to the entire lobby on the victory screen, allowing the winning squad to flaunt their customized characters.
  • COREs: Ripped directly from enemies. The central resource used for offense (throwing), defense (healing/armor), and enabling the Super Punch.
  • DUST: A currency found throughout the levels, used at vendor points to upgrade weapons and character abilities.
Key Themes
  • Star Wars Universe
  • Galactic Civil War
  • Space Combat
  • Dogfighting
  • First-Person Immersion
  • Tactical Simulation
  • Sci-Fi
  • Cyberpunk
  • First-Person Shooter
  • Action
  • Dystopian
  • Transhumanism
  • Robots
colorize Combat & Gear
Weapons Overview
  • Standard Laser Cannon: Primary Weapon
    The quintessential Star Wars weapon. It balances range, damage, and energy consumption, perfect for sustained dogfights against enemy starfighters.
  • Proton Torpedo: Auxiliary Ordnance
    Slow-moving, high-yield warheads that require a long lock-on time. They are absolutely devastating when fired at the slow-moving hulls of massive Capital Ships.
  • Ion Cannon / Missiles: Disruption Weapon
    Weapons designed specifically to deal massive damage to energy shields and temporarily disable enemy ship systems, leaving them dead in the water for a teammate to finish off.
  • Submachine Gun: Primary Weapon
    A basic SMG with unlimited ammo, serving as a reliable fallback weapon.
  • Shotgun: Primary Weapon
    A powerful shotgun praised for its satisfying impact and effectiveness in close-quarters combat.
  • Heavy Pistol: Primary Weapon
    A pistol that fires a horizontal spread of projectiles, with an unlockable secondary fire that launches a lock-on rocket.
  • Super Punch: Melee Ability
    A devastating melee attack that is enabled by consuming a ripped CORE. It is required to break the shields and armor of elite enemies.
Armor / Gear Sets
  • Deflector Shields: Standard energy armor for New Republic ships and the Imperial TIE Defender. Players must actively angle their shields (front or back) to absorb incoming directional damage.
  • Reinforced Plasteel Hull: A component upgrade that significantly increases a ship's maximum health at the severe cost of reduced acceleration and maneuverability, favored by Y-Wing bomber pilots.
  • Reflec Hull: A stealth-oriented hull plating that completely prevents enemy players from achieving a missile lock-on at long ranges, favored by hit-and-run interceptors.
  • Body Suit: ASKA's cybernetic body suit, which can be upgraded via the 'Body Suit' skill tree to enhance movement abilities like dashing and jetpacking. Armor is a resource that can be replenished by consuming COREs.
Outfits/Customization
  • New Republic Orange Flight Suit: The legendary, highly recognizable orange jumpsuit and chest box worn by iconic heroes like Luke Skywalker, available for Vanguard pilots.
  • Imperial TIE Pilot Armor: The menacing, all-black pressurized flight suit and enclosed, terrifying helmet designed to strip Imperial pilots of their individuality.
  • Custom Flight Helmets: Players can purchase dozens of unique, battle-scarred paint jobs for their helmets using earned Glory points to show off their veteran status.
  • ASKA's Chassis: It is not yet known if ASKA's appearance will be customizable. Her design is a core part of her identity, contrasting an agile frame with heavy weaponry.
trending_up Progression & Upgrades
Skills & Progression

Progression relies on unlocking ship components rather than vertical stat upgrades, ensuring a balanced, skill-based competitive environment. Playing matches earns Requisition points used to unlock over 50 different components spanning primary lasers, auxiliary weapons (like ion missiles or repair droids), countermeasures, hull plating, engines, and deflector shields. Each component comes with profound trade-offs; for instance, equipping a Plasteel Hull drastically increases maximum health but significantly reduces your starfighter's maneuverability. Glory points are also earned, spent purely on cosmetic items for pilot suits, helmet paint jobs, and detailed cockpit decorations.

Players can upgrade ASKA through three distinct skill trees: Core Power (strength), Core Ripping (core mechanic), and Body Suit (movement). A currency called 'DUST' is used to upgrade a varied arsenal of futuristic weapons. Upgrades are designed to be meaningful, altering weapon models and adding new functionality, such as secondary fire modes.

public World & Exploration
World & Level Design

The game features several distinct, visually stunning space arenas rather than a continuous open world. Multiplayer and campaign maps include the debris-filled orbital graveyard of Yavin Prime, the shattered moon of Galitan surrounded by highly volatile asteroid fragments, the treacherous, stormy gas giant of Yavin, the Nadiri Dockyards built deep inside an asteroid, and the mysterious Zavian Abyss. Each map features dense cover mechanics, forcing players to weave through massive capital ship wreckage and asteroid fields to lose target locks.

The game is not an open world. It is structured around bespoke combat arenas connected by linear traversal sections. The level design emphasizes verticality and three-dimensional combat spaces, blending industrial sectors, decaying residential areas, and claustrophobic maintenance tunnels.

Playable Vehicles
  • T-65B X-Wing: New Republic Fighter
    The iconic, versatile workhorse of the New Republic. It balances shields, firepower, and speed perfectly, making it the most adaptable ship in the game.
  • TIE/LN Fighter: Imperial Fighter
    The terrifying, unshielded backbone of the Imperial Navy. What it lacks in defensive shielding, it makes up for with raw speed and instantly reroutable engine-to-weapon power.
  • BTL-A4 Y-Wing: New Republic Bomber
    A slow, heavily armored bomber designed specifically to carry massive payloads of proton torpedoes and ion bombs to devastate Imperial Star Destroyers.
  • None
    The game is focused on on-foot, first-person parkour and combat. There are no controllable player vehicles.
Notable Fauna/Mounts
  • Porgs: Avian
    Not enemies, but popular cosmetic dashboard bobbleheads players can place in their cockpits to provide comedic relief during intense combat.
  • Trandoshans: Reptilian Sentient
    A highly aggressive reptilian alien species available as a playable cosmetic race for New Republic pilots, known for their history as bounty hunters.
  • Twi'leks: Humanoid Alien
    An iconic, lekku-sporting alien race that players can select for their custom Vanguard Squadron pilot, representing the diverse coalition of the New Republic.
N/A
book Story & Characters
Main Characters
  • Vanguard Squadron Leader: Player Avatar (New Republic)
    A fully customizable pilot fighting for the newly established New Republic, believing in a galaxy free from Imperial tyranny.
  • Titan Squadron Leader: Player Avatar (Galactic Empire)
    A fully customizable, ruthlessly efficient Imperial pilot dedicated to maintaining order and destroying the Rebellion's latest superweapon.
  • Astromech Droids: Co-Pilot / Support
    The iconic R2 and BB unit droids seated behind New Republic pilots, actively managing repairs and adding critical character to the cockpits.
  • ASKA: Playable Protagonist
    A powerful combat android known as a 'Hyper Unit,' built around a digitized human psyche and dispatched on a perilous mission to the orbital city of MOEBIUS.
  • Nexus: AI Handler
    The disembodied voice of ASKA's creator and sentient spaceship, who provides cryptic guidance and mission objectives.
  • The ENGINEERS: Antagonists
    The mysterious entities that control MOEBIUS and its robotic defense forces.
Example Missions
  • Dogfight Mode: Competitive Multiplayer
    A pure, brutal 5v5 team deathmatch in space. The objective is simply to coordinate with your squadron and out-fly the enemy team until the kill limit is reached.
  • Fleet Battles: Objective Multiplayer
    A massive, multi-stage tug-of-war. Teams push the frontline by destroying enemy fighters, assault two escort cruisers, and finally systematically dismantle the enemy flagship's subsystems.
  • The Campaign: Story Mode
    A 14-mission, highly cinematic single-player narrative exploring the final, desperate days of the Galactic Empire and the rise of the New Republic's Starhawk project.
  • Main Campaign
    A linear, story-driven campaign that follows ASKA's mission to retrieve citizen COREs from the derelict orbital city of MOEBIUS while uncovering the secrets of Project EDEN.
people Multiplayer
Multiplayer Details

The competitive multiplayer suite features two primary modes. 'Dogfight' is a pure, intense 5v5 team deathmatch where communication and flanking are key. The crown jewel is 'Fleet Battles', a massive, multi-stage objective-based mode. In Fleet Battles, two teams of five push a tug-of-war frontline. First, players dogfight in the center; the winning side pushes forward to assault two enemy capital ships (like Nebulon-B Frigates or Imperial Light Cruisers). Finally, the attacking team must strip the shields and systematically target the subsystems (shield generators, targeting computers, power systems) of the enemy's flagship (a Star Destroyer or MC75 Cruiser) to win the match.

The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

STAR WARS: Squadrons launched as a complete, focused experience at a lower-than-usual $39.99 MSRP on October 2, 2020. EA deliberately launched the game as a finished, stand-alone product with no microtransactions, avoiding the live-service controversies of previous titles. Players who pre-ordered the game received cosmetic items inspired by the New Republic and Imperial Ace styles. The game is also included as part of the EA Play subscription service and Xbox Game Pass Ultimate.

Details on different game editions have not yet been announced.

Post-Launch Content / DLC

Although EA initially stated the game would not be a live-service title, its massive popularity prompted Motive to release free post-launch content. Notable updates introduced the B-Wing for the New Republic and the TIE Defender for the Galactic Empire as fully playable, highly complex starfighters. They also added the Fostar Haven multiplayer map (originally from the campaign's prologue) and custom matchmaking lobbies for esports tournaments. All updates were completely free, honoring the 'no microtransactions' promise.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: Do I need a VR headset to play?
    A: No, the game is completely playable and highly optimized for standard flat-screen monitors and TVs. However, playing in VR offers an unparalleled, highly immersive experience.
  • Q: Can I use a flight stick (HOTAS)?
    A: Yes. The game features full, robust support for Hands-On Throttle-And-Stick (HOTAS) setups on PC, Xbox, and PlayStation, adding to the extreme simulation feel.
  • Q: Is there a third-person camera?
    A: No. To maintain competitive balance and maximum immersion, the entire game is locked strictly to a first-person cockpit view.
  • Q: Are there microtransactions?
    A: No. EA deliberately released Squadrons with absolutely no microtransactions. All cosmetic items, paint jobs, and ship components are unlocked exclusively through gameplay.
  • Q: What is METAL EDEN?
    A: METAL EDEN is a single-player, first-person 'movement shooter' that combines the fast-paced, arena combat of DOOM with the cybernetic parkour of Ghostrunner.
  • Q: What is the 'Core Ripping' mechanic?
    A: It's the game's central feature. Players can rip energy cores from enemies and must choose whether to use them offensively as a grenade (which drops more ammo) or defensively to heal and power up a special melee attack.
  • Q: Is the game open world?
    A: No, it features a linear structure with bespoke combat arenas connected by more constrained traversal sections.
  • Q: Does the game use AI voice acting?
    A: The developer has disclosed that the game 'features voice-over content partially created through AI voice generation tools.' This was a point of criticism in the public demo, and the quality in the final release is a key point of interest.
build Technical Details
Graphics & Visual Fidelity

Powered by the Frostbite engine, the game delivers photorealistic rendering of the iconic ships. The cockpits are painstakingly detailed, featuring worn paint, hanging wires, and physical bobbleheads. The lighting is spectacular, with laser fire illuminating the dense volumetric gas clouds and asteroid fields. In VR, the sense of scale is awe-inspiring; players can physically lean around in their seats to track enemy fighters through the canopy glass or gaze up at the overwhelming, kilometer-long underbelly of an Imperial Star Destroyer.

N/A
Audio & Soundtrack

The sound design is a masterclass in Star Wars authenticity. Every laser blast, the iconic scream of Twin Ion Engines, and the comforting hum of the X-Wing's reactor have been meticulously recreated from the films' sound archives. The music, composed by Gordy Haab, masterfully references and expands upon John Williams' legendary motifs, dynamically responding to the flow of battle. The roar of a Star Destroyer dropping out of hyperspace in surround sound is truly terrifying.

N/A
User Interface (UI/UX)

A core feature of the game's immersion is that almost the entire UI is diegetic—meaning it is physically built into the instrument panels of your starfighter's cockpit. Radar, hull integrity, shield balancing, and engine throttle are read by looking down at the glowing instruments of your X-Wing or TIE Fighter. The most critical system is power management, allowing players to instantly reroute reactor power to weapons (for overcharged lasers), engines (for massive speed boosts and drifting), or shields (for overshields and directional focusing).

N/A
Accessibility Options

The game includes a highly commendable suite of accessibility options. This encompasses comprehensive colorblind modes, fully customizable subtitles with scalable text sizes, and text-to-speech features for multiplayer chat. Crucially, it allows for complete controller, keyboard/mouse, and HOTAS (flight stick) remapping, ensuring players with mobility issues can customize their input methods perfectly. There is also a 'Story Mode' difficulty setting for players who want to experience the narrative without frustrating combat.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS Target) / Minimum VR)
CPU: The official recommended processors that provide the necessary multithreaded overhead to run the game in VR without logic stuttering.
CPU (Laptop): Ensures locked frame rates and zero physics latency during intense multiplayer dogfights.
GPU: The official recommended GPUs provide sufficient rasterization power for maxed-out 1080p flat-screen play, or entry-level VR performance.
GPU (Laptop): Provides a perfect, flawlessly smooth 1080p experience, capable of driving high-refresh-rate displays.
RAM: The official recommendation to prevent memory paging when rendering dual viewports for Virtual Reality.
Storage: NVMe SSD recommended.
memoryCPU: Intel Core i7-7700 / AMD Ryzen 7 2700X
developer_boardGPU: NVIDIA GeForce GTX 1060 / AMD Radeon RX 480
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 40 GB available space
—
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (Non-VR, 60 FPS Target))
CPU: The official minimum quad-core processors required to handle the baseline game logic, AI starfighters, and space debris physics.
CPU (Laptop): Entry-level mobile processors will run the flat-screen version flawlessly at 1080p.
GPU: The official minimum graphics cards required to render the game's cockpits and space environments on low settings.
GPU (Laptop): Sufficient to push 1080p graphics smoothly on medium settings without VR.
RAM: Official minimum required to load the Frostbite engine map data into memory.
Storage: SATA SSD or 7200RPM HDD.
memoryCPU: Intel Core i5-6600k / AMD Ryzen 3 1300X
developer_boardGPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile
layersRAM: 8 GB
saveStorage (Tier): 40 GB available space
memoryCPU: AMD Ryzen 7 3700X or Intel Core i7-10700K
developer_boardGPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
layersRAM: 16 GB
saveStorage (Tier): 25 GB NVME SSD
1440p (QHD/2K) - Recommended (High Preset, 1440p resolution.)
CPU: The official recommended desktop CPU for a smooth experience.
CPU (Laptop): A modern, high-performance laptop CPU is recommended for this tier.
GPU: Official recommended desktop GPU for 1440p gameplay.
GPU (Laptop): A high-end laptop GPU is needed for a high-quality 1440p experience.
RAM: 16GB RAM is officially recommended for optimal performance.
Storage: An NVME SSD is required for this tier.
—
memoryCPU: AMD Ryzen 7 5700X or Intel Core i7-12700K
developer_boardGPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
layersRAM: 16 GB
saveStorage (Tier): 25 GB NVME SSD
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (60+ FPS Target) / Recommended VR)
CPU: Modern mid-to-high end CPUs provide massive overhead, ensuring that high-resolution VR tracking runs smoothly.
CPU (Laptop): Easily powers the game logic while driving higher resolution laptop displays.
GPU: The official recommended GPUs specifically listed by EA for optimal VR performance and 1440p resolution rendering.
GPU (Laptop): Provides necessary VRAM (8GB+) and compute overhead for 1440p rendering on portable panels.
RAM: Optimal configuration.
Storage: NVMe SSD.
memoryCPU: Intel Core i5-10600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 40 GB available space
—
2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS Target) / Enthusiast VR)
CPU: Ensures absolutely no bottlenecks at the highest visual fidelity.
CPU (Laptop): Desktop-grade performance in a mobile chassis.
GPU: Required to run the game natively at 4K resolution, or to push maximum super-sampling in high-end VR headsets like the Valve Index or Quest 3.
GPU (Laptop): Required to maintain a stable 4K frame rate or premium VR experience.
RAM: Optimizes system stability and ensures background applications don't interfere with VR runtimes.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 40 GB available space
—
save Overall Storage
Spec: 40 GB available space
Note: An SSD is highly recommended to eliminate loading hitches when respawning into massive multiplayer Fleet Battles.
Type: Unknown
Spec: 25 GB available space (NVME SSD Required)
Note: A fast NVME SSD is a mandatory requirement for the game to handle asset streaming and loading efficiently.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10 64-bit
Explanation: A 64-bit operating system is officially required for modern memory management and to handle the large environmental space assets.
Spec: Windows 10 / 11 64-bit
Explanation: A modern 64-bit operating system is required. Windows 11 is recommended for Intel 12th/13th gen CPUs.
gamepad DirectX Version
Spec: Version 11
Explanation: The game officially utilizes DirectX 11, providing highly stable draw calls and broad hardware compatibility for older headsets and graphics cards.
Spec: Version 12
Explanation: DirectX 12 API is required.
info_outline Other Game Notes
  • System requirements are verified against the official Steam storefront. STAR WARS: Squadrons utilizes the Frostbite engine, making it exceptionally optimized for flat-screen play, but the native VR mode significantly raises both CPU and GPU demands.
  • Laptop Performance Note: Because of the game's high-speed action and reliance on split-second visual tracking during dogfights, mobile GPUs need to sustain high frame rates. Playing the VR mode on a laptop will push thermal limits to the maximum, requiring robust cooling to prevent nausea-inducing frame drops.
  • Laptop Consideration: G P U T G P: A minimal TGP of 60W is sufficient for 1080p standard rendering. However, if attempting to play the game in VR mode on a laptop, a TGP of 115W+ (RTX 3070 Mobile or higher) is strictly required.
  • Laptop Consideration: Cooling Thermals: The Frostbite engine heavily utilizes multi-threading for physics and projectile calculations. Use a cooling pad to prevent CPU thermal throttling, which can cause severe micro-stuttering during multiplayer Fleet Battles.
  • Laptop Consideration: C P U Power Limits: Set Windows power delivery to 'Performance'. Restricting the CPU power will severely bottleneck the GPU's ability to maintain high refresh rates.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is extremely helpful to reduce display latency, ensuring your steering inputs and trigger pulls translate perfectly to the starfighter.
  • Optimization Detail: Upscaling Tech: Standard resolution scaling is available. Lowering volumetric effects (like nebula gas clouds) provides the most significant performance boosts on struggling hardware.
  • Optimization Detail: Key Settings Impact: Lighting Quality, Volumetric Effects, and Post-Processing heavily impact GPU overhead. VR players will need to lower these to hit the mandatory 90 FPS threshold.
  • Game Name: STAR WARS™: Squadrons
  • OFFICIAL PC SYSTEM REQUIREMENTS. These specifications reflect the use of Unreal Engine 5. An NVME SSD is a mandatory requirement for both minimum and recommended tiers.
  • Laptop Performance Note: Laptop performance will vary based on the specific model's cooling and TGP. As a fast-paced movement shooter, maintaining a high and stable framerate is crucial for the best gameplay experience.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features of Unreal Engine 5 and maintain high framerates.
  • Laptop Consideration: Cooling Thermals: The game's visually rich world and intense, effects-heavy combat will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex enemy AI and physics-based combat.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.
  • Game Name: METAL EDEN
build Optimization Details
  • Upscaling Tech: Standard resolution scaling is available. Lowering volumetric effects (like nebula gas clouds) provides the most significant performance boosts on struggling hardware.
  • Key Settings Impact: Lighting Quality, Volumetric Effects, and Post-Processing heavily impact GPU overhead. VR players will need to lower these to hit the mandatory 90 FPS threshold.
N/A
laptop Laptop Considerations
  • G P U T G P: A minimal TGP of 60W is sufficient for 1080p standard rendering. However, if attempting to play the game in VR mode on a laptop, a TGP of 115W+ (RTX 3070 Mobile or higher) is strictly required.
  • Cooling Thermals: The Frostbite engine heavily utilizes multi-threading for physics and projectile calculations. Use a cooling pad to prevent CPU thermal throttling, which can cause severe micro-stuttering during multiplayer Fleet Battles.
  • C P U Power Limits: Set Windows power delivery to 'Performance'. Restricting the CPU power will severely bottleneck the GPU's ability to maintain high refresh rates.
  • M U X Switch Optimus: A MUX switch is extremely helpful to reduce display latency, ensuring your steering inputs and trigger pulls translate perfectly to the starfighter.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features of Unreal Engine 5 and maintain high framerates.
  • Cooling Thermals: The game's visually rich world and intense, effects-heavy combat will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex enemy AI and physics-based combat.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / NVIDIA GeForce RTX 2070 Mobile (8GB) or RTX 3060 Laptop (6GB).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (8GB, High TGP) or RTX 4070 Laptop (8GB).
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile

For STAR WARS™: Squadrons Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 / AMD Radeon HD 7850 (2GB VRAM)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 / AMD Radeon RX 480
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 / AMD Radeon RX 480
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 / AMD Radeon RX 480
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 / AMD Radeon RX 480
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 / AMD Radeon RX 480
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 570
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT

For METAL EDEN Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 or AMD Radeon RX 5700 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...