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Star Trek: Outposts Unknown vs Nova Roma

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info General Information
Release Date
Oct 20, 2026 Mar 26, 2026
Developer
Magic Fuel Games Lion Shield
Publisher
Playstack Hooded Horse
Genre(s)
Strategy, Colony Sim, City Builder, Sci-Fi Resource Management, Narrative Adventure Roman City-Builder / Management Sim
Engine
Unity Lion Shield Engine (Unity-based)
stars Ratings & Price
Content Rating
Everyone 10+ E10+ for Everyone 10+
Avg. User Rating
4.3 / 5.0 4.8 / 5.0
Current Price (USD)
$29.99 $29.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, Windows), macOS (Steam)
  • Release Date: 2026-10-20
  • Modes: Story Campaign, Sandbox, Creative
  • Release Type: Early Access
  • Steam Rating: 97% Very Positive
sports_esports Gameplay & Mechanics
Companions/Followers
  • Autonomous Maintenance Drone: Hovers across colony corridors and external power lines, automatically performing emergency repairs during hazardous weather events.
    Starfleet Robotic Assistant
  • All-Terrain Planetary Rover: Transports away teams to distant planetary anomalies, scanning mineral deposits and gathering soil samples.
    Ground Exploration Vehicle
  • Transporters: Physically moving resources through the city's logistics web[cite: 531, 1084].
    Human
Key Collectibles
  • Ancient X'Lehari Relics: Excavated from archaeological ruins across the planets; uncovers the historical origin of The Rift and grants cultural research bonuses.
  • Starfleet Research Data Logs: Compiled by scanning planetary anomalies and flora; spent in the research tree to unlock advanced modular buildings.
  • Refined Tritanium Ingot Crates: Smelted from raw planetary ores; crucial construction material used to build heavy defensive turrets and shuttle landing pads.
  • Marble: Quarries / Import Docks
Key Themes
  • Star Trek Universe
  • 23rd Century Sci-Fi
  • Planetary Colony Building
  • Strange New Worlds Era
  • Starfleet Management
  • Cosmic Anomaly
  • Antiquity
  • Urban Resilience
  • Engineering
  • Mythology
colorize Combat & Gear
Weapons Overview
  • Perimeter Type IV Phaser Turret: Automated Planetary Defense Battery
    Heavy automated phaser emitter mounted on defensive pylons to protect colony boundaries from hostile indigenous fauna and falling meteorites.
  • Planetary Seismic Dampener: Tectonic Stabilization Device
    High-energy subterranean resonator that suppresses tectonic rifts and earthquake damage caused by spatial anomalies.
  • 23rd-Century Standard Hand Phaser: Personal Defense Sidearm
    Standard Starfleet-issue sidearm equipped with variable power settings, used by security personnel on exploratory surface expeditions.
  • Scientific Tricorder Array: Multi-Spectral Sensor Device
    Crucial exploration instrument used to scan foreign flora, detect subterranean mineral veins, and analyze atmospheric radiation.
  • Deployable Deflector Shield Generator: Area Protection Field
    Generates a localized energy barrier shielding vulnerable habitat domes from extreme ionic dust storms and radiation flares.
  • Iron Armaments: Equipment
    Required to recruit professional Infantry and Cavalry units[cite: 1091].
  • Guard Towers: Static Defense
    Fires arrows at invaders; damage is boosted by the proximity of a Temple to Mars[cite: 1097, 1149].
Armor / Gear Sets
  • Starfleet Environmental Hazard Suit: Thermal Protection +80%, Radiation Shielding +90%; sealed pressurized suit worn by crew members working on volcanic or glacial planet surfaces.
  • Standard Starfleet Duty Uniform: Mobility +20%, Officer Department Buffs +15%; iconic 23rd-century tunic in Command Gold, Science Blue, and Operations Red.
  • Reinforced Colony Security Armor: Kinetic Defense +50%, Perimeter Morale +25%; armored ballistic vest worn by security detachments defending outposts.
  • Infantry Gear: High health and defense for professional Roman soldiers[cite: 1148].
Outfits/Customization
  • 23rd-Century Starfleet Command Tunic: Gold woven fabric with black collar, rank braids on sleeves, and the iconic delta Starfleet insignia badge.
  • Science Division Blue Tunic: Teal-blue uniform featuring department division embroidery and utility belt clips for medical tricorders.
  • Planetary Expedition Parka: Insulated heavy duty jacket with reflective yellow stripes and thermal hood designed for sub-zero planetary blizzards.
  • Tunic: Color varies based on citizen role and social class.
trending_up Progression & Upgrades
Skills & Progression

Progression integrates modular base construction with Starfleet crew management and tech tree research. Players construct specialized outpost facilities including Deuterium Extractors, Matter Replicators, Subspace Sensor Arrays, Hydroponics Bio-Domes, and Deflector Shield Generators. Crew members belong to four Starfleet divisions: Command (boosting settlement morale and diplomatic efficiency), Science (accelerating planetary anomaly scans and tech research), Operations/Engineering (maintaining power grids and repairing storm damage), and Medical (treating crew illnesses and local epidemics). Officer promotions unlock leadership traits, specialized expedition gear, and advanced building blueprints.

Progression is managed through the Senate and Technology trees, requiring 'Favor' from the gods to unlock advanced crops, industrial buildings, and housing tiers[cite: 986, 987].

public World & Exploration
World & Level Design

The campaign spans multiple diverse, hazardous planets across the X'Lehari System, each featuring distinct biomes and operational challenges. Key planets include Kourou (a hostile, dual-climate world of volcanic magma fissures and frozen alpine glaciers requiring advanced environmental shielding), Neral (a mineral-rich desert moon plagued by violent ionic dust storms and subterranean crystalline caverns), and X'Lehar Prime (the lush, temperate homeworld of the indigenous civilization surrounded by fragile agrarian valleys and encroaching seismic faultlines).

Maps range from small to large, including archipelago layouts that test maritime logistics and bridge engineering[cite: 824].

Playable Vehicles
  • U.S.S. Resonant (NCC-1422): Starfleet Exploration Cruiser
    The player's starship orbiting in high planetary orbit, providing sensor scanning data, orbital supply drops, and personnel transport.
  • Starfleet Type F Shuttlecraft: Planetary Surface-to-Orbit Shuttle
    Sturdy short-range transport vessel docked at the colony landing pad, utilized to transfer harvested raw materials to the starship.
  • Transport Cart: Logistics
    Dedicated hauler used to move heavy materials like stone and iron more efficiently than foot labor[cite: 1119, 1132].
Notable Fauna/Mounts
  • Kourou Magma-Crab: Silicate Crustacean
    Armored indigenous beast that burrows near geothermal vents, occasionally damaging unshielded power conduits.
  • Neral Dune Glider: Avian Reptile
    Winged scavenger soaring over desert dunes that science officers study to harvest natural heat-resistant enzymes.
  • X'Lehari Grazing Strider: Herbivorous Quadruped
    Gentle domesticated livestock raised by the native population, protected by Starfleet humanitarian outposts.
  • Rift-Spawned Energy Parasite: Subspace Anomaly Entity
    Extradimensional entity that feeds on outpost fusion reactor power grids, requiring phaser dispersal.
  • Oxen: Bovine
    Powering transport carts for heavy material logistics[cite: 1132].
book Story & Characters
Main Characters
  • The Captain: Commanding Officer, U.S.S. Resonant
    The player character, a principled Starfleet commander tasked with establishing outposts, balancing crew morale, and saving the X'Lehari System.
  • Commander T'Var: Chief Science Officer
    A logical Vulcan science officer whose mathematical analysis and sensor data guide the expedition's search for the cause of The Rift.
  • Lieutenant Cole: Chief Engineer
    Pragmatic Starfleet engineer who oversees construction of fusion reactors, modular habitat domes, and planetary power grids.
  • Elder Corath: X'Lehari Civil Representative
    A dignified yet anxious indigenous leader striving to protect his people while deliberating whether to embrace Starfleet technology.
  • Plebeians: Workforce
    The foundational labor force (80% of population) requiring food variety and basic housing[cite: 1143, 1144].
  • Patricians: Elite
    Demanding class requiring baths and fine wine; provides high tax revenue[cite: 1145, 1146].
Example Missions
  • First Contact on X'Lehar Prime: Colony Establishment & Diplomacy
    Establish an initial Starfleet landing base, deploy atmospheric scrubbers, and conduct diplomatic negotiations with native X'Lehari leaders.
  • Surviving the Kourou Firestorms: Hazardous Resource Extraction
    Construct geothermal power stations on the volatile volcanic world of Kourou while protecting science outposts from molten magma flows.
  • Sealing the Rift: Climactic Narrative Campaign Finale
    Coordinate energy output across three planetary deflector relays to project an inverse tachyon pulse and permanently stabilize the anomaly.
  • Build the Colosseum: Endgame Wonder
    Reach 10,000 citizens and research Imperial Games to construct the monument[cite: 784, 1153].
people Multiplayer
Multiplayer Details

The game is intentionally structured as a dedicated single-player narrative colony builder. By focusing on solo play, Magic Fuel Games crafted deep branching dialogue trees with indigenous X'Lehari leaders, complex moral dilemmas regarding Starfleet's Non-Interference Directives, and a contemplative, strategic survival experience that mirrors the exploration ethos of classic Star Trek episodes.

Single-player focus; 'Creative Mode' acts as a sandbox for unlimited building and testing[cite: 1184, 1185].

extension Editions & DLC
Available Editions

Star Trek: Outposts Unknown launches on PC and Mac via Steam on October 20, 2026, priced at $29.99 USD. A free playable demo featuring the first three hours of narrative gameplay on planet Kourou is available on Steam. A digital 'Captain's Edition' ($39.99 USD) bundles the full game with an official digital orchestral soundtrack composed in the style of 23rd-century Star Trek themes, a digital art book illustrating planetary landscapes and outpost concept art, and an exclusive Starfleet Type F shuttlecraft cosmetic skin for the settlement launchpad.

Early Access Standard Edition is currently available with a 20% launch discount until April 9, 2026[cite: 829, 882].

Post-Launch Content / DLC

Magic Fuel Games and Playstack have committed to post-launch roadmap updates driven by community feedback from the Steam demo. Planned content includes a free 'Sandbox Mode' allowing custom planet generation with adjustable catastrophe parameters, additional narrative scenario packs introducing new alien civilizations in adjacent star systems, community scenario sharing via Steam Workshop, and expanded building module aesthetics.

The 2026-2027 roadmap includes political intrigue systems, chariot racing, and a fully functional Senate voting mechanic[cite: 1158].

help_outline FAQ
Frequently Asked Questions
  • Q: What is Star Trek: Outposts Unknown?
    A: Star Trek: Outposts Unknown is a narrative-driven sci-fi outpost and colony-building strategy game developed by Magic Fuel Games and published by Playstack.
  • Q: When does Star Trek: Outposts Unknown release?
    A: The game releases on PC and Mac via Steam on October 20, 2026.
  • Q: What is the game's setting in the Star Trek timeline?
    A: The game takes place in the 23rd century, alongside the era of Star Trek: Strange New Worlds, in the uncharted X'Lehari System.
  • Q: What is the core gameplay loop?
    A: Players establish modular Starfleet outposts, manage power grids and life support, assign crew officers to divisional tasks, conduct research, and protect an endangered alien civilization from a cosmic rift.
  • Q: Is there a playable demo available?
    A: Yes, a free playable demo featuring the first three hours of narrative gameplay on planet Kourou is available on Steam for PC and Mac.
  • Q: Why are my citizens starving even though the granaries are full?
    A: Nova Roma simulates physical paths. Transporters may be stuck in a loop or the walk distance to the market is too long[cite: 532, 1085].
  • Q: How do I prevent city-wide plagues?
    A: Place 'dirty' industry like tanneries and clay pits downstream from your primary water intake[cite: 807, 1843].
  • Q: What is the most efficient housing layout?
    A: A 6x6 residential block with a central Market and Fountain maximizes coverage and land value[cite: 546, 804].
  • Q: How do I gain Divine Favor?
    A: Complete 'Divine Tasks' assigned by the gods or host Festivals in Large Temples[cite: 980, 986].
  • Q: Does gravity affect water flow?
    A: Yes, aqueducts require a consistent downward slope to function; the game includes an elevation overlay for planning[cite: 850, 1835].
build Technical Details
Graphics & Visual Fidelity

Developed in Unity, Star Trek: Outposts Unknown showcases clean, vibrant sci-fi art direction. Detailed Starfleet modular habitats feature the recognizable white, gray, and gold trim of the 23rd century, contrasting dramatically against the exotic alien landscapes of the X'Lehari System. Dynamic weather systems create dramatic volcanic ash plumes on Kourou and glittering aurora borealis around The Rift, while animated crew members walk between buildings, conduct repairs, and operate outdoor rovers.

A colorful, 'Play-Doh' inspired art style that emphasizes clarity and individual citizen movement[cite: 536, 1163].

Audio & Soundtrack

The sound design captures the optimistic, pioneering spirit of 23rd-century Starfleet. The musical score features sweeping orchestral brass, warm french horns, and ethereal strings that echo Alexander Courage's original fanfare alongside contemporary cinematic motifs. Ambient planetary audio immerses players in howling volcanic winds, crackling electrical discharges from The Rift, and the familiar rhythmic hum of Starfleet fusion generators and communicator chirps.

Atmospheric score that changes based on city prosperity and seasonal transitions[cite: 1211].

User Interface (UI/UX)

The user interface incorporates 23rd-century Starfleet aesthetics, blending the clean circular dials and toggle switches of the *Strange New Worlds* Enterprise bridge with intuitive colony management overlays. Resource meters for Power, Deuterium, Food, Oxygen, and Structural Integrity are anchored cleanly to the top panel. The building menu features organized Starfleet divisional tabs (Power, Habitation, Industry, Science, Defense), while detailed inspector cards allow players to view individual crew assignment proficiencies, health, and morale levels.

Features diegetic overlays for Happiness, Health, and Building Integrity, along with detailed Resource and Jobs tabs for macro-management[cite: 1188, 1190].

Accessibility Options

Magic Fuel Games has integrated extensive accessibility options: customizable game speed controls (including pause-and-plan functionality), fully remappable keyboard and mouse shortcuts, adjustable UI and font scaling up to 150%, high-contrast colorblind overlays (Protanopia, Deuteranopia, Tritanopia) for power grid connectivity lines, and comprehensive subtitle options with speaker attribution.

Includes optimization toggles for simulation distance and LODs to accommodate varying hardware capabilities[cite: 938, 1831].

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target))
CPU: Official recommended high-IPC desktop processors delivering fluid 60+ FPS during large sprawling mega-outpost simulations.
CPU (Laptop): High-efficiency 8-core mobile CPU sustaining locked 60 FPS across all planetary sectors.
GPU: Official recommended graphics cards delivering smooth 60-90 FPS at 1080p on High visual presets.
GPU (Laptop): Maintains locked 60-75 FPS on 1080p high-refresh laptop displays.
RAM: Optimal memory bandwidth preventing frame pacing dips during rapid orbital-to-surface camera transitions.
Storage: Near-instantaneous sector generation and mission loading.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i5-14600K
developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+)
layersRAM: 16 GB
saveStorage (Tier): 10 GB NVMe M.2 SSD
memoryCPU: Intel Core i7-12700K | AMD Ryzen 7 2700X
developer_boardGPU: NVIDIA RTX 2070 (8GB) | Radeon RX 7600
laptop_macCPU (L): Intel Core i7-11800H
laptop_windowsGPU (L): NVIDIA RTX 3060 Mobile
layersRAM: 8 GB
saveStorage (Tier): 2 GB SSD
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target with Upscaling))
CPU: Official baseline 6-core desktop processors capable of executing core colony simulation loops and worker AI scripts.
CPU (Laptop): Entry-level quad-core mobile CPU delivering playable 30-40 FPS in early-to-mid stage outpost development.
GPU: Official minimum dedicated graphics cards delivering stable 1080p rendering on standard settings.
GPU (Laptop): Provides smooth 35-45 FPS on 1080p laptop panels with temporal upscaling enabled.
RAM: Official minimum system memory required to store uncompressed planetary terrain maps and active colony entity data.
Storage: Adequate drive capacity for the base game installation and regular narrative updates.
memoryCPU: AMD Ryzen 5 2600 / Intel Core i5-8500
developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
layersRAM: 16 GB
saveStorage (Tier): 10 GB available space (SATA SSD / HDD)
memoryCPU: Intel Core i5-6600K | AMD Ryzen 3 2200G
developer_boardGPU: NVIDIA GTX 1050 (2GB) | Radeon R9 285
laptop_macCPU (L): Intel Core i5-10300H
laptop_windowsGPU (L): NVIDIA GTX 1650 Mobile
layersRAM: 4 GB
saveStorage (Tier): 2 GB
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (90-120 FPS Target))
CPU: High L3-cache processor ensuring consistent frametime pacing during dense planetary storms and multi-colony management.
CPU (Laptop): High-end mobile processor maintaining 90+ FPS on QHD laptop panels.
GPU: Powers crisp 1440p resolution with maximum planetary atmospheric scattering, volumetric clouds, and detailed modular building shaders.
GPU (Laptop): Maintains locked 85-110 FPS on 1440p native laptop displays.
RAM: Abundant system memory ensuring seamless multitasking and zero background entity caching hitches.
Storage: Instantaneous map transitions and zero texture streaming latency.
memoryCPU: AMD Ryzen 7 5800X3D / Intel Core i7-12700K
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W)
layersRAM: 32 GB
saveStorage (Tier): 10 GB PCIe Gen4 NVMe M.2 SSD
—
2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (60-120 FPS with DLSS/FSR Quality))
CPU: Class-leading gaming CPU driving 4K high refresh rate monitors with zero frame pacing jitter.
CPU (Laptop): Desktop-replacement mobile processor delivering uncompromised 4K external display output.
GPU: Flagship 4K graphics rendering planetary surfaces, volcanic magma flows, and gleaming Starfleet modular architecture in razor-sharp Ultra HD.
GPU (Laptop): Premier mobile flagship GPU delivering locked 4K 60-90 FPS with Frame Generation enabled.
RAM: Ultra-fast memory bandwidth eliminating all hardware bottlenecks.
Storage: Peak NVMe transfer speeds ensuring instant game launch and map loading.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-14700K
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 10 GB PCIe Gen4/Gen5 NVMe SSD
—
save Overall Storage
Spec: 10 GB available space (Solid State Drive Recommended)
Note: An SSD is recommended to eliminate asset loading stutter when switching between the orbital starship view and ground-level planetary settlements.
Type: SSD
Spec: 2 GB available space
Note: The game footprint is small, but fast storage assists in quick save/load cycles[cite: 1829].
Type: Unknown
desktop_windows Operating System
Spec: Windows 10 Version 21H1 or newer (64-bit) / macOS 12.0+
Explanation: Requires a 64-bit operating system supporting modern multi-threaded CPU task scheduling and low-overhead graphics pipelines.
Spec: Windows 10 (64-bit) / macOS
Explanation: Required for modern thread scheduling and memory management[cite: 1820, 1824].
gamepad DirectX Version
Spec: DirectX 12 / Metal compatible
Explanation: Utilizes DirectX 12 on Windows and Metal on macOS for efficient multi-threaded GPU command buffers and dynamic lighting.
Spec: Version 11 (Minimum) / Version 12 (Recommended)
Explanation: DirectX 12 is recommended for improved CPU multi-threading performance[cite: 1828].
info_outline Other Game Notes
  • Built in Unity with dynamic atmospheric environmental simulations, multi-tier colony logistics pathfinding, and planetary weather particle systems. Features native support for both Windows 10/11 and macOS on Steam. A dedicated 6GB+ VRAM GPU and high-speed SSD are recommended for smooth real-time simulation scaling across large multi-biome planetary colonies.
  • Laptop Performance Note: Colony simulation calculations, hundreds of active crew pathfinding routines, and volumetric planetary fog put steady continuous demands on mobile CPU threads and discrete GPUs. Gaming laptops should sustain at least 70W to 95W TGP and run on a flat, well-ventilated surface or cooling pad to avoid clock throttling during fast-forward simulation speeds.
  • Laptop Consideration: G P U T G P: Target 75W-100W+ TGP on mobile GeForce or Radeon GPUs to ensure steady 60+ FPS during zoomed-in outpost views and planetary storms.
  • Laptop Consideration: Cooling Thermals: Real-time resource routing, power grid distribution, and worker AI simulate continuously; using active cooling pads helps sustain high turbo clock speeds.
  • Laptop Consideration: C P U Power Limits: Set Windows Power Delivery to High Performance mode to prevent simulation tick stuttering when colony populations grow beyond hundreds of structures.
  • Laptop Consideration: M U X Switch Optimus: Enabling discrete GPU mode via internal MUX switch eliminates latency and ensures fluid camera panning across vast isometric planetary terrains.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR 2/3, Intel XeSS, and dynamic resolution scaling.
  • Optimization Detail: Key Settings Impact: Atmospheric Fog Density, Terrain Mesh Detail, Shadow Map Resolution, and Crew Simulation Rate have the most noticeable impact on overall framerates.
  • Game Name: Star Trek: Outposts Unknown
  • Nova Roma is heavily CPU-bound due to individual citizen pathfinding. Performance impacts occur as the population scales regardless of GPU power[cite: 534, 1821].
  • Laptop Performance Note: Ensure 'High Performance' power profiles are active to prevent CPU throttling during peak pathfinding calculations in high-population cities[cite: 535, 1831].
  • Laptop Consideration: G P U T G P: Low impact; 60W+ is sufficient for the stylized visuals[cite: 1827].
  • Laptop Consideration: Cooling Thermals: High CPU usage requires effective thermal management to avoid stuttering[cite: 535, 937].
  • Laptop Consideration: C P U Power Limits: Standard PL1/PL2 limits on mid-range laptops may struggle past 5,000 citizens[cite: 937].
  • Laptop Consideration: M U X Switch Optimus: Not critical given the CPU-bound nature of the simulation[cite: 1821, 1831].
  • Optimization Detail: Upscaling Tech: DLSS and FSR are supported to maintain framerates in Fidelity Mode[cite: 946].
  • Optimization Detail: Key Settings Impact: Citizen Simulation Distance and Citizen LODs have the highest impact on CPU and FPS respectively[cite: 938, 940].
  • Game Name: Nova Roma
build Optimization Details
  • Upscaling Tech: Supports AMD FSR 2/3, Intel XeSS, and dynamic resolution scaling.
  • Key Settings Impact: Atmospheric Fog Density, Terrain Mesh Detail, Shadow Map Resolution, and Crew Simulation Rate have the most noticeable impact on overall framerates.
  • Upscaling Tech: DLSS and FSR are supported to maintain framerates in Fidelity Mode[cite: 946].
  • Key Settings Impact: Citizen Simulation Distance and Citizen LODs have the highest impact on CPU and FPS respectively[cite: 938, 940].
laptop Laptop Considerations
  • G P U T G P: Target 75W-100W+ TGP on mobile GeForce or Radeon GPUs to ensure steady 60+ FPS during zoomed-in outpost views and planetary storms.
  • Cooling Thermals: Real-time resource routing, power grid distribution, and worker AI simulate continuously; using active cooling pads helps sustain high turbo clock speeds.
  • C P U Power Limits: Set Windows Power Delivery to High Performance mode to prevent simulation tick stuttering when colony populations grow beyond hundreds of structures.
  • M U X Switch Optimus: Enabling discrete GPU mode via internal MUX switch eliminates latency and ensures fluid camera panning across vast isometric planetary terrains.
  • G P U T G P: Low impact; 60W+ is sufficient for the stylized visuals[cite: 1827].
  • Cooling Thermals: High CPU usage requires effective thermal management to avoid stuttering[cite: 535, 937].
  • C P U Power Limits: Standard PL1/PL2 limits on mid-range laptops may struggle past 5,000 citizens[cite: 937].
  • M U X Switch Optimus: Not critical given the CPU-bound nature of the simulation[cite: 1821, 1831].

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) / NVIDIA GTX 1650 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) / NVIDIA GTX 1650 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) / NVIDIA GTX 1650 Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)

For Star Trek: Outposts Unknown Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

For Nova Roma Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1050 (2GB) | Radeon R9 285
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1050 (2GB) | Radeon R9 285
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1050 (2GB) | Radeon R9 285
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1050 (2GB) | Radeon R9 285
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1050 (2GB) | Radeon R9 285
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1050 (2GB) | Radeon R9 285
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1050 (2GB) | Radeon R9 285
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1050 (2GB) | Radeon R9 285
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1050 (2GB) | Radeon R9 285
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1050 (2GB) | Radeon R9 285
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 2070 (8GB) | Radeon RX 7600
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2070 (8GB) | Radeon RX 7600
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2070 (8GB) | Radeon RX 7600

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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