Select Games to Compare
Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.
Space Marine: Salamander vs Red Dead Redemption 2
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Sep 2, 2026 | Oct 26, 2018 |
| Developer | |
| Games Workshop / Saber Interactive / Warhammer Storyforge | Rockstar Studios (Rockstar San Diego, Rockstar North, Rockstar Toronto, Rockstar New England, Rockstar London, Rockstar Lincoln, Rockstar Leeds, Rockstar India) |
| Publisher | |
| Games Workshop / Focus Entertainment | Rockstar Games |
| Genre(s) | |
| Third-Person Action Shooter / Grimdark Sci-Fi / Hack and Slash | Action-Adventure, Open World, Western, Third-Person Shooter, First-Person Shooter |
| Engine | |
| Swarm Engine & Unreal Engine 5 | RAGE (Rockstar Advanced Game Engine) |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | Mature 17+ |
| Avg. User Rating | |
| 4.9 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| $39.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Progression is governed by the Promethean Mastery tree: 1) Thermal Dominance: Enhances flamer range, heat intensity, and promethium burn duration, creating lingering pools of holy flame that melt living metal. 2) Master of the Forge: Upgrades armor plating integrity, melee deflection stamina, and weapon durability using rare Nocturne smithing techniques. 3) Bulwark of the Weak: Unlocks squad-wide defensive auras, rallying nearby Astra Militarum conscripts and granting temporary invulnerability during civilian rescue extractions. |
Arthur Morgan's core attributes (Health, Stamina, Dead Eye) level up through gameplay actions (e.g., running increases stamina, headshots increase Dead Eye). Gear upgrades (bandoliers, satchels, holsters) are crafted by Pearson at the gang camp using animal pelts and other materials, increasing carrying capacity. Weapons can be customized extensively (barrels, sights, stocks, wraps, engravings) and cleaned to maintain performance. Tonics and provisions provide temporary buffs. Horse bonding is crucial, unlocking new maneuvers and increasing horse stats. Camp upgrades provide benefits like better provisions and fast travel. |
| public World & Exploration | |
| World & Level Design | |
|
The campaign encompasses four massive, interconnected theater zones across Vertigus II: 1) The Shattered Hive Basilica: Crumbling neo-Gothic spires and burning boulevards where Imperial defenders make their last stand. 2) The Stilled Underhive: Silent industrial canyons shrouded in eerie green fog where catatonic citizens are rounded up by Canoptek Reanimators. 3) The Monolith Desolation: Crystalline desert wastes punctuated by awakened Necron Pylons and roving Doomstalker walkers. 4) The Subterranean Tomb Citadel: The living metal heart of the Necron dynasty, featuring gravity-defying corridors, glowing green gauss conduits, and the stasis chambers of the Necron Overlord. |
The game world is exceptionally large, detailed, and diverse. Regions include the snowy mountains of Ambarino, the heartland plains and forests of New Hanover, the swampy bayous and antebellum towns of Lemoyne, the developing plains and forests of West Elizabeth, and the arid deserts and canyons of New Austin (largely based on the map from the first Red Dead Redemption). Each region has unique ecosystems, wildlife, towns, and points of interest. |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
|
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
Features 3-player online cooperative campaign play where fireteams can coordinate character specializations (Vanguard Flamer, Bulwark Heavy Hammer, and Intercessor Marksman), alongside 'Nexus Purge'—a dedicated 4-player horde mode defending planetary evacuation landing zones against endless escalating waves of Necron warriors and Canoptek horrors. |
N/A |
| extension Editions & DLC | |
| Available Editions | |
|
Available across two primary retail releases: 1) The Standard Edition ($39.99 / £34.99): Features the complete single-player and co-op campaign, including all operational challenge maps. 2) The Nocturne Forge Collector's Edition ($69.99 / £59.99): Includes the base game, exclusive Salamanders Firedrake Master-Crafted Artificer Armor skin, Dragon's Breath Heavy Flamer weapon skin, digital orchestral soundtrack, and a detailed 120-page digital concept artbook detailing the Pariah Nexus conflict. |
Available in Standard Edition, Special Edition (included extra story mode content like a bank robbery mission, gang hideout, gameplay boosts, an outfit, and a thoroughbred horse), and Ultimate Edition (included Special Edition content plus bonus Red Dead Online content like outfits, rank bonuses, a black chestnut thoroughbred, and free access to additional weapons). A Collector's Box (no game included) was also sold with physical collectibles. |
| Post-Launch Content / DLC | |
|
A comprehensive post-launch roadmap includes the 'Tomb of the Chronomancer' operational expansion, introducing new subterranean boss encounters, new playable Salamander veteran weapon loadouts, and the endless 'Last Stand of Nocturne' survival defense arena mode. |
The primary post-launch support has been for Red Dead Online, which has received numerous updates adding new roles (Bounty Hunter, Trader, Collector, Moonshiner, Naturalist), missions, cosmetic items, gameplay mechanics, and seasonal events. No single-player story DLC has been released for Red Dead Redemption 2. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
|
Stunning visuals blending high-density gothic architecture with eerie Necron necro-technology. Powered by Unreal Engine 5 and Swarm Engine, the game features dynamic cloth physics on purity seals, realistic glowing green gauss disintegrations, and soot-streaked, battle-scarred emerald-green Salamander power armor. |
Powered by an advanced version of the RAGE engine, RDR2 is renowned for its groundbreaking graphics and attention to detail. It features stunningly realistic environments, lifelike character and animal animations, advanced lighting (volumetric lighting, global illumination), dynamic weather systems (rain, snow, fog), and incredible texture quality. The level of environmental detail and interaction is exceptionally high. |
| Audio & Soundtrack | |
|
A crushing industrial and orchestral audio landscape composed of guttural monastic male choirs, deafening boltgun cracks, the visceral roar of pressurized promethium fire, and the alien, mechanical screech of Necron gauss flayers and phasing protocols. |
Original score composed by Woody Jackson, with contributions from various artists. The music is dynamic, reacting to gameplay and location, featuring sweeping orchestral pieces, folk tunes, and atmospheric tracks that perfectly capture the Western setting and emotional tone. Features over 100 anachronistically appropriate licensed songs. Sound design is incredibly detailed, from weapon sounds and horse hooves to ambient wildlife and environmental effects. |
| User Interface (UI/UX) | |
|
Immersive, diegetic Space Marine helmet HUD featuring armor integrity shields, promethium canister fuel gauges, auspex motion trackers, and targeting reticles that dynamically adjust to Necron phase-shift signatures and reanimation timers. |
Immersive UI with options for a dynamic HUD. Health/Stamina/Dead Eye cores are displayed, along with a radar/mini-map. Weapon wheel for selection. Interaction prompts are contextual. The game features a detailed journal kept by Arthur, cataloging his thoughts, sketches, and discoveries. First-person mode offers a different UI perspective. |
| Accessibility Options | |
|
Comprehensive accessibility options including customizable colorblind filters (Protanopia, Deuteranopia, Tritanopia), full button remapping, aim assist toggles, adjustable screen shake intensity, and subtitle speaker labels with directional indicators. |
Includes options for customizable controls (including sensitivity and dead zones), subtitle customization (size, background, speaker names), aim assist levels, options to tap or hold for interactions, colorblind modes, audio balancing, and a cinematic camera mode. First-person mode can also be considered an accessibility option for some. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Medium Settings, 1080p at locked 60fps) CPU: 6-core processor capable of handling background swarm physics and basic AI pathfinding calculations. CPU (Laptop): 6-core mobile processor delivering solid single-thread performance and steady frame pacing. GPU: Provides sufficient VRAM for high-resolution ceramite armor textures and basic dynamic shadows. GPU (Laptop): Maintains 60fps at 1080p with DLSS Quality preset enabled. RAM: Prevents memory bottlenecks during asset streaming in large combat arenas. Storage: Ensures swift loading times between campaign missions and operational zones. | |
memoryCPU: Intel Core i5-8600K or AMD Ryzen 5 2600X developer_boardGPU: NVIDIA GeForce GTX 1070 8GB or AMD Radeon RX 5600 XT 6GB laptop_macCPU (L): Intel Core i5-11400H or AMD Ryzen 5 5600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Mobile (60W TGP) or RTX 4050 Mobile layersRAM: 16 GB saveStorage (Tier): 75 GB SSD | — |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset) CPU: Recommended desktop CPU for 1080p at 60 FPS. CPU (Laptop): Estimated mid-range to high-end laptop CPUs. GPU: Recommended desktop GPU for 1080p at 60 FPS on High. GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB+ VRAM is crucial. RAM: 12GB minimum, 16GB strongly recommended for smoother performance. Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-4770K or AMD Ryzen 5 1500X developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (4GB) laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 2700U or better. **Modern Intel Core i7 H-series / AMD Ryzen 7 H-series (e.g., i7-11800H, Ryzen 7 5800H) strongly recommended.** laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB) / RTX 3060 Mobile (6GB, High TGP) or AMD Radeon RX 5600M/5700M. **An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile is a good target for 1080p High 60FPS.** layersRAM: 12 GB saveStorage (Tier): 150 GB SSD |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low/Medium Preset) (Low to Medium Preset) CPU: Minimum desktop CPU for 1080p at lower settings. CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series or better recommended. GPU: Minimum desktop GPU for 1080p at lower settings. GPU (Laptop): Estimated laptop GPUs. Game is very VRAM intensive. RAM: Minimum RAM requirement. Storage: HDD is absolute minimum, expect long load times. | |
| — | memoryCPU: Intel Core i5-2500K or AMD FX-6300 developer_boardGPU: NVIDIA GeForce GTX 770 (2GB) or AMD Radeon R9 280 (3GB) laptop_macCPU (L): Intel Core i7-4700HQ / AMD Ryzen 5 1600 (Laptop equivalent) or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB) or AMD Radeon RX 560X Mobile. **An RTX 3050 Mobile or RTX 4050 Mobile would be a more comfortable entry point for 1080p Medium settings.** layersRAM: 8 GB saveStorage (Tier): 150 GB HDD |
| 1440p (QHD/2K) - Recommended (High Settings, 1440p at locked 60fps - 100fps) CPU: High-cache multi-core CPU ensuring stutter-free execution during massive multi-tiered swarm encounters. CPU (Laptop): High-performance octa-core mobile CPU easily handling intense physics calculations. GPU: Delivers lush volumetric green Gauss illumination, screen-space reflections, and ultra-dense particle meshes. GPU (Laptop): Achieves high framerates at native 1440p with DLSS and Frame Generation. RAM: Optimal memory bandwidth for seamless mission traversal and rapid texture streaming. Storage: Near-instantaneous respawn and checkpoint streaming across subterranean tomb sectors. | |
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 3070 8GB or AMD Radeon RX 6800 16GB laptop_macCPU (L): Intel Core i7-13700H or AMD Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (105W-140W TGP) layersRAM: 16 GB saveStorage (Tier): 75 GB PCIe 4.0 NVMe SSD | — |
| 1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset with DLSS/Optimized Settings) (High/Ultra Preset (Optimized, DLSS Quality/Balanced potentially needed)) CPU: Desktop CPU for 1440p at 60 FPS. CPU (Laptop): Estimated high-end laptop CPUs. GPU: Desktop GPU for 1440p at 60 FPS. GPU (Laptop): Estimated high-performance laptop GPUs. 8GB+ VRAM essential, 10GB+ preferable. RAM: 16GB RAM required, 32GB recommended for smoother experience. Storage: NVMe SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 3700X/5600X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better. **Modern Intel Core i7/i9 HX-series / AMD Ryzen 7/9 HS/HX-series recommended.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4070 Mobile (8GB, High TGP) or AMD Radeon RX 6800M. **An RTX 3080 Mobile or RTX 4080 Mobile provides a more consistent 1440p High/Ultra experience.** layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra/Enthusiast (Estimated) (Epic Settings, Native 4K at 60fps+ (with Ray Traced Shadows & Reflections)) CPU: Flagship gaming processor delivering unrivaled instruction throughput during massive Necron phalanx sieges. CPU (Laptop): Desktop-replacement class processor maintaining maximum sustained boost frequencies. GPU: Flawlessly powers 4K resolution with real-time hardware ray tracing, contact shadows, and maximum volumetric smoke resolution. GPU (Laptop): Top-tier mobile GPU delivering uncompromised 4K visual fidelity on premium external OLED monitors. RAM: Massive headroom for ultra-high-definition texture packs and local operational hosting. Storage: DirectStorage enabled for zero-latency asset decompression. | |
memoryCPU: Intel Core i7-14700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 16GB or AMD Radeon RX 7900 XTX 24GB laptop_macCPU (L): Intel Core i9-13980HX or AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W TGP) layersRAM: 32 GB saveStorage (Tier): 75 GB PCIe 4.0/5.0 NVMe SSD | — |
| 2160p (UHD/4K) - Ultra (2160p/4K ~30-60 FPS, Medium/High Preset with DLSS Performance/Balanced) (Medium/High Preset, DLSS Performance/Balanced (Native 4K Ultra 60FPS is extremely demanding)) CPU: Desktop CPU recommendation for 4K. CPU (Laptop): Top-tier laptop CPUs required. GPU: Desktop GPU recommendation for a playable 4K experience, often requiring DLSS. GPU (Laptop): Flagship laptop GPUs essential. 12GB+ VRAM absolutely critical. RAM: 32GB RAM very strongly recommended for 4K. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-9900K or AMD Ryzen 7 5800X3D / Ryzen 9 5900X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or better. **Flagship Intel Core i9 HX / AMD Ryzen 9 HX series (e.g., 13980HX, 7945HX) required.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). **Even the RTX 4090 Mobile will heavily rely on DLSS (Performance/Ultra Performance) for 4K High/Ultra at 60FPS. A hypothetical next-gen flagship (RTX 50-series) would aim for better native 4K capabilities.** layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
| save Overall Storage | |
Spec: 75 GB available space (NVMe SSD required) Note: DirectStorage NVMe architecture guarantees instantaneous streaming of gigantic Necron monoliths and subterranean tomb structures without hitching. Type: NVMe | Spec: 150 GB available space (SSD Strongly Recommended). Note: An NVMe SSD is highly recommended for the best experience due to the vast world and high-resolution assets. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit, version 21H2 or newer) Explanation: Mandatory for DirectX 12 Ultimate runtime, DirectStorage pipeline access, and multi-threaded CPU task scheduling. | Spec: Windows 7 (SP1), Windows 10 (Version 1803 or newer) Explanation: 64-bit Windows 7 or newer. Windows 10/11 64-bit recommended for best compatibility and performance. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Ultimate (Feature Level 12_2) Explanation: Required for hardware-accelerated ray tracing, variable rate shading (VRS), and mesh shader crowd rendering. | Spec: DirectX 12 (Vulkan also supported and often preferred for performance on AMD GPUs) Explanation: DirectX 12 or Vulkan API. Players can often choose between them. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
|
|
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Space Marine: Salamander Specifically
For Red Dead Redemption 2 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.