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Space Marine: Salamander vs Helldivers 2

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info General Information
Release Date
Sep 2, 2026 Feb 8, 2024
Developer
Games Workshop / Saber Interactive / Warhammer Storyforge Arrowhead Game Studios
Publisher
Games Workshop / Focus Entertainment Sony Interactive Entertainment
Genre(s)
Third-Person Action Shooter / Grimdark Sci-Fi / Hack and Slash Cooperative Extraction Shooter / Third-Person Shooter
Engine
Swarm Engine & Unreal Engine 5 Proprietary Engine
stars Ratings & Price
Content Rating
Mature 17+ Mature 17+
Avg. User Rating
4.9 / 5.0 4.5 / 5.0
Current Price (USD)
$39.99 $39.99
tune Key Specs
Quick Highlights
  • Co-op Support: 3-Player Campaign Co-op & 4-Player Nexus Purge Horde Mode
  • Combat Engine: Heavy Third-Person Melee & Swarm Shooting with Promethium Fire Mechanics
  • Core Setting: Pariah Nexus / Nephilim Sector during the Necron Awakening
  • Enemy Faction: Szarekhan Dynasty Necrons (Warriors, Immortals, Deathmarks, Skorpekh Destroyers)
  • Protagonist: Brother Sa'kan of the Salamanders Chapter (18th Legion)
  • Anti-Cheat: nProtect GameGuard (Kernel-level rootkit)
  • Monetization: Permanent Warbonds via Super Credits
  • Network Architecture: Peer-to-Peer (P2P) with Cloud Meta-server
  • Requirement: Always-Online Mandatory; PSN Account Linking for PC
sports_esports Gameplay & Mechanics
Companions/Followers
  • Imperial Guardsman Veteran: Suppresses advancing Necron lines with lasgun volleys and deploys smoke grenades to mask civilian evacuation paths.
    Human (Astra Militarum)
  • Armored Servo-Skull Probe: Illuminates dark subterranean tomb chambers and highlights the weak joints of phase-shifting Necron warriors.
    Cybernetic Construct
  • Pelican-2: Provides devastating autocannon air support during extraction loiter times.
    Vehicle/AI Support
Key Collectibles
  • Purity Seals of the 18th Legion: Scattered across Imperial strongholds, detailing the historic defense campaigns of the Salamanders.
  • Nocturnean Smithing Glyphs: Discovered within fallen transport hulls, unlocking custom flaming hammer decals and gold trim.
  • Super Credits: Found in crashed pods, bunkers, and shipping containers across procedural maps.
  • Medals: Awarded upon successful mission extraction and completing Galactic War orders.
  • Samples (Common, Rare, Super): Scattered around enemy outposts and tactical objectives; must be physically extracted.
Key Themes
  • Grimdark Sci-Fi
  • Salamanders Chapter
  • Promethean Creed
  • Necron Awakening
  • Pariah Nexus
  • Brutal Kinetic Melee
  • Heavy Ordnance
  • Cooperative
  • Sci-Fi
  • Extraction Shooter
  • Mechanized Warfare
  • Galactic War
  • Satire
colorize Combat & Gear
Weapons Overview
  • Master-Crafted Promethium Heavy Flamer: Heavy Incendiary Weapon
    Fires a wide torrent of sticky chemical flame that bypasses Necron living metal and incinerates advancing scarab swarms.
  • Thunder Hammer 'Wrath of Nocturne': Two-Handed Power Weapon
    Charges with concussive energy on swing impact, crushing heavy Necron Lychguard shields and disintegrating robotic chassis.
  • Combi-Melta: Versatile Tactical Firearm
    Combines rapid-fire mass-reactive bolter shells with a high-heat thermal blast designed to vaporize heavy armored constructs.
  • AR-23 Liberator: Assault Rifle
    Standard issue light penetration rifle dealing 55 Normal Damage and 15 Durable Damage.
  • AR-23P Liberator Penetrator: Assault Rifle
    Medium armor penetration variant sacrificing raw normal damage for increased viability against armored targets.
  • SG-8S Slugger: Shotgun
    A high-damage shotgun utilizing a rounds-reload system, providing 280 Normal Damage.
  • SG-225IE Breaker Incendiary: Shotgun
    Applies an armor-ignoring Damage Over Time (DoT) fire effect, dominating light Terminid swarms.
  • SG-8P Punisher Plasma: Shotgun
    An explosive AOE weapon featuring a massive 110 Durable Damage profile.
Armor / Gear Sets
  • Salamanders Master-Crafted Mark X Tacticus Power Armor: Heavy emerald-green ceramite armor reinforced with Nocturne drakescale mantles, granting exceptional resistance to extreme thermal and energy damage.
  • Artificer Gravis Suit: Reinforced heavy armor chassis equipped with extra plating to withstand high-powered Necron Gauss weapon discharges.
  • Extra Padding: Increases base armor rating by +50 without incurring standard mobility penalties.
  • Scout: Enemy detection range reduced by 30%; Minimap markers passively ping every 2 seconds.
  • Med-Kit: Increases maximum Stim capacity by +2 and extends healing invulnerability duration by +2.0 seconds.
  • Democracy Protects: Prevents chest bleeding damage and grants a 50% chance to survive lethal damage with 1 HP.
Outfits/Customization
  • Drakescale Cloak of Nocturne: Tough reptilian hide mantle draped across the shoulders, symbolizing mastery over Nocturne's volcanic fauna.
  • Iron Halo of Vulkan: Gilded crest mounted atop the armor power pack, projecting an active energy conversion field.
  • Electrical Conduit Armor: Grants 95% resistance to arc damage and reduces EMP stun buildup.
  • Peak Physique Armor: Provides a 100% increase to melee damage and heavily reduces weapon drag/sway.
trending_up Progression & Upgrades
Skills & Progression

Progression is governed by the Promethean Mastery tree: 1) Thermal Dominance: Enhances flamer range, heat intensity, and promethium burn duration, creating lingering pools of holy flame that melt living metal. 2) Master of the Forge: Upgrades armor plating integrity, melee deflection stamina, and weapon durability using rare Nocturne smithing techniques. 3) Bulwark of the Weak: Unlocks squad-wide defensive auras, rallying nearby Astra Militarum conscripts and granting temporary invulnerability during civilian rescue extractions.

Progression in Helldivers 2 entirely bypasses traditional character skill trees in favor of a complex horizontal progression system driven by Warbonds and Ship Modules. Players enhance their combat effectiveness by unlocking new primary weapons, secondary sidearms, and deployable stratagems. A critical component of player upgrades is the Ship Module system, which permanently enhances the capabilities of the orbiting Super Destroyer. By extracting Common, Rare, and Super Samples from the battlefield, players can purchase modules like the Targeting Software Upgrade to reduce orbital deployment times, or Synthetic Supplementation to reduce sentry cooldowns by 10%. Additionally, armor selection acts as a surrogate skill system. Each armor piece provides distinct passive traits such as 'Democracy Protects' (a 50% chance to survive lethal damage) or 'Electrical Conduit' (granting 95% resistance to arc damage). Understanding the intricate Durable Damage paradigm and properly equipping armor traits that synergize with specific environments or enemy factions are the true measures of a player's strategic skill.

public World & Exploration
World & Level Design

The campaign encompasses four massive, interconnected theater zones across Vertigus II: 1) The Shattered Hive Basilica: Crumbling neo-Gothic spires and burning boulevards where Imperial defenders make their last stand. 2) The Stilled Underhive: Silent industrial canyons shrouded in eerie green fog where catatonic citizens are rounded up by Canoptek Reanimators. 3) The Monolith Desolation: Crystalline desert wastes punctuated by awakened Necron Pylons and roving Doomstalker walkers. 4) The Subterranean Tomb Citadel: The living metal heart of the Necron dynasty, featuring gravity-defying corridors, glowing green gauss conduits, and the stasis chambers of the Necron Overlord.

Helldivers 2 abandons static maps in favor of expansive, procedurally generated combat zones set across diverse planetary biomes. Each mission drops players into vast operational areas that span several square kilometers, offering a highly dynamic topographical experience. These regions are populated with randomized enemy outposts, tactical objectives, and points of interest that encourage thorough exploration. The terrain itself is highly malleable; real-time terrain deformation allows orbital bombardments and explosives to blast permanent craters into the environment, fundamentally altering the battlefield layout. Planetary conditions heavily dictate map traversability. For example, some regions feature dense jungle foliage that blocks line-of-sight and physically impedes movement speed, while others consist of frozen tundras that affect weapon heat management. The sheer size of these procedural maps requires strategic navigation, as players must manage their stamina, utilize the topography for physical cover, and meticulously plan their extraction routes while avoiding massive roaming patrols of Terminids or Automatons.

Playable Vehicles
  • Salamanders Land Raider Redeemer: Heavy Assault Transport
    Colossal armored tank equipped with hull-mounted Flamestorm cannons capable of incinerating entire enemy battalions.
  • Necron Ghost Ark: Anti-Gravity Troop Carrier
    Hovering living-metal barge that ferries Necron Warriors into battle while continuously reanimating fallen skeletal soldiers.
  • Exo-45 Patriot: Exosuit
    Equipped with a high-cyclic minigun and a 14-tube rocket pod; serves as a premier Terminid eradication platform.
  • Exo-59 Emancipator: Exosuit
    Armed with dual rapid-fire autocannons geared toward sustained, medium-armor penetration against Automatons.
  • Exo-51 Lumberer: Exosuit
    Features a heavy anti-tank cannon and a heavy flamethrower for localized breach-clearance.
  • Breakthrough Exosuit: Exosuit
    Equipped with a massive physical ballistic shield and flak cannon to absorb directed rocket fire.
Notable Fauna/Mounts
  • Canoptek Scarab Swarm: Constructum entomologica
    Thousands of skittering metallic insectoid drones that strip flesh and armor alike with high-frequency molecular dissectors.
  • Canoptek Wraiths: Phase-shifting construct
    Nightmarish serpent-like robotic stalkers capable of phasing through solid walls to ambush players with dimensional claws.
  • Bile Titan: Terminid
    Super-heavy armored organic threat requiring anti-tank ordinance or orbital strikes to neutralize.
  • Charger: Terminid
    Heavily armored bruiser that acts as a physical battering ram, vulnerable in its fleshy, durable abdomen.
  • Bile Spewer: Terminid
    Medium-tier organic artillery unit possessing a massive, 100% durable acid sac vulnerable to explosive weaponry.
book Story & Characters
Main Characters
  • Brother Sa'kan: Salamanders Battle-Brother
    The sole surviving vanguard of his squad, driven by an oath to protect the Imperial citizenry of Vertigus II at all costs.
  • Sister Danica: Adepta Sororitas Vanguard
    A fierce warrior of the Order of Our Martyred Lady, wielding holy bolter and chainsword alongside Sa'kan.
  • Necron Overlord: Dynastic Conqueror
    Ancient mechanical warlord orchestrating the systematic subjugation and soul-harvest of the planetary population.
  • The Helldiver: Player Character
    Elite, heavily indoctrinated shock troops deployed via hellpods to execute orbital dominance.
  • Automaton Hulk: Elite Enemy
    Massive mechanized enemy requiring heavy armor penetration to destroy its frontal chassis or vulnerable rear heat vents.
  • The Illuminate: Upcoming Enemy
    Advanced intelligent faction utilizing energy shields and teleportation technology.
Example Missions
  • The Last Bulwark of Vertigus: Defensive Siege
    Hold the main cathedral gates against wave after wave of Necron warriors until the civilian transport shuttles can launch.
  • Purging the Sub-Hive Warrens: Search and Destroy
    Advance into the darkened drainage catacombs with a heavy flamer to cleanse swarms of Flayed Ones and Canoptek scarabs.
  • Shattering the Monolith: Assault & Demolition
    Scale the exterior of a floating Necron Monolith to plant thermal melta charges directly into its dimensional power core.
  • ICBM Launch: Strategic Operation
    Secure launch codes, activate power generators, and defend the silo to execute a nuclear strike.
  • Eradicate / Defense: Defense
    Survive a concentrated onslaught of enemies within a small, fortified perimeter for 12-15 minutes.
  • Blitz: Search and Destroy: Time-Critical Assault
    Rapidly locate and destroy a set number of Bug Holes or Fabricators within a strict 12-minute time limit.
people Multiplayer
Multiplayer Details

Features 3-player online cooperative campaign play where fireteams can coordinate character specializations (Vanguard Flamer, Bulwark Heavy Hammer, and Intercessor Marksman), alongside 'Nexus Purge'—a dedicated 4-player horde mode defending planetary evacuation landing zones against endless escalating waves of Necron warriors and Canoptek horrors.

Helldivers 2 is fundamentally a dedicated cooperative multiplayer experience, entirely eschewing competitive Player versus Player (PvP) modes in favor of a unified Player versus Environment (PvE) extraction shooter format. The core gameplay loop involves squads of up to four Helldivers deploying onto procedurally generated planetary surfaces to complete a variety of high-stakes objectives. While the game does not feature distinct "modes" in the traditional sense, the mission variety serves the same purpose. Players can engage in massive, 40-minute strategic operations requiring the destruction of enemy infrastructure and the launch of ICBMs, or participate in frantic, 12-minute blitz extractions and localized eradication defense missions. The entire multiplayer ecosystem is tied into the Galactic War metagame, meaning every successful mission completion contributes to a global planetary liberation percentage. While players can set their matchmaking lobbies to "Private" to attempt solo operations, the punishing difficulty scaling, lack of AI teammates, and complex enemy armor mechanics heavily incentivize active four-player cooperative multiplayer.

extension Editions & DLC
Available Editions

Available across two primary retail releases: 1) The Standard Edition ($39.99 / £34.99): Features the complete single-player and co-op campaign, including all operational challenge maps. 2) The Nocturne Forge Collector's Edition ($69.99 / £59.99): Includes the base game, exclusive Salamanders Firedrake Master-Crafted Artificer Armor skin, Dragon's Breath Heavy Flamer weapon skin, digital orchestral soundtrack, and a detailed 120-page digital concept artbook detailing the Pariah Nexus conflict.

Helldivers 2 eschews the standard array of confusing, fragmented game editions, offering a straightforward entry point that is supplemented by an expansive, permanent DLC economy known as Warbonds. Unlike contemporary live-service titles that rely on FOMO (Fear Of Missing Out) and expiring seasonal battle passes, the Warbonds in Helldivers 2 are permanent procurement catalogs that can be unlocked at any time. The baseline progression path, 'Helldivers Mobilize', is included for all players. Additional content is categorized into Premium (requiring 1,000 Super Credits) and Legendary tiers. These premium Warbonds—such as Steeled Veterans, Democratic Detonation, and Viper Commandos—introduce specialized armaments, unique armor passives, and specific strategic utility. Because Super Credits can be scavenged during regular gameplay, players have the option to unlock these "editions" of content purely through dedicated playtime. This horizontal progression system ensures that new players can access the same mechanical tools and specialized gear as veterans without being locked out of past seasonal content.

Post-Launch Content / DLC

A comprehensive post-launch roadmap includes the 'Tomb of the Chronomancer' operational expansion, introducing new subterranean boss encounters, new playable Salamander veteran weapon loadouts, and the endless 'Last Stand of Nocturne' survival defense arena mode.

The post-launch content strategy for Helldivers 2 is aggressively expansive, driven entirely by the continuous rollout of new Warbonds and massive, free systemic updates dictated by the unfolding Galactic War. The game features over a dozen distinct Warbonds, including Premium offerings like Cutting Edge, Polar Patriots, Truth Enforcers, and the Legendary-tier Servants of Freedom. These DLC packages introduce new primary weapons, sidearms, passive armor traits, and boosters. Beyond paid Warbonds, Arrowhead Game Studios continuously injects major narrative and mechanical updates. The "Escalation of Freedom" update introduced gargantuan enemy outposts, new environmental hazards, and unprecedented difficulty tiers. Furthermore, community-driven objectives have unlocked entirely new gameplay mechanics, such as the permanent integration of Exosuit mechanized warfare (Exo-45 Patriot, Exo-59 Emancipator). Ongoing data leaks and in-game environmental anomalies strongly suggest the imminent, free addition of a highly anticipated third enemy faction, the Illuminate, which will drastically alter the strategic landscape of the entire game.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Space Marine: Salamander War Against Necrons?
    A: It is an action-packed, third-person grimdark combat title following Brother Sa'kan of the Salamanders Chapter as he battles through the Pariah Nexus to halt the awakening of the Necron Dynasties.
  • Q: Who is the main protagonist?
    A: The game stars Brother Sa'kan, a fan-favorite Salamanders Space Marine renowned for his unwavering adherence to the Promethean Creed and his defense of mortal humanity.
  • Q: What enemies do players fight in the game?
    A: Players face the Necron Szarekhan Dynasty, including Necron Warriors, Immortals, Deathmark snipers, Flayed Ones, Canoptek Scarabs, Wraiths, and colossal Doomstalker walkers.
  • Q: Does the game support cooperative multiplayer?
    A: Yes. It features full 3-player online cooperative campaign play and a 4-player wave-based horde mode titled 'Nexus Purge'.
  • Q: What makes the Salamanders' combat style unique in this game?
    A: The Salamanders prioritize close-range devastating firepower and brutal melee, featuring heavy flamers that melt living metal, high-impact thunder hammers, and defensive aura abilities that shield allies.
  • Q: Why does GameGuard Error 114 occur and how can I fix it?
    A: Error 114 blocks the application from executing due to the kernel-level anti-cheat. To fix it, manually delete the GameGuard directory in the game's /bin folder, launch the executable to force a clean re-download, and whitelist the folder in your firewall.
  • Q: What is the 'Durable Damage' mechanic in Helldivers 2?
    A: Durable Damage is a hidden metric dictating how much damage a weapon does to massive, non-vital enemy tissue (like a Bile Spewer's sac). Standard kinetic weapons deal a fraction of their normal damage to highly durable parts, while explosive weapons bypass this resistance.
  • Q: Does Helldivers 2 feature an offline mode for solo players?
    A: No. The game relies on a peer-to-peer network connected to a centralized cloud server tracking the overarching Galactic War. It strictly requires a persistent internet connection, even if you set your matchmaking lobby to 'Private'.
  • Q: How do Exosuits work and what are their limitations?
    A: Exosuits (like the Patriot or Emancipator) provide massive firepower and protection but are limited to two summons per mission with a 10-minute cooldown. Furthermore, they cannot be rearmed in the field, and pilots cannot use stratagems or stims while inside.
  • Q: How are Premium Warbonds unlocked without spending real money?
    A: Warbonds are permanent progression catalogs. Premium tiers cost 1,000 Super Credits, which can be randomly scavenged in small quantities during missions at points of interest, allowing dedicated players to unlock DLC purely through gameplay.
build Technical Details
Graphics & Visual Fidelity

Stunning visuals blending high-density gothic architecture with eerie Necron necro-technology. Powered by Unreal Engine 5 and Swarm Engine, the game features dynamic cloth physics on purity seals, realistic glowing green gauss disintegrations, and soot-streaked, battle-scarred emerald-green Salamander power armor.

Powered by a highly customized proprietary engine, Helldivers 2 delivers an absolutely stunning visual experience that pushes the boundaries of real-time physical simulation and particle effects. The transition to a third-person perspective allows for breathtaking environmental rendering across diverse, procedurally generated terraformed biomes. The game's visual identity is defined by its incredible volumetric lighting, dynamic weather systems, and massive-scale destruction. Orbital bombardments do not merely create visual explosions; they violently deform the terrain, blasting permanent, physically simulated craters into the ground. Armor and weaponry feature incredibly high-fidelity textures, showcasing scratches, mud, and the visceral viscera of defeated enemies accumulating over the course of a mission. The visual effects associated with energy weapons, atmospheric re-entry of hellpods, and the cascading fireballs of the 500KG bomb are spectacular, though they demand significant GPU power. To maintain this fidelity, enthusiast hardware relies on rapid asset streaming from high-speed SSDs to prevent stuttering during chaotic, particle-heavy engagements.

Audio & Soundtrack

A crushing industrial and orchestral audio landscape composed of guttural monastic male choirs, deafening boltgun cracks, the visceral roar of pressurized promethium fire, and the alien, mechanical screech of Necron gauss flayers and phasing protocols.

The audio design in Helldivers 2 is a critical component of both its immersive atmosphere and its tactical gameplay. The soundscape is intensely chaotic, perfectly capturing the overwhelming sensory overload of an active warzone. Weapon reports are incredibly punchy and distinct, allowing players to instantly identify which armaments their squadmates are firing. More importantly, audio cues are essential for survival. The horrifying shrieks of Terminid Stalkers, the heavy, metallic stomping of Automaton Hulks, and the distinct hum of charging energy weapons provide critical situational awareness in scenarios where visual line-of-sight is obstructed by weather or terrain. The musical score is equally impactful, featuring sweeping, bombastic orchestral arrangements that evoke feelings of militant patriotism and desperate heroism. The soundtrack dynamically shifts based on the combat intensity, seamlessly transitioning from tense, brooding atmospheric tracks during stealthy exploration to triumphant, brass-heavy anthems during frantic extraction phases, perfectly complementing the satirical, over-the-top tone of the Super Earth propaganda machine.

User Interface (UI/UX)

Immersive, diegetic Space Marine helmet HUD featuring armor integrity shields, promethium canister fuel gauges, auspex motion trackers, and targeting reticles that dynamically adjust to Necron phase-shift signatures and reanimation timers.

The User Interface (UI) in Helldivers 2 is a masterclass in diegetic design and deliberate obfuscation, requiring players to actively decipher complex combat scenarios rather than relying on overwhelming on-screen statistics. Crucially, the game hides the intricate mechanics governing its combat. Enemies do not feature traditional health bars; instead, players must rely on visual and auditory cues—such as deflecting blue sparks, glancing white hitmarkers, or penetrating red hitmarkers—to determine if their weapon's Armor Penetration value is effectively overcoming the target's Armor Value. Furthermore, the UI completely obfuscates the critical "Durable Damage" mechanic, displaying only a weapon's standard damage output while hiding its efficiency against massive, non-vital tissue structures. When piloting Exosuits, players are similarly deprived of a health bar, forced to assess their vehicle's integrity based purely on visual indicators like internal fires and billowing smoke. This minimalist, immersive UI approach significantly heightens the tension and demands a deeper, more analytical understanding of the game’s underlying mathematical systems.

Accessibility Options

Comprehensive accessibility options including customizable colorblind filters (Protanopia, Deuteranopia, Tritanopia), full button remapping, aim assist toggles, adjustable screen shake intensity, and subtitle speaker labels with directional indicators.

While Helldivers 2 is renowned for its punishing difficulty and uncompromising cooperative mechanics, it incorporates several crucial accessibility features and strategic tools that accommodate diverse playstyles. The game offers fully remappable controls across both keyboard/mouse and gamepads, alongside adjustable UI scaling, text-to-speech functionality, and various colorblind filters to assist players with visual impairments. From a mechanical standpoint, the diverse array of Warbonds and Ship Modules allows players to tailor their loadouts to offset specific physical or reflex-based limitations. For example, players who struggle with precise twitch-aiming can utilize the ARC-12 Blitzer, which automatically chains lightning to targets, or deploy heavily armored Exosuits that provide massive firepower and protection without requiring intricate movement mechanics. Additionally, passive armor traits like 'Electrical Conduit' or 'Democracy Protects' offer substantial safety nets against friendly fire and sudden lethal damage, allowing players to actively mitigate the game's more frustrating, instant-death mechanics through deliberate loadout customization rather than raw mechanical skill.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (Medium)
CPU: Provides stable 60 FPS processing during moderate combat engagements.
CPU (Laptop): Solid performance for medium settings targeting 60 FPS.
GPU: Handles 1080p 60 FPS comfortably with standard lighting effects.
GPU (Laptop): High TGP variant needed to sustain stable performance.
RAM: Prevents memory-related stuttering during asset streaming.
Storage: Required for smooth, hitch-free gameplay.
memoryCPU: Intel Core i7-9700K / AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA RTX 2060 / AMD Radeon RX 6600 XT
laptop_macCPU (L): AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA RTX 3060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 100GB SSD
1080p (Full HD) - Minimum (Medium Settings, 1080p at locked 60fps)
CPU: 6-core processor capable of handling background swarm physics and basic AI pathfinding calculations.
CPU (Laptop): 6-core mobile processor delivering solid single-thread performance and steady frame pacing.
GPU: Provides sufficient VRAM for high-resolution ceramite armor textures and basic dynamic shadows.
GPU (Laptop): Maintains 60fps at 1080p with DLSS Quality preset enabled.
RAM: Prevents memory bottlenecks during asset streaming in large combat arenas.
Storage: Ensures swift loading times between campaign missions and operational zones.
memoryCPU: Intel Core i5-8600K or AMD Ryzen 5 2600X
developer_boardGPU: NVIDIA GeForce GTX 1070 8GB or AMD Radeon RX 5600 XT 6GB
laptop_macCPU (L): Intel Core i5-11400H or AMD Ryzen 5 5600H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Mobile (60W TGP) or RTX 4050 Mobile
layersRAM: 16 GB
saveStorage (Tier): 75 GB SSD
memoryCPU: Intel Core i7-4790K / AMD Ryzen 5 1500X
developer_boardGPU: NVIDIA GTX 1050 Ti / AMD Radeon RX 470
laptop_macCPU (L): Intel Core i7-9750H
laptop_windowsGPU (L): NVIDIA GTX 1650 Mobile
layersRAM: 8 GB
saveStorage (Tier): 100GB HDD
1440p (QHD/2K) - Recommended (High Settings, 1440p at locked 60fps - 100fps)
CPU: High-cache multi-core CPU ensuring stutter-free execution during massive multi-tiered swarm encounters.
CPU (Laptop): High-performance octa-core mobile CPU easily handling intense physics calculations.
GPU: Delivers lush volumetric green Gauss illumination, screen-space reflections, and ultra-dense particle meshes.
GPU (Laptop): Achieves high framerates at native 1440p with DLSS and Frame Generation.
RAM: Optimal memory bandwidth for seamless mission traversal and rapid texture streaming.
Storage: Near-instantaneous respawn and checkpoint streaming across subterranean tomb sectors.
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3070 8GB or AMD Radeon RX 6800 16GB
laptop_macCPU (L): Intel Core i7-13700H or AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (105W-140W TGP)
layersRAM: 16 GB
saveStorage (Tier): 75 GB PCIe 4.0 NVMe SSD
1440p (QHD/2K) - Performance (High)
CPU: High IPC required for complex physics at higher framerates.
CPU (Laptop): Sufficient for 1440p when paired with a robust GPU.
GPU: Targets a stable 1440p 60 FPS with high particle and volumetric settings.
GPU (Laptop): Maintains frame pacing under heavy graphical load.
RAM: Standard requirement for high-fidelity asset caching.
Storage: Crucial for rapid texture loading.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5800X3D
developer_boardGPU: NVIDIA RTX 3070 / AMD Radeon RX 6800
laptop_macCPU (L): Intel Core i7-12700H
laptop_windowsGPU (L): NVIDIA RTX 3070 Ti Mobile
layersRAM: 16 GB
saveStorage (Tier): 100GB SSD
2160p (UHD/4K) - Ultra/Enthusiast (Estimated) (Epic Settings, Native 4K at 60fps+ (with Ray Traced Shadows & Reflections))
CPU: Flagship gaming processor delivering unrivaled instruction throughput during massive Necron phalanx sieges.
CPU (Laptop): Desktop-replacement class processor maintaining maximum sustained boost frequencies.
GPU: Flawlessly powers 4K resolution with real-time hardware ray tracing, contact shadows, and maximum volumetric smoke resolution.
GPU (Laptop): Top-tier mobile GPU delivering uncompromised 4K visual fidelity on premium external OLED monitors.
RAM: Massive headroom for ultra-high-definition texture packs and local operational hosting.
Storage: DirectStorage enabled for zero-latency asset decompression.
memoryCPU: Intel Core i7-14700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 16GB or AMD Radeon RX 7900 XTX 24GB
laptop_macCPU (L): Intel Core i9-13980HX or AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W TGP)
layersRAM: 32 GB
saveStorage (Tier): 75 GB PCIe 4.0/5.0 NVMe SSD
2160p (UHD/4K) - Ultra (Very High)
CPU: Avoids CPU bottlenecks to allow the GPU to process 4K rendering.
CPU (Laptop): Desktop-replacement class processor required.
GPU: Powers 4K 60 FPS rendering with maximum visual fidelity and destruction effects.
GPU (Laptop): Maximum mobile power necessary to push 4K resolution.
RAM: Sufficient, though 32GB is recommended for enthusiast overhead.
Storage: Fast NVMe SSD recommended for massive 4K asset streaming.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA RTX 4070 Ti / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile
layersRAM: 16 GB
saveStorage (Tier): 100GB SSD
save Overall Storage
Spec: 75 GB available space (NVMe SSD required)
Note: DirectStorage NVMe architecture guarantees instantaneous streaming of gigantic Necron monoliths and subterranean tomb structures without hitching.
Type: NVMe
Spec: 100GB Solid State Drive (SSD)
Note: SSD is strictly required to eliminate frame hitching and stuttering during real-time asset streaming.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit, version 21H2 or newer)
Explanation: Mandatory for DirectX 12 Ultimate runtime, DirectStorage pipeline access, and multi-threaded CPU task scheduling.
Spec: Windows 10 64-bit
Explanation: Required for DirectX 12 API support and nProtect GameGuard kernel-level execution.
gamepad DirectX Version
Spec: DirectX 12 Ultimate (Feature Level 12_2)
Explanation: Required for hardware-accelerated ray tracing, variable rate shading (VRS), and mesh shader crowd rendering.
Spec: DirectX 12
Explanation: Essential for rendering volumetric lighting, particle effects, and advanced terrain deformation.
info_outline Other Game Notes
  • Powered by advanced proprietary crowd and physics simulation technology paired with modern DirectX 12 rendering pipelines. The engine renders hundreds of animated Necron warriors and Canoptek scarab swarms on-screen simultaneously alongside volumetric promethium fire, Gauss energy dissolution effects, and destructible gothic architecture. Protected by server-side anti-cheat and streamlined DRM.
  • Laptop Performance Note: Sustained combat against dense Necron swarms and high-particle heavy flamer illumination demands consistent GPU clock speeds and robust thermal dissipation. Modern gaming laptops with balanced cooling deliver high frame rates at native resolutions.
  • Laptop Consideration: G P U T G P: A GPU TGP allocation between 80W and 115W provides locked 60fps+ at 1080p and 1440p using DLSS or FSR Quality presets.
  • Laptop Consideration: Cooling Thermals: The swarm entity calculations and volumetric green Gauss disintegrator effects elevate mobile CPU/GPU package temperatures; elevated laptop cooling pads maintain peak boost clocks.
  • Laptop Consideration: C P U Power Limits: Efficient multi-core utilization balances high entity AI pathfinding across 8 physical cores without bottlenecking the render thread.
  • Laptop Consideration: M U X Switch Optimus: Bypassing integrated graphics via discrete MUX switch minimizes input latency during high-stakes parry windows and dodge maneuvers.
  • Optimization Detail: Upscaling Tech: NVIDIA DLSS 3.7 (Super Resolution + Frame Generation), AMD FSR 3.1, Intel XeSS 1.3
  • Optimization Detail: Key Settings Impact: Adjusting Volumetric Lighting and Particle Density provides an immediate 15-20% performance uplift during intense promethium flame purges without compromising character model clarity.
  • Game Name: Space Marine: Salamander
  • The proprietary engine utilizes immense scalability, but chaotic procedural generation and dynamic physics require specific hardware thresholds.
  • Laptop Performance Note: Strict cooling requirements. Portable APUs like the Steam Deck require all settings to Low and disabled AO/AA to prevent thermal throttling and maintain frame consistency.
  • Laptop Consideration: G P U T G P: Ensure high TGP (100W+) on mobile GPUs to maintain particle rendering during explosive bombardments.
  • Laptop Consideration: Cooling Thermals: Aggressive cooling required to mitigate CPU throttling during planetary extraction phases when enemy density spikes.
  • Laptop Consideration: C P U Power Limits: Sustain high PL1/PL2 limits to process real-time terrain deformation and procedural physics.
  • Laptop Consideration: M U X Switch Optimus: MUX switch essential to reduce input latency in frantic P2P matches.
  • Optimization Detail: Upscaling Tech: Supports standard upscaling solutions to mitigate heavy GPU particle loads during frantic firefights.
  • Optimization Detail: Key Settings Impact: Lowering vegetation density reduces CPU load but introduces visual pop-in for foliage.
  • Game Name: Helldivers 2
build Optimization Details
  • Upscaling Tech: NVIDIA DLSS 3.7 (Super Resolution + Frame Generation), AMD FSR 3.1, Intel XeSS 1.3
  • Key Settings Impact: Adjusting Volumetric Lighting and Particle Density provides an immediate 15-20% performance uplift during intense promethium flame purges without compromising character model clarity.
  • Upscaling Tech: Supports standard upscaling solutions to mitigate heavy GPU particle loads during frantic firefights.
  • Key Settings Impact: Lowering vegetation density reduces CPU load but introduces visual pop-in for foliage.
laptop Laptop Considerations
  • G P U T G P: A GPU TGP allocation between 80W and 115W provides locked 60fps+ at 1080p and 1440p using DLSS or FSR Quality presets.
  • Cooling Thermals: The swarm entity calculations and volumetric green Gauss disintegrator effects elevate mobile CPU/GPU package temperatures; elevated laptop cooling pads maintain peak boost clocks.
  • C P U Power Limits: Efficient multi-core utilization balances high entity AI pathfinding across 8 physical cores without bottlenecking the render thread.
  • M U X Switch Optimus: Bypassing integrated graphics via discrete MUX switch minimizes input latency during high-stakes parry windows and dodge maneuvers.
  • G P U T G P: Ensure high TGP (100W+) on mobile GPUs to maintain particle rendering during explosive bombardments.
  • Cooling Thermals: Aggressive cooling required to mitigate CPU throttling during planetary extraction phases when enemy density spikes.
  • C P U Power Limits: Sustain high PL1/PL2 limits to process real-time terrain deformation and procedural physics.
  • M U X Switch Optimus: MUX switch essential to reduce input latency in frantic P2P matches.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Mobile (60W TGP) or RTX 4050 Mobile / NVIDIA GTX 1650 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Mobile (60W TGP) or RTX 4050 Mobile / NVIDIA GTX 1650 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Mobile (60W TGP) or RTX 4050 Mobile / NVIDIA GTX 1650 Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (105W-140W TGP)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (105W-140W TGP)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (105W-140W TGP)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W TGP)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W TGP)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W TGP)

For Space Marine: Salamander Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 8GB or AMD Radeon RX 5600 XT 6GB
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 8GB or AMD Radeon RX 5600 XT 6GB
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 8GB or AMD Radeon RX 5600 XT 6GB
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 8GB or AMD Radeon RX 5600 XT 6GB
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 8GB or AMD Radeon RX 5600 XT 6GB
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 8GB or AMD Radeon RX 5600 XT 6GB
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 8GB or AMD Radeon RX 5600 XT 6GB
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 8GB or AMD Radeon RX 5600 XT 6GB
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 8GB or AMD Radeon RX 5600 XT 6GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 8GB or AMD Radeon RX 5600 XT 6GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 8GB or AMD Radeon RX 6800 16GB
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 8GB or AMD Radeon RX 6800 16GB
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 8GB or AMD Radeon RX 6800 16GB
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 8GB or AMD Radeon RX 6800 16GB
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 8GB or AMD Radeon RX 6800 16GB
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 8GB or AMD Radeon RX 6800 16GB
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 8GB or AMD Radeon RX 6800 16GB
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 8GB or AMD Radeon RX 6800 16GB
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 8GB or AMD Radeon RX 6800 16GB
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 8GB or AMD Radeon RX 6800 16GB
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 16GB or AMD Radeon RX 7900 XTX 24GB
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 16GB or AMD Radeon RX 7900 XTX 24GB
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 16GB or AMD Radeon RX 7900 XTX 24GB
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 16GB or AMD Radeon RX 7900 XTX 24GB
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 16GB or AMD Radeon RX 7900 XTX 24GB
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 16GB or AMD Radeon RX 7900 XTX 24GB
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 16GB or AMD Radeon RX 7900 XTX 24GB
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 16GB or AMD Radeon RX 7900 XTX 24GB
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 16GB or AMD Radeon RX 7900 XTX 24GB
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 16GB or AMD Radeon RX 7900 XTX 24GB

For Helldivers 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1050 Ti / AMD Radeon RX 470
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1050 Ti / AMD Radeon RX 470
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GTX 1050 Ti / AMD Radeon RX 470
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GTX 1050 Ti / AMD Radeon RX 470
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GTX 1050 Ti / AMD Radeon RX 470
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GTX 1050 Ti / AMD Radeon RX 470
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 2060 / AMD Radeon RX 6600 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 2060 / AMD Radeon RX 6600 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 / AMD Radeon RX 6600 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 2060 / AMD Radeon RX 6600 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 2060 / AMD Radeon RX 6600 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 2060 / AMD Radeon RX 6600 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 2060 / AMD Radeon RX 6600 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 / AMD Radeon RX 6600 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 / AMD Radeon RX 6600 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD Radeon RX 6800
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD Radeon RX 6800
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD Radeon RX 6800
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD Radeon RX 6800
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD Radeon RX 6800
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD Radeon RX 6800
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD Radeon RX 6800
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD Radeon RX 6800
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD Radeon RX 6800
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD Radeon RX 6800
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Ti / AMD Radeon RX 7900 XTX
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4070 Ti / AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4070 Ti / AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA RTX 4070 Ti / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Ti / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Ti / AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Ti / AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Ti / AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA RTX 4070 Ti / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA RTX 4070 Ti / AMD Radeon RX 7900 XTX

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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