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SLAM TANK vs God of War
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jun 15, 2027 | Apr 20, 2018 |
| Developer | |
| Next Stage Inc. | SIE Santa Monica Studio |
| Publisher | |
| Next Stage Inc. | Sony Interactive Entertainment |
| Genre(s) | |
| Action, Hack-and-Slash, Beat 'em up, Arcade, Vehicular Combat | Action-Adventure, Hack and Slash, Third-Person Narrative |
| Engine | |
| Unreal Engine 5 | Proprietary Engine (Santa Monica Studio Custom) |
| stars Ratings & Price | |
| Content Rating | |
| Teen | M (Mature 17+) - ESRB Descriptors: Blood and Gore, |
| Avg. User Rating | |
| 4.5 / 5.0 | 4.6 / 5.0 |
| Current Price (USD) | |
| $19.99 | $19.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Players earn scrap metal and semiconductor bounties from shattered AI units to invest in modular upgrades: Turret Torque Boosters (accelerates 360-degree barrel rotation speed for rapid crowd sweeping), Hydraulic Slam Pistons (amplifies direct front-ramming kinetic impact and stun duration), Nitrous Track Injectors (lengthens drift duration and tightens turning radiuses), and Aerial Shockwave Dampeners (triggers explosive ground-pound concussions upon landing from jump ramps). |
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| public World & Exploration | |
| World & Level Design | |
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Features dynamic, multi-tiered combat arenas filled with interactive terrain: Neo-Metropolis Commercial District (skyscrapers with breakable glass lobbies and elevated pedestrian ramps), the Subterranean Silicon Foundry (vast automated fabrication plants with acid vats and magnetic conveyers), the Coastal Highway Interchange (sprawling multi-lane asphalt freeways featuring looping speed ramps), and the Overgrown Mega-Server Bunker (the AI's fortified core fortress). |
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| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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A focused single-player hack-and-slash experience featuring asynchronous online competitive elements: global and friends-only Damage Score Leaderboards, Weekly Challenge Modifiers, and downloadable Ghost Replays allowing players to study top-tier drifting and combo routing. |
God of War (2018) is a strictly single-player narrative-driven experience and does not feature any multiplayer modes. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($19.99): Includes the complete single-player arcade campaign, all three unique combat tanks, full garage customization, and endless Destruction Score Attack mode. Deluxe Edition ($29.99): Adds the Digital Original Soundtrack, high-resolution Concept Art Book, and the exclusive 'Cyber-Chrome' livery pack along with retro neon underglow effects. |
Standard Edition (base game). Digital Deluxe Edition (includes Death's Vow Armor Set for Kratos and Atreus, Exile's Guardian Shield Skin, God of War Digital Comic #0 by Dark Horse, God of War Digital Mini Artbook by Dark Horse, and a PS4 Dynamic Theme). Collector's Edition (included a 9-inch Kratos & Atreus statue, Steelbook case, 2” Huldra Brothers carvings, exclusive lithograph, cloth map, and digital content from Deluxe). Stone Mason Edition (included items from Collector's Edition plus Stone Mason's ring, Mimir's head talking keychain, 2” horse and troll carvings). |
| Post-Launch Content / DLC | |
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Next Stage Inc. plans a robust post-launch schedule including free seasonal community challenges, new arena biomes, additional cosmetic garage kits, and an upcoming 'Boss Rush: Overclocked' mode pitting players against reinforced industrial mega-bosses. |
God of War (2018) did not receive any story-based DLC expansions. Post-launch updates included a New Game Plus mode (allowing players to restart with gear and abilities, facing tougher enemies and new upgrade tiers for equipment - Skap Slag resource), and a Photo Mode. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Developed in Unreal Engine 5, featuring a stylized, hyper-colorful arcade aesthetic with dynamic volumetric smoke, sparks, real-time vehicle body deformation, motion-blurred drifting sequences, and destructible neon-lit futuristic architecture. |
Utilizes a proprietary engine by Santa Monica Studio, renowned for its stunning visual fidelity on PS4 and further enhanced for the PC release. Features highly detailed character models, breathtaking Norse-inspired environments, impressive lighting and particle effects, and a seamless 'one-shot' camera presentation with no cuts or loading screens during gameplay. |
| Audio & Soundtrack | |
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High-octane electronic industrial metal and breakcore soundtrack that dynamically ramps in tempo as combo multipliers climb. Rich audio design captures the thunderous crunch of metal-on-metal collisions, screeching rubber tracks, hydraulic hiss releases, and satisfying electronic shattering sounds as AI silicon chips and circuit boards explode. |
The critically acclaimed original score, composed by Bear McCreary, features powerful orchestral themes, Norse-inspired instrumentation (like the nyckelharpa and hurdy-gurdy), and choir. Sound design is impactful, especially for combat and environmental ambience. Features excellent voice acting, particularly Christopher Judge as Kratos and Sunny Suljic as Atreus. |
| User Interface (UI/UX) | |
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Stylized arcade HUD featuring a dynamic real-time financial Damage Counter (tracking dollar-value hardware damage inflicted on AI units), an RPM/Drift Momentum Meter, Turret Swing Direction Indicator, cooldown dials for hydraulic slam maneuvers, and a multi-layered garage customization menu for decals, paint finishes, and chassis attachments. |
Features an immersive, minimalist UI with an over-the-shoulder camera. Health and rage meters for Kratos, Atreus's arrow count and summon cooldowns are displayed. A compass aids navigation. Menus for inventory, skills, map, and codex (lore entries, bestiary). |
| Accessibility Options | |
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Full controller remapping, auto-drift toggle options, customizable camera distance and sensitivity, screen-shake intensity sliders, motion blur toggles, colorblind-friendly HUD palettes, and variable game-speed practice modes. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 720p (HD) - Minimum (Target: 720p, 30 FPS, Low Preset) (Low Preset.) CPU: Minimum desktop CPU. CPU (Laptop): Estimated laptop CPU. Performance depends on specific model and cooling. GPU: Minimum desktop GPU with 4GB VRAM. GPU (Laptop): Targets ~30 FPS at 720p Low. **4GB VRAM is essential for laptops at this tier.** DLSS/FSR can help if supported by these older cards (FSR more likely). RAM: Minimum RAM, dual-channel configuration recommended. | |
| — | memoryCPU: Intel Core i5-2500K (4 core 3.3 GHz) or AMD Ryzen 3 1200 (4 core 3.1 GHz) developer_boardGPU: NVIDIA GeForce GTX 960 (4 GB) or AMD Radeon R9 290X (4 GB) laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3200U or newer equivalent mobile CPUs with at least 4 cores. laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum. layersRAM: 8 GB saveStorage (Tier): 70 GB available space (SSD Recommended) |
| 1080p (Full HD) - Recommended (1080p / 120 FPS / High Preset) CPU: 8-core processor delivering consistent 120 FPS frame pacing during intense vehicular brawling. CPU (Laptop): High-performance mobile 8-core CPU operating with full boost frequencies. GPU: High compute bandwidth for advanced particle lighting and dynamic wreckage physics. GPU (Laptop): Upper mid-tier mobile GPU maintaining smooth high-refresh rates. RAM: High-speed memory eliminating micro-stutters when chaining multi-kills. Storage: Fast NVMe storage ensures rapid arena respawns and seamless level loading. | |
memoryCPU: Intel Core i7-9700 / AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (115W+ TGP) / RTX 4060 Mobile (100W+ TGP) layersRAM: 16 GB saveStorage (Tier): 10 GB NVMe SSD space | — |
| 1080p (Full HD) - High (Target: 1080p, 60 FPS, Original PS4 Preset) (Original Preset.) CPU: Desktop CPU for 1080p/60FPS Original. CPU (Laptop): Performance laptop CPU needed for stable 1080p/60FPS. GPU: Desktop GPU for 1080p/60FPS Original. GPU (Laptop): Targets ~60 FPS at 1080p Original/High. **Ensure adequate TGP for NVIDIA cards.** 6GB VRAM minimum, 8GB recommended. DLSS/FSR can push to higher quality settings. RAM: 8GB is listed, but 16GB dual-channel RAM is highly recommended for smoother 60FPS. | |
| — | memoryCPU: Intel Core i7-4770K (4 core 3.5 GHz) or AMD Ryzen 7 2700 (8 core 3.2 GHz) developer_boardGPU: NVIDIA GeForce GTX 1070 (8 GB) or AMD Radeon RX 5600 XT (6 GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 3750H or newer performance mobile CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Laptop (6GB, High TGP), NVIDIA GeForce RTX 3060 Laptop (6GB, Medium to High TGP); OR AMD Radeon RX 5600M (6GB), RX 6600M (8GB). layersRAM: 8 GB saveStorage (Tier): 70 GB available space (SSD Recommended) |
| 1080p (Full HD) - Minimum (1080p / 60 FPS / Low-to-Medium Preset) CPU: 6-core processor handling baseline destruction physics and enemy AI swarms. CPU (Laptop): Entry-level mobile processor with adequate multi-core speeds. GPU: 6GB VRAM GPU required for standard geometry and particle buffers. GPU (Laptop): Capable mobile graphics handling standard texture resolutions. RAM: Ensures sufficient overhead for real-time asset caching during heavy debris explosions. Storage: SATA SSD acceptable for minimum level streaming. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5600 XT (6GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (80W) / RTX 3050 Mobile (6GB) layersRAM: 16 GB saveStorage (Tier): 10 GB SSD space | — |
| 1080p (Full HD) - Recommended (Target: 1080p, 30 FPS, Original PS4 Preset) (Original Preset (comparable to PS4 quality).) CPU: Recommended desktop CPU for PS4-like experience. CPU (Laptop): Recommended laptop CPU for a stable 1080p/30FPS at original settings. GPU: Recommended desktop GPU for 1080p/30FPS Original. GPU (Laptop): Targets ~30 FPS at 1080p Original settings. **4GB VRAM is a minimum, 6GB preferred for laptops.** DLSS/FSR helpful. RAM: 8GB RAM in dual-channel. | |
| — | memoryCPU: Intel Core i5-6600K (4 core 3.5 GHz) or AMD Ryzen 5 2400G (4 core 3.6 GHz) developer_boardGPU: NVIDIA GeForce GTX 1060 (6 GB) or AMD Radeon RX 570 (4 GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H or newer equivalent mobile CPUs. laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Max-Q (6GB), NVIDIA GeForce GTX 1650 Ti Mobile (4GB, may need setting tweaks), NVIDIA GeForce RTX 3050 Laptop (4GB/6GB, lower TGP); OR AMD Radeon RX 5500M (4GB), RX 570 (Mobile equivalent if exists). layersRAM: 8 GB saveStorage (Tier): 70 GB available space (SSD Recommended) |
| 1440p (QHD/2K) - Enthusiast (1440p / 120+ FPS / Ultra Preset) CPU: Enthusiast processors with high single-core IPC and cache to handle massive simultaneous wreckage calculations. CPU (Laptop): High-wattage mobile CPU maintaining stable clock speeds under heavy multi-threaded loads. GPU: Provides extensive compute power and VRAM for sharp 2560x1440 rendering with maxed anti-aliasing. GPU (Laptop): Enthusiast mobile GPU delivering competitive high frame rates. RAM: Provides massive headroom for high-resolution texture caches and background processes. Storage: Lightning-fast read throughput for instantaneous asset decompression. | |
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (115W+ TGP) / RTX 3080 Mobile (130W+ TGP) layersRAM: 32 GB saveStorage (Tier): 10 GB PCIe 4.0 NVMe SSD | — |
| 1440p (QHD/2K) - Performance (Target: 1440p, 60 FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') likely needed.) CPU: Desktop CPU for 1440p/60FPS High. CPU (Laptop): High-performance laptop CPU to avoid bottlenecks at 1440p. GPU: Desktop GPU for 1440p/60FPS High. GPU (Laptop): Targets ~60 FPS at 1440p High. **Max TGP versions and good cooling are essential.** 8GB VRAM minimum. Upscaling (DLSS/FSR 'Balanced' or 'Performance') will likely be necessary. RAM: 16GB RAM dual-channel. | |
| — | memoryCPU: Intel Core i7-7700K (4 core 4.2 GHz) or AMD Ryzen 7 3700X (8 core 3.6 GHz) developer_boardGPU: NVIDIA GeForce RTX 2070 (8 GB) or AMD Radeon RX 5700 XT (8 GB) laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 4800H or newer high-performance mobile CPUs (e.g., Intel Core i7 11th gen H / AMD Ryzen 7 5000H series). laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), RX 6800S (8GB). layersRAM: 16 GB saveStorage (Tier): 70 GB available space (SSD Recommended) |
| 2160p (UHD/4K) - Ultra (4K / 90-120 FPS / Epic Preset with DLSS/FSR Quality) CPU: Top-tier gaming CPU ensuring completely bottleneck-free performance at native 4K. CPU (Laptop): Flagship desktop-replacement mobile processor. GPU: Flagship 4K graphics cards handling native 3840x2160 geometry, ultra post-processing, and multi-light particle cascades. GPU (Laptop): The apex mobile gaming GPU for uncompromised 4K visual output. RAM: Ultra-fast low-latency memory configuration. Storage: PCIe Gen 4/5 drive for instantaneous load cycles. | |
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W Max TGP) layersRAM: 32 GB saveStorage (Tier): 10 GB High-Speed NVMe M.2 SSD | — |
| 2160p (UHD/4K) - Ultra (Target: 4K, 60 FPS, Ultra Preset) (Ultra Preset, Upscaling (DLSS/FSR 'Performance' or 'Balanced') essential.) CPU: High-end desktop CPU for 4K/60 Ultra. CPU (Laptop): Flagship laptop CPUs required to support 4K gaming attempts without severe bottlenecks. GPU: High-end desktop GPU for 4K/60 Ultra. GPU (Laptop): Top-tier laptop GPUs needed. **Heavily reliant on aggressive upscaling (DLSS/FSR 'Performance' or 'Ultra Performance').** Native 4K at Ultra and 60 FPS is extremely demanding. 10GB+ VRAM essential. RAM: 16GB RAM dual-channel (32GB would be safer for consistent 4K). | |
| — | memoryCPU: Intel Core i9-9900K (8 core 3.6 GHz) or AMD Ryzen 9 3950X (16 core 3.5 GHz) developer_boardGPU: NVIDIA GeForce RTX 3080 (10 GB) or AMD Radeon RX 6800 XT (16 GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 5900HX or newer flagship mobile CPUs (e.g., Intel 12th/13th Gen HX, AMD Ryzen 6000/7000 HX series). laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP - likely needs DLSS Performance for 4K), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), RX 7900M (16GB). layersRAM: 16 GB saveStorage (Tier): 70 GB available space (SSD Recommended) |
| save Overall Storage | |
| Spec: 10 GB available space on SSD Note: Solid-state drive strongly recommended to stream seamless arena destruction and high-speed jump ramp trajectories without micro-stutter. Type: SSD | Spec: 70 GB available space (SSD Recommended) Note: An SSD is highly recommended for faster loading times and smoother texture streaming. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 64-bit / Windows 11 64-bit Explanation: Requires 64-bit OS capable of supporting DirectX 12 Ultimate feature sets. | Spec: Windows 10 64-bit (version 1809 or newer) Explanation: A 64-bit version of Windows 10 (version 1809 or higher) or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: DirectX 12 (Feature Level 12_0) Explanation: Demanded by Unreal Engine 5's modern geometry rendering pipeline and Niagara particle systems. | N/A |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For SLAM TANK Specifically
For God of War Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.