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Schedule I vs Where Winds Meet
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Mar 24, 2025 | Nov 14, 2025 |
| Developer | |
| TVGS | Everstone Studio |
| Publisher | |
| TVGS | NetEase |
| Genre(s) | |
| Action, Indie, Simulation, Crime Management, Open World Sandbox | Action RPG, Open World, Wuxia, Sandbox, Adventure |
| Engine | |
| Unity | Messiah Engine (Proprietary) |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Rating Pending (Expected T - Teen) |
| Avg. User Rating | |
| 4.8 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $19.99 | $69.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression in Schedule I revolves around an experience system tied directly to manual drug sales. Players level up by personally fulfilling customer orders via their in-game smartphone. Hitting level milestones unlocks access to higher-tier equipment, new drug recipes, advanced production methods, and new city districts. As you earn capital, you transition from manual labor to purchasing automated equipment (like advanced hydroponic grow lights that increase plant yields by 50%) and hiring a network of workers. Players also physically upgrade their operational capacity by purchasing larger real estate, luxury vehicles for faster transport, and heavier weaponry for turf wars. |
Progression is exceptionally freeform. Players learn hidden schools of Kung Fu (like Taichi and Lion's Roar) through exploration and joining martial sects. There is no fixed class; instead, players build a personal combat philosophy by mixing and matching weapon techniques and mystical 'Qigong' powers. Players can also level up non-combat professions like medicine, blacksmithing, and trading. |
| public World & Exploration | |
| World & Level Design | |
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Hyland Point is an open-world urban sandbox featuring diverse districts that reflect the socio-economic divide of the city. Players start in the dilapidated, graffiti-covered slums and industrial zones where police presence is low but street crime is high. As your character earns experience and unlocks new areas, you gain access to commercial districts, affluent suburban neighborhoods, and high-end downtown high-rises. Each district contains purchasable properties ranging from tiny, rotting apartments to massive, multi-story warehouses and legitimate front businesses used to launder your illicit funds. |
The game features a massive, seamless open world covering over 20 distinct regions of ancient China. The world is built on the proprietary 'Messiah' engine and includes ancient imperial cities, bamboo forests, and snowy mountains, all influenced by dynamic weather and seasons. |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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A major selling point of Schedule I is its 4-player online co-op multiplayer. Players can invite up to three friends into their hosted version of Hyland Point to act as lieutenants in their empire. Co-op completely changes the dynamic of the game, allowing one player to stay in the warehouse managing the complex chemical production lines while the others drive across the city, defend turf from rival cartels, and execute large-scale distribution runs simultaneously. |
The game seamlessly integrates single-player and multiplayer. The main story can be played solo or in co-op. The world also features opt-in PvP, faction wars, and a bounty hunter system. |
| extension Editions & DLC | |
| Available Editions | |
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The game was developed by Australian indie team TVGS (Tyler's Video Game Studio) and launched its full version on March 24, 2025, for $19.99 USD. Prior to launch, the developers released 'Schedule I: Free Sample', a highly popular demo that allowed players to experience the early-game hustle. The game has achieved massive success, pulling in 'Overwhelmingly Positive' reviews on Steam. The developers maintain a tight feedback loop with the community, consistently pushing major updates that add new mechanics, properties, and map expansions. |
Details on different game editions are yet to be announced. |
| Post-Launch Content / DLC | |
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The developers at TVGS promised approximately two years of substantial, continuous updates during the game's lifecycle. Post-launch content has dramatically expanded the game, introducing completely new drug variants, advanced automation machinery, complex laundering front businesses, and cosmetic expansions including new clothing, tattoos, and high-end luxury vehicles. The community heavily drives the roadmap via Discord polls, leading to highly requested features like the ability to pickpocket knocked-out civilians and dynamic weather systems. |
The game is expected to be supported with seasonal content and in-game events after launch. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Built in Unity, the game adopts a realistic, slightly stylized gritty aesthetic. The streets of Hyland Point are littered with trash, flickering neon signs, and detailed street art (designed by graffiti artist Cody To). As players progress, the visual contrast becomes stark; you move from disgusting, roach-infested motel rooms with dirty mattresses to pristine, high-tech underground laboratories filled with gleaming stainless-steel extractors, UV lights, and automated conveyor belts. |
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| Audio & Soundtrack | |
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The auditory experience heavily immerses the player in the gritty urban atmosphere of Hyland Point. The original soundtrack, composed by Joel Ibbott (KAESUL), features heavy, thumping hip-hop and tense electronic beats that escalate during police pursuits or cartel shootouts. The ambient sound design is meticulous, featuring distant police sirens, the hum of high-wattage indoor grow lights, bubbling chemical lab equipment, and the constant, stressful buzzing of your burner phone receiving new orders. |
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| User Interface (UI/UX) | |
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The game utilizes a highly diegetic, modern interface heavily centered around the player's in-game smartphone. This device acts as the central hub for the entire empire: you receive text messages from desperate customers, use map apps to schedule delivery time windows, and browse the dark web to hire 'fixers', dealers, and automated workers. When out in the world, the HUD is clean, showing a simple stamina bar, active weapon ammunition, and a dynamic wanted level indicator when law enforcement gets suspicious. |
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| Accessibility Options | |
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Schedule I features standard PC accessibility options, including fully remappable keyboard and mouse bindings, adjustable field of view (FOV), and scalable UI elements for the in-game smartphone. Players can also adjust audio mixing independently, allowing them to lower the intense soundtrack to focus on the auditory cues of approaching police sirens or rival gang footsteps. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution, aiming for a consistent 60 FPS.) CPU: Official recommended desktop CPU for a solid 1080p/60FPS experience. CPU (Laptop): A strong mobile CPU is needed to maintain a stable framerate. GPU: Official recommended desktop GPUs for a high-quality 1080p experience. GPU (Laptop): Good laptop GPUs for a solid 1080p experience. The RTX 4060 Laptop with DLSS 3 would be an excellent choice for high refresh rates. RAM: 32GB RAM is the official recommended amount, a very high requirement for 1080p gaming. Storage: An SSD is strongly recommended for this tier to ensure fast loading. | |
| — | memoryCPU: Intel Core i7-10700 or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 2070 SUPER (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop) layersRAM: 32 GB saveStorage (Tier): 100 GB SSD |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS Target)) CPU: Provides excellent multithreaded performance to seamlessly run complex, late-game automated supply chain logic in the background. CPU (Laptop): Ensures completely fluid frame pacing, critical for dodging traffic at high speeds and engaging in precise firearm combat. GPU: Delivers the horsepower needed for maxed-out settings, rendering detailed reflections on wet city streets and high-quality shadows. GPU (Laptop): Provides a perfect, locked 60+ FPS experience on a portable display with maximum visual fidelity. RAM: Prevents micro-stutters when rendering massive indoor marijuana or cocaine production facilities filled with dozens of interactive plants and workers. Storage: NVMe SSD highly recommended for instantaneous property loading. | |
memoryCPU: 3.5 GHz 6-Core (Intel Core i5-10600K / AMD Ryzen 5 3600X) developer_boardGPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6700 laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4060 Mobile layersRAM: 16 GB saveStorage (Tier): 10 GB available space | — |
| 1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30-60 FPS) (Low Preset, 1080p resolution. This tier aims for a baseline playable framerate.) CPU: Official minimum desktop CPU requirement. CPU (Laptop): Estimated mid-range laptop CPUs for minimum playability. GPU: Official minimum desktop GPU. A card with at least 6GB of VRAM is recommended. GPU (Laptop): Estimated laptop GPUs for minimum settings. An RTX card is highly recommended for access to DLSS. RAM: 16GB RAM is the official minimum requirement. Storage: An SSD is strongly recommended for minimum playability. | |
| — | memoryCPU: Intel Core i7-7700K or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (8GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3550H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 16 GB saveStorage (Tier): 100 GB SSD |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-60 FPS)) CPU: Capable 4-core processors required to handle the baseline city simulation, NPC traffic, and early-game manual drug deliveries. CPU (Laptop): Entry-level mobile CPUs will run the game smoothly during the early stages, but expect occasional frame drops when managing a massive late-game automated empire. GPU: Provides the essential VRAM needed to load urban textures and handle volumetric street lighting at night. GPU (Laptop): Easily provides playable frame rates at 1080p with medium settings, ensuring smooth navigation through Hyland Point. RAM: The bare minimum system memory to prevent crashing when entering highly decorated, player-owned properties. Storage: Standard SATA SSD or 7200RPM HDD. | |
memoryCPU: 3.0 GHz Quad-Core (Intel Core i5-7500 / AMD Ryzen 3 1200) developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile layersRAM: 8 GB saveStorage (Tier): 10 GB available space | — |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (60+ FPS Target)) CPU: Modern mid-to-high end CPUs that comfortably process maximum NPC density and co-op network syncing. CPU (Laptop): Powers complex dynamic lighting while maintaining consistent frametimes in 4-player co-op. GPU: Handles the increased pixel count cleanly, ensuring sharp visuals on neon-lit storefronts and graffiti-covered alleyways. GPU (Laptop): Provides necessary VRAM and compute overhead for 1440p rendering on modern laptop panels. RAM: Optimal memory configuration. Storage: Fast streaming for high-resolution textures. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800 XT laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile layersRAM: 16 GB saveStorage (Tier): 10 GB NVMe SSD | — |
| 1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS) (High Preset, 1440p resolution, aiming for 60 FPS. Upscaling (DLSS/FSR Quality) is highly recommended.) CPU: Official 'High' specs CPU from the beta test requirements. CPU (Laptop): High-performance laptop CPUs are essential for a consistent 1440p experience. GPU: Official 'High' specs GPU from the beta test requirements. GPU (Laptop): A high-TGP RTX 4070 or RTX 3080 Laptop is the ideal target for 1440p. A future RTX 5070 Laptop would offer an even better experience. RAM: 32GB RAM is recommended for smooth 1440p gaming. Storage: A fast NVMe SSD is recommended for the best loading times and performance at 1440p. | |
| — | memoryCPU: Intel Core i7-12700K or AMD Ryzen 9 5950X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 5900HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop) layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| 2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, Ultra settings, ~60 FPS) (Ultra Preset, 2160p (4K) resolution, aiming for 60 FPS. Upscaling (DLSS/FSR Performance) is essential.) CPU: A top-tier desktop CPU with the best possible gaming performance is recommended to minimize CPU bottlenecks at 4K. CPU (Laptop): The absolute highest-end laptop CPUs are needed to pair with flagship GPUs for the best 4K experience possible. GPU: High-end 40-series desktop GPUs are needed for a chance at a stable 4K/60FPS experience, relying heavily on upscaling. A future RTX 5080 would be a much better target. GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, which will be heavily dependent on upscaling for a consistent 60 FPS. RAM: 32GB of fast RAM is highly recommended to provide sufficient headroom for 4K assets and system processes. Storage: A fast NVMe SSD is essential for the best possible experience at 4K. | |
| — | memoryCPU: Intel Core i9-13900K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5080) laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop) layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS)) CPU: Ensures absolutely no bottlenecks, allowing the game's economy engine to run flawlessly behind the scenes. CPU (Laptop): Desktop-grade performance in a mobile chassis. GPU: Powers the grueling 4K resolution, ensuring crisp details on character models and intricate indoor drug lab equipment. GPU (Laptop): Flagship laptop graphics are required to maintain a stable 60 FPS at 4K during heavy action sequences. RAM: Overkill, but provides maximum stability during marathon co-op sessions. Storage: Peak load speeds. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile / RTX 4090 Mobile layersRAM: 32 GB saveStorage (Tier): 10 GB Gen4 NVMe SSD | — |
| save Overall Storage | |
Spec: 10 GB available space (Solid State Drive Recommended) Note: An SSD is highly recommended to eliminate texture pop-in and prevent stuttering when transitioning quickly between indoor grow houses and the outdoor city streets. Type: SSD | Spec: 100 GB available space (SSD Recommended) Note: The game requires a large 100 GB of storage space. An SSD is strongly recommended to ensure fast loading times for the seamless open world and to prevent asset streaming stutter. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Required to handle modern memory management and 64-bit Unity engine processes for large open-world streaming. | Spec: Windows 10 / Windows 11 (64-bit Required) Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is fully supported and recommended for newer hardware. |
| gamepad DirectX Version | |
| Spec: DirectX 11 Explanation: The game uses DirectX 11 for broad hardware compatibility while maintaining stable draw calls for dense urban architecture and dynamic weather. | Spec: DirectX 11 / DirectX 12 Explanation: The official requirements are split, with DirectX 11 for minimum and DirectX 12 for recommended. This suggests the game can run on older hardware but leverages DX12 for higher fidelity on modern systems. |
| info_outline Other Game Notes | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Schedule I Specifically
For Where Winds Meet Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.