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SAROS vs Just Cause 3
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Apr 30, 2026 | Dec 1, 2015 |
| Developer | |
| Housemarque | Avalanche Studios |
| Publisher | |
| Sony Interactive Entertainment | Square Enix |
| Genre(s) | |
| Third-Person Roguelike Action-Shooter | Action-Adventure, Open World, Sandbox, Third-Person Shooter |
| Engine | |
| Unreal Engine 5 | Apex Engine (Avalanche Engine) |
| stars Ratings & Price | |
| Content Rating | |
| M (Mature 17+) | M (Mature 17+) - ESRB Descriptors: Blood, Intense |
| Avg. User Rating | |
| 4.9 / 5.0 | 3.7 / 5.0 |
| Current Price (USD) | |
| $69.99 | $29.87 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
| N/A |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Permanent progression is managed via the 'Armor Matrix.' Using resources like Lucenite and Halcyon, players can upgrade Shield Duration, Armor Integrity, and the 'Second Chance' revival ability. Combat evolves through the absorption of projectiles, which fuels 'Carcosan Power Weapons'. |
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| public World & Exploration | |
| World & Level Design | |
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The game features a modular, procedurally influenced map centered around 'The Passage,' a safe hub. Biomes include the Blighted Marsh (reactive environments), the Lost Ancient City (Neoclassical-Futurist architecture), and the Abyssal Void. Each death reconfigures these regions, though major shortcuts remain unlocked. |
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| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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Single-player only. However, 'Asynchronous Ghost' features return, allowing players to find logs and gear left by other fallen Enforcers. |
Just Cause 3 is officially a single-player only experience. While Avalanche Studios did not develop official multiplayer, a popular fan-made multiplayer mod was created and released for the PC version by the modding community, enabling unofficial online experiences. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($69.99): Base game + Pre-order 'Hands of Shore' Armor. Digital Deluxe Edition ($79.99): 48-hour Early Access, Digital Soundtrack (Sam Slater), Artbook, and Crossover Armor Sets (ASTRA, Midgard, Onryo). |
Just Cause 3 was released with a Standard Edition and a Day One Edition (included Weaponized Vehicle Pack). The XL Edition bundled the base game with the 'Air, Land & Sea Expansion Pass.' The XXL Edition (often available digitally) typically includes the base game, the Air, Land & Sea Expansion Pass, the Weaponized Vehicle Pack, and the Explosive Weapon Pack. |
| Post-Launch Content / DLC | |
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Housemarque has teased 'Eclipse Rituals'—a series of free post-launch challenge rooms. A major story expansion tentatively titled 'The First Soltari' is rumored for late 2026. |
The primary post-launch content was the 'Air, Land & Sea Expansion Pass,' which included three major story-driven DLCs: 'Sky Fortress' (introducing a jet-powered, weaponized Bavarium Wingsuit and missions against aerial Sky Sentinels), 'Mech Land Assault' (allowing players to pilot powerful Mechs equipped with gravity guns on the new island of Lacrima), and 'Bavarium Sea Heist' (featuring a heavily armed rocket boat, the 'Loochador,' the Eden Spark lightning gun, and missions against Di Ravello's offshore Bavarium research facility, The Stingray). |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Unreal Engine 5 utilizing Nanite and Lumen. Features complex 'Tentacle Tech' simulation and a particle-based rigid body destruction system where enemies shatter realistically. |
Utilizes the Apex Engine (Avalanche Engine) to render the large Mediterranean archipelago of Medici with diverse environments, from sunny beaches to snowy mountains. Known for its impressive physics-based destruction, allowing for creative demolition of structures and military assets. Visuals focus on vibrant colors and spectacular explosive effects. |
| Audio & Soundtrack | |
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Original score by Sam Slater (Joker, Chernobyl), featuring dark electronic drones and guitars. The audio distorts dynamically as the Eclipse reaches maximum corruption. |
Features an orchestral score composed by Henry Jackman, with additional music by Just Cause series composers. The music dynamically adapts to the on-screen chaos and action. Sound design emphasizes large-scale explosions, vehicle sounds, and weapon effects fitting the game's destructive nature. |
| User Interface (UI/UX) | |
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Clean, diegetic HUD that pulses with the Eclipse. The World Dial map allows for instant teleportation to any previously cleared biome, reducing 'marathon' runs. |
The UI features a minimalist design to keep the focus on the action. Key elements include a map of Medici, objective markers, ammo/health indicators, a gear mod selection interface, and contextual prompts for grappling, parachuting, and wingsuiting. A 'Chaos' meter tracks destruction, unlocking missions and items. |
| Accessibility Options | |
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Includes 'Carcosan Modifiers' (Protections and Trials) to customize difficulty, full DualSense haptic toggles, 3D spatial audio visualizers, and rebindable controls. |
Just Cause 3 includes standard accessibility options for its time, such as subtitle display (on/off), remappable controls (keyboard & mouse, controller support), separate volume controls for master audio, music, SFX, and voice. Options like aim assist toggle and adjustable sensitivity are also present. Advanced features like colorblind modes or extensive UI scaling were not prominent. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 720p (HD) - Minimum (Target: 720p-1080p, Low-Medium settings, ~30 FPS) (Low to Medium Preset.) CPU: Minimum desktop CPU. CPU (Laptop): Estimated laptop CPU. Performance depends heavily on specific model's sustained clocks and cooling. GPU: Minimum desktop GPU with 2GB VRAM. GPU (Laptop): Targets playable framerates at 720p Low or 1080p very Low. **2GB VRAM is an absolute minimum and may require texture compromises.** Performance highly variable based on specific laptop GPU model and TGP. RAM: 6GB-8GB RAM. Dual-channel configuration highly recommended. | |
| — | memoryCPU: Intel Core i5-2500K, 3.3 GHz or AMD Phenom II X6 1075T 3.0 GHz developer_boardGPU: NVIDIA GeForce GTX 670 (2GB VRAM) or AMD Radeon HD 7870 (2GB VRAM) laptop_macCPU (L): Intel Core i5-4200M / AMD A10-7400P or newer mobile CPUs with at least 2 cores/4 threads. An Intel Core i5 U-series (6th gen+) or Ryzen 3 U-series (2000 series+) would be better. laptop_windowsGPU (L): NVIDIA GeForce GTX 860M (2GB), NVIDIA GeForce 940MX (GDDR5, 2GB); OR AMD Radeon R7 M440 (4GB, performance may vary). A GTX 960M (2GB/4GB) or GTX 1050 Laptop (2GB/4GB) would be a more comfortable minimum. layersRAM: 8 GB saveStorage (Tier): 54 GB available space (SSD Recommended) |
| 1080p (Full HD) - Standard (PS5 Base) (4K Upscaled / 60 FPS) CPU: Handles AI and high-speed asset streaming. CPU (Laptop): Balanced mobile equivalent. GPU: Delivers 'Bullet Ballet' at high framerates. GPU (Laptop): Target High settings. RAM: Unified memory architecture. Storage: Required for instant loading. | |
memoryCPU: Custom 8-core AMD Zen 2 developer_boardGPU: Custom AMD RDNA 2 laptop_macCPU (L): Ryzen 7 5800H laptop_windowsGPU (L): RTX 3070 Mobile (100W) layersRAM: 16 GB saveStorage (Tier): 825 GB SSD (Available) | — |
| 1080p (Full HD) - Recommended (Target: 1080p, High settings, ~60 FPS) (High Preset.) CPU: Recommended desktop CPU. CPU (Laptop): Recommended laptop CPU for a solid 1080p experience at higher settings. GPU: Recommended desktop GPU for 1080p High with 3GB+ VRAM. GPU (Laptop): Targets ~60 FPS at 1080p High. **Ensure adequate TGP for NVIDIA cards.** 3GB VRAM is a minimum for this tier on laptops, 4GB+ strongly recommended for smoother performance. RAM: 8GB RAM in dual-channel strongly recommended for optimal performance. | |
| — | memoryCPU: Intel Core i7-3770, 3.4 GHz or AMD FX-8350, 4.0 GHz developer_boardGPU: NVIDIA GeForce GTX 780 (3GB VRAM) or AMD Radeon R9 290 (4GB VRAM) laptop_macCPU (L): Intel Core i7-4700HQ / AMD Ryzen 5 1600U or newer performance mobile CPUs (e.g., Intel Core i5 H-series 7th gen+, AMD Ryzen 5 H-series 2000/3000 series+). laptop_windowsGPU (L): NVIDIA GeForce GTX 970M (3GB/6GB), NVIDIA GeForce GTX 1060 Max-Q (3GB/6GB), NVIDIA GeForce GTX 1650 Laptop (4GB); OR AMD Radeon RX 470 Mobile / RX 570 Mobile (4GB). layersRAM: 8 GB saveStorage (Tier): 54 GB available space (SSD Recommended) |
| 1440p (QHD/2K) - Pro Enhanced (Native 4K / 60 FPS / RT On) CPU: Improved clock speeds for stable frame times. CPU (Laptop): Enthusiast mobile power. GPU: Uses AI upscaling for superior image quality. GPU (Laptop): Enables Max settings with DLSS. RAM: Additional system RAM on Pro models. Storage: Standard Pro storage. | |
memoryCPU: Enhanced Zen 2 (Boosted) developer_boardGPU: PS5 Pro GPU (PSSR Enabled) laptop_macCPU (L): Intel i9-13900HK laptop_windowsGPU (L): RTX 4080 Mobile layersRAM: 16 GB saveStorage (Tier): 2 TB SSD | — |
| 2160p (UHD/4K) - Enthusiast (PC Spec Target) (Epic / Native 4K) CPU: Large L3 cache for physics simulations. CPU (Laptop): The only mobile GPU for native 4K 60FPS. GPU: Handles max particle and tentacle tech. GPU (Laptop): Recommended for consistent 4K. RAM: Headroom for high-res texture packs. Storage: Ultimate asset streaming speed. | |
memoryCPU: Ryzen 9 7950X3D developer_boardGPU: RTX 4090 (24GB VRAM) laptop_macCPU (L): RTX 4090 Mobile laptop_windowsGPU (L): eGPU RTX 4090 layersRAM: 32 GB saveStorage (Tier): Gen5 NVMe SSD | — |
| save Overall Storage | |
| Spec: 75 GB SSD Note: Fast read speeds facilitate the 'World Dial' teleportation system. Type: SSD | Spec: 54 GB available space (SSD Recommended) Note: An SSD is recommended for faster loading times, particularly when fast-traveling or respawning in the large world. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 64-bit Explanation: Required for DX12 Ultimate features. | Spec: Windows Vista SP2 / Windows 7 SP1 / Windows 8.1 (64-bit Operating System Required) Explanation: A 64-bit version of Windows Vista SP2, 7 SP1, 8.1, 10, or 11 is required. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Powers advanced particle lighting and haptic API. | N/A |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For SAROS Specifically
For Just Cause 3 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.