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Sagas of Lumin vs Horizon Forbidden West
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Feb 4, 2027 | Feb 18, 2022 |
| Developer | |
| Elos Games And Arts | Guerrilla Games, Nixxes Software (PC Port) |
| Publisher | |
| GameDev.ist | Sony Interactive Entertainment |
| Genre(s) | |
| Action RPG, Semi-Open World, Dragon Riding, Steampunk Fantasy, Third-Person Action | Action RPG, Open World, Post-Apocalyptic, Third-Person |
| Engine | |
| Unreal Engine 5 | Decima Engine |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Teen |
| Avg. User Rating | |
| 4.7 / 5.0 | 4.7 / 5.0 |
| Current Price (USD) | |
| $29.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is bifurcated between Drair human combat abilities and dragon mastery. Ground trees include Blade Mastery (combos, parries, posture breaks), Steampunk Firearms & Ballistics (revolvers, lever-action rifles), and Elemental Spellcraft (pyromancy, wind shearing, thunder blasts). Dragon skill trees include Aerial Aerobatics (barrel rolls, high-dive kinetic slams, hover maneuvers), Breath Weapons (flame streams, acid burst, concussive roars), and Autonomous AI Directives for ground assistance. |
N/A |
| public World & Exploration | |
| World & Level Design | |
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The game features a sprawling semi-open world divided into distinct geographic and atmospheric zones: the Soaring Cloudlands of Zephyria, the Jagged Basalt Spires of the Drair Sanctuaries, the Smog-Choked Industrial Skylands of New Aethelgard, the Sunken Verdant Canopy, and the Floating Ruined Citadels of the First Drair. Each region offers verticality spanning from low-altitude canopy trenches to stratosphere-level storm belts. |
The Forbidden West is a vast and diverse open world, significantly larger than the map of Zero Dawn. Key regions include: The Daunt (a Carja borderland), No Man's Land (arid plains), Plainsong (Utaru farmlands), The Shining Wastes (deserts), Scalding Spear (Tenakth Sky Clan capital), The Stand of the Sentinels (Tenakth Lowland Clan territory), The Long Coast (beaches and ruins, leading to San Francisco), Isle of Spires (ruined San Francisco, Quen landing site), and underwater environments. The map is rich in verticality, dense jungles, arid deserts, snowy mountains, and submerged ruins. The 'Burning Shores' DLC adds a new volcanic archipelago region (former Los Angeles). |
| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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Single-Player Focused. Sagas of Lumin is crafted entirely around an immersive, story-driven single-player campaign that emphasizes the personal bond between the rider and their dragon companion without multiplayer distractions. |
Horizon Forbidden West is a purely single-player experience. There are no multiplayer modes. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($29.99 USD) includes the full base game on PC (Steam). Deluxe Edition ($39.99 USD) adds the digital original orchestral soundtrack, digital concept artbook detailing Drair clan heraldry and dragon biology, the exclusive 'Obsidian Wyrm' dragon skin, and the 'Grand Master Ceremonial Robes' cosmetic outfit. |
Available in Standard Edition, Special Edition (SteelBook, digital soundtrack, artbook), Digital Deluxe Edition (cosmetic outfits/weapons, digital artbook/soundtrack/comic), Collector's Edition (Tremortusk & Aloy statues, SteelBook, artbook, all Digital Deluxe content), and Regalla Edition (Regalla Tremortusk statue, canvas map, art prints, replica Focus, all Collector's content). The PC version is often the 'Complete Edition' including the Burning Shores DLC. |
| Post-Launch Content / DLC | |
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The developers have outlined a post-launch roadmap featuring free seasonal dragon customization packs, a high-difficulty 'Sky Colosseum' arena challenge mode with wave-based aerial dogfights, expanded crafting recipes for steampunk munitions, and a planned narrative expansion exploring the untamed Outermost Reaches. |
One major story expansion, 'Burning Shores,' has been released (exclusive to PS5 and PC). It takes Aloy to a new volcanic archipelago region (former Los Angeles) to pursue a new threat. Numerous free updates have added features like New Game+, Ultra Hard difficulty, transmog, and quality-of-life improvements. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Unreal Engine 5 with stunning stylized fantasy art direction. Utilizes dynamic volumetric cloudscapes, physically based dragon flight physics, realistic lighting across floating islands, and dramatic particle effects for dragon breath, magic spells, and steampunk steam plumes. |
Powered by an updated version of the Decima Engine, the game is renowned for its stunning visual fidelity. It showcases incredibly detailed machine designs, lifelike character animations, lush and diverse environments (from dense jungles to arid deserts and underwater biomes), advanced lighting, volumetric clouds, and realistic weather systems. The level of detail in flora, fauna, and tribal settlements is exceptional. Offers multiple graphics modes on PS5. |
| Audio & Soundtrack | |
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Features a stirring orchestral musical score blending sweeping brass and soaring strings during high-altitude flights with rhythmic percussion and industrial brass during steampunk combat encounters, backed by visceral 3D spatial audio for roaring wind, flapping wings, and echoing gunfire. |
Original score composed by Joris de Man, The Flight, Niels van der Leest, and Oleksa Lozowchuk, featuring epic orchestral themes, tribal chants, and ethereal melodies that capture the beauty and danger of the Forbidden West. Sound design is intricate, with unique vocalizations for each machine, realistic environmental sounds, and impactful weapon effects. |
| User Interface (UI/UX) | |
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Features a clean, minimalist fantasy HUD with diegetic flight indicators. In flight, pitch and altitude horizons dynamically adapt to screen borders, alongside dragon stamina and breath gauges. On foot, the interface transitions to classic ARPG health, stamina, and hotkey wheels, complemented by an interactive 3D map of the floating continents. |
Features an immersive HUD with health, Focus meter, weapon/ammo selection, and contextual prompts. The Focus (AR device) highlights machine weak points, tracks, and hackable objects. Menus for inventory, crafting, skills, map, and collectibles are detailed. The world map is extensive with various filters. Dynamic HUD options allow for customization. |
| Accessibility Options | |
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Offers a comprehensive accessibility suite including customizable flight controls (inverted flight axes, pitch assist, auto-leveling horizon), combat difficulty modifiers, target lock-on strength adjustments, full key and gamepad remapping, high-contrast subtitles, and colorblind visual filters. |
Offers a comprehensive suite of accessibility options, including fully remappable controls, extensive subtitle and caption customization, difficulty settings (including Custom mode), aim assist options, options to simplify QTEs, options for motion blur/camera shake, co-pilot mode, dead zone adjustments, auto-sprint, auto-heal, auto-concentration, and various visual/audio cues for gameplay elements. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 720p (HD) - Minimum (720p ~30 FPS, Very Low Preset) (Very Low Preset) CPU: Minimum desktop CPU for lower settings. CPU (Laptop): Estimated laptop CPU equivalent. Modern i5/Ryzen 5 U or H series recommended. GPU: Minimum desktop GPU for lower settings. GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum. RAM: Minimum RAM requirement (game is RAM intensive). Storage: SSD is mandatory. | |
| — | memoryCPU: Intel Core i3-8100 or AMD Ryzen 3 1300X developer_boardGPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500XT (4GB) laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3200U equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB). **Even an RTX 3050 Mobile would be a significant step up for stability.** layersRAM: 16 GB saveStorage (Tier): 150 GB SSD |
| 1080p (Full HD) - High (1080p ~60 FPS, High Preset) (High Preset) CPU: CPU for 1080p/60FPS High. CPU (Laptop): High-end laptop CPU. GPU: Recommended desktop GPU for 1080p/60FPS High. GPU (Laptop): Performance laptop GPUs. 8GB VRAM ideal. RAM: 16GB RAM recommended. Storage: NVMe SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-8700 or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 5800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile (High TGP) will provide excellent 1080p High performance.** layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
| 1080p (Full HD) - Recommended (High Preset, 1080p @ 60-120 FPS) CPU: Six-core processor providing high single-core IPC to handle dense airship skirmishes without drops. CPU (Laptop): Eight-core mobile CPU delivering consistent performance across airborne and infantry combat. GPU: Upper mid-range GPU delivering detailed textures, advanced volumetric clouds, and high framerates. GPU (Laptop): Handles high settings at 1080p with DLSS quality mode for fluid 60-100 FPS gameplay. RAM: Dual-channel memory configuration eliminating traversal hitching during fast dives. Storage: Solid-state drive provides instant asset streaming across expansive sky regions. | |
memoryCPU: AMD Ryzen 5 5500 / Intel Core i7-8700K developer_boardGPU: NVIDIA GeForce RTX 2070 (8 GB) / AMD Radeon RX 5700 XT (8 GB) / Intel Arc A750 (8 GB) laptop_macCPU (L): AMD Ryzen 7 5800H / Intel Core i7-11800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6 GB, 95W TGP) layersRAM: 16 GB saveStorage (Tier): 60 GB available space (NVMe SSD) | — |
| 1080p (Full HD) - Recommended (1080p ~30 FPS, Medium Preset) (Medium Preset) CPU: Recommended desktop CPU for 1080p/30FPS Medium settings. CPU (Laptop): Estimated mid-range laptop CPUs. GPU: Recommended desktop GPU for 1080p/30FPS Medium. GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB VRAM recommended. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i5-8600 or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 3060 (8GB/12GB) or AMD Radeon RX 5700 (8GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 4600H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP) / RTX 3050 Ti Mobile (4GB, High TGP). **An RTX 3060 Mobile or RTX 4050 Mobile (High TGP) is a better target for 1080p Medium/High.** layersRAM: 16 GB saveStorage (Tier): 150 GB SSD |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p @ 60 FPS) CPU: Capable 6-core processor managing flight aerodynamics, flocking AI, and ground physics. CPU (Laptop): Standard mobile quad/six-core CPU maintaining adequate clocks under aerial load. GPU: Entry-level graphics card capable of 1080p rendering with modest graphical settings. GPU (Laptop): Entry laptop GPU delivering steady 1080p 60 FPS on low settings with dynamic resolution. RAM: Sufficient memory allocation to prevent system pagefile swapping during world exploration. Storage: Standard storage requirement for baseline game files and high-resolution textures. | |
memoryCPU: AMD Ryzen 5 1600 / Intel Core i5-8400 developer_boardGPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 580 (8 GB) laptop_macCPU (L): AMD Ryzen 5 4600H / Intel Core i5-10300H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4 GB) / AMD Radeon RX 5500M layersRAM: 12 GB saveStorage (Tier): 60 GB available space (HDD/SSD) | — |
| 1440p (QHD/2K) - Enthusiast (High/Ultra Preset, 1440p (QHD) @ 120+ FPS) CPU: High single-core IPC processor maintaining seamless performance during massive air fleet sieges. CPU (Laptop): Modern high-efficiency mobile processor ensuring zero CPU bottlenecks at 1440p. GPU: High-end desktop GPU delivering native 1440p rendering with maximum view distance and particle effects. GPU (Laptop): Delivers desktop-class 1440p performance with DLSS Frame Generation enabled. RAM: High-bandwidth memory facilitating rapid asset streaming to the GPU buffer. Storage: High-speed PCIe Gen 4 storage provides seamless transition between skies and ground ruins. | |
memoryCPU: AMD Ryzen 7 5700X / Intel Core i5-12600K developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8 GB) / AMD Radeon RX 6800 (16 GB) laptop_macCPU (L): AMD Ryzen 7 7840HS / Intel Core i7-13700H laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (8 GB, 115W+ TGP) layersRAM: 16 GB saveStorage (Tier): 60 GB available space (NVMe PCIe 4.0 SSD) | — |
| 1440p (QHD/2K) - Very High (1440p ~60 FPS or 2160p/4K ~30 FPS, Very High Preset, DLSS/FSR Quality/Balanced) (Very High Preset (DLSS/FSR Quality or Balanced recommended for these targets)) CPU: CPU for 1440p/60FPS or 4K/30FPS Very High. CPU (Laptop): High-end laptop CPU. GPU: Desktop GPU for 1440p/60FPS or 4K/30FPS Very High. GPU (Laptop): High-end laptop GPUs. 10GB+ VRAM critical, 8GB absolute minimum with aggressive upscaling. RAM: 16GB RAM essential, 32GB beneficial for 4K. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-9700 or AMD Ryzen 7 3800X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB) or AMD Radeon RX 6900 XT (16GB) / RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 9 5900HS or better. **Modern i7/Ryzen 7 H/HX series or higher.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 4080 Mobile would be better for consistent performance at these demanding targets.** layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Max Quality Preset, 4K (2160p) @ 60-120 FPS) CPU: Top-tier gaming processor ensuring instantaneous draw calls and complex aerodynamics physics. CPU (Laptop): Enthusiast desktop-replacement mobile processor offering supreme computational headroom. GPU: Massive VRAM and rasterization throughput for native 4K UHD rendering without compromise. GPU (Laptop): Drives native 4K resolution on external gaming displays with max ray-traced shadows and reflections. RAM: Ample memory headroom for uncompressed 4K skybox textures and high-poly dragon assets. Storage: Sub-second load times throughout world travel and aerial dungeon incursions. | |
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-13700K developer_boardGPU: NVIDIA GeForce RTX 4080 (16 GB) / AMD Radeon RX 7900 XTX (24 GB) laptop_macCPU (L): AMD Ryzen 9 7945HX / Intel Core i9-14900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16 GB, 175W TGP) layersRAM: 32 GB saveStorage (Tier): 60 GB available space (NVMe PCIe 4.0 SSD) | — |
| 2160p (UHD/4K) - Ultimate (2160p/4K ~60 FPS, Ultimate/Max Preset, DLSS/FSR Balanced/Performance) (Ultimate/Max Preset, DLSS/FSR Balanced or Performance) CPU: Flagship CPU for attempting 4K/60FPS Ultimate. CPU (Laptop): Absolute top-tier laptop CPUs. GPU: Flagship desktop GPU for 4K Ultimate, heavily reliant on DLSS/FSR. GPU (Laptop): The absolute best laptop GPU, will be pushed to its limits for 4K Ultimate. DLSS is mandatory. RAM: 32GB RAM highly recommended for 4K Ultimate. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5950X/7900X developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX3D).** laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will require DLSS Performance/Ultra Performance for playable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be needed for a more comfortable native experience. (Highly Speculative)** layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
| save Overall Storage | |
| Spec: 60 GB available space (SSD strongly recommended) Note: SSD ensures zero stutter when dynamically transitioning between aerial flight and ground exploration. Type: SSD | Spec: 150 GB available space (SSD Required). Note: An NVMe SSD is strongly recommended for the best experience due to asset streaming, fast loading, and to minimize texture pop-in in the vast open world. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Modern 64-bit Windows OS required for multi-threaded physics calculations and DirectX 12 runtime. | Spec: Windows 10 64-bit (version 1909 or higher) Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: DirectX Version 12 (DirectX 11 Minimum) Explanation: DirectX 12 enables enhanced shader execution, volumetric cloud simulation, and dynamic lighting. | Spec: DirectX 12 Explanation: DirectX 12 API is required. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Sagas of Lumin Specifically
For Horizon Forbidden West Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.