Select Games to Compare
Resident Evil Requiem vs Living Hell
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Feb 27, 2026 | Oct 16, 2025 |
| Developer | |
| Capcom | Joe Fender |
| Publisher | |
| Capcom | Joe Fender |
| Genre(s) | |
| Survival Horror, Action | Survival Horror, Co-op, Action-Adventure, Survival |
| Engine | |
| RE Engine | Unity |
| stars Ratings & Price | |
| Content Rating | |
| M for Mature | M (Mature 17+) |
| Avg. User Rating | |
| 4.9 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $69.99 | $29.99 |
|
|
|
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Leon uses Credits at Supply Boxes for weapon stats (Firepower, Reload, Capacity) and hatchet sharpening. Grace uses a unique 'Blood Collector' system to analyze infected blood via laser microscopes to craft superior injectors (Steroids for HP, Stabilizers for aim). |
Progression is based on survival and character choice. Players choose from eight distinct characters, each with unique passive abilities that encourage different team strategies. There is a deep crafting system for creating weapons and tools, and players must manage their inventory and a 'Thermal Load' hydration mechanic to survive. |
| public World & Exploration | |
| World & Level Design | |
|
Requiem features five massive interconnected zones: Wrenwood Hotel (Introduction), Rhodes Hill Chronic Care Center (Hub), East Raccoon City (Exploration), RPD/Orphanage (Nostalgia), and the ARK Facility (Climax). It is approximately 2.5x larger than Resident Evil Village in terms of navigable space. |
The game features six hand-crafted districts that make up Pelican City. While the districts themselves are fixed, the interiors of buildings are procedurally generated for every run, ensuring high replayability and a constant sense of unpredictability. A subway system is used for travel between districts. |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
N/A |
|
|
|
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
Includes 'Resident Evil: Resistance 2,' a 4v1 asymmetrical horror experience featuring Victor Gideon as a Mastermind. |
The game is designed for 1-4 player online co-op. It also features a full offline single-player mode, catering to different player preferences. Communication is supported via proximity voice chat and walkie-talkies. |
| extension Editions & DLC | |
| Available Editions | |
|
Standard ($69.99): Base Game. Deluxe ($79.99): Includes 'Deluxe Kit' with Film Noir/Apocalypse costumes, Dimitrescu skin for Grace, and unique weapons. Collector's Edition ($250): Includes Steelbook, Acrylic Stand, and digital art book. |
The game will launch into Steam Early Access. Details on different purchase editions have not yet been announced. |
| Post-Launch Content / DLC | |
|
Mercenaries: Requiem available at launch. Post-launch roadmap includes 'Sherry's Redemption' story DLC and additional characters for Resistance 2. |
N/A |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
|
First RE game with native Path Tracing. Includes Pragmata-derived strand hair physics and real-time wetness shaders. PSSR support on PS5 Pro for 4K/60fps with RT. |
N/A |
| Audio & Soundtrack | |
|
12-channel spatial audio. Soundtrack by Kota Suzuki, featuring haunting ambient tracks for Grace and industrial orchestral action themes for Leon. |
N/A |
| User Interface (UI/UX) | |
|
Minimalist diegetic UI. Grace's health displays on her Blood Collector; Leon's health and ammo are shown on a tactical wrist monitor. Swappable first/third-person views. |
N/A |
| Accessibility Options | |
|
High-contrast mode, auto-aim (Casual), visual sound cues, screen-shake toggle, and simplified QTE controls. |
N/A |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Low (1080p/30fps)) CPU: Baseline 6-core performance. CPU (Laptop): Entry-level mobile CPU. GPU: Minimum VRAM requirement for 1080p. GPU (Laptop): Standard entry mobile GPU. RAM: Strict minimum for asset-heavy RPD environments. Storage: Mandatory SSD. | |
memoryCPU: Intel Core i5-8500 / AMD Ryzen 5 3500 developer_boardGPU: NVIDIA GTX 1660 6GB / AMD RX 5500 XT 8GB laptop_macCPU (L): Intel Core i5-10300H laptop_windowsGPU (L): NVIDIA RTX 3050 Mobile (6GB) layersRAM: 16 GB saveStorage (Tier): 73.33 GB SSD | — |
| 1080p (Full HD) - Recommended (High (1080p/60fps)) CPU: Ensures smooth AI logic in the Care Center. CPU (Laptop): High-performance mobile chip. GPU: Enables stable 60FPS on high presets. GPU (Laptop): Optimal mobile 1080p performance. RAM: Recommended for engine stability. Storage: SSD required for fast loading. | |
memoryCPU: Intel Core i7-8700 / AMD Ryzen 5 5500 developer_boardGPU: NVIDIA RTX 2060 Super 8GB / AMD RX 6600 8GB laptop_macCPU (L): Intel Core i7-11800H laptop_windowsGPU (L): NVIDIA RTX 4060 Mobile layersRAM: 16 GB saveStorage (Tier): 73.33 GB SSD | — |
| 1080p (Full HD) - Minimum (Official) (Low Preset, 1080p resolution.) CPU: The official minimum CPU required to play the game. CPU (Laptop): A modest modern mobile CPU is more than sufficient. GPU: Official minimum desktop GPU. GPU (Laptop): Any entry-level modern dedicated laptop GPU will run the game well. RAM: 8GB RAM is the official minimum requirement. Storage: An HDD is supported. | |
| — | memoryCPU: Intel Core i5-7400 @ 3.00GHz developer_boardGPU: NVIDIA GeForce GTX 1050 laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H or better. laptop_windowsGPU (L): NVIDIA GeForce MX450 or better. layersRAM: 8 GB saveStorage (Tier): 1 GB HDD |
| 1440p (QHD/2K) - Ultra RT (Ultra (1440p/60fps with RT)) CPU: Handles path-tracing calculations. CPU (Laptop): Top-tier mobile processing. GPU: Fluid 2K performance with RT global illumination. GPU (Laptop): Desktop-class mobile performance. RAM: Prevents stutters in open-world city zones. Storage: High-speed streaming recommended. | |
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 7700X developer_boardGPU: NVIDIA RTX 3080 / AMD RX 6800 XT laptop_macCPU (L): Intel Core i9-13900HX laptop_windowsGPU (L): NVIDIA RTX 4080 Mobile layersRAM: 32 GB saveStorage (Tier): 73.33 GB NVMe SSD | — |
| 2160p (UHD/4K) - 4K Path Tracing (Maximum (4K/60fps)) CPU: Pinnacle of processing for enthusiast targets. CPU (Laptop): Maximum mobile power. GPU: Required for native or upscaled 4K path tracing. GPU (Laptop): Absolute peak mobile performance. RAM: Standard for 4K ultra gaming. Storage: Fastest loading speeds. | |
memoryCPU: Intel Core i9-14900K / AMD Ryzen 9 7950X3D developer_boardGPU: NVIDIA RTX 4090 / AMD RX 7900 XTX laptop_macCPU (L): Intel Core i9-14900HX laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 73.33 GB NVMe Gen 5 | — |
| save Overall Storage | |
| Spec: 73.33 GB SSD Note: Installation on an SSD is mandatory. HDDs will suffer from severe asset streaming issues. Type: SSD | Spec: 1 GB available space Note: The game has a very small storage footprint, making it easily accessible. Type: Unknown |
| desktop_windows Operating System | |
| Spec: Windows 11 (64-bit required) Explanation: Utilizes modern OS storage APIs and stability targets; Windows 10 is officially not supported. | Spec: Windows 10 (64-bit) Explanation: A 64-bit version of Windows 10 is the minimum requirement. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Essential for path-traced global illumination and advanced shader execution. | Spec: Version 12 Explanation: DirectX 12 is required. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
| N/A |
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Resident Evil Requiem Specifically
For Living Hell Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.