Select Games to Compare
Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.
REPLACED vs Castle of Heart: Retold
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Apr 14, 2026 | Oct 3, 2025 |
| Developer | |
| Sad Cat Studios | 7Levels |
| Publisher | |
| Thunderful Publishing | 7Levels |
| Genre(s) | |
| Action-Platformer, Cyberpunk Thriller | Action, Platformer, 2.5D, Adventure, Indie, Dark Fantasy |
| Engine | |
| Unity (Heavily Modified 2.5D) | Unreal Engine 4 |
| stars Ratings & Price | |
| Content Rating | |
| Mature (Violence, Gore, Strong Language) | T (Teen) |
| Avg. User Rating | |
| 4.5 / 5.0 | 3.8 / 5.0 |
| Current Price (USD) | |
| $24.99 | $14.99 |
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Progression is tied to both hardware and software upgrades via the 'Wingman' handheld device. Players can unlock the 'Heavy Strike' capability using a mechanized pickaxe to break armored enemy shields. The 'Huxley' gun can be upgraded to deflect bullets and perform double-jumps. Narrative upgrades are earned through side quests in hubs, such as improved 'Medstims' for health recovery and AI processing enhancements that unlock new dialogue choices or hacking capabilities for environmental puzzles. |
Progression is based on in-level pickups and collectibles. Players can find dozens of different melee and ranged secondary weapons throughout the levels. Collecting the four 'Crystals of Mokosh' hidden in each level will extend Svaran's maximum life bar. There is no traditional skill tree; progression is tied to player skill and health upgrades. |
| public World & Exploration | |
| World & Level Design | |
|
The world is divided into distinct districts and social tiers. Phoenix-City serves as the primary urban hub, featuring high-tech corporate offices and the heavily guarded 'Wall.' Beyond the city lie the Industrial Wastelands, crumbling shanty towns like Prospero (built in an abandoned train station), and subterranean Termite Hideouts. While the gameplay is side-scrolling, these regions feature 'Open World Hubs' where players can freely walk, interact with NPCs, and discover lore, transitioning from linear action sequences to exploratory narrative environments. |
The game is a linear 2.5D platformer. Players will travel across 20 levels set within four distinct, Slavic-inspired landscapes. Most levels have been completely rebuilt for the Retold version, featuring new animations and more detailed environments. |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
N/A |
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
N/A - This is a strictly single-player cinematic experience. |
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
|
Standard Edition ($24.99) includes the base game. Xbox Game Pass Edition provides day-one access for subscribers on PC and Console. A Physical Deluxe Edition has been teased, potentially including a digital soundtrack by Igor Gritsay and a handcrafted pixel-art book detailing the game's 2.5D technical pipeline. |
The game is available as a single standard edition at a budget-friendly price of $14.99. Launch discounts are available on Steam and PlayStation, and owners of the original 2018 release are offered heavy discounts. |
| Post-Launch Content / DLC | |
|
Sad Cat Studios is currently focused on the core release. No specific DLC has been announced, but the developers have expressed interest in expanding the lore of Phoenix-City and potentially adding new arcade mini-games or challenge modes for the combat system post-launch. |
A version for the Nintendo Switch 2 is planned for release after the initial launch. The exact date is to be announced. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
|
The game uses a unique 2.5D 'modernized pixel art' style. It features 3D geometry textured with pixel assets, allowing for real-time volumetric shadows, dynamic smoke, and anamorphic lens effects. The fixed 21:9 aspect ratio creates a cinematic, widescreen feel reminiscent of 80s sci-fi film. |
N/A |
| Audio & Soundtrack | |
|
Composed by Igor Gritsay, the soundtrack is a moody, synth-driven experience that blends 1980s retro-wave with dark, industrial undertones. Notable tracks include 'Void' and 'Take Me Back,' featuring haunting vocals by Marina Thorik that emphasize the game's somber atmosphere. |
N/A |
| User Interface (UI/UX) | |
|
The UI is highly diegetic, centered around the 'Wingman' — an in-game CRT-style terminal. When accessed, the camera zooms into the device, showing the protagonist's thumb scrolling through text. Health and weapon charges are integrated into subtle HUD elements that mimic 1980s retro-tech aesthetics. |
N/A |
| Accessibility Options | |
|
The game includes adjustable difficulty settings, custom volume controls, and stereo sound optimization. Crucially for accessibility, it offers a 'Keyboard Only' option and allows players to disable Quick Time Events (QTEs) during cinematic sequences. |
N/A |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Low-Medium) CPU: Baseline for handling physics and background NPC logic. CPU (Laptop): 4-core high-clock equivalent. GPU: Minimum VRAM required for high-resolution pixel textures. GPU (Laptop): Modern entry-level with DLSS support. RAM: Required for asset streaming in detailed 2.5D environments. Storage: Prevents stutter during district transitions. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 laptop_macCPU (L): Intel i5-10300H laptop_windowsGPU (L): RTX 3050 Laptop (95W) layersRAM: 16 GB saveStorage (Tier): 8 GB SSD | memoryCPU: Intel Core i5-2400 or AMD Phenom II X6 1100T developer_boardGPU: NVIDIA GeForce GTX 950 (2GB) or AMD Radeon RX 460 (2GB) laptop_macCPU (L): Intel Core i5-8250U / AMD Ryzen 5 2500U or better. laptop_windowsGPU (L): NVIDIA GeForce MX350 or better. layersRAM: 8 GB saveStorage (Tier): 9 GB HDD |
| 1440p (QHD/2K) - Recommended (High) CPU: Ensures stable frame pacing during high-intensity combat. CPU (Laptop): High-performance mobile silicon. GPU: Handles volumetric shadows and 21:9 resolution scaling. GPU (Laptop): Ideal for maintaining 60FPS at 1440p. RAM: Standard for high-end assets. Storage: Fastest load times for hub areas. | |
memoryCPU: Intel Core i7-10700K / AMD Ryzen 7 3700X developer_boardGPU: NVIDIA RTX 3070 / AMD RX 6700 XT laptop_macCPU (L): Ryzen 9 5900HX laptop_windowsGPU (L): RTX 4070 Laptop (115W+) layersRAM: 16 GB saveStorage (Tier): 8 GB NVMe SSD | — |
| 2160p (UHD/4K) - Ultra/4K (Max/Epic) CPU: Best-in-class for uncompromised performance. CPU (Laptop): Desktop-class mobile performance. GPU: Required for native 4K 60FPS with all volumetric effects active. GPU (Laptop): Top-tier mobile GPU required for 4K. RAM: Recommended for Ultra settings and multitasking. Storage: Recommended for high-speed streaming. | |
memoryCPU: Intel Core i9-12900K / AMD Ryzen 9 5950X developer_boardGPU: NVIDIA RTX 4080 / RTX 5090 (Demo Capture) laptop_macCPU (L): Intel i9-13980HX laptop_windowsGPU (L): RTX 4090 Laptop (175W) layersRAM: 32 GB saveStorage (Tier): 8 GB NVMe SSD | — |
| save Overall Storage | |
| Spec: 8 GB available space Note: SSD highly recommended for seamless transitions between cinematic and gameplay. Type: Unknown | Spec: 9 GB available space Note: An SSD is recommended for faster loading times. Type: Unknown |
| desktop_windows Operating System | |
| Spec: Windows 10/11 64-bit Explanation: Required for modern DirectX features and memory management. | Spec: Windows 8.1, 10, 11 (64-bit) Explanation: A 64-bit operating system is required. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Essential for real-time volumetric shadows and light models. | Spec: Version 11 Explanation: DirectX 11 is required. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
| N/A |
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For REPLACED Specifically
For Castle of Heart: Retold Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.