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Metro 2039 vs Rules of Engagement: The Grey State

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info General Information
Release Date
Nov 15, 2026 Sep 17, 2026
Developer
4A Games Grey State Studio (Tencent Games)
Publisher
Deep Silver Tencent Games
Genre(s)
First-Person Shooter / Survival Horror Action RPG, First-Person Shooter, Extraction, Horror, PvPvE
Engine
4A Engine Unreal Engine 5
stars Ratings & Price
Content Rating
M M (Mature 17+)
Avg. User Rating
4.5 / 5.0 0.0 / 5.0
Current Price (USD)
$69.99 Free
tune Key Specs
Quick Highlights
  • Perspective: First-Person
  • Playstyle: Linear Narrative, Immersive Sim Elements
  • Technology: Path-Traced Lighting, Volumetric Fog
  • Perspective: First-Person
  • Multiplayer: Online Co-op & PvP (1-4 Player Squads)
  • Setting: The 'Horrorverse' / The Grey State
  • Platforms: PC (Future console release TBD)
  • Release Window: 2026
  • Unique Feature: A unique blend of a tactical extraction shooter with a deep, permanent, Path of Exile-inspired RPG skill tree, set in a Lovecraftian horror universe.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Shadow: Can track the scent of specific quest items and growl when ambushes are near.
    Mutated Hound
  • Squad Mates: The game is designed for squads of 1-4 players. Teammates are essential for surviving the high-stakes PvPvE environment, combining class abilities, and successfully extracting.
    Human (Player)
Key Collectibles
  • Pre-War Postcards: Hidden within pristine, untouched ruins on the surface.
  • Survivor Diaries: Found near skeletal remains in abandoned, dark tunnel dead-ends.
  • Alien Artifacts: The primary objective item in The Grey State. Successfully extracting these is the main goal of any run.
  • Resources: Scavenged from the environment and smaller monsters, these are used for in-match crafting and progression.
  • Gear (In-Match): Better weapons and armor looted during an expedition. This gear is lost on death.
Key Themes
  • Post-Apocalyptic
  • Survival
  • Psychological Horror
  • Consequences of War
  • Isolation
  • Tactical Shooter
  • Extraction
  • Horror
  • Cosmic Horror
  • PvPvE
  • Action RPG
  • Sci-Fi
colorize Combat & Gear
Weapons Overview
  • Bastard Gun: Submachine Gun
    A crude, prone-to-jamming automatic weapon crafted from scrap parts. Fast firing but highly inaccurate.
  • Shambler: Shotgun
    A makeshift rotary shotgun. Slow to reload, but devastating at close range against mutant ambushes.
  • Tikhar: Pneumatic Rifle
    A silent sniper rifle powered by compressed air. Requires manual pumping to maintain lethal velocity.
  • Firearms: Varies (Shotguns, Rifles, etc.)
    A mix of realistic and experimental firearms used for fast-paced, tactical combat. The Sledge class, for example, can unlock talents for a shotgun and a recoilless rifle.
  • Flamethrower: Heavy Weapon
    The signature weapon of the Pyro class, used to incinerate enemies and control areas.
  • Melee Weapons: Varies (Sledgehammer, etc.)
    Close-quarters weapons, such as the Sledge's sledgehammer, used for brutal takedowns.
Armor / Gear Sets
  • Scavenger Trench Coat: Low Ballistic Protection, High Mobility, Extra Ammo Pouches
  • Novoreich Heavy Plate: High Ballistic Protection, Low Mobility, Loud Footsteps
  • Reinforced Hazmat Suit: Maximum Radiation Resistance, Extended Filter Duration, Poor Combat Protection
  • Shield: A key piece of equipment for the Sledge class, used to block incoming damage from the front.
Outfits/Customization
  • Spartan Gas Mask: Can be upgraded with reinforced glass to prevent shattering during melee combat.
  • Tactical Bracer: Can swap modules: Geiger Counter, Metal Detector, or Motion Tracker.
  • Cosmetic Customization: The game's monetization is cosmetic-only. Players can customize their Strider's appearance, likely through an in-game shop and battle passes.
trending_up Progression & Upgrades
Skills & Progression

Progression in Metro 2039 eschews traditional RPG skill trees in favor of a highly tactile, diegetic equipment upgrade system that grounds the player in the desperate reality of the wasteland. The Stranger must scavenge raw materials, mechanical parts, and chemical components from the ruins to maintain and enhance his gear at makeshift workbenches scattered across the Metro. Every weapon can be stripped and rebuilt with various stocks, barrels, optics, and magazines, dynamically altering recoil, damage, and stealth viability. Gas masks can be reinforced with thicker glass or upgraded filter housings to extend surface survival time, while the signature bracer can be modified to include Geiger counters, compasses, or motion trackers. The game forces agonizing choices: do you spend your limited resources crafting precious military-grade ammunition for combat, or do you invest in sound-dampening materials for your boots to avoid detection by the terrifying new mutant variants patrolling the dark?

The game features a deep, permanent RPG progression system with no forced wipes. Players choose from four classes (Sledge, Pyro, Phantom, and one unrevealed) and customize them via an extensive, Path of Exile-inspired skill tree with over 100 talents. These talents are mechanics-based (e.g., faster looting, new weapon options like a shotgun for Sledge) rather than raw stat increases, ensuring a level playing field. Progression is persistent, but all players spawn into a match with a basic, blank-slate loadout.

public World & Exploration
World & Level Design

Metro 2039 features a meticulously detailed, interconnected map structure that purposefully contrasts the claustrophobic, linear tunnels of the underground Metro with the somewhat more expansive, though utterly ruined, surface areas of Moscow. While explicitly stepping away from the fully open-world formula seen in Exodus to return to its roots, the regions are incredibly dense with environmental storytelling, hidden scavenger caches, and deadly radioactive anomalies. Players will carefully navigate through the heavily fortified infrastructure of the Novoreich strongholds, traverse irradiated surface ruins blanketed in dynamic, hazardous weather systems, and explore forgotten underground stations that have been completely reclaimed by aggressive mutant ecosystems. The newly emphasized verticality of the ruins adds a fresh layer to exploration, forcing players to obsessively manage their gas mask filters, pneumatic pressure, and ammunition reserves while plotting perilous routes through collapsed brutalist buildings, flooded subway lines, and treacherous, pitch-black mutant nests.

The game features multiple, large-scale maps. Gameplay is session-based, with a limited time for each incursion. The environment is dynamic and reactive, with shifting weather, unstable geometry, and hazards. The world is populated by AI factions and hostile creatures, creating a dense PvPvE experience.

Playable Vehicles
  • The Handcar: Rail Vehicle
    A manual pump-action cart used to traverse long, abandoned stretches of the Metro tracks quietly.
  • Armored Rail Cruiser: Combat Train
    A massive, heavily armed train utilized by the Novoreich to project power across connected stations.
  • Helicopter: Extraction Vehicle
    The high-risk, high-reward extraction method. Players must fight for a seat on the helicopter to extract with the final 'Vertex' prize.
Notable Fauna/Mounts
  • Nosalis
  • Watchman
  • Demon
N/A
book Story & Characters
Main Characters
  • The Stranger: Protagonist
    A battle-hardened exile forced back into the Metro to confront his past and a rising fascist threat.
  • Commander Vlasov: Antagonist
    The fanatical leader of the Novoreich, ruling the subterranean world through fear and propaganda.
  • Sledge: Playable Class (Heavy Assault)
    The 'juggernaut' class. Specializes in frontline combat, using a shield to block damage and talents for shotguns and recoilless rifles.
  • Pyro: Playable Class (Battlefield Control)
    A 'chaotic madman' class. Uses a flamethrower, gas grenades, and incendiary bombs to control the battlefield.
  • Phantom: Playable Class (Assassin)
    A 'swift assassin' class. Focuses on stealth, flanking, and executing 'flawless' one-shot backstabs and chain kills.
  • The Hunger: Enemies
    The grotesque, infected abominations that serve as the primary PvE threat.
Example Missions
  • Into the Dark Heart: Main Story
    Navigate the collapsed entrance of the Exhibition station and establish a safe house.
  • The Fascist Gauntlet: Main Story
    Infiltrate a heavily guarded Novoreich checkpoint using stealth and sabotage their generators.
  • Dead Air: Main Story
    Retrieve an experimental radio transmitter from a highly radioactive surface skyscraper before your filters run out.
  • Expeditions
    The main gameplay loop. Players deploy to a map (solo or in a squad) with a limited amount of time. The mission is divided into two phases: a PvE-focused gear-up phase, and a high-conflict second phase where players can opt for a safe, early extraction or fight for the high-value 'Vertex' prize.
people Multiplayer
Multiplayer Details

Staying true to the core identity of the Metro franchise, Metro 2039 features zero multiplayer modes. The developers at 4A Games have stated that implementing multiplayer would compromise the isolated, claustrophobic, and highly curated psychological horror atmosphere that defines the single-player campaign. All development resources have been poured into perfecting the solitary narrative experience.

The game is a persistent online PvPvE extraction shooter. Players can queue for 'Expeditions' solo or in squads of up to four. The core loop is divided into two phases: a resource-gathering first phase and a high-conflict second phase where players can choose an early, safe extraction or fight for the final, high-value 'Vertex' prize at the main helicopter extraction.

extension Editions & DLC
Available Editions

Deep Silver has announced three distinct editions for Metro 2039. The Standard Edition includes the base game and a pre-order bonus 'Ranger Survival Pack' featuring extra medical supplies and an exclusive weapon skin. The 'Novoreich Infiltrator Edition' adds a steelbook case, a physical map of the new Metro layout, a digital artbook, and immediate access to the 'Silent Assassin' silenced weapon pack. Finally, the premium 'Spartan Collector's Edition' comes packaged in a custom-designed, weathered ammunition crate, featuring a highly detailed 12-inch resin statue of The Stranger fighting off a Nosalis, a wearable replica of the signature Spartan dog tags, a physical lore book penned by Dmitry Glukhovsky, and the Expansion Pass which guarantees access to two massive narrative-driven DLC expansions planned for 2027.

The game will be free-to-play. Monetization is confirmed to be cosmetic-only, with no pay-to-win elements. An in-game shop and battle passes will be available.

Post-Launch Content / DLC

4A Games has outlined a robust post-launch roadmap focused purely on expanding the single-player narrative. The 'Wasteland Chronicles' Expansion Pass will deliver two major story DLCs. The first, 'Ghosts of the Past', will delve into the backstory of The Stranger before his exile, featuring entirely new tunnel networks. The second, 'Surface Tension', promises a grueling, high-difficulty surface expedition with new mutant threats. Additionally, free updates will add a 'Ranger Hardcore' mode and a photo mode at launch.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: Who is the main character in Metro 2039?
    A: Players will take on the role of 'The Stranger', a completely new protagonist with a mysterious past, moving away from Artyom, the protagonist of the previous games.
  • Q: Is Metro 2039 an open-world game?
    A: No. The developers have stated that Metro 2039 is a return to the series' roots, focusing on a more linear, highly curated, and claustrophobic narrative experience rather than the open-world hubs seen in Metro Exodus.
  • Q: What platforms will Metro 2039 release on?
    A: Metro 2039 is built for current-generation hardware and will release on PlayStation 5, Xbox Series X|S, and PC.
  • Q: Do I need to play the previous Metro games to understand 2039?
    A: While playing Metro 2033, Last Light, and Exodus will provide deep lore context and world-building, Metro 2039 introduces a new protagonist and is designed to be accessible to newcomers as a fresh starting point.
  • Q: Will Metro 2039 feature multiplayer?
    A: No. 4A Games has confirmed that Metro 2039 is a strictly single-player, story-driven experience to maintain the franchise's signature atmosphere of isolation and horror.
  • Q: What is Rules of Engagement: The Grey State?
    A: It is a free-to-play, first-person tactical extraction shooter with deep, permanent RPG progression. Players, as 'Striders,' enter a surreal horror dimension to fight monsters and other players for valuable artifacts.
  • Q: Is it 'pay-to-win'?
    A: No. The developers have confirmed the game is not pay-to-win. All players spawn into a match with a basic loadout, and all monetization is cosmetic-only.
  • Q: How does progression work if everyone starts with the same gear?
    A: Progression is persistent and tied to a deep, Path of Exile-inspired skill tree. You don't bring in better gear, you bring in better *talents* and *abilities* that you have permanently unlocked, which define your playstyle (e.g., stealth, farming, or combat).
  • Q: What is the 'Horrorverse'?
    A: It's the game's setting concept. 'The Grey State' is a dimension that acts as a 'graveyard of nightmares,' allowing the developers to pull in monsters from diverse sources, such as Lovecraftian lore, creepypastas, and global folklore (like from the upcoming Hong Kong map).
build Technical Details
Graphics & Visual Fidelity

Built on the heavily upgraded 4A Engine, Metro 2039 is a visual powerhouse. It features fully hardware-accelerated path tracing, delivering breathtakingly realistic global illumination, pixel-perfect reflections in subterranean puddles, and dense, physically simulated volumetric fog that reacts to light sources and player movement. Character models feature highly complex facial animations, and weapons dynamically show wear, dirt, and grime as you traverse the harsh environments.

N/A
Audio & Soundtrack

Audio design is a critical pillar of Metro 2039's horror. The game utilizes advanced 3D spatial audio to render the terrifying echoes of mutants scurrying through ventilation shafts and the heavy, ragged breathing of The Stranger inside his gas mask. The haunting original score, composed with scrap metal percussion and melancholic string arrangements, dynamically shifts from mournful ambient tracks to panic-inducing crescendos during intense combat scenarios.

N/A
User Interface (UI/UX)

The user interface in Metro 2039 is famously diegetic, meaning almost all HUD elements exist physically within the game world to maximize immersion. Ammunition count is checked by physically looking at the weapon's magazine. Gas mask filter timers are tracked via the analog watch on The Stranger's wrist. Objectives are viewed by pulling out a physical clipboard and lighter. This design philosophy forces players to keep their eyes on the terrifying environments rather than immersion-breaking menus.

N/A
Accessibility Options

Despite its grueling reputation, Metro 2039 includes a wide array of accessibility options. These include deep subtitle customization (size, background, speaker indicators), colorblind modes affecting laser sights and UI prompts, toggleable aiming and crouching, a 'Story Mode' difficulty that drastically reduces mutant aggression and increases resource drops, and customizable field of view (FOV) sliders to prevent motion sickness.

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Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Low/Medium Preset, No Ray Tracing, 30 FPS)
CPU: Sufficient for basic physics calculations and AI pathing in linear tunnel sections.
CPU (Laptop): Adequate for entry-level performance at reduced visual fidelity.
GPU: Provides enough VRAM and rasterization power for base settings.
GPU (Laptop): Relies on Frame Generation to maintain a playable experience.
RAM: The baseline for modern OS operations alongside the 4A Engine's memory footprint.
Storage: Required to avoid extreme texture pop-in.
memoryCPU: Intel Core i5-10400 or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 3060 6GB or AMD Radeon RX 6600 XT
laptop_macCPU (L): Intel Core i7-11800H or AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA RTX 4050 (100W+)
layersRAM: 16 GB
saveStorage (Tier): 120GB PCIe Gen 3 SSD
memoryCPU: Intel Core i5-8400
developer_boardGPU: Nvidia Geforce RTX 1060 6GB
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 5 3600H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Ti Laptop (4GB).
layersRAM: 16 GB
saveStorage (Tier): 60 GB SSD
1440p (QHD/2K) - Recommended (High Preset, Standard Ray Tracing, 60 FPS)
CPU: Necessary for handling complex surface environments and dynamic weather.
CPU (Laptop): High core counts help manage the heavy draw calls of the shattered Moscow ruins.
GPU: Handles the dense global illumination and high-resolution textures comfortably.
GPU (Laptop): A high-TGP laptop GPU is required to match desktop-class 1440p rendering.
RAM: Allows maximum asset caching for seamless exploration.
Storage: Ensures near-instant load times upon death.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7900 XT
laptop_macCPU (L): Intel Core i9-13900HX or AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA RTX 4080 (175W)
layersRAM: 32 GB
saveStorage (Tier): 120GB PCIe Gen 4 SSD
memoryCPU: Intel Core i7-12700
developer_boardGPU: Nvidia Geforce RTX 3060 Ti
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
layersRAM: 16 GB
saveStorage (Tier): 60 GB SSD
2160p (UHD/4K) - Ultra (Extreme Preset, Path Tracing Overdrive, 60 FPS (with Upscaling))
CPU: Ensures absolutely no bottlenecking occurs during physics-heavy mutant sieges.
CPU (Laptop): The absolute peak of mobile processing power is required.
GPU: Required for playable framerates with full path-traced lighting enabled.
GPU (Laptop): Requires aggressive DLSS profiles to maintain 4K 60fps.
RAM: Future-proofs the system for maximum texture resolution mods and headroom.
Storage: Maximizes DirectStorage bandwidth.
memoryCPU: Intel Core i9-14900K or AMD Ryzen 9 7950X3D
developer_boardGPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
laptop_macCPU (L): Intel Core i9-14900HX
laptop_windowsGPU (L): NVIDIA RTX 4090 (175W)
layersRAM: 64 GB
saveStorage (Tier): 120GB PCIe Gen 5 NVMe SSD
save Overall Storage
Spec: 120GB NVMe SSD
Note: SATA SSDs and HDDs are explicitly unsupported due to the asset streaming demands of the 4A Engine.
Type: NVMe
Spec: 60 GB available space (SSD Highly Recommended)
Note: An SSD is highly recommended for faster loading times and to handle asset streaming in the detailed environments.
Type: SSD
desktop_windows Operating System
Spec: Windows 11 64-bit
Explanation: Required to leverage DirectStorage optimizations for seamless transitions between the Metro tunnels and surface ruins.
Spec: Windows 10 64 bit
Explanation: A modern 64-bit OS is a firm requirement.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: Mandatory for the game's bespoke hardware-accelerated ray-tracing and mesh shader implementations.
Spec: Version 12
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • Metro 2039 utilizes a heavily upgraded iteration of the proprietary 4A Engine, pioneering advanced ray-tracing techniques and pushing physical rendering limits. High-end hardware is strongly recommended for the optimal experience.
  • Laptop Performance Note: Due to the intense path-traced lighting and dense volumetric fog native to Metro 2039, laptop users must rely heavily on upscaling technologies like DLSS 3/4 or FSR 3 to maintain stable frame rates in surface environments.
  • Laptop Consideration: G P U T G P: A minimum of 100W TGP is required for stable 60fps at 1080p; 140W+ is recommended for ray-tracing features.
  • Laptop Consideration: Cooling Thermals: The game is highly CPU/GPU intensive. Thermal throttling will severely impact volumetric lighting performance.
  • Laptop Consideration: C P U Power Limits: Ensure your laptop can sustain at least 45W on the CPU during high-density mutant swarm encounters.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch is strictly required to bypass Optimus bottlenecking and achieve acceptable frame pacing.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 5, AMD FSR 3.1, and Intel XeSS.
  • Optimization Detail: Key Settings Impact: Ray-Traced Global Illumination and Volumetric Fog have the heaviest impact on frame rates.
  • Game Name: Metro 2039
  • OFFICIAL PC SYSTEM REQUIREMENTS from the game's Steam page. These specifications reflect the demands of a modern Unreal Engine 5 title.
  • Laptop Performance Note: Laptop performance will vary based on the model's cooling and TGP. As a fast-paced shooter, maintaining a high and stable framerate is crucial.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features, ray tracing, and maintain high framerates.
  • Laptop Consideration: Cooling Thermals: The game's visually rich world and intense combat will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex AI of both monsters and human enemies, as well as the physics-based interactions.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a competitive FPS.
  • Game Name: Rules of Engagement: The Grey State
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS 5, AMD FSR 3.1, and Intel XeSS.
  • Key Settings Impact: Ray-Traced Global Illumination and Volumetric Fog have the heaviest impact on frame rates.
N/A
laptop Laptop Considerations
  • G P U T G P: A minimum of 100W TGP is required for stable 60fps at 1080p; 140W+ is recommended for ray-tracing features.
  • Cooling Thermals: The game is highly CPU/GPU intensive. Thermal throttling will severely impact volumetric lighting performance.
  • C P U Power Limits: Ensure your laptop can sustain at least 45W on the CPU during high-density mutant swarm encounters.
  • M U X Switch Optimus: A MUX Switch is strictly required to bypass Optimus bottlenecking and achieve acceptable frame pacing.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features, ray tracing, and maintain high framerates.
  • Cooling Thermals: The game's visually rich world and intense combat will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex AI of both monsters and human enemies, as well as the physics-based interactions.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a competitive FPS.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for UHD (4K).
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA RTX 4090 (175W)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA RTX 4090 (175W)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA RTX 4090 (175W)

For Metro 2039 Specifically

check_circle_outline Recommended based on listed requirements for UHD (4K).
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090

For Rules of Engagement: The Grey State Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia Geforce RTX 1060 6GB
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia Geforce RTX 1060 6GB
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: Nvidia Geforce RTX 1060 6GB
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: Nvidia Geforce RTX 1060 6GB
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: Nvidia Geforce RTX 1060 6GB
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: Nvidia Geforce RTX 1060 6GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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