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MENACE vs Hell Let Loose: Vietnam

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info General Information
Release Date
Feb 5, 2026 Mar 12, 2026
Developer
Overhype Studios Team17
Publisher
Hooded Horse Team17
Genre(s)
Strategy, Tactical RPG, Turn-Based Strategy, Simulation Tactical Shooter, First-Person Shooter, Historical, Simulation, Multiplayer
Engine
Unity Engine Unreal Engine 5
stars Ratings & Price
Content Rating
M (Mature 17+) Rating Pending (Expected M - Mature 17+)
Avg. User Rating
0.0 / 5.0 0.0 / 5.0
Current Price (USD)
$39.99 $49.99
tune Key Specs
Quick Highlights
  • Perspective: Isometric / Top-Down
  • Multiplayer: Single-Player Only
  • Setting: Sci-Fi (Wayback System)
  • Platforms: PC, Xbox
  • Release Window: 2026
  • Unique Feature: A deep turn-based tactical game featuring a high-stakes, persistent campaign with permanent losses, drawing inspiration from Battle Brothers and XCOM.
  • Perspective: First-Person
  • Multiplayer: 100-Player (50v50) Online Multiplayer
  • Setting: Vietnam War (1965)
  • Platforms: PC, PlayStation 5, Xbox Series X|S
  • Release Window: 2026
  • Unique Feature: Deeply asymmetrical warfare, featuring flyable helicopters and river patrol boats for the US forces versus player-built tunnel networks and guerrilla tactics for the NVA.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Squads: The player commands multiple squads, each consisting of a leader and up to nine 'squatties'. Squads act as a single unit in combat, relying on synergy and discipline.
    Marines, Mercenaries, Criminals
  • Squad Mates: The game is heavily focused on squad-based teamwork. A squad consists of several players, with one acting as the Officer (squad leader) who can issue commands, place spawn points, and coordinate with the team's Commander.
    Human (Player)
Key Collectibles
  • Promotion Points: Earned by completing missions and used to customize Squad Leader perk trees.
  • Strategic Assets: Temporary benefits gained during operations (e.g., mortar base, intelligence network) that provide tactical advantages on the battlefield.
  • Historical Intel: Collectible items found on the battlefield that provide lore and context about the specific operation being fought.
Key Themes
  • Sci-Fi
  • Tactical RPG
  • Turn-Based Strategy
  • Squad Management
  • Permanent Loss
  • Military Simulation
  • Vietnam War
  • Historical Realism
  • Tactical Shooter
  • Jungle Warfare
  • Asymmetrical Warfare
  • Simulation
  • Team-Based Strategy
colorize Combat & Gear
Weapons Overview
  • Infantry Weapon (Primary): Assault Rifles, etc.
    The main weapon used by all squatties. Weapon selection is crucial as damage, penetration, and suppression capacity vary. The R14 A2 ARC Assault Rifle is an example.
  • Infantry Special Weapon: Heavy Weapons
    Specialist weapons like RPGs, Sniper Rifles, Flamethrowers, and EMP Cannons. They can only be used when the squad is Deployed (crouched).
  • Vehicle Weapons: Modular Weapons
    Heavy weapons like MMGs, light flamethrowers, or plasma rifles that are mounted on vehicles and chosen via modular weapon slots.
  • US Arsenal: Varies
    Includes iconic, technologically advanced firearms like the M16 rifle, M60 machine gun, and M79 grenade launcher, supported by ordinance like napalm strikes.
  • NVA Arsenal: Varies
    Features rugged and reliable weaponry suited for guerrilla warfare, such as the Type 56 rifle (AK-47), SKS carbine, RPD machine gun, and RPGs.
  • Booby Traps: Traps
    A key tool for the NVA faction, allowing players to place a variety of hidden traps to injure and demoralize the advancing US forces.
Armor / Gear Sets
  • Infantry Armor: Armor determines the squad's Armor Value. Different classes have different armor ratings (Class 2 for shrapnel, Class 3 for SMG calibers, Class 6 for heavy protection). Armor has durability and can be repaired during missions.
  • None: The game features no equippable armor. A player's uniform is purely cosmetic and based on their chosen faction and role. Survival depends on tactics, cover, and teamwork, not personal armor.
Outfits/Customization
  • Uniforms and Armor Variants: Customization is functional and aesthetic, with various armor types and accessories that can be equipped, influencing tactical performance (e.g., reducing suppression intake or increasing mobility).
  • Historical Uniforms: Players can unlock different, historically accurate uniform sets as they level up their roles. This includes various authentic gear, harnesses, and helmets for both the US and NVA factions.
trending_up Progression & Upgrades
Skills & Progression

Progression is persistent and tied to the campaign's strategic layer. Players upgrade the mobile HQ (TCRN Impetus) to gain benefits like Intel Components (for seeing enemy positions). Squad Leaders gain promotion points from missions to customize their unique perk trees. The entire strike force benefits from acquired equipment (spoils of war, black market buys) and temporary 'Strategic Assets' (e.g., mortar base, auxiliary infantry) gained during Operations.

Progression is class-based. Players choose from 19 specialized roles (e.g., Officer, Machine Gunner, Medic) for each faction and level them up to unlock new historical weapon variants, equipment, and cosmetic uniform options. The focus is on teamwork and mastering a role rather than individual character stats.

public World & Exploration
World & Level Design

The game features multiple planets with different biomes, each containing complex 'Operations'. Operations are mini-campaigns with 3–5 procedural missions and branching paths on a single planet. The maps are detailed, tactical, and feature environmental factors like varying terrain, dynamic weather, and night cycles that limit visibility and line of sight.

The game features six vast maps designed for 100-player combat. The environments are authentically crafted to reflect the Vietnamese theater of war, including dense jungles, sprawling river networks, treacherous rice paddies, rugged hills, and coastal cities.

Playable Vehicles
  • TCRN Impetus: Mobile Headquarters
    The player's central base of operations, used for managing budgets, recruiting troops, upgrading components, and providing orbital support to ground troops.
  • AATV / Troop Carriers / MLRS: Ground Vehicles
    Various vehicles used by squad leaders, including All-Terrain Attack Vehicles and Troop Carriers. They are immune to suppression and provide transport and heavy fire support.
  • Huey Helicopters: Air Vehicle (US Only)
    A game-changing vehicle for the US faction. Players can pilot these for troop transport, mobile spawn points, supply drops, and gunship support.
  • Patrol Boat, River (PBR): Naval Vehicle (US Only)
    Heavily armed riverine craft used by US forces to control the map's waterways and provide fire support.
  • Armored Vehicles: Ground Vehicle
    Includes armored jeeps and troop carriers for both factions, used for transport and light fire support.
book Story & Characters
Main Characters
  • The Commander: Player Character
    The player, who commands the TCRN Impetus strike cruiser and all ground operations.
  • Squad Leaders: Squad Commander
    Unique, handwritten characters (e.g., Edwin Pike, Jean Sai) who lead the infantry, vehicles, and mechs. They have unique perks and promotion paths.
  • Squatties: Infantry
    The un-named, standard squad members. They are a finite resource, and their permanent loss in combat significantly reduces squad effectiveness.
  • The Soldier: Playable Character
    Players take on the role of an anonymous soldier from either the United States Armed Forces or the North Vietnamese Army. Customization is limited to selecting one of 19 specialized roles and historical uniform options.
Example Missions
  • Operations (Mini-Campaigns)
    A series of 3–5 procedural missions on a single planet with branching paths. The goal is to complete all objectives to earn high rewards. Losses carry over between missions.
  • Mission Prep
    The phase before deployment. Players review intel, position squads, and adjust loadouts based on the mission's logistics limit.
  • Warfare
    The signature game mode. A massive tug-of-war where two 50-player teams fight to capture and control sectors across the entire map.
  • Offensive
    An asymmetrical battle where one team must attack and capture a series of objectives in a linear fashion, while the other team must defend them.
people Multiplayer
Multiplayer Details

The game is a strictly single-player experience with a deep strategic layer. There are no multiplayer or co-operative modes.

The game is built around 100-player (50v50) multiplayer battles. At launch, it will feature six modes, including the classic 'Warfare' (sector control) and 'Offensive' (attack/defend), plus four new rotating modes designed to maximize replayability.

extension Editions & DLC
Available Editions

Details on different game editions are yet to be announced. The game is expected to launch on PC and Xbox Game Preview.

Details on different game editions are yet to be announced.

Post-Launch Content / DLC

The game is designed for long-term support with new content, missions, and potentially new planetary operations being added over time. The 'REVELATIONS' story mode (five planned chapters) will be released cyclically post-launch.

The game is planned to have a live service support model with frequent updates. The community can expect post-launch expansions introducing new weapons, vehicles, maps, and potentially new playable factions.

help_outline FAQ
Frequently Asked Questions
  • Q: What is MENACE?
    A: MENACE is a deep, single-player turn-based tactical RPG with permanent losses, drawing inspiration from Battle Brothers and XCOM. Players command a strike cruiser and lead squads in tactical sci-fi battles.
  • Q: Does it have permadeath?
    A: Yes. If a Squad Leader or any of their infantry members ('squatties') dies in combat, they are permanently removed from the manpower pool, emphasizing the high stakes of every mission.
  • Q: What is the 'Per-Faction Turn Order'?
    A: It is a unique turn structure where every faction on the map (including enemies) takes a turn to move one unit. If the enemy outnumbers the player, they may move several units in a row, creating massive pressure and forcing careful positioning.
  • Q: Is there a multiplayer mode?
    A: No, the game is a strictly single-player experience with a focus on a deep campaign and strategic management.
  • Q: What is Hell Let Loose: Vietnam?
    A: It is a new, standalone entry in the Hell Let Loose franchise. It's a realistic, 100-player tactical FPS set during the Vietnam War, focusing on asymmetrical combat between US and NVA forces.
  • Q: Is it a DLC for the original Hell Let Loose?
    A: No, it is a completely separate, standalone game with its own maps, factions, and mechanics. You do not need to own the original Hell Let Loose to play it.
  • Q: What makes the factions 'asymmetrical'?
    A: The two sides have fundamentally different abilities. The US forces have technological superiority with flyable helicopters and heavily armed patrol boats. The NVA counters this with guerrilla tactics, stealth, booby traps, and the ability to build extensive underground tunnel networks for rapid redeployment.
  • Q: When will it be released?
    A: The game is scheduled to be released sometime in 2026.
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) (Low/Medium Preset.)
CPU: Hypothetical minimum CPU for a next-gen, CPU-heavy title.
CPU (Laptop): A modern performance-tier laptop CPU would be the minimum.
GPU: A GPU with a large VRAM buffer would be necessary even at minimum settings.
GPU (Laptop): A solid mid-range laptop GPU from the current generation.
RAM: 16GB would be the absolute minimum RAM requirement.
Storage: A fast NVMe SSD would be required.
memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
layersRAM: 16 GB
saveStorage (Tier): 100 GB NVMe SSD
1080p (Full HD) - Recommended (High Preset, 1080p resolution.)
CPU: The official recommended desktop CPU for a smooth experience.
CPU (Laptop): A strong mid-range laptop CPU is recommended for consistent performance.
GPU: Official recommended desktop GPU for 1080p gameplay.
GPU (Laptop): A mid-range gaming laptop GPU is needed for a high-quality 1080p experience.
RAM: 8GB RAM is officially recommended.
Storage: An SSD is required for this tier.
memoryCPU: Intel Core i5-8600K (hexa-core) or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 2060 SUPER (8 GB) or AMD Radeon RX 5700 XT (8 GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
layersRAM: 8 GB
saveStorage (Tier): 15 GB SSD
1080p (Full HD) - Minimum (Low Preset, 1080p resolution.)
CPU: The official minimum CPU required to play the game.
CPU (Laptop): Any modern mobile CPU is sufficient.
GPU: Official minimum desktop GPU.
GPU (Laptop): An entry-level dedicated gaming laptop GPU is sufficient.
RAM: 8GB RAM is the official minimum requirement.
Storage: An HDD is technically supported.
memoryCPU: Intel Core i7-6700 (quad-core) or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
layersRAM: 8 GB
saveStorage (Tier): 15 GB HDD
1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality') recommended.)
CPU: A powerful modern CPU would be recommended for a stable high-framerate experience.
CPU (Laptop): A high-end enthusiast laptop CPU would be needed for this tier.
GPU: A high-end current-gen GPU would be the likely recommendation.
GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience.
RAM: 32GB RAM is expected to be the recommendation for future AAA titles.
Storage: A fast NVMe SSD is recommended for this tier.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
layersRAM: 32 GB
saveStorage (Tier): 100 GB NVMe SSD
save Overall Storage
Spec: 15 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times.
Type: SSD
Spec: 100 GB available space (NVMe SSD Required)
Note: A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of large, detailed maps.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10 (64-bit)
Explanation: A modern 64-bit OS is required.
Spec: Windows 10 / 11 64-bit
Explanation: A modern 64-bit OS would be a firm requirement.
gamepad DirectX Version
Spec: Version 11 / 12
Explanation: DirectX 11 is the minimum, with DX12 supported.
Spec: DirectX 12 Ultimate
Explanation: DirectX 12 Ultimate would likely be required for next-gen features.
info_outline Other Game Notes
  • OFFICIAL PC SYSTEM REQUIREMENTS. The game is highly accessible and supports a wide range of hardware.
  • Laptop Performance Note: Laptop performance will be excellent on all modern gaming hardware. Good cooling is essential for long sessions.
  • Laptop Consideration: G P U T G P: Not a critical factor for this title, as it is not graphically intensive.
  • Laptop Consideration: Cooling Thermals: The game is not demanding enough to stress modern cooling systems.
  • Laptop Consideration: C P U Power Limits: Any modern mobile CPU will handle the game with ease.
  • Laptop Consideration: M U X Switch Optimus: Not a critical feature, but beneficial for reducing latency in any game.
  • Game Name: MENACE
  • SPECULATIVE PC SYSTEM REQUIREMENTS. As official specs were not provided, these are hypothetical projections for a next-generation tactical shooter built on Unreal Engine 5, with requirements likely exceeding the original Hell Let Loose.
  • Laptop Performance Note: A title like this would demand a high-performance gaming laptop for the best experience. Actual performance would vary significantly based on the final game's optimization and the laptop's specific hardware configuration.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features of Unreal Engine 5 and the large-scale 100-player battles.
  • Laptop Consideration: Cooling Thermals: The game's intense firefights and dense jungle environments would require a laptop with a cutting-edge cooling solution to prevent thermal throttling and sustain performance.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU would be critical for handling the complex ballistics, large player counts, and physics calculations.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus would be a critical feature for reducing latency and ensuring the best possible performance and responsiveness in a tactical FPS.
  • Game Name: Hell Let Loose: Vietnam
laptop Laptop Considerations
  • G P U T G P: Not a critical factor for this title, as it is not graphically intensive.
  • Cooling Thermals: The game is not demanding enough to stress modern cooling systems.
  • C P U Power Limits: Any modern mobile CPU will handle the game with ease.
  • M U X Switch Optimus: Not a critical feature, but beneficial for reducing latency in any game.
  • G P U T G P: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features of Unreal Engine 5 and the large-scale 100-player battles.
  • Cooling Thermals: The game's intense firefights and dense jungle environments would require a laptop with a cutting-edge cooling solution to prevent thermal throttling and sustain performance.
  • C P U Power Limits: A powerful multi-core mobile CPU would be critical for handling the complex ballistics, large player counts, and physics calculations.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus would be a critical feature for reducing latency and ensuring the best possible performance and responsiveness in a tactical FPS.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).

For MENACE Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).

For Hell Let Loose: Vietnam Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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