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MENACE vs Bodycam
| close | close |
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Feb 5, 2026 | Jun 7, 2024 |
| Developer | |
| Overhype Studios | Reissad Studio |
| Publisher | |
| Hooded Horse | Reissad Studio |
| Genre(s) | |
| Strategy, Tactical RPG, Turn-Based Strategy, Simulation | Action, First-Person Shooter, Simulation, Tactical |
| Engine | |
| Unity Engine | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| M (Mature 17+) | Mature 17+ |
| Avg. User Rating | |
| 0.0 / 5.0 | 3.6 / 5.0 |
| Current Price (USD) | |
| $39.99 | $30.00 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is persistent and tied to the campaign's strategic layer. Players upgrade the mobile HQ (TCRN Impetus) to gain benefits like Intel Components (for seeing enemy positions). Squad Leaders gain promotion points from missions to customize their unique perk trees. The entire strike force benefits from acquired equipment (spoils of war, black market buys) and temporary 'Strategic Assets' (e.g., mortar base, auxiliary infantry) gained during Operations. |
The game does not feature traditional RPG skill trees. Progression is player-skill based, focusing on recoil management, positioning, and 'clutch' ability. In-game currency earned from matches can be used to unlock cosmetic items and different weapon models. Future updates plan for a deeper progression system to reward long-term players. |
| public World & Exploration | |
| World & Level Design | |
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The game features multiple planets with different biomes, each containing complex 'Operations'. Operations are mini-campaigns with 3–5 procedural missions and branching paths on a single planet. The maps are detailed, tactical, and feature environmental factors like varying terrain, dynamic weather, and night cycles that limit visibility and line of sight. |
Maps are designed for dense, close-quarters combat (CQC). Locations are intentionally tight to force frequent engagements and punish sloppy movement. Distinct zones like 'Kitchen,' 'Stairs,' and 'Backyard' are critical for tactical callouts. Seasonal event maps, such as specialized horror-themed zones for the Zombies mode, are periodically released. |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game is a strictly single-player experience with a deep strategic layer. There are no multiplayer or co-operative modes. |
1. Body Bomb: Tactical 5v5 mode where teamwork is essential. 2. Team Deathmatch: Competitive 5v5 mode. 3. Deathmatch: 10-player free-for-all. 4. Gun Game: Progressive weapon cycling. 5. Zombies: Survival mode against undead waves. |
| extension Editions & DLC | |
| Available Editions | |
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Details on different game editions are yet to be announced. The game is expected to launch on PC and Xbox Game Preview. |
Standard Edition (Early Access) available on Steam. Pricing is subject to change as the game moves toward its full 1.0 release. The 'BodyCamera Shooter' title on PS5/Epic is a separate, lower-rated single-player game and should not be confused with Reissad Studio's title. |
| Post-Launch Content / DLC | |
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The game is designed for long-term support with new content, missions, and potentially new planetary operations being added over time. The 'REVELATIONS' story mode (five planned chapters) will be released cyclically post-launch. |
Reissad Studio follows an active roadmap driven by Discord community feedback. Planned content includes new maps, improved server stability, weapon balancing, and expanded game modes like a deeper Zombies experience and enhanced Hardpoint missions. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p resolution.) CPU: The official recommended desktop CPU for a smooth experience. CPU (Laptop): A strong mid-range laptop CPU is recommended for consistent performance. GPU: Official recommended desktop GPU for 1080p gameplay. GPU (Laptop): A mid-range gaming laptop GPU is needed for a high-quality 1080p experience. RAM: 8GB RAM is officially recommended. Storage: An SSD is required for this tier. | |
memoryCPU: Intel Core i5-8600K (hexa-core) or AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 2060 SUPER (8 GB) or AMD Radeon RX 5700 XT (8 GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP). layersRAM: 8 GB saveStorage (Tier): 15 GB SSD | memoryCPU: AMD Ryzen 7 3800X / Intel Core i7-10700K developer_boardGPU: AMD Radeon RX 6600 XT / NVIDIA GeForce RTX 3060 (12 GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop / RTX 4060 Laptop (High TGP). layersRAM: 16 GB saveStorage (Tier): 50 GB SSD |
| 1080p (Full HD) - Minimum (Low Preset, 1080p resolution.) CPU: The official minimum CPU required to play the game. CPU (Laptop): Any modern mobile CPU is sufficient. GPU: Official minimum desktop GPU. GPU (Laptop): An entry-level dedicated gaming laptop GPU is sufficient. RAM: 8GB RAM is the official minimum requirement. Storage: An HDD is technically supported. | |
memoryCPU: Intel Core i7-6700 (quad-core) or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent. layersRAM: 8 GB saveStorage (Tier): 15 GB HDD | memoryCPU: AMD Ryzen 7 3700X / Intel Core i7-9700K developer_boardGPU: AMD Radeon RX 5700 / NVIDIA GeForce RTX 2070 laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (High TGP) / RTX 4050 Mobile. layersRAM: 8 GB saveStorage (Tier): 50 GB HDD/SSD |
| save Overall Storage | |
| Spec: 15 GB available space (SSD Recommended) Note: An SSD is strongly recommended for faster loading times. Type: SSD | Spec: 50 GB (SSD Recommended) Note: SSD is critical for streaming high-fidelity Megascans assets. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 (64-bit) Explanation: A modern 64-bit OS is required. | Spec: Windows 10/11 (64-bit) Explanation: Modern 64-bit OS required for advanced rendering features. |
| gamepad DirectX Version | |
| Spec: Version 11 / 12 Explanation: DirectX 11 is the minimum, with DX12 supported. | Spec: Version 12 Explanation: Required for Unreal Engine 5 feature set. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For MENACE Specifically
For Bodycam Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.