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Jagged Alliance 3 vs Trails in the Sky 2nd Chapter
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jul 14, 2023 | Sep 17, 2026 |
| Developer | |
| Haemimont Games | Nihon Falcom |
| Publisher | |
| THQ Nordic | GungHo Online Entertainment America, Inc., Nihon Falcom, Clouded Leopard Entertainment |
| Genre(s) | |
| Strategy, Turn-Based Tactics, Tactical RPG, Action | JRPG, Turn-Based Combat, Action RPG Hybrid, Story Rich |
| Engine | |
| Haemimont Games Proprietary Engine | Falcom Developer Kit (FDK Engine) |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | Teen |
| Avg. User Rating | |
| 4.6 / 5.0 | 4.9 / 5.0 |
| Current Price (USD) | |
| $44.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Mercenary progression blends tactical RPG character sheets with strategic base operations. Every operative possesses core attributes: Health, Agility, Dexterity, Strength, Wisdom, Leadership, Marksmanship, Mechanical, Explosives, and Medical. As mercenaries level up (up to level 10), they select specialized Combat Perks across Bronze, Silver, and Gold tiers (such as 'Deadeye' for headshot criticals, 'Lightning Reflexes' to dodge overwatch, and 'Heavy Weapons Expert'). In the Satellite View, players assign squad Operations: training local civilian militia to defend captured towns, scouting enemy troop movements, resting to heal critical wounds, and using mechanics to modify and repair weapons. |
Combines real-time field attacks and turn-based tactical battles with quartz orbments for Arts, character Crafts, S-Crafts, and Brave Rush team links. |
| public World & Exploration | |
| World & Level Design | |
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The game's world is organized as an expansive tactical grid map known as the 'Satellite View,' comprising dozens of traversable sectors representing distinct geographic biomes: Ernie Island (the introductory coastal island training ground featuring rusted colonial bunkers and fishing hamlets), The Fleatown Slums (a dense urban sprawl characterized by ramshackle markets, red-light alleys, and rebel safehouses), The Diamond Coast & Pantagruel (an industrial river port and fortress complex where control over diamond shipments determines the nation's economy), The Savanna Plains (open scrublands patrolled by heavily armed Legion technical convoys), and The Mountain Strongholds (high-altitude jungle ridges, ancient stone temples, and military radar stations). |
A seamless 3D recreation of Liberl covering Rolent, Bose, Ruan, Zeiss, Grancel, and the ancient floating city of Liber Ark. |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game features a complete, drop-in/drop-out 2-player online cooperative campaign mode. Two players can experience the entire story together, sharing control of the mercenary squads on the tactical battlefield, coordinating synchronized stealth sniper takedowns, and dividing strategic management responsibilities in the Satellite View. |
Single-player campaign with online asynchronous leaderboards tracking boss arena trial times and quest completion records. |
| extension Editions & DLC | |
| Available Editions | |
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Jagged Alliance 3 retails for $44.99 USD on PC (Steam, GOG) and consoles (PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S). The Digital Deluxe Edition includes the official digital orchestral soundtrack composed by Dimitar Kovachev, a digital art book with character concept art and weapon schematics, and the retro 'Vintage Soundtrack' pack featuring remixed classic music from Jagged Alliance 1 and 2. |
Standard Edition ($59.99 USD) contains the base game; Digital Deluxe Edition ($79.99 USD) adds a 4-disc soundtrack, artbook, and retro bracer outfits. |
| Post-Launch Content / DLC | |
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Haemimont Games and THQ Nordic supported the title with substantial free content updates and community tools. Major patches added the official 'Modding Tools' (allowing creation of custom maps, quests, and new mercenaries), 'Bobby Ray's Guns and Things' online weapon marketplace, the 'Lights Off' darkness and night-vision mechanics overhaul, and granular custom difficulty modifiers like 'Forgiving Mode,' 'Dead is Dead' permadeath, and 'Under the Table' financial constraints. |
Features cosmetic outfits, classic franchise battle BGM packs, and a free Abyss Arena mode with Nightmare-difficulty Ouroboros boss trials. |
| help_outline FAQ | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Haemimont's proprietary engine, Jagged Alliance 3 presents a vibrant, sun-drenched visual design. Detailed tropical foliage rustles in the wind, dynamic weather cycles bring torrential rainstorms that degrade weapon reliability and visibility, and real-time physics allow entire buildings to collapse into smoking brick rubble when struck by RPG rockets or C4 charges. |
Built in Falcom's 3D FDK engine with anime cel-shaded models, dynamic lighting, facial expressions, and volumetric magic VFX. |
| Audio & Soundtrack | |
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The audio landscape, composed by Dimitar Kovachev, features a dynamic orchestral score rich with African percussion, acoustic guitars, and tense brass fanfares that ramp up seamlessly when stealth breaks into firefights. Character voice acting is a signature highlight: over 40 mercenaries deliver thousands of witty, sarcastic, and eccentric lines reflecting national stereotypes, 80s action cinema tropes, and reactive banter with their squad mates. |
Reorchestrated score by Falcom Sound Team jdk (Silver Will, The Whereabouts of Light) with full English and Japanese voice acting. |
| User Interface (UI/UX) | |
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The interface features a dual-layer presentation: the strategic 'Satellite View' provides a clean military topographical grid displaying sector control, time progression, weather conditions, active operations, and A.I.M. contracts. On the tactical battlefield, an intuitive isometric display shows Action Point (AP) costs, body-part targeting radial wheels (head, torso, arms, legs, groin), hit probability modifiers based on cover and distance, and elevation sightlines. |
Modernized UI featuring the Action-Time turn track, radial command wheels, 3D waypoint mini-map, and interactive Bracer Notebook. |
| Accessibility Options | |
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Extensive accessibility options include: fully customizable difficulty toggles (including 'Forgiving Mode' to reduce mercenary salaries and increase starting capital), toggleable camera smoothing, scalable UI and font sizes, colorblind-friendly cover indicators, full keyboard/mouse and controller remapping, and the ability to enable or disable combat probability feedback. |
Includes High-Speed Mode (up to 4x), difficulty scaling (Very Easy to Nightmare), auto-battle, retry with weakened enemies, and button remapping. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target)) CPU: Official recommended high-IPC desktop processors delivering fluid 60+ FPS without turn delay pauses. CPU (Laptop): Modern 6-core mobile processor sustaining locked 60 FPS across all tropical and urban battlefield sectors. GPU: Official recommended graphics cards providing smooth 60-90 FPS at 1080p on High visual presets. GPU (Laptop): Maintains locked 60-75 FPS on 1080p high-refresh laptop displays. RAM: Official recommended memory ensuring zero hitching during large base assaults and mortar bombardments. Storage: SSD speeds ensure instant entry into combat sectors and rapid autosaves. | |
memoryCPU: Intel Quad Core or AMD Ryzen with 4 GHz (Intel Core i7-8700K / AMD Ryzen 5 3600X) developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (80W+) / RTX 3060 Mobile (85W+) layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe / SATA SSD | memoryCPU: AMD Ryzen 5 3600 / Intel Core i5-10400 developer_boardGPU: NVIDIA GeForce RTX 2060 (6 GB) / AMD Radeon RX 5700 (8 GB) laptop_macCPU (L): AMD Ryzen 7 5800H / Intel Core i7-11800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6 GB, 95W TGP) layersRAM: 16 GB saveStorage (Tier): 35 GB available space (NVMe SSD) |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target / 720p 60 FPS)) CPU: Official minimum quad-core processors capable of running tactical turn calculations and AI turns. CPU (Laptop): Baseline mobile quad-core processor delivering playable 30-40 FPS in early coastal sectors. GPU: Official minimum dedicated graphics card with 2GB VRAM delivering stable 1080p output. GPU (Laptop): Provides smooth 35-45 FPS at 1080p with moderate graphical settings. RAM: Official minimum system memory required to store uncompressed sector maps and tactical entity data. Storage: Adequate drive capacity for base installation files and local player save data. | |
memoryCPU: Intel Quad Core or AMD Ryzen with 3 GHz (Intel Core i5-4460 / AMD Ryzen 3 1200) developer_boardGPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB) laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 5 2500U laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+) layersRAM: 8 GB saveStorage (Tier): 20 GB available space (SATA SSD / HDD) | memoryCPU: AMD Ryzen 5 1600 / Intel Core i5-6500 developer_boardGPU: NVIDIA GeForce GTX 1050 (4 GB) / AMD Radeon RX 560 (4 GB) laptop_macCPU (L): AMD Ryzen 5 4600H / Intel Core i5-10300H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4 GB) / AMD Radeon RX 5500M layersRAM: 8 GB saveStorage (Tier): 35 GB available space (HDD/SSD) |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (85-120 FPS Target with Upscaling)) CPU: High-IPC processor preventing turn execution delays during complex multi-enemy overwatch chains. CPU (Laptop): High-performance mobile CPU delivering fluid 80+ FPS on QHD laptop panels. GPU: Powers crisp 1440p rendering with maximum texture quality, dynamic foliage shadows, and volumetric dust. GPU (Laptop): Maintains locked 75-95 FPS on native 1440p mobile displays. RAM: Ample system memory preventing background caching micro-stutter during long gaming sessions. Storage: Near-instantaneous sector transitions and rapid mod package loading. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 7 5700X developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 20 GB PCIe Gen4 NVMe M.2 SSD | memoryCPU: AMD Ryzen 7 5700X / Intel Core i5-12600K developer_boardGPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD Radeon RX 6750 XT (12 GB) laptop_macCPU (L): AMD Ryzen 7 7840HS / Intel Core i7-13700H laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (8 GB, 140W TGP) layersRAM: 16 GB saveStorage (Tier): 35 GB NVMe PCIe SSD |
| 2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (60-120 FPS Target)) CPU: Class-leading gaming CPU driving native 4K tactical simulations with perfectly consistent frametimes. CPU (Laptop): Desktop replacement mobile processor delivering desktop-grade processing to external 4K monitors. GPU: Flagship 4K graphics rendering lush tropical jungles, detailed mercenary gear, and explosive demolition in razor-sharp Ultra HD. GPU (Laptop): Premier mobile flagship GPU delivering locked 4K 60-90 FPS with maximum visual fidelity. RAM: Maximum memory bandwidth eliminating all hardware bottlenecks in massive late-game campaigns. Storage: Peak NVMe transfer speeds ensuring instantaneous game launch and save file backups. | |
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-13700K developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 20 GB PCIe Gen4/Gen5 NVMe SSD | memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-14700K developer_boardGPU: NVIDIA GeForce RTX 4080 (16 GB) / AMD Radeon RX 7900 XT (20 GB) laptop_macCPU (L): AMD Ryzen 9 7945HX / Intel Core i9-14900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16 GB, 175W TGP) layersRAM: 32 GB saveStorage (Tier): 35 GB NVMe PCIe 4.0 SSD |
| save Overall Storage | |
| Spec: 20 GB available space (Solid State Drive Recommended) Note: Fast storage significantly shortens sector load times when traveling across Grand Chien's grid map. Type: SSD | Spec: 35 GB available space Note: SSD recommended for rapid zone loading. Type: Unknown |
| desktop_windows Operating System | |
| Spec: Windows 10 & 11 (64-bit required) Explanation: Requires a 64-bit operating system supporting modern DirectX 12 graphics pipelines and multi-threaded CPU task distribution. | Spec: Windows 10 / Windows 11 (64-bit) Explanation: Standard 64-bit Windows required for DirectX. |
| gamepad DirectX Version | |
| Spec: DirectX Version 12 Explanation: Mandatory for modern low-overhead draw call batching, dynamic terrain lighting, and async compute execution. | Spec: DirectX Version 11 / 12 Explanation: Required for dynamic lighting and VFX. |
| info_outline Other Game Notes | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Jagged Alliance 3 Specifically
For Trails in the Sky 2nd Chapter Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.