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Jagged Alliance 3 vs DYNASTY WARRIORS: ORIGINS
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jul 14, 2023 | Jan 17, 2025 |
| Developer | |
| Haemimont Games | Omega Force |
| Publisher | |
| THQ Nordic | Koei Tecmo |
| Genre(s) | |
| Strategy, Turn-Based Tactics, Tactical RPG, Action | Tactical Action, Hack and Slash, Action-RPG |
| Engine | |
| Haemimont Games Proprietary Engine | Katana Engine |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | Teen (ESRB) / PEGI 16 |
| Avg. User Rating | |
| 4.6 / 5.0 | 4.5 / 5.0 |
| Current Price (USD) | |
| $44.99 | $69.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Mercenary progression blends tactical RPG character sheets with strategic base operations. Every operative possesses core attributes: Health, Agility, Dexterity, Strength, Wisdom, Leadership, Marksmanship, Mechanical, Explosives, and Medical. As mercenaries level up (up to level 10), they select specialized Combat Perks across Bronze, Silver, and Gold tiers (such as 'Deadeye' for headshot criticals, 'Lightning Reflexes' to dodge overwatch, and 'Heavy Weapons Expert'). In the Satellite View, players assign squad Operations: training local civilian militia to defend captured towns, scouting enemy troop movements, resting to heal critical wounds, and using mechanics to modify and repair weapons. |
The protagonist features a comprehensive Skill Tree and Weapon Proficiency system. Nine weapon types (including Guandao and Pudao) can be mastered. Points earned in combat are spent on arts and skill panels. Resources like Pyroxene and Gold are used for crafting gems and purchasing equipment. |
| public World & Exploration | |
| World & Level Design | |
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The game's world is organized as an expansive tactical grid map known as the 'Satellite View,' comprising dozens of traversable sectors representing distinct geographic biomes: Ernie Island (the introductory coastal island training ground featuring rusted colonial bunkers and fishing hamlets), The Fleatown Slums (a dense urban sprawl characterized by ramshackle markets, red-light alleys, and rebel safehouses), The Diamond Coast & Pantagruel (an industrial river port and fortress complex where control over diamond shipments determines the nation's economy), The Savanna Plains (open scrublands patrolled by heavily armed Legion technical convoys), and The Mountain Strongholds (high-altitude jungle ridges, ancient stone temples, and military radar stations). |
Players traverse a 'living diorama' representation of ancient China. The map includes major cities, regional provinces, and the Shui Jing Retreat. Exploration is balanced between linear historical battles and free-roam activities like skirmishes and visits to towns for supplies. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game features a complete, drop-in/drop-out 2-player online cooperative campaign mode. Two players can experience the entire story together, sharing control of the mercenary squads on the tactical battlefield, coordinating synchronized stealth sniper takedowns, and dividing strategic management responsibilities in the Satellite View. |
The game is a strictly single-player experience designed to emphasize the protagonist's personal journey and the player's direct tactical control over massive armies. |
| extension Editions & DLC | |
| Available Editions | |
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Jagged Alliance 3 retails for $44.99 USD on PC (Steam, GOG) and consoles (PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S). The Digital Deluxe Edition includes the official digital orchestral soundtrack composed by Dimitar Kovachev, a digital art book with character concept art and weapon schematics, and the retro 'Vintage Soundtrack' pack featuring remixed classic music from Jagged Alliance 1 and 2. |
Standard ($69.99), Digital Deluxe ($89.99 - includes 72hr Early Access and Digital Artbook), and the Physical Treasure Box (includes B3 cloth poster, OST, and exclusive protagonist costumes like 'Garb of the Azure Bird'). |
| Post-Launch Content / DLC | |
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Haemimont Games and THQ Nordic supported the title with substantial free content updates and community tools. Major patches added the official 'Modding Tools' (allowing creation of custom maps, quests, and new mercenaries), 'Bobby Ray's Guns and Things' online weapon marketplace, the 'Lights Off' darkness and night-vision mechanics overhaul, and granular custom difficulty modifiers like 'Forgiving Mode,' 'Dead is Dead' permadeath, and 'Under the Table' financial constraints. |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Haemimont's proprietary engine, Jagged Alliance 3 presents a vibrant, sun-drenched visual design. Detailed tropical foliage rustles in the wind, dynamic weather cycles bring torrential rainstorms that degrade weapon reliability and visibility, and real-time physics allow entire buildings to collapse into smoking brick rubble when struck by RPG rockets or C4 charges. |
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| Audio & Soundtrack | |
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The audio landscape, composed by Dimitar Kovachev, features a dynamic orchestral score rich with African percussion, acoustic guitars, and tense brass fanfares that ramp up seamlessly when stealth breaks into firefights. Character voice acting is a signature highlight: over 40 mercenaries deliver thousands of witty, sarcastic, and eccentric lines reflecting national stereotypes, 80s action cinema tropes, and reactive banter with their squad mates. |
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| User Interface (UI/UX) | |
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The interface features a dual-layer presentation: the strategic 'Satellite View' provides a clean military topographical grid displaying sector control, time progression, weather conditions, active operations, and A.I.M. contracts. On the tactical battlefield, an intuitive isometric display shows Action Point (AP) costs, body-part targeting radial wheels (head, torso, arms, legs, groin), hit probability modifiers based on cover and distance, and elevation sightlines. |
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| Accessibility Options | |
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Extensive accessibility options include: fully customizable difficulty toggles (including 'Forgiving Mode' to reduce mercenary salaries and increase starting capital), toggleable camera smoothing, scalable UI and font sizes, colorblind-friendly cover indicators, full keyboard/mouse and controller remapping, and the ability to enable or disable combat probability feedback. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target)) CPU: Official recommended high-IPC desktop processors delivering fluid 60+ FPS without turn delay pauses. CPU (Laptop): Modern 6-core mobile processor sustaining locked 60 FPS across all tropical and urban battlefield sectors. GPU: Official recommended graphics cards providing smooth 60-90 FPS at 1080p on High visual presets. GPU (Laptop): Maintains locked 60-75 FPS on 1080p high-refresh laptop displays. RAM: Official recommended memory ensuring zero hitching during large base assaults and mortar bombardments. Storage: SSD speeds ensure instant entry into combat sectors and rapid autosaves. | |
memoryCPU: Intel Quad Core or AMD Ryzen with 4 GHz (Intel Core i7-8700K / AMD Ryzen 5 3600X) developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (80W+) / RTX 3060 Mobile (85W+) layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe / SATA SSD | memoryCPU: Intel Core i7-7700K / AMD Ryzen 7 5700X developer_boardGPU: NVIDIA RTX 2070 (8GB) / AMD Radeon RX 5700 XT (8GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile / RTX 4060 Mobile layersRAM: 16 GB saveStorage (Tier): 50 GB SSD |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target / 720p 60 FPS)) CPU: Official minimum quad-core processors capable of running tactical turn calculations and AI turns. CPU (Laptop): Baseline mobile quad-core processor delivering playable 30-40 FPS in early coastal sectors. GPU: Official minimum dedicated graphics card with 2GB VRAM delivering stable 1080p output. GPU (Laptop): Provides smooth 35-45 FPS at 1080p with moderate graphical settings. RAM: Official minimum system memory required to store uncompressed sector maps and tactical entity data. Storage: Adequate drive capacity for base installation files and local player save data. | |
memoryCPU: Intel Quad Core or AMD Ryzen with 3 GHz (Intel Core i5-4460 / AMD Ryzen 3 1200) developer_boardGPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB) laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 5 2500U laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+) layersRAM: 8 GB saveStorage (Tier): 20 GB available space (SATA SSD / HDD) | memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GTX 1060 (6GB) / AMD Radeon RX 590 (8GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile layersRAM: 12 GB saveStorage (Tier): 50 GB |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (85-120 FPS Target with Upscaling)) CPU: High-IPC processor preventing turn execution delays during complex multi-enemy overwatch chains. CPU (Laptop): High-performance mobile CPU delivering fluid 80+ FPS on QHD laptop panels. GPU: Powers crisp 1440p rendering with maximum texture quality, dynamic foliage shadows, and volumetric dust. GPU (Laptop): Maintains locked 75-95 FPS on native 1440p mobile displays. RAM: Ample system memory preventing background caching micro-stutter during long gaming sessions. Storage: Near-instantaneous sector transitions and rapid mod package loading. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 7 5700X developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 20 GB PCIe Gen4 NVMe M.2 SSD | — |
| 2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (60-120 FPS Target)) CPU: Class-leading gaming CPU driving native 4K tactical simulations with perfectly consistent frametimes. CPU (Laptop): Desktop replacement mobile processor delivering desktop-grade processing to external 4K monitors. GPU: Flagship 4K graphics rendering lush tropical jungles, detailed mercenary gear, and explosive demolition in razor-sharp Ultra HD. GPU (Laptop): Premier mobile flagship GPU delivering locked 4K 60-90 FPS with maximum visual fidelity. RAM: Maximum memory bandwidth eliminating all hardware bottlenecks in massive late-game campaigns. Storage: Peak NVMe transfer speeds ensuring instantaneous game launch and save file backups. | |
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-13700K developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 20 GB PCIe Gen4/Gen5 NVMe SSD | — |
| save Overall Storage | |
| Spec: 20 GB available space (Solid State Drive Recommended) Note: Fast storage significantly shortens sector load times when traveling across Grand Chien's grid map. Type: SSD | Spec: 50 GB available space Note: SSD is recommended for seamless loading of the dioramas-style world map and large battlefields. Type: Unknown |
| desktop_windows Operating System | |
| Spec: Windows 10 & 11 (64-bit required) Explanation: Requires a 64-bit operating system supporting modern DirectX 12 graphics pipelines and multi-threaded CPU task distribution. | Spec: Windows 10 / 11 (64-bit) Explanation: Standard operating system requirement for modern DirectX 12 applications. |
| gamepad DirectX Version | |
| Spec: DirectX Version 12 Explanation: Mandatory for modern low-overhead draw call batching, dynamic terrain lighting, and async compute execution. | Spec: Version 12 Explanation: Mandatory for advanced rendering features and efficient processing of massive troop counts. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
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For Jagged Alliance 3 Specifically
For DYNASTY WARRIORS: ORIGINS Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.