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Hunt: Showdown 1896 vs HUNGER

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info General Information
Release Date
Aug 15, 2024 Apr 30, 2026
Developer
Crytek Good Fun Corporation
Publisher
Crytek Good Fun Corporation
Genre(s)
Action, PvPvE, First-Person Shooter, Survival Horror, Extraction Shooter Action RPG, First-Person Shooter, Extraction, Survival, PvPvE
Engine
CryEngine 5.11 Unreal Engine 5
stars Ratings & Price
Content Rating
Mature M (Mature 17+)
Avg. User Rating
4.2 / 5.0 0.0 / 5.0
Current Price (USD)
$29.99 $29.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam), PlayStation 5, Xbox Series X/S
  • Camera: First-Person
  • Release Date: August 15, 2024 (1896 Engine Upgrade)
  • Perspective: First-Person
  • Multiplayer: 1-3 Player Online Co-op (PvPvE)
  • Setting: Alternate-History Napoleonic Europe
  • Platforms: PC (Steam, Epic Games Store)
  • Release Window: 2025 (Early Access)
  • Unique Feature: A unique blend of a hardcore extraction shooter with deep, permanent RPG progression and Mastery Trees, set in a plague-ravaged Napoleonic era. Features no forced wipes.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Co-Op Teammates: The game allows for Duo and Trio matchmaking. Reviving downed teammates and coordinating flanking maneuvers is the absolute core of the PvP experience.
    Other Players
  • Stalker Beetle: A consumable item that the player can throw and physically pilot in first-person to safely scout heavily defended boss lairs and ping enemy positions.
    Controllable Insect
  • Co-op Teammates: The game is designed for solo, duo, or trio play. Teammates are essential for surviving high-risk expeditions, sharing resources, and coordinating tactics against other players and the environment.
    Human (Player)
Key Collectibles
  • Clues / Rifts: Glowing, noisy supernatural rifts found in compounds. Players must interact with three of them to completely narrow down the map and reveal the boss lair.
  • Bounty Tokens: Dropped by the boss after the loud banishing phase. Picking it up grants 'Enhanced Dark Sight' to spot enemies, but also marks the carrier with a lightning bolt on the map for all other players to see.
  • Hunt Dollars: Found in cash registers or looted from dead hunters. The primary economy currency used to re-equip your hunter with weapons and tools after a match.
  • Loot: Found in chests and on enemies during Expeditions. Includes armor, bags, trinkets, medicines, and weapons that must be successfully extracted to be kept.
  • Crafting Materials: Hundreds of different items found during Expeditions. Every item has a purpose in the deep crafting system.
Key Themes
  • Weird West
  • Dark Fantasy
  • Supernatural Horror
  • Bounty Hunting
  • 19th Century
  • PvPvE
  • Extraction
  • Napoleonic Era
  • Alternate History
  • Extraction Shooter
  • Action RPG
  • Survival Horror
  • Dark Fantasy
  • PvPvE
colorize Combat & Gear
Weapons Overview
  • Mosin-Nagant M1891: Long Ammo Rifle
    A highly coveted, expensive bolt-action rifle. It fires long ammo, maintaining high damage over immense distances and easily penetrating thick wooden walls.
  • Sparks LRR: Single-Shot Rifle
    A devastating, single-shot breach-loading rifle. It deals exactly 149 damage to the upper chest, leaving the enemy with a sliver of health and forcing immediate panic and retreats.
  • Bomb Lance: Melee / Explosive Projectile
    A terrifying, custom-built whaling lance equipped with a massive blade. It can fire an explosive harpoon that lodges into targets before detonating, making quick work of bosses.
  • Melee Weapons: Varies (Axes, Swords, Maces)
    A critical part of combat for stealth and silent movement. Includes both one-handed and two-handed options.
  • Ranged Weapons: Firearms (Flintlocks, Revolvers)
    Slow, deliberate, and high-impact firearms inspired by the early 1800s. Firing a gun is a major tactical decision as it alerts all players on the map.
  • Gadgets: Utility
    A huge variety of tactical items, including ceramic grenades, lockpicking tools, repair tools, and experimental hand mortars.
Armor / Gear Sets
  • Health Bars: Hunters do not wear traditional armor. Survivability is dictated by Health Bars. Taking fire damage permanently burns these bars away, permanently lowering your maximum HP until you banish a boss to restore it.
  • Hornskin (Trait): A purchasable passive trait that reduces damage taken from blunt melee attacks by 25%, useful against Grunts and specific boss attacks.
  • Bloodless (Trait): A crucial survival trait that prevents bleeding from escalating to severe levels, saving the player from rapidly bleeding out after being hit by flechette ammo or Hellhounds.
  • Armor: Players can find and equip armor. It is designed to be supplementary, offering only one or two extra shots of survivability, rather than making a player 'superhuman'. It helps 'paper over mistakes' but does not negate the need for skill.
Outfits/Customization
  • Tier 1 Hunter Shirts: Brightly colored, clean shirts worn by novice hunters. They offer very poor camouflage, making new players easy targets in the dark bayou.
  • Tier 3 Hunter Dusters: Dark, ragged leather coats, ghillie-style ponchos, and mud-covered hats worn by veteran hunters, offering incredible camouflage in the dense bushes.
  • Legendary Skins: Premium, highly detailed outfits (like the Bone Doctor's skull mask or The Ironclad's heavy metal plating) purchased with Blood Bonds to showcase prestige and style.
  • Cosmetic Customization: The game offers a wide range of cosmetic customization for characters, bags, and weapons. The majority of these items are acquired for free in-game as loot.
trending_up Progression & Upgrades
Skills & Progression

Progression is tied to the 'Bloodline' rank and the permadeath mechanic of individual Hunters. When a Hunter survives and extracts, they earn Upgrade Points to purchase 'Traits' (passive skills). These include iconic perks like 'Fanning' (rapid-firing single-action revolvers), 'Necromancer' (reviving teammates from a distance at the cost of your own health), and 'Lightfoot' (silent vaulting). However, if your Hunter dies in a match, they—and all their expensive gear and traits—are lost forever, raising the stakes of every single firefight.

The game features a deep, permanent RPG progression system. Each 'Living' character has a unique and highly customizable Mastery Tree with over 100 talents, allowing for deep specialization in areas like combat, stealth, or support. A Prestige system allows max-level players to reset for exclusive cosmetic rewards. There is no forced progress wipe.

public World & Exploration
World & Level Design

Hunt: Showdown 1896 features vast, meticulously crafted 1km x 1km sandbox maps. The iconic Louisiana maps—Stillwater Bayou, Lawson Delta, and DeSalle—feature flooded swamps, rotting plantations, and eerie mining towns. The 1896 update introduced 'Mammon's Gulch', a towering, vertical map set in the rocky mountains of Colorado. This new biome features massive elevation changes, dense pine forests, oil rigs, and an interconnected, pitch-black underground mine system, fundamentally changing how players approach long-range sightlines and close-quarters ambushes.

The game will launch into Early Access with three large and distinct maps, with a goal of ten maps for the full 1.0 release. The maps are persistent zones where up to 15 players can be active at once, featuring locations like forests, villages, monasteries, citadels, and mines. PvE-only maps are also planned for the future.

Playable Vehicles
  • Extraction Stagecoach: Extraction Point
    Stationary horse-drawn carriages located at the edge of the map. Players must stand near them for 30 seconds to successfully extract with their bounty.
  • Extraction Steamboat: Extraction Point
    Stationary paddleboats found on the rivers. If an enemy player approaches while you are extracting, the boat's horn will blow loudly, warning you of the ambush.
  • Hot Air Balloon: Extraction Vehicle
    The primary method of extraction from an Expedition. It is called in by players and creates a high-traffic, high-conflict zone as multiple teams may try to use it.
Notable Fauna/Mounts
  • Hellhounds: Mutated Canine
    Packs of vicious, decaying dogs that roam the wilderness. They are highly aggressive, deal severe bleeding damage, and are the bane of solo hunters navigating the woods.
  • Water Devils: Swarming Parasite
    Violent, writhing masses of aquatic parasites that infest the deep swamps. They deal massive damage to anyone attempting to quickly wade through deep water.
  • Immolators: Burning Undead
    A highly volatile, burning zombie that sprints aggressively at players. If shot with a bullet or pierced, it violently explodes into flames, requiring players to use blunt melee weapons to kill it.
N/A
book Story & Characters
Main Characters
  • The Hunters: Player Avatars
    Ruthless, desperate mercenaries willing to inject themselves with dark serums to gain 'Dark Sight', allowing them to track monsters and survive the corruption.
  • The Hellborn: Wild Target Boss
    A terrifying, massive, burning entity introduced in the 1896 update. It roams the open world of Mammon's Gulch, hurling fireballs and engaging hunters outside of traditional compounds.
  • The Spider: Bounty Boss
    A horrific, massive arachnid assembled from human corpses. It moves incredibly fast across walls and ceilings, spitting debilitating poison at hunters.
  • The 'Living': Playable Character
    Players choose a 'Living' hero, each with a unique set of passive, tactical, and ultimate abilities and a deep, permanent Mastery Tree. Confirmed concepts include Eva, Abel, and Hugo.
Example Missions
  • The Investigation: Exploration / Tracking
    Move stealthily through the map using Dark Sight to locate three clues, avoiding sound traps (like crows or dogs) that will alert other players to your presence.
  • The Banishment: PvE Boss / Siege Defense
    Locate and kill the boss (e.g., the Butcher or Assassin). Initiate the banishing ritual, which loudly alerts every player on the map, and prepare to defend the compound from incoming teams.
  • The Extraction: PvP Gauntlet
    Grab the Bounty Tokens and run to one of the designated extraction zones at the edge of the map, fighting off any remaining hunters attempting to ambush you before the timer expires.
  • Expeditions
    The main gameplay loop. Players deploy to one of several large maps to complete quests, scavenge for loot, and fight other players and AI, with the primary goal of successfully extracting with their findings.
  • Quests
    Obtained from NPCs in the 'Chateau' social hub, these are complex, multi-stage objectives that are essential for gaining experience and building reputation. They are described as being similar in depth to quests in games like Skyrim.
  • Dungeons & Bosses
    Endgame content available at launch where players are encouraged to investigate dungeons and battle powerful bosses for high-tier rewards.
people Multiplayer
Multiplayer Details

The game features two main modes. 'Bounty Hunt' is the flagship PvPvE mode where teams of 1, 2, or 3 players load into the map, hunt the boss, and fight other teams for the bounty tokens. 'Soul Survivor' (formerly Quickplay) is a pure solo, battle-royale-lite mode where players spawn with nothing, scavenge for weapons, and race to absorb the 'Wellspring' energy. The winner gets to keep their fully geared Hunter for use in Bounty Hunt, while everyone else permanently dies.

The core gameplay is a PvPvE extraction shooter where players can enter Expeditions solo, in duos, or in trios. Proximity VOIP is enabled. The central 'Chateau' serves as a multiplayer social hub for forming groups and interacting with NPCs.

extension Editions & DLC
Available Editions

Following the 1896 engine upgrade in August 2024, the game effectively relaunched. The base game is frequently updated, while monetization comes through an extensive catalogue of cosmetic DLCs (such as 'Bound by Blood', 'The Madness of Montresor', and 'It Takes a Rogue'). These packs provide uniquely modeled 'Legendary Hunters' and weapon skins. The game also utilizes a seasonal Battle Pass system to introduce new weapon variants, weather conditions, and thematic lore elements.

The game will launch into Early Access as a premium, one-time purchase. The price is expected to be between €20 and €30 and will gradually increase as more content is added. Details on different editions have not yet been announced.

Post-Launch Content / DLC

Crytek treats the game as a long-term live service, continually adding new weapons, variants (like silencers or sniper scopes), custom ammo types (poison, incendiary, dumdum), and massive map updates. The '1896' update marked the transition to CryEngine 5.11, dropping PS4 and Xbox One support entirely to modernize the game. Seasonal events (like the 'Tide' series or 'Scorched Earth') temporarily introduce wildcards like heavy rain, ash bloom, or roaring wildfires that dramatically alter the visual and auditory landscape.

The game will be in Early Access for approximately two years. During this time, the developers plan to add numerous new weapons, characters, maps, and enemies based on community feedback. The long-term monetization model favors paid DLC expansions over microtransactions.

help_outline FAQ
Frequently Asked Questions
  • Q: What is the 1896 update?
    A: Released in August 2024, the 1896 update was a massive relaunch of the game. It upgraded the engine to CryEngine 5.11, dropped PS4/Xbox One support, added DirectX 12, overhauled the UI, and introduced the new Colorado map, Mammon's Gulch.
  • Q: Do I lose my gear when I die?
    A: Yes. Hunt features a permadeath system. If your Hunter dies and is not revived by a teammate before the match ends, you permanently lose that character, their weapons, and their traits.
  • Q: Is there bullet drop?
    A: Yes. The 1896 update introduced bullet drop to all weapons, fundamentally changing long-range combat and requiring players to account for distance and bullet velocity when sniping.
  • Q: Can I play solo?
    A: Yes. You can play 'Soul Survivor' (a solo-only mode), or you can queue 'Solo vs Duos/Trios' in Bounty Hunt, which grants you a massive bonus payout if you successfully extract against larger teams.
  • Q: What is HUNGER?
    A: HUNGER is a first-person PvPvE extraction RPG set in a plague-ravaged Napoleonic Europe. It combines the high-stakes loot loop of an extraction shooter with the deep, permanent character progression of a classic RPG.
  • Q: Are there server wipes?
    A: No. A key feature of the game is the complete absence of forced wipes. All player experience, levels, and unlocked talents are permanent. A voluntary 'Prestige' system is available for players who wish to reset their own progress for cosmetic rewards.
  • Q: Is it a 'Soulslike'?
    A: While it features challenging, deliberate combat, it is more accurately described as an extraction RPG. Unlike Soulslikes, death does not cause you to lose your experience, only the gear you were carrying on that specific run.
  • Q: Is it free-to-play?
    A: No, HUNGER will be a premium, one-time purchase game launching into Early Access. The price is expected to increase as it gets closer to the full 1.0 release.
build Technical Details
Graphics & Visual Fidelity

Powered by CryEngine 5.11, the 1896 update brought a stunning visual overhaul. The implementation of DirectX 12, global illumination, and improved shaders makes the mud, water reflections, and dense fog look incredibly photorealistic. The character models for Legendary Hunters are deeply detailed, covered in grime, blood, and esoteric occult trinkets. Lighting is entirely dynamic, and night maps feature pitch-black darkness pierced only by the terrifying glow of flare guns or burning oil slicks.

N/A
Audio & Soundtrack

Hunt features arguably the best, most tactical audio design in the FPS genre. The proprietary binaural 3D audio system means players can pinpoint exactly where a twig snapped or a flock of crows was startled, even through walls. Every action, from switching weapons to aiming down sights, makes a distinct, locatable sound. The music, headlined by the iconic 'Humming Theme' (Rise Up Dead Man) by the Port Sulphur Band, perfectly encapsulates the dark, swampy, Southern Gothic dread.

N/A
User Interface (UI/UX)

The UI underwent a massive, somewhat controversial overhaul during the 1896 update to modernize the menu navigation for both PC and console players. In-game, the HUD is heavily minimalist. There is no mini-map; players must physically open a paper map to check their location or boss banishment zones. Health is segmented into distinct 'bars' (which can be permanently burned away by fire), and stamina dictates melee swings and sprinting. The most crucial UI element is the compass, used for calling out enemy bearings to teammates.

N/A
Accessibility Options

The game offers standard accessibility tools, including adjustable Field of View (FOV) sliders, customizable crosshair positioning (centered or the classic 'lowered' crosshair), and comprehensive control remapping. It also features colorblind modes and customizable subtitle scaling. However, the game's extreme reliance on directional audio cues makes it incredibly difficult for deaf or hard-of-hearing players to compete at high skill brackets.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) (Low/Medium Preset.)
CPU: Hypothetical minimum CPU for a modern, CPU-heavy title.
CPU (Laptop): A solid modern laptop CPU would be the minimum.
GPU: A GPU with a large VRAM buffer would be necessary even at minimum settings.
GPU (Laptop): A solid mid-range laptop GPU from the current generation.
RAM: 16GB would be the absolute minimum RAM requirement.
Storage: An SSD would be strongly recommended.
—
memoryCPU: Intel Core i5-11600K or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
layersRAM: 16 GB
saveStorage (Tier): 100 GB SSD
1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS Target))
CPU: Official recommended processors, providing enough multi-threaded overhead to eliminate stuttering during dense fog or rain weather conditions.
CPU (Laptop): Ensures perfectly fluid frame pacing, critical for tracking fast-moving players through dense foliage.
GPU: Official recommended GPUs for the 1896 update. The 8GB VRAM buffer is necessary to run the game with high-quality textures and shadows without page-filing.
GPU (Laptop): An excellent card that guarantees a locked, competitive 60+ FPS at 1080p on high settings.
RAM: The specific official recommendation to ensure zero hitches when rendering multiple hunters and boss entities.
Storage: NVMe SSD.
memoryCPU: Intel CPU 8th Gen 8700 / AMD Ryzen 5 2700
developer_boardGPU: NVIDIA RTX 2060 Super / AMD Radeon RX 6600 XT (Minimum 8GB VRAM)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile
layersRAM: 12 GB
saveStorage (Tier): 75 GB available space
—
1080p (Full HD) - Minimum (Low Preset, 1080p (60 FPS Target))
CPU: The official minimum processors required to handle the game's upgraded physics, complex AI Grunts, and 3D audio calculations.
CPU (Laptop): Older quad-core mobile CPUs will struggle slightly but can run the game at minimum settings if thermal limits are managed.
GPU: The newly updated official minimum GPUs. The 4GB VRAM hard limit is strictly enforced due to the high-resolution texture streaming in CryEngine 5.11.
GPU (Laptop): Capable of providing a playable 1080p experience on low/medium settings, though DLSS is heavily recommended for the 3050.
RAM: Official minimum required system memory.
Storage: SSD drive explicitly recommended by the developers.
memoryCPU: Intel CPU 7th Gen 7700 / AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile
layersRAM: 8 GB
saveStorage (Tier): 75 GB available space
—
1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality') recommended.)
CPU: A powerful modern CPU would be recommended for a stable high-framerate experience.
CPU (Laptop): A high-performance laptop CPU would be needed for this tier.
GPU: A high-end current-gen GPU would be the likely recommendation.
GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience.
RAM: 32GB RAM is expected to be the recommendation for future AAA titles.
Storage: A fast NVMe SSD is recommended for this tier.
—
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 7700X
developer_boardGPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 7 7840HS or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP).
layersRAM: 32 GB
saveStorage (Tier): 100 GB NVMe SSD
1440p (QHD/2K) - Enthusiast (High Preset, 1440p (60+ FPS Target))
CPU: Modern mid-to-high end CPUs provide massive overhead, ensuring AI pathfinding and physics don't halt the render thread.
CPU (Laptop): Easily powers the game's logic while driving higher resolution laptop displays.
GPU: Handles the increased pixel count cleanly, ensuring sharp visuals, which is vital for spotting enemies hiding in dark windows or bushes at long distances.
GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels.
RAM: Optimal configuration for modern systems.
Storage: NVMe SSD.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile
layersRAM: 16 GB
saveStorage (Tier): 75 GB available space
—
2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS with DLSS/FSR))
CPU: Ensures absolutely no bottlenecks at the highest visual fidelity.
CPU (Laptop): Desktop-grade performance in a mobile chassis.
GPU: Powers the grueling 4K resolution, rendering the muddy swamps and rocky canyons with breathtaking realism.
GPU (Laptop): Required to maintain a stable 4K frame rate on an external display.
RAM: Optimizes system stability and ensures zero background application interference.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 75 GB available space
—
save Overall Storage
Spec: 75 GB available space (SSD strongly recommended)
Note: The official spec explicitly notes that the game is "Best experienced with headphones and on a SSD drive." Mechanical HDDs will result in severely delayed match loading times.
Type: SSD
Spec: 100 GB available space (NVMe SSD Recommended)
Note: A fast NVMe SSD would be highly recommended to handle the streaming of large, detailed maps.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10 64 bit
Explanation: A 64-bit operating system is strictly required by the upgraded CryEngine to efficiently manage memory allocation across the massive, seamless open maps.
Spec: Windows 10 / 11 64-bit
Explanation: A modern 64-bit OS would be a firm requirement.
gamepad DirectX Version
Spec: Version 12
Explanation: DirectX 12 is officially mandated following the 1896 update, dropping older DX11 support to enable advanced draw calls, rendering techniques, and HDR implementations.
Spec: DirectX 12
Explanation: DirectX 12 would likely be required for advanced graphical features.
info_outline Other Game Notes
  • System requirements are verified against the official Steam storefront data following the massive '1896' CryEngine 5.11 graphical overhaul, which significantly raised the baseline hardware demands.
  • Laptop Performance Note: The jump to DirectX 12 and CryEngine 5.11 means the game relies heavily on fast CPU performance and increased VRAM buffers. Laptops must maintain high clock speeds to avoid micro-stutters during intense, high-stakes PvP firefights.
  • Laptop Consideration: G P U T G P: A minimal TGP of 75W is required for 1080p rendering (e.g., RTX 3050 Mobile or 3060 Mobile). For high settings at 1440p, an 85W-115W+ TGP (RTX 4060/4070 Mobile) is heavily recommended.
  • Laptop Consideration: Cooling Thermals: The dense environmental rendering (foliage, dynamic shadows) and binaural audio processing require stable CPU and GPU thermals. A cooling pad is strongly recommended to prevent throttling, which can cause fatal input lag during shootouts.
  • Laptop Consideration: C P U Power Limits: Set Windows power delivery to 'Performance'. The game utilizes advanced global illumination and particle systems that will stutter if the CPU attempts to downclock to save power.
  • Laptop Consideration: M U X Switch Optimus: Absolutely mandatory. A MUX switch reduces render latency, which is critical in a hardcore, low-time-to-kill (TTK) shooter where landing single-shot rifle headshots is the primary combat loop.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS and AMD FSR. Using upscaling is highly recommended to maintain 60+ FPS on mid-range hardware during chaotic explosive encounters.
  • Optimization Detail: Key Settings Impact: Global Illumination, Shadow Quality, and Object Detail severely impact GPU overhead. Lowering these can yield substantial framerate improvements.
  • Game Name: Hunt: Showdown 1896
  • SPECULATIVE PC SYSTEM REQUIREMENTS. As official specs were not provided in the text, these are hypothetical projections for a next-generation title built on Unreal Engine 5.
  • Laptop Performance Note: A title like this would demand a high-performance gaming laptop for the best experience. Actual performance would vary significantly based on the final game's optimization and the laptop's specific hardware configuration.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features and maintain stable framerates during intense PvPvE encounters.
  • Laptop Consideration: Cooling Thermals: The game's visually rich world and potential for numerous AI and player entities will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex AI and physics-based combat.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a competitive FPS.
  • Game Name: HUNGER
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS and AMD FSR. Using upscaling is highly recommended to maintain 60+ FPS on mid-range hardware during chaotic explosive encounters.
  • Key Settings Impact: Global Illumination, Shadow Quality, and Object Detail severely impact GPU overhead. Lowering these can yield substantial framerate improvements.
N/A
laptop Laptop Considerations
  • G P U T G P: A minimal TGP of 75W is required for 1080p rendering (e.g., RTX 3050 Mobile or 3060 Mobile). For high settings at 1440p, an 85W-115W+ TGP (RTX 4060/4070 Mobile) is heavily recommended.
  • Cooling Thermals: The dense environmental rendering (foliage, dynamic shadows) and binaural audio processing require stable CPU and GPU thermals. A cooling pad is strongly recommended to prevent throttling, which can cause fatal input lag during shootouts.
  • C P U Power Limits: Set Windows power delivery to 'Performance'. The game utilizes advanced global illumination and particle systems that will stutter if the CPU attempts to downclock to save power.
  • M U X Switch Optimus: Absolutely mandatory. A MUX switch reduces render latency, which is critical in a hardcore, low-time-to-kill (TTK) shooter where landing single-shot rifle headshots is the primary combat loop.
  • G P U T G P: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features and maintain stable framerates during intense PvPvE encounters.
  • Cooling Thermals: The game's visually rich world and potential for numerous AI and player entities will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex AI and physics-based combat.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a competitive FPS.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4070 Mobile
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP).
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP).
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile

For Hunt: Showdown 1896 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1650 Super or AMD Radeon RX 5500 XT (Minimum 4GB VRAM)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD Radeon RX 6600 XT (Minimum 8GB VRAM)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / AMD Radeon RX 6600 XT (Minimum 8GB VRAM)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX

For HUNGER Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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