Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

Hollow Knight: Silksong vs Resident Evil Veronica

close close
info General Information
Release Date
Sep 4, 2025 Mar 24, 2027
Developer
Team Cherry Capcom
Publisher
Team Cherry Capcom
Genre(s)
Metroidvania, Action-Adventure, Platformer, Indie Survival Horror
Engine
Unity RE Engine
stars Ratings & Price
Content Rating
E10+ (Everyone 10+) M
Avg. User Rating
4.5 / 5.0 4.8 / 5.0
Current Price (USD)
$19.99 $69.99
tune Key Specs
Quick Highlights
  • Perspective: 2D Side-Scroller
  • Multiplayer: Single-Player Only
  • Setting: The Kingdom of Pharloom
  • Platforms: PC, PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2, Game Pass
  • Unique Feature: An immensely anticipated sequel to a beloved indie classic, featuring a new protagonist with a faster, more acrobatic moveset, and a vast new kingdom to explore.
  • Perspective: Modern Over-The-Shoulder (Rumored optional First-Person)
  • Save System: Classic Typewriters (Ink Ribbons required on Hardcore)
sports_esports Gameplay & Mechanics
Companions/Followers
  • None: The game is designed as a solo experience focused on Hornet's personal journey. There are no companion or follower systems.
  • Steve Burnside: Provides dual-wielding covering fire during specific narrative set-pieces.
    Human
Key Collectibles
  • Rosaries: Dropped by specific enemies and found in the world. The main currency used for purchasing items and services.
  • Shell Shards: Dropped by most enemies. A secondary currency used for crafting and repairing tools.
  • Mask Shards: Hidden throughout Pharloom. Collecting a certain number of these increases Hornet's maximum health by one mask.
  • Umbrella Classified Files: Hidden in desks, laboratories, and safe rooms throughout the game.
  • Antique Gold Coins: Stashed in lockers, breakable crates, and locked drawers.
  • Ashford Bobbleheads: Deviously hidden in the environment; listen for a faint ticking sound to locate them.
Key Themes
  • Metroidvania
  • Action-Adventure
  • Platformer
  • Indie
  • Fantasy
  • Exploration
  • Insects
  • Survival
  • Bio-Terrorism
  • Family Legacy
  • Isolation
  • Mutation
  • Betrayal
colorize Combat & Gear
Weapons Overview
  • Needle and Thread: Primary Melee
    Hornet's signature weapon, used for fast, multi-directional melee attacks and acrobatic lunges.
  • Tools: Sub-Weapons
    A wide array of craftable sub-weapons, such as stingshards (traps) and throwing stars. These are socketed into Crests and require Shell Shards to repair.
  • Silk Skills: Spells
    Powerful abilities that consume silk, such as the 'Silk Spear' for piercing enemies or 'Threadstorm' for area-of-effect damage. These are unlocked at Weaver sites.
  • Combat Knife: Melee
    An essential survival tool for parrying attacks and finishing grounded enemies to save ammunition.
  • M93R Handgun: Pistol
    A standard 9mm sidearm that can be upgraded with custom parts to fire in a devastating three-round burst.
  • Bow Gun: Crossbow
    A silent weapon capable of firing standard arrows or highly lethal explosive gunpowder bolts.
  • Grenade Launcher: Heavy Weapon
    A tactical powerhouse capable of deploying explosive, acid, and incendiary rounds.
  • Linear Launcher: Experimental
    A shoulder-mounted plasma weapon designed to incinerate bio-organic targets on a cellular level.
Armor / Gear Sets
  • None: The game does not feature an armor system. Hornet's survivability is determined by her total number of health masks and the player's skill in avoiding damage.
  • Tactical Vest: Reduces physical damage taken by 30% and adds two permanent inventory slots.
Outfits/Customization
  • Default Attire: Hornet's appearance is fixed. There is no cosmetic customization for her clothing.
  • Classic 1998 Outfit: Replaces Claire's modern default attire with her iconic 'Let Me Live' jacket and shorts from RE2.
  • Noir Detective: A stylish, black-and-white DLC outfit that applies a vintage cinematic filter to the game.
trending_up Progression & Upgrades
Skills & Progression

Progression is centered on Hornet's unique abilities. The Charm system is replaced by 'Crests,' which alter Hornet's playstyle and provide sockets for a wide array of craftable 'Tools' (sub-weapons). New 'Silk Skills,' powerful spells like Silk Spear and Threadstorm, are unlocked by finding Weaver sites. Health and Silk (healing resource) upgrades are found through exploration.

Progression in Resident Evil Veronica eschews modern RPG skill trees in favor of the classic, highly rewarding survival horror loop of equipment upgrading and resource management. Players grow stronger by meticulously exploring the environment to find hidden weapon parts, which can be attached to base firearms to improve their firepower, firing rate, and reload speed. For example, finding the custom parts for the M93R handgun turns it into a devastating burst-fire weapon. The game also features a robust crafting system, allowing players to combine different types of gunpowder to create specific ammunition tailored to the threats they face. Managing inventory space remains a critical skill; players must decide whether to carry extra healing items, ammunition, or key puzzle items. The remake introduces modernized dodging mechanics and a parry system with the combat knife, requiring players to master timing and situational awareness to conserve precious ammunition against overwhelming odds.

public World & Exploration
World & Level Design

The game is set in the vast, interconnected world of Pharloom. It is a handcrafted Metroidvania map featuring a wide variety of biomes, including mossy grottos, gilded cities, coral forests, and misted moors. The world is dotted with nearly 100 benches that serve as save points and fast travel locations.

The game features a meticulously crafted and interconnected world that is significantly expanded from the original 2000 release. The first half of the game takes place on Rockfort Island, which is divided into several distinct and terrifying zones. Players will explore the gloomy and oppressive Prison area, the utilitarian Military Training Facility, and the lavish yet decaying Ashford Palace, each filled with complex puzzles and deadly enemies. There is also an Airport region that serves as a high-stakes escape point. The second half of the game dramatically shifts the environment to the Antarctic Transport Terminal, a freezing, isolated Umbrella facility buried deep beneath the ice. The remake enhances these maps with fully interconnected level design, eliminating the fragmented loading screens of the past and allowing for a seamless, continuous flow of exploration. Players will need to backtrack with newly acquired items to unlock previously inaccessible areas, a hallmark of classic survival horror design.

Playable Vehicles
  • None
    The game is focused on on-foot, 2D platforming and exploration. There are no controllable player vehicles.
  • Cargo Plane: Aircraft
    Used by Claire and Steve to escape Rockfort Island, leading to a terrifying mid-air boss fight.
  • Harrier Jet: Aircraft
    Used by Chris Redfield to travel to Rockfort Island after receiving a distress signal.
Notable Fauna/Mounts
N/A
  • Cerberus
    Highly aggressive, fast-moving mutated Dobermans that hunt in packs and ambush the player.
  • Bat
    Nuisance enemies that swarm in dark areas, distracting the player and chipping away health.
  • Black Widow
    Giant mutated spiders that patrol walls and ceilings, capable of inflicting the poison status.
book Story & Characters
Main Characters
  • Hornet: Playable Protagonist
    The agile and determined Princess-Protector of Hallownest. She is a skilled warrior who wields a needle and thread and is the main character of the story.
  • Lace: Rival / Boss
    A mysterious and skilled adversary who appears to be a rival duelist to Hornet.
  • Shakra: Vendor / Cartographer
    An essential NPC who sells mapping tools to help the player chart their progress through the vast kingdom of Pharloom.
  • Claire Redfield: Protagonist
    A courageous survivor searching for her brother, utilizing her resourcefulness to escape Rockfort Island.
  • Chris Redfield: Protagonist
    A seasoned S.T.A.R.S. veteran who arrives to rescue Claire, armed with heavier firepower.
  • Steve Burnside: Companion / Tragic Figure
    A brash, young prisoner whose family was destroyed by Umbrella, seeking revenge and freedom.
  • Alfred Ashford: Antagonist
    The delusional and aristocratic commander of the base, obsessed with his family's fallen legacy.
  • Albert Wesker: Antagonist
    A resurrected traitor with superhuman abilities, orchestrating the attack on the island from the shadows.
Example Missions
  • Main Quest (Pilgrimage)
    The main story is a pilgrimage that follows Hornet's ascent through the kingdom of Pharloom to reach the shining Citadel at its peak and uncover the mysteries of her capture.
  • Side Quests
    A new, more structured quest system where players can take on 'Gather,' 'Wayfarer,' 'Hunt,' and 'Grand Hunt' quests from NPCs and wishboards for various rewards.
  • Escape the Prison: Main Story
    Locate the 3D Duplicator to forge the Hawk Emblem and open the main gates.
  • The Palace Secrets: Main Story
    Solve the Ashford family portrait puzzle to reveal the hidden entrance to the private residence.
  • Save Rodrigo: Optional Side Quest
    Find the Hemostatic Medicine and deliver it to Rodrigo back in the prison cells.
people Multiplayer
Multiplayer Details

The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

In keeping with the traditions of the classic mainline Resident Evil titles, Resident Evil Veronica strictly omits any form of multiplayer or co-op modes. The game is meticulously designed to isolate the player, forcing them to rely solely on their own wits, resource management, and combat skills to survive the horrors of the Umbrella Corporation. The inclusion of a co-op partner would fundamentally undermine the carefully crafted atmosphere of dread, tension, and vulnerability that defines the experience. While previous spin-offs in the franchise have experimented with cooperative and competitive multiplayer, the development team explicitly stated their commitment to a pure, unadulterated single-player narrative. Players looking for multiplayer action within the Resident Evil universe will have to rely on standalone titles, as Veronica remains a deeply personal and terrifying solo endeavor from beginning to end.

extension Editions & DLC
Available Editions

The game is available as a single standard edition for a modest price of $19.99. It was available day one on Xbox Game Pass.

Capcom is offering Resident Evil Veronica in three distinct editions to cater to both casual fans and hardcore collectors. The Standard Edition, priced at $69.99, includes the base game and a pre-order bonus featuring classic low-poly costumes for Claire and Chris. The Deluxe Edition, priced at $89.99, includes the base game along with an Extra DLC Pack. This pack features an expanded soundtrack swap allowing players to use the original 2000 score, special weapon charms, a digital artbook, and several exclusive outfits, including a 'Noir' costume set and an 'Ashford Guard' uniform. For the most dedicated fans, the Collector's Edition, priced at $249.99, includes everything from the Deluxe Edition packaged in a premium, themed 'Item Box'. It also features a highly detailed, 12-inch physical statue of Claire Redfield in dynamic combat poses, a physical replica of the iconic Gold Lugers, a hardcover artbook, and a steelbook case featuring exclusive artwork of Alexia Ashford.

Post-Launch Content / DLC

Team Cherry is known for its extensive post-launch support with free content packs, and similar updates are expected for Silksong to address balance and add new content over time.

Capcom has a robust post-launch roadmap planned for Resident Evil Veronica to keep players engaged long after the credits roll. A free update shortly after launch will introduce the fan-favorite 'The Mercenaries' mode, an arcade-style minigame where players must defeat as many enemies as possible within a time limit, playing as iconic characters like Chris, Claire, Steve, and even Albert Wesker. Additionally, datamines and rumors suggest a premium story expansion focusing on Albert Wesker's behind-the-scenes movements during the events of the game, shedding light on his revival and his organization's attack on Rockfort Island. Cosmetic DLC packs will also be available, offering alternate outfits spanning the entire history of the Resident Evil franchise, as well as weapon charms and retro filter packs that allow players to experience the game with a classic PlayStation 2 aesthetic.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Hollow Knight: Silksong?
    A: It is the direct sequel to the 2017 indie hit, Hollow Knight. It's a 2D Metroidvania featuring a new protagonist, Hornet, with a faster and more acrobatic moveset, and a vast new kingdom to explore.
  • Q: Do I need to play the first Hollow Knight?
    A: No, Silksong features a standalone story and is designed to be accessible to newcomers, though veterans will appreciate the connections and evolution of the gameplay.
  • Q: Is the game harder than the original?
    A: Yes, it is generally considered to be more challenging. The combat is faster, enemies are more complex, and platforming challenges appear earlier in the game.
  • Q: Why did the game take so long to release?
    A: It began as a DLC but its scope expanded dramatically into a full sequel. The small, three-person core team at Team Cherry took a dedicated, iterative approach to development, prioritizing quality and creative freedom over a rushed release.
  • Q: Is Resident Evil Veronica a direct sequel?
    A: Yes, while it doesn't have a number, it is the true canonical sequel to Resident Evil 2, continuing Claire's story.
  • Q: Can I play as Chris Redfield?
    A: Yes, the game features a perspective shift halfway through the campaign, where you take control of Chris Redfield.
  • Q: Are there Ink Ribbons?
    A: On Standard difficulty, typewriters save infinitely. On Hardcore/Professional modes, you must find and use limited Ink Ribbons to save.
  • Q: Does the combat knife break?
    A: Similar to the RE2 and RE4 remakes, the combat knife has a durability meter and will break after extended use or when used to escape grabs.
  • Q: Is the game in first-person or third-person?
    A: Early trailers hint at a first-person perspective similar to RE7/Village, though rumors suggest a toggle for classic third-person over-the-shoulder gameplay.
build Technical Details
Graphics & Visual Fidelity
N/A

Powered by the latest iteration of the RE Engine, Resident Evil Veronica is a visually stunning masterpiece that sets a new benchmark for survival horror. The developers have utilized extensive photogrammetry to create hyper-realistic environments, characters, and textures. The damp, dreary confines of Rockfort Island feel genuinely oppressive, with incredible attention to detail in the decaying architecture and mud-slicked environments. The lighting is heavily upgraded, utilizing ray tracing to create terrifying, dynamic shadows where bio-organic weapons lurk. The game also features a highly advanced, dynamic gore system. Enemy models react realistically to weapon impacts; shotgun blasts will tear away flesh and bone, while precise handgun shots can sever limbs, strategically altering how enemies attack you. The character models are incredibly lifelike, featuring detailed facial animations that convey the raw fear, exhaustion, and determination of the protagonists.

Audio & Soundtrack
N/A

The audio design in the Resident Evil Veronica remake is paramount to its terrifying atmosphere. The game utilizes advanced 3D spatial audio to immerse players in the horrors of Rockfort Island; you can hear the groans of the undead echoing through the prison cellblocks or the terrifyingly fast footsteps of a Hunter approaching from a blind corner. The musical score is a masterful re-orchestration of the original 2000 soundtrack, blending gothic, melancholy piano melodies with intense, pulse-pounding orchestral combat themes. The iconic 'Save Room' theme returns, providing a brief, soothing psychological respite from the relentless tension outside. Furthermore, the voice acting has been completely overhauled. While the original game was notorious for its campy dialogue and erratic voice performances (particularly from characters like Steve and Alfred), the remake features top-tier talent delivering grounded, emotionally resonant performances that elevate the game's dramatic narrative.

User Interface (UI/UX)
N/A

The User Interface in Resident Evil Veronica is a perfect blend of modern convenience and nostalgic design. The inventory screen utilizes the classic grid-based attache case system, requiring players to play 'inventory Tetris' to manage their weapons, ammunition, and healing items effectively. The health system retains the iconic Electrocardiogram (ECG) monitor, shifting from Green (Fine) to Yellow (Caution) to Red (Danger) to indicate Claire's physical state. The map UI has been vastly improved from the 2000 original, now featuring color-coded rooms to indicate whether an area has been fully searched (blue) or still contains hidden items (red). It also automatically marks locked doors, puzzle mechanisms, and the required keys needed to progress, eliminating the frustration of aimless wandering. Quick-select directional pads allow for rapid weapon switching in the heat of combat, keeping the pacing intense and fluid.

Accessibility Options
N/A

Capcom has made significant strides in ensuring Resident Evil Veronica is accessible to a wide audience without compromising the core survival horror experience. The game features a variety of difficulty modes, including an 'Assisted' mode that provides generous aim assist, auto-health regeneration up to a certain point, and more plentiful ammunition drops. For visually impaired players, the game includes high-contrast UI options, scalable subtitle sizes with speaker names and directional indicators, and multiple colorblind filters (Protanopia, Deuteranopia, Tritanopia). There are extensive control customization options, allowing players to fully remap button layouts and adjust camera sensitivity and deadzones. The game also offers an optional 'Reticle Persistent' mode to prevent motion sickness, and an auto-run toggle to reduce the physical strain of holding down analog sticks during long exploration sequences.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High preset, 1080p/60 FPS (Prioritize Graphics))
CPU: Recommended to ensure stable 60 FPS during chaotic boss fights with multiple particle effects.
CPU (Laptop): High core count to manage complex enemy logic and audio processing.
GPU: Ideal for 1080p 60 FPS gameplay, offering enough VRAM for high-quality textures.
GPU (Laptop): Needs high TGP to sustain 60 FPS on high settings.
RAM: The sweet spot for seamless asset streaming.
Storage: Highly recommended to prevent texture pop-in.
memoryCPU: Intel Core i7-10700 / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA RTX 3060 Mobile (115W+)
layersRAM: 16 GB
saveStorage (Tier): 70 GB NVMe SSD
1080p (Full HD) - Recommended (High Refresh Rate) (Max Settings, 1080p resolution, aiming for 120+ FPS.)
CPU: Official recommended CPU for a high-framerate experience.
CPU (Laptop): A solid mobile CPU is needed to maintain a high and stable framerate in intense combat.
GPU: Official recommended GPU for a high-quality, high-framerate 1080p experience.
GPU (Laptop): An entry-level discrete laptop GPU will easily provide an excellent high-framerate 1080p experience.
RAM: 8GB RAM is the official recommended amount.
Storage: An SSD is strongly recommended for this tier.
memoryCPU: Intel Core i5-4460 or AMD Ryzen 3 1200
developer_boardGPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop)
layersRAM: 8 GB
saveStorage (Tier): 9 GB SSD
1080p (Full HD) - Minimum (Max Settings, 1080p resolution, targeting 60 FPS.)
CPU: Official minimum CPU from the Steam page. This is a very low requirement, accessible to PCs from the early 2010s.
CPU (Laptop): Most modern laptop CPUs, including efficient U-series processors, will easily meet this requirement.
GPU: Official minimum GPU from the Steam page. A very low-end discrete GPU is sufficient.
GPU (Laptop): Modern integrated graphics are more than capable of running the game smoothly at 1080p.
RAM: 4GB RAM is the official minimum requirement, making the game very accessible.
Storage: An SSD is recommended for faster load times.
memoryCPU: Intel Core i3-2100 or AMD FX-4350
developer_boardGPU: NVIDIA GeForce GTX 560 or AMD Radeon HD 7770
laptop_macCPU (L): Intel Core i5-7200U / AMD Ryzen 3 3200U or better.
laptop_windowsGPU (L): NVIDIA GeForce MX350, Intel Iris Xe Graphics. (Future-proof: Any RTX 30/40/50 series laptop)
layersRAM: 4 GB
saveStorage (Tier): 9 GB (SSD Recommended)
memoryCPU: Intel Core i5-8400 / AMD Ryzen 3 3300X
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GTX 1660 Ti Mobile
layersRAM: 8 GB
saveStorage (Tier): 70 GB SSD
1440p (QHD/2K) - Recommended (Max preset, 1440p/60 FPS (Ray Tracing On))
CPU: Top-tier CPUs needed to feed data quickly for ray-tracing calculation.
CPU (Laptop): Enthusiast-level processors required for high-end mobile performance.
GPU: Provides the necessary power and DLSS/FSR capabilities to run ray tracing at 1440p smoothly.
GPU (Laptop): Required to maintain high framerates with ray tracing enabled at this resolution.
RAM: Recommended for caching ultra-high-resolution textures and managing system overhead.
Storage: Maximizes data bandwidth for instantaneous loading.
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 70 GB Gen4 NVMe SSD
1440p (QHD/2K) - High (Targets 1440p, High settings, ~144+ FPS) (Max Settings, 1440p resolution, aiming for high framerates.)
CPU: A good mid-range CPU is recommended to ensure the system is not bottlenecked at 1440p high refresh rates.
CPU (Laptop): A strong laptop CPU will help maintain a consistent 144+ FPS for a super-smooth experience.
GPU: A modern entry-level desktop GPU will be more than sufficient for high-refresh-rate 1440p gameplay.
GPU (Laptop): A budget-friendly RTX laptop GPU is ideal for pushing high framerates at 1440p.
RAM: 16GB RAM is recommended for a comfortable experience with multitasking.
Storage: A fast NVMe SSD ensures the quickest possible load times.
memoryCPU: Intel Core i5-10400F or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 3050 (8GB) or AMD Radeon RX 6600 (8GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop)
layersRAM: 16 GB
saveStorage (Tier): 9 GB NVMe SSD
2160p (UHD/4K) - Ultra (Max preset, 4K/60 FPS (Ray Tracing Maxed))
CPU: Ultimate performance to eliminate any possible CPU bottlenecks at extreme resolutions.
CPU (Laptop): The pinnacle of mobile CPU performance required.
GPU: The only GPUs capable of running the RE Engine at 4K with maxed-out ray tracing and maintaining 60 FPS natively.
GPU (Laptop): Requires maximum TGP and thermal headroom.
RAM: Essential for 4K asset management.
Storage: Absolute necessity.
memoryCPU: Intel Core i9-14900K / AMD Ryzen 9 7950X3D
developer_boardGPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-14900HX
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 70 GB Gen4 NVMe SSD
2160p (UHD/4K) - 4K Ultra (Targets 4K, High settings, ~120+ FPS) (Max Settings, 2160p (4K) resolution, targeting 120 FPS or higher.)
CPU: A modern high-performance CPU is recommended to push very high framerates at 4K.
CPU (Laptop): High-end mobile CPUs are needed to ensure no bottlenecks affect the 4K high-refresh-rate experience.
GPU: A modern mid-range GPU can easily handle Silksong at 4K with very high framerates.
GPU (Laptop): A mid-to-high-range laptop GPU will provide a flawless 4K high-framerate experience.
RAM: 16GB of fast RAM is recommended to provide sufficient headroom at 4K.
Storage: A fast NVMe SSD is essential for the best possible experience at 4K.
memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600X
developer_boardGPU: NVIDIA GeForce RTX 4060 (8GB) or AMD Radeon RX 7600 (8GB)
laptop_macCPU (L): Intel Core i7-13650HX / AMD Ryzen 7 7745HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (8GB), RTX 3070 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
layersRAM: 16 GB
saveStorage (Tier): 9 GB NVMe SSD
save Overall Storage
Spec: 9 GB available space (SSD Recommended)
Note: An SSD is recommended for faster loading times between areas, though not strictly required. The small file size makes it an easy fit on most drives.
Type: SSD
Spec: 70 GB NVMe SSD
Note: A fast NVMe SSD is required to eliminate load screens when opening doors and to quickly stream high-resolution textures.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit Required)
Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is also fully supported.
Spec: Windows 10/11 64-bit
Explanation: Required for DirectX 12 Ultimate API support, which the game utilizes exclusively.
gamepad DirectX Version
Spec: DirectX 11
Explanation: The official requirement is DirectX 11. The game is built on the Unity engine, which is well-optimized for this API.
Spec: DirectX 12 Ultimate
Explanation: Mandatory for advanced rendering features, including hardware-accelerated ray tracing and mesh shaders.
info_outline Other Game Notes
  • OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for Hollow Knight: Silksong. This information is based on the official PC specifications from the game's Steam store page, adapted to the requested JSON structure. As a 2D action-adventure with a distinct art style, the game's requirements are very accessible. The 1440p and 4K tiers are extrapolated based on typical performance scaling for games of this type.
  • Laptop Performance Note: Laptop versions of the listed desktop GPUs require comparable performance. Given the game's modest requirements, most modern laptops, including those with capable integrated graphics, should provide an excellent experience. For achieving high refresh rates, a discrete GPU is recommended.
  • Laptop Consideration: G P U T G P: TGP (Total Graphics Power) is not a major concern for this title, as even lower-power GPUs will comfortably run the game. However, a higher TGP will better support very high framerates (120+ FPS) on high-refresh-rate displays.
  • Laptop Consideration: Cooling Thermals: The game is not expected to heavily stress most systems, but a good cooling solution will ensure consistent performance during long play sessions, especially on compact laptops.
  • Laptop Consideration: C P U Power Limits: A modern CPU with good single-core performance will ensure the game's fast-paced combat and platforming remain smooth and responsive, without frame drops in visually busy areas.
  • Laptop Consideration: M U X Switch Optimus: While not essential due to the light hardware demands, a MUX switch or NVIDIA Advanced Optimus can help minimize system latency, which is beneficial for the game's precise combat and platforming mechanics.
  • Optimization Detail: Upscaling Tech: Hollow Knight: Silksong does not natively support upscaling technologies like NVIDIA DLSS or AMD FSR, as they are unnecessary for its 2D art style and performance profile.
  • Optimization Detail: Key Settings Impact: Performance will be primarily affected by the screen Resolution. Most modern systems will be able to run the game at maximum settings without issue. The main goal for high-end hardware will be to achieve a high and stable framerate to match the monitor's refresh rate.
  • Game Name: Hollow Knight: Silksong
  • Resident Evil Veronica utilizes an advanced iteration of the RE Engine, featuring heavy ray-tracing capabilities and complex physical gore systems. An SSD is mandatory for seamless loading between interconnected areas.
  • Laptop Performance Note: Laptop users must monitor thermals closely, as the dense volumetric fog and advanced lighting algorithms in the Antarctic facility can cause heavy thermal throttling. A high TGP GPU is highly recommended.
  • Laptop Consideration: G P U T G P: Aim for laptops with GPUs running at 100W TGP or higher. Lower power limits will result in severe frame drops during intense combat scenarios.
  • Laptop Consideration: Cooling Thermals: Adequate cooling is essential; consider a cooling pad to maintain boost clocks during extended play sessions.
  • Laptop Consideration: C P U Power Limits: The RE Engine heavily relies on single-core performance for enemy AI; ensure your laptop CPU is not overly restricted by silent profiles.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch is crucial to reduce latency, especially for precision aiming against fast-moving Bio Organic Weapons like Hunters.
  • Optimization Detail: Upscaling Tech: NVIDIA DLSS 3.5, AMD FSR 3.0, Intel XeSS
  • Optimization Detail: Key Settings Impact: Volumetric Lighting and Ray-Traced Reflections have the highest impact on performance. Lowering volumetric quality provides the best FPS boost.
  • Game Name: Resident Evil Veronica
build Optimization Details
  • Upscaling Tech: Hollow Knight: Silksong does not natively support upscaling technologies like NVIDIA DLSS or AMD FSR, as they are unnecessary for its 2D art style and performance profile.
  • Key Settings Impact: Performance will be primarily affected by the screen Resolution. Most modern systems will be able to run the game at maximum settings without issue. The main goal for high-end hardware will be to achieve a high and stable framerate to match the monitor's refresh rate.
  • Upscaling Tech: NVIDIA DLSS 3.5, AMD FSR 3.0, Intel XeSS
  • Key Settings Impact: Volumetric Lighting and Ray-Traced Reflections have the highest impact on performance. Lowering volumetric quality provides the best FPS boost.
laptop Laptop Considerations
  • G P U T G P: TGP (Total Graphics Power) is not a major concern for this title, as even lower-power GPUs will comfortably run the game. However, a higher TGP will better support very high framerates (120+ FPS) on high-refresh-rate displays.
  • Cooling Thermals: The game is not expected to heavily stress most systems, but a good cooling solution will ensure consistent performance during long play sessions, especially on compact laptops.
  • C P U Power Limits: A modern CPU with good single-core performance will ensure the game's fast-paced combat and platforming remain smooth and responsive, without frame drops in visually busy areas.
  • M U X Switch Optimus: While not essential due to the light hardware demands, a MUX switch or NVIDIA Advanced Optimus can help minimize system latency, which is beneficial for the game's precise combat and platforming mechanics.
  • G P U T G P: Aim for laptops with GPUs running at 100W TGP or higher. Lower power limits will result in severe frame drops during intense combat scenarios.
  • Cooling Thermals: Adequate cooling is essential; consider a cooling pad to maintain boost clocks during extended play sessions.
  • C P U Power Limits: The RE Engine heavily relies on single-core performance for enemy AI; ensure your laptop CPU is not overly restricted by silent profiles.
  • M U X Switch Optimus: Using a MUX switch is crucial to reduce latency, especially for precision aiming against fast-moving Bio Organic Weapons like Hunters.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce MX350, Intel Iris Xe Graphics. (Future-proof: Any RTX 30/40/50 series laptop) / NVIDIA GTX 1660 Ti Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce MX350, Intel Iris Xe Graphics. (Future-proof: Any RTX 30/40/50 series laptop) / NVIDIA GTX 1660 Ti Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce MX350, Intel Iris Xe Graphics. (Future-proof: Any RTX 30/40/50 series laptop) / NVIDIA GTX 1660 Ti Mobile
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop (8GB), RTX 3070 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop (8GB), RTX 3070 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Laptop (8GB), RTX 3070 Laptop (8GB). (Future-proof: RTX 5060 Laptop)

For Hollow Knight: Silksong Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 or AMD Radeon HD 7770
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 or AMD Radeon HD 7770
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 or AMD Radeon HD 7770
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 or AMD Radeon HD 7770
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 or AMD Radeon HD 7770
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 or AMD Radeon HD 7770
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 or AMD Radeon HD 7770
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 or AMD Radeon HD 7770
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 560 or AMD Radeon HD 7770
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 560 or AMD Radeon HD 7770
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 (8GB) or AMD Radeon RX 6600 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 (8GB) or AMD Radeon RX 6600 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 (8GB) or AMD Radeon RX 6600 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 (8GB) or AMD Radeon RX 6600 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 (8GB) or AMD Radeon RX 6600 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 (8GB) or AMD Radeon RX 6600 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 (8GB) or AMD Radeon RX 6600 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 (8GB) or AMD Radeon RX 6600 (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 (8GB) or AMD Radeon RX 6600 (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 (8GB) or AMD Radeon RX 6600 (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) or AMD Radeon RX 7600 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) or AMD Radeon RX 7600 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) or AMD Radeon RX 7600 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) or AMD Radeon RX 7600 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) or AMD Radeon RX 7600 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) or AMD Radeon RX 7600 (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) or AMD Radeon RX 7600 (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) or AMD Radeon RX 7600 (8GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) or AMD Radeon RX 7600 (8GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) or AMD Radeon RX 7600 (8GB)

For Resident Evil Veronica Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...