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Graveyard Keeper 2 vs Cyberpunk 2077

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info General Information
Release Date
Sep 22, 2026 Dec 10, 2020
Developer
Lazy Bear Games CD Projekt Red
Publisher
tinyBuild CD Projekt
Genre(s)
Medieval Cemetery Sim, Dark Comedy RPG, Automation Action RPG, Open World, Sci-Fi, Cyberpunk, First-Person
Engine
Unity REDengine 4
stars Ratings & Price
Content Rating
Mature Mature 17+
Avg. User Rating
4.1 / 5.0 4.2 / 5.0
Current Price (USD)
$24.99 $59.99
tune Key Specs
Quick Highlights
  • Perspective: Top-Down / Isometric 2D Pixel Art
  • Storage Required: 4 GB Available Space
  • Structure: Single-Player Simulation Action RPG
  • Perspective: First-Person (Third-Person while driving and in photo mode/some cutscenes)
  • Multiplayer: None (Single-Player Only)
  • Setting: Night City, Free State of Northern California, Year 2077
  • Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Google Stadia (discontinued)
  • Unique Feature: Deep Character Customization & Lifepaths, Extensive Cyberware System, Branching Narrative with Meaningful Choices, Johnny Silverhand (Keanu Reeves), Dense Vertical City Design, Braindance Investigations.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Gerry the Talking Skull: Provides essential tutorial guidance, evaluates corpse dissection quality, and demands red wine.
    Talking Human Skull
  • Reanimated Zombie Servant: Can be assigned to timber chopping, stone quarrying, farming, and laboratory production lines.
    Automated Undead
  • Johnny Silverhand (Digital Ghost): Resides in V's head due to the Relic biochip. Provides constant commentary, opinions, and guidance (often unsolicited). During specific story moments or side jobs ('Chippin' In'), V can allow Johnny to temporarily take control of their body, leading to unique interactions and gameplay segments where Johnny's combat style is emphasized.
    Digital Construct / Human (Formerly)
  • Jackie Welles (Temporary): V's initial mercenary partner. Fights alongside V in early game missions, providing combat support with his dual pistols and aggressive style. His presence is limited to the prologue and first act.
    Human
  • Story-Specific AI Companions (Panam, Judy, River, Takemura, etc.): During their respective questlines, key characters like Panam Palmer, Judy Alvarez, River Ward, Goro Takemura, and others will accompany V on missions, providing combat support, unique dialogue, and specialized skills (e.g., Panam's driving and sniper skills, Judy's tech/braindance expertise). They are AI-controlled and their presence is scripted for those missions.
    Human
  • Summoned Drones/Turrets (Tech Perks & Cyberware): Through certain tech perks or cyberware, V might be able to deploy small combat drones or turrets that act as temporary AI companions, attacking nearby enemies.
    Robotic
  • Pets (Cat 'Nibbles', Iguana): V can adopt a cat (Nibbles) and hatch an iguana in their apartment. They are non-combat companions, primarily adding a touch of domesticity and life to V's living space.
    Felis catus / Iguanidae
Key Collectibles
  • White Skull Organs: Extracted through careful surgical cuts at the embalming table from high-quality corpses.
  • Ancient Catacomb Glyphs: Deciphered from ruined stone murals in deep dungeon vaults beneath the church.
  • Saintly Reliquary Shards: Discovered inside sealed crypts within the abandoned cemetery of the Town.
  • Iconic Weapons: Unique named weapons with special abilities, stats, and often unique visual designs. Obtained from specific enemies, as quest rewards, or found in hidden locations. Can be upgraded.
  • Tarot Card Graffiti (Mystical Murals): 20 (base game) + 2 (Phantom Liberty) large, glowing tarot card murals painted on walls throughout Night City and Dogtown. Finding them is part of the 'Fool on the Hill' side job and they are narrated by Misty, tying into themes of fate and V's journey.
  • Cyberpsycho Sightings (Mini-Bosses): 17 individuals who have succumbed to cyberpsychosis. Regina Jones tasks V with neutralizing them (lethally or non-lethally) for study. Each encounter is a unique mini-boss fight.
  • NCPD Scanner Hustles (Reported Crimes): Numerous dynamic events marked on the map, including Assaults in Progress, Reported Crimes, and Organized Crime Activities. Completing them by neutralizing criminals and looting evidence provides XP, street cred, and money.
  • Shards (Lore & Skill Shards): Data shards containing text logs, audio recordings, or even software that grants a free Perk Point or levels up a skill. Found extensively throughout Night City, providing lore and character progression.
  • Johnny Silverhand's Belongings (Car, Gun, Clothing Items): Various iconic items that belonged to Johnny Silverhand can be found or acquired by V, allowing them to partially adopt his look and use his signature gear. Part of the 'Chippin' In' side job line.
  • Vehicles (Purchasable & Stealable): While not 'collectibles' in the traditional sense, acquiring a garage full of diverse vehicles (cars, motorcycles) by purchasing them from Fixers or finding/stealing unique ones is a major side activity for many players.
Key Themes
  • Dark Satirical Comedy
  • Capitalism & Ethical Shortcuts
  • Mortality & Resurrection
  • Automation
  • Gothic Mystery
  • Cyberpunk
  • Transhumanism
  • Corporate Power & Dystopia
  • Megacities
  • Identity & Self
  • Immortality
  • Rebellion
  • Artificial Intelligence
  • Inequality
  • The Price of Fame
  • Loss & Memory
  • Cybernetics
colorize Combat & Gear
Weapons Overview
  • Rusty Undertaker's Spade: Melee / Blunt Tool
    Essential cemetery tool used for digging burial plots and clobbering wandering nocturnal ghouls.
  • Inquisitor's Silver Cleaver: One-Handed Slashing Blade
    Ornate consecrated blade delivering amplified holy damage against corrupted undead fiends.
  • Alchemical Flame Flask: Thrown Consumable Explosive
    Concoction of sulfur and alcohol that bursts into persistent flame to incinerate waves of plague zombies.
  • Repeating Wooden Crossbow: One-Handed Ranged Weapon
    Compact mechanical crossbow allowing smooth kiting and ranged suppression while moving.
  • Embalmer's Crushing Mallet: Heavy Blunt Melee
    Heavy wooden hammer that stuns aggressive brutes and softens corpse tissue for higher-yield autopsies.
  • Power Weapons: Conventional Firearms (Ricochet)
    Standard firearms (pistols, SMGs, rifles, shotguns, LMGs) that fire conventional bullets. Bullets can ricochet off surfaces, allowing for trick shots. Most common weapon type, highly customizable with scopes, muzzles, and mods.
  • Tech Weapons: Electromagnetic Firearms (Charge & Penetrate)
    Advanced firearms that can be charged up to fire powerful projectiles capable of penetrating cover and hitting enemies behind walls. Often have a distinct visual and sound design. Require Technical Ability attribute for full potential.
  • Smart Weapons: Guided Projectile Firearms (Homing)
    Futuristic firearms that fire self-guided projectiles that can track and home in on tagged enemies, even around cover. Require a Smart Link cyberware implant in V's hands to use effectively. Often tied to Intelligence attribute.
  • Melee Weapons (Blades & Blunt): Close Quarters Combat (Various)
    Includes katanas, knives, machetes, baseball bats, crowbars, hammers, and unique iconic melee weapons. Combat style varies from fast slashes to heavy stunning blows. Can be modded.
  • Cyberware Weapons (Arm Implants): Cybernetic Melee/Ranged
    Powerful weapons integrated directly into V's cybernetic arms: Mantis Blades (extendable arm blades for lethal melee), Gorilla Arms (enhance strength for blunt melee and ripping open doors/turrets), Monowire (a charged fiber optic whip for slicing enemies), Projectile Launch System (fires various explosive or non-lethal projectiles).
  • Throwables (Grenades): Explosive/Utility
    Various types of grenades including Fragmentation, EMP, Incendiary, Recon (tags enemies), and Biohazard. Used for area denial, crowd control, or specific tactical advantages.
  • Iconic Weapons: Unique Named Variants
    Special, named versions of existing weapons (Power, Tech, Smart, Melee) with unique appearances, enhanced stats, and often special properties or effects. Found as quest rewards, looted from specific enemies, or crafted from specs. Highly sought after.
Armor / Gear Sets
  • Stitched Gravedigger Tunic: Basic puncture resistance and minor defense against minor environmental rot.
  • Consecrated Inquisitorial Robes: Enhances Sunday sermon persuasion and provides resistance to cursed dark magic.
  • Reinforced Necromancer Apron: Immunity to toxic alchemy fumes, reduced stamina consumption during manual labor.
  • Outer Clothing (Jackets, Coats, Vests): Provides Armor rating, which contributes to damage reduction. Can have mod slots for adding passive bonuses (e.g., increased critical chance, resistance to specific damage types, reduced recoil). Style varies greatly.
  • Inner Clothing (Shirts, Tops, Bodysuits): Provides Armor rating and potentially mod slots. Contributes to overall look and protection.
  • Headwear (Hats, Helmets, Glasses, Masks, Kerchiefs): Provides Armor rating and often mod slots. Glasses/visors can sometimes offer minor UI enhancements or zoom capabilities through mods. Masks used for anonymity or aesthetic.
  • Facewear (Masks, Cybernetic Faceplates): Provides Armor and sometimes unique perks or mod slots. Cybernetic faceplates are more integrated.
  • Legwear (Pants, Skirts, Shorts): Provides Armor rating and can have mod slots.
  • Footwear (Boots, Shoes, Sneakers): Provides Armor rating and sometimes mod slots for perks like quieter movement or reduced fall damage.
  • Special Outfits / Full Body Sets: Complete outfits (e.g., corpo suit, netrunner suit, nomad gear) that provide an overall Armor rating and sometimes set bonuses or unique appearances. Some are iconic or tied to specific factions/quests.
  • Subdermal Armor (Cyberware): A type of cyberware implant that directly increases V's base Armor rating. Multiple tiers available for increasing damage resistance.
Outfits/Customization
  • Plague Doctor Beak Mask: Iconic cosmetic leather mask with glass lenses, offering unique dialogue interactions in town.
  • Aristocratic Undertaker Coat: Dapper tailored frock coat dyed in midnight velvet, granting increased bargaining reputation.
  • Outerwear (Jackets, Coats, Vests): Extensive selection of jackets (biker, bomber, trench coats, armored vests, etc.) in various styles (corpo, nomad, streetkid, netrunner) and materials. Offers Armor and mod slots.
  • Innerwear (Shirts, T-Shirts, Tank Tops, Bodysuits): Wide variety of shirts and tops, from casual to formal, often reflecting different subcultures of Night City. Provides Armor and mod slots.
  • Headwear (Hats, Caps, Helmets, Bandanas, Headbands, Visors): Large assortment of headgear. Helmets offer more protection. Visors and some cybernetic headwear can have unique properties or mod slots.
  • Facewear (Glasses, Goggles, Masks, Cybernetic Optics): Includes sunglasses, protective goggles, gas masks, decorative masks, and cybernetic eye/face implants. Can offer Armor and mod slots.
  • Legwear (Pants, Trousers, Skirts, Shorts, Leggings): Diverse options for lower body clothing, including jeans, cargo pants, corporate slacks, tactical pants, and more. Provides Armor and mod slots.
  • Footwear (Boots, Sneakers, High Heels, Sandals): Variety of shoes to match different styles, from heavy combat boots to stylish sneakers or formal shoes. Offers Armor and sometimes mod slots for perks like quieter movement.
  • Special Outfits / Full Body Sets (Netrunner Suit, Corpo Suit, Nomad Gear, Hazmat Suit, etc.): Complete, pre-designed outfits that often provide a cohesive look and good Armor. Some are tied to specific factions, professions, or quests. Can have multiple mod slots.
  • Wardrobe & Transmog System (Post 1.6 Update): Players can save created outfits in their apartment wardrobe and use a transmogrification system to apply the appearance of any owned clothing item to their equipped gear, allowing for optimal stats with desired aesthetics.
trending_up Progression & Upgrades
Skills & Progression

The Tech Tree is vastly broadened, split into distinct progression pillars: Anatomy & Necromancy, Theology & Sermonizing, Building & Masonry, Agriculture & Cooking, Metallurgy, and Combat Tactics. Progression revolves around Blue, Red, and Green Science Points. Upgrades allow players to extract pristine organs, harvest high-grade embalming fluids, engineer specialized zombie variants (such as Archer Zombies and Porter Zombies), and craft automated processing lines.

N/A
public World & Exploration
World & Level Design

The game world expands dramatically beyond the original countryside. Key regions include the Home Farmstead and expanded Graveyard, the Mortuary and Subterranean Alchemy Labs, the refurbished Village of the Dead, the treacherous Witch's Swamp, the Mountain Quarry, and the fully explorable urban district of The Town. The Town features paved cobblestone avenues, cathedral squares, commercial markets, and infested ruin sectors requiring tactical barricades.

Night City is a vast and incredibly dense urban open world, divided into six main districts: Watson (run-down, industrial, diverse), Westbrook (upscale, Japantown, corporate plazas), City Center (corporate heart, skyscrapers), Heywood (residential, diverse socio-economic areas, Valentinos turf), Santo Domingo (industrial, working-class, 6th Street turf), and Pacifica (once a resort district, now impoverished and dangerous, Voodoo Boys turf). The surrounding Badlands (desert outskirts) are also explorable. The city is known for its verticality and intricate layout.

Playable Vehicles
  • Donkey-Drawn Hearse Cart: Cemetery Transport
    The rustic wooden wagon steered by the talking donkey to haul multiple corpses from town gates.
  • Reinforced Timber Sled: Heavy Resource Hauler
    Sturdy sled hauled by automated zombie porters to deliver large stone blocks and lumber beams to workshops.
  • Cars (Economy, Executive, Sport, Hypercar, Heavy Duty, Utility): Land Vehicle (Wheeled)
    A vast selection of cars across numerous fictional manufacturers and classes, reflecting Night City's diverse automotive landscape. Vehicles can be purchased, stolen, or awarded. Extensive visual customization is limited, but performance varies. Some vehicles feature mounted weapons (added post-2.0/Phantom Liberty).
  • Motorcycles (Street, Sport, Chopper): Land Vehicle (Two-Wheeled)
    Various motorcycles for fast and agile urban traversal, including iconic bikes like Jackie's Arch or the Kusanagi Yaiba. Offer a different driving experience and allow V to use one-handed weapons while riding.
  • Trucks & Vans (Industrial, Commercial): Land Vehicle (Wheeled - Heavy)
    Larger vehicles like pickup trucks, vans, semi-trucks, and industrial vehicles. Slower but more durable. Some can be used for specific missions or carrying large items.
  • Armored Vehicles & Weaponized Vehicles (Post 2.0 / Phantom Liberty): Land Vehicle (Combat Focused)
    Certain vehicles, especially those added or enhanced with later updates and the Phantom Liberty expansion, come equipped with mounted machine guns, rocket launchers, or other offensive capabilities, enabling vehicle combat.
  • AVs (Aerodynes - NPC/Mission Specific): Aerial Vehicle (Flying Car - Primarily NPC)
    Flying vehicles (AVs) are a common sight in Night City's skies, used by corporations, law enforcement, and the wealthy. While V cannot freely pilot them in the base game, they feature prominently in cutscenes and specific mission sequences. Some limited player control might occur in scripted events.
  • Public Transit (NCART Metro - Fast Travel): Mass Transit System
    The Night City Area Rapid Transit (NCART) system features metro stations across the city. Initially just fast travel points, later updates allowed players to actually ride the metro trains and look out at the city.
Notable Fauna/Mounts
  • The Socialist Donkey: Equus asinus
    The outspoken, carrot-demanding draft beast who delivers freshly deceased bodies to the morgue hatch.
  • Vampire Bat: Chiroptera vampyrus
    Hostile cave-dwelling flyers harvested for bat wings and dark alchemy extract.
  • Swamp Toad: Bufo toxicus
    Poisonous amphibians residing in the Witch's Marsh, collected for green alchemy pigments.
  • Cats (Domestic): Felis catus
    Ambient Domesticated/Stray Wildlife. V can adopt a cat named Nibbles.
  • Dogs (Domestic / Stray): Canis familiaris
    Ambient Domesticated/Stray Wildlife. Less common than cats in interactive roles.
  • Pigeons & Other Birds: Aves (Various)
    Ambient Urban Wildlife, contribute to city atmosphere.
  • Rats & Cockroaches: Rodentia / Blattodea
    Ambient Urban Wildlife, found in run-down areas, adding to grim atmosphere.
  • Iguana (Pet): Iguanidae
    V can acquire an Iguana egg and hatch it as a pet for their apartment.
  • Fish (Aquarium): Pisces (Various Ornamental)
    Decorative, can be found in some environments or as part of V's apartment customization.
book Story & Characters
Main Characters
  • The Keeper: Protagonist / Caretaker
    A modern man transported to a medieval purgatory, managing the graveyard and the Town to reunite with his love.
  • Gerry: Talking Skull / Advisor
    A sarcastic, alcoholic disembodied skull with amnesia who offers sarcastic advice and questionable wisdom.
  • The Inquisitor: Puritanical Religious Leader
    The zealous regional judge who burns witches, collects tithes, and commissions cemetery expansions.
  • Episcop: Greedy Town Bishop
    The lavish church official demanding increasingly opulent cathedral upgrades in exchange for royal favor.
  • V (Valerie/Vincent): Protagonist (Mercenary)
    The player-customizable protagonist. V's background (Lifepath: Nomad, Streetkid, Corpo) influences early story and dialogue options. After a heist gone wrong, V's consciousness is intertwined with Johnny Silverhand's due to the Relic biochip, leading to a desperate search for a cure.
  • Johnny Silverhand: Deuteragonist / Digital Ghost / Rockerboy Legend
    A charismatic and rebellious iconic rockerboy and anarchist who died decades before 2077. His digital ghost is imprinted on the Relic biochip and becomes a constant presence in V's mind, offering cynical commentary, guidance, and sometimes taking control. Portrayed and voiced by Keanu Reeves.
  • Jackie Welles: Ally / V's Best Friend & Merc Partner
    V's initial partner in crime and close friend. A loyal and ambitious mercenary dreaming of hitting the major leagues in Night City. His fate is a significant early plot point.
  • Judy Alvarez: Ally / Braindance Technician / Potential Romantic Interest
    A skilled braindance technician and member of the Moxes gang. She becomes a key ally to V, helping with investigations and dealing with personal struggles. A potential romantic interest for female V.
  • Panam Palmer: Ally / Nomad (Aldecaldos) / Potential Romantic Interest
    A fiercely independent former member of the Aldecaldos nomad clan. She enlists V's help for various operations in the Badlands and becomes a crucial ally. A potential romantic interest for male V.
  • River Ward: Ally / NCPD Detective / Potential Romantic Interest
    An NCPD detective who seeks V's help in solving a personal case. He is principled but often disillusioned with the system. A potential romantic interest for female V.
  • Kerry Eurodyne: Ally / Rockerboy / Potential Romantic Interest
    Johnny Silverhand's former bandmate from Samurai. Now an older, established musician struggling with his legacy and new challenges. A potential romantic interest for male V.
  • Viktor Vektor: Ally / Ripperdoc
    A skilled and trustworthy Ripperdoc who serves as V's primary cyberware installer and medical contact. A fatherly figure to V.
  • Misty Olszewski: Ally / Esoteric Shop Owner
    Owner of Misty's Esoterica, Jackie's girlfriend, and a friend to V. She provides spiritual guidance and tarot readings.
  • Goro Takemura: Ally / Former Arasaka Bodyguard
    The loyal former bodyguard of Saburo Arasaka. After Saburo's death, he seeks V's help to uncover the truth and bring justice, becoming an unlikely ally.
  • Adam Smasher: Antagonist / Arasaka Cyborg Enforcer
    A monstrous, almost fully cybernetic Arasaka enforcer. A legendary and terrifying figure in Night City, responsible for Johnny Silverhand's death. Serves as a major recurring threat.
  • Yorinobu Arasaka: Antagonist / Heir to Arasaka Corporation
    Saburo Arasaka's rebellious son and the current head of the Arasaka Corporation after his father's demise. His actions are central to the main conflict.
  • Fixers (Dexter DeShawn, Rogue Amendiares, Wakako Okada, Mr. Hands, etc.): Quest Givers / Information Brokers
    Influential figures in Night City's underworld who provide V with gigs (jobs), contracts, and information. Each fixer controls a specific territory or type of operation.
Example Missions
  • Unlocking the Town Gates: Main Campaign Milestone
    Bribe officials, forge citizenship seals, and bypass military quarantine to gain entrance to the Town.
  • The Great Zombie Reclamation: Urban Liberation Quest
    Build automated defense barricades and lead undead combat units to purge over 4,000 zombies from town ruins.
  • The Sunday Miracle: Liturgical Expansion Quest
    Craft high-purity incense, deliver a golden sermon, and collect 50 Faith to upgrade the church cathedral.
  • Main Jobs (Primary Story Campaign)
    A series of core narrative missions that drive V's central quest to find a cure for the Relic biochip and deal with Johnny Silverhand's engram. These involve high-stakes heists, corporate espionage, confrontations with major antagonists, and exploring the deepest secrets of Night City and the Arasaka Corporation.
  • Side Jobs (Character Arcs & Major Side Stories)
    Extensive, multi-part optional questlines that delve deeper into the stories of key supporting characters like Panam Palmer, Judy Alvarez, River Ward, Kerry Eurodyne, and Johnny Silverhand himself. These often involve significant choices and can lead to romances or impact V's relationships and potential endings.
  • Gigs (Fixer Contracts)
    Smaller, contract-based jobs provided by Night City's Fixers. These are categorized into types like Mercenary Work (e.g., neutralize target, sabotage), SOS: Merc Needed (rescue missions), Thievery (steal an item), Agent Saboteur, Gun for Hire, and Search and Recover. They offer money, street cred, and experience.
  • NCPD Scanner Hustles (Assault in Progress, Reported Crime, Organized Crime Activity)
    Dynamic events marked on the map indicating ongoing criminal activity. V can intervene to neutralize criminals and often find lootable evidence or containers. Contributes to clearing out district crime.
  • Cyberpsycho Sightings
    Regina Jones tasks V with locating and neutralizing (preferably non-lethally) 17 individuals who have succumbed to cyberpsychosis. Each encounter is a unique mini-boss fight requiring different tactics.
  • Vehicle Contracts (Post 2.0 Update)
    Missions from El Capitan involving stealing specific vehicles within a time limit, often involving combat or evading pursuit.
  • Braindance Investigations
    Specific missions where V uses a Braindance device to analyze recorded memories, scrubbing through visual, audio, and thermal layers to find clues and solve mysteries. A key investigative tool.
  • Phantom Liberty Main Jobs & Gigs (Expansion)
    A new main storyline and set of gigs within the Dogtown district, involving espionage, political intrigue, and working with NUSA agent Solomon Reed and netrunner Songbird to save the NUSA President.
people Multiplayer
Multiplayer Details

Graveyard Keeper 2 is built as a focused single-player sandbox RPG. The design prioritizes intricate personal scheduling, narrative humor, meticulous supply chain automation, and strategic base planning without multiplayer competition.

A standalone multiplayer game set in the Cyberpunk universe was once in development but was later canceled. Cyberpunk 2077 itself is a single-player experience with no multiplayer modes.

extension Editions & DLC
Available Editions

Graveyard Keeper 2 released on September 22, 2026, across PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch at a standard price of $24.99 USD (with an introductory 20% launch discount bringing it to $19.99 USD). Pre-orders and launch purchases grant exclusive platform cosmetic attire for the Keeper and an ornate Gothic Cemetery Gate blueprint.

Available in Standard Edition. A Collector's Edition was released with numerous physical items (V statue, artbook, SteelBook, world compendium, postcards, map, etc.). The game later received a major 2.0 update and the 'Phantom Liberty' expansion, which can be purchased separately or as part of a bundle. An 'Ultimate Edition' bundling the base game and Phantom Liberty was also released.

Post-Launch Content / DLC

Lazy Bear Games and tinyBuild have announced a post-launch content roadmap including community-requested quality-of-life expansions, additional church sermon doctrines, new seasonal Town festival events, and narrative DLC expansions exploring the esoteric origins of the Ancient Curse and Gerry's former mortal identity.

The game received numerous patches and significant free updates (like the 2.0 update which overhauled perks, cyberware, AI, and police systems). One major paid story expansion, 'Phantom Liberty,' was released, adding a new district (Dogtown), storyline, characters, weapons, and abilities. CD Projekt Red has stated Phantom Liberty is the only planned major expansion.

help_outline FAQ
Frequently Asked Questions
  • Q: When does Graveyard Keeper 2 release?
    A: Graveyard Keeper 2 launched on September 22, 2026, across PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Nintendo Switch.
  • Q: Can you finally go into The Town in Graveyard Keeper 2?
    A: Yes! The long-promised Town from the original game is fully accessible in Graveyard Keeper 2, featuring urban districts, markets, and an overarching campaign to reclaim it from thousands of plague zombies.
  • Q: How does zombie automation work in the sequel?
    A: Zombie automation is expanded and integrated directly from the start. You can craft specialized zombie variants for farming, mining, logistics, and combat defense to automate complex multi-stage supply chains.
  • Q: What engine was used to develop Graveyard Keeper 2?
    A: Graveyard Keeper 2 was developed in the Unity Engine by Lazy Bear Games, taking advantage of modern 2D dynamic lighting, advanced pathfinding, and DirectX 12 compatibility.
  • Q: Is Graveyard Keeper 2 a multiplayer game?
    A: No. Graveyard Keeper 2 is strictly a single-player medieval cemetery simulation and dark comedy adventure.
  • Q: What are Lifepaths in Cyberpunk 2077, and how do they affect the game?
    A: At the start of the game, players choose one of three Lifepaths for V: Nomad, Streetkid, or Corpo. This choice determines V's starting prologue mission, some unique dialogue options throughout the game that reflect their background, and occasionally offers unique ways to approach or resolve certain quests.
  • Q: Is Cyberpunk 2077 fixed now after its troubled launch?
    A: Cyberpunk 2077 received numerous significant patches and updates (notably Patch 1.5, 1.6, and the major 2.0 Update) that addressed many of the bugs, performance issues, and missing features present at launch. The game is now considered to be in a much-improved state, especially on PC and current-gen consoles, though performance can still be demanding.
  • Q: Can I customize my character's appearance after starting the game?
    A: Yes, after Patch 1.5, players can change V's appearance (hair, makeup, piercings, some cyberware visuals) at mirrors in their apartments or at Ripperdocs. Initial body type and voice cannot be changed post-character creation.
  • Q: What is Braindance (BD)?
    A: Braindance is an in-universe technology that allows users to experience recorded memories and emotions of another person. V uses BDs for investigative purposes, analyzing recordings in an editing mode to find clues by scanning visual, audio, and thermal layers.
  • Q: Does Cyberpunk 2077 have multiple endings?
    A: Yes, Cyberpunk 2077 features multiple significantly different endings for the main story, influenced by choices made throughout the game, particularly in the final act and V's relationships with key characters. The Phantom Liberty expansion also has its own set of branching endings that can impact the base game's conclusion.
  • Q: What is Phantom Liberty?
    A: Phantom Liberty is the only major paid expansion for Cyberpunk 2077. It's a spy-thriller story that introduces a new district (Dogtown), new characters (including Solomon Reed played by Idris Elba and Songbird), new quests, weapons, cyberware, and abilities. It integrates into the main game but also offers a new potential ending path.
build Technical Details
Graphics & Visual Fidelity

The sequel elevates the signature 16-bit pixel art style with modern 2D lighting, dynamic weather transitions (rain, fog, celestial moonlight), fluid ragdoll animations, and gory yet comedic autopsy cross-sections rendered with meticulous attention to detail.

Powered by REDengine 4, Cyberpunk 2077 showcases a visually stunning and incredibly dense Night City, renowned for its neon-drenched streets, towering skyscrapers, detailed interiors, and diverse character designs. It features advanced global illumination, reflections, and particle effects. Ray tracing (including Path Tracing in 'Overdrive Mode' on high-end PCs) significantly enhances visual fidelity with realistic lighting, shadows, and reflections, but is extremely demanding.

Audio & Soundtrack

The soundtrack features an atmospheric, bittersweet medieval folk-baroque musical score composed with classical guitars, woodwinds, accordions, and harpsichords. Environmental audio captures chilling graveyard gales, wet autopsy slicing effects, humorous grunting dialogue murmurs, and thunderous organ chords during Sunday sermons.

Original score composed by Marcin Przybyłowicz, P. T. Adamczyk, and Paul Leonard-Morgan, featuring a blend of electronic, industrial, synthwave, and rock elements reflecting Night City's atmosphere. Features an extensive list of licensed tracks from various artists (real and fictional in-universe bands like Samurai, fronted by Johnny Silverhand) across multiple in-game radio stations covering diverse genres. Sound design emphasizes futuristic tech, distinct weapon sounds, and the cacophony of a bustling, dangerous city.

User Interface (UI/UX)

The user interface retains its charming pixel aesthetic while incorporating modern ergonomics. Features include an enhanced Recipe Tracker HUD pinned to the screen margin, an interactive Town Map showing active zombie incursions, a visual Church Faith meter, and streamlined one-handed mouse control for combat and inventory triage.

Features a diegetic first-person HUD integrated into V's optical implants, displaying health, ammo, mini-map, objectives, and contextual hacking prompts. The inventory, character (skills, cyberware), journal, and map are accessed through a menu system. Braindances offer a unique investigative UI. Extensive use of in-world UIs on screens and advertisements.

Accessibility Options

Accessibility features include full one-handed mouse control options, fully rebindable gamepad and keyboard inputs, adjustable text scaling with high-contrast font toggles, stamina drain sliders, and the ability to customize combat difficulty and daytime cycle duration.

Offers a robust suite of accessibility options, including extensive subtitle customization (size, background, speaker names), control remapping (full on PC), aim assist options, options to reduce camera motion and screen effects, colorblind modes, UI scaling, options for hold vs. toggle for actions, and various gameplay difficulty modifiers.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - RT High (1080p ~60 FPS, RT Ultra Preset, DLSS/FSR Quality/Balanced) (Ray Tracing Ultra Preset, DLSS/FSR Quality or Balanced)
CPU: CPU for 1080p/60FPS with Ultra RT.
CPU (Laptop): Top-tier laptop CPUs.
GPU: Desktop GPU for 1080p/60FPS with Ultra RT.
GPU (Laptop): Flagship RT capable laptop GPUs. 12GB+ VRAM crucial, DLSS vital.
RAM: 20GB RAM minimum, 32GB recommended for Ultra RT.
Storage: NVMe SSD strongly recommended.
memoryCPU: Intel Core i9-12900 or AMD Ryzen 9 7900X
developer_boardGPU: NVIDIA GeForce RTX 3080 Ti (12GB) / RTX 4070 Ti (12GB)
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP).
layersRAM: 20 GB
saveStorage (Tier): 70 GB NVMe SSD
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, No Ray Tracing) (High Preset, Ray Tracing OFF)
CPU: Recommended desktop CPU for 1080p/60FPS High (CPU is very important).
CPU (Laptop): High-end laptop CPUs due to CPU intensity.
GPU: Recommended desktop GPU for 1080p/60FPS High.
GPU (Laptop): Performance-focused laptop GPUs. 8GB VRAM crucial.
RAM: 16GB RAM strongly recommended.
Storage: NVMe SSD strongly recommended.
memoryCPU: Intel Core i7-12700 or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB) or Intel Arc A770
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. **Modern Intel Core i7/i9 HX-series / AMD Ryzen 7/9 HS/HX-series with high clock speeds are ideal.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would offer a more consistent 60 FPS+ at 1080p High.**
layersRAM: 16 GB
saveStorage (Tier): 70 GB NVMe SSD
1080p (Full HD) - RT Minimum (1080p ~30 FPS, RT Low Preset, DLSS/FSR Balanced) (Ray Tracing Low Preset, DLSS/FSR Balanced)
CPU: CPU for 1080p/30FPS with basic RT.
CPU (Laptop): High-end laptop CPU.
GPU: Minimum desktop GPU for 1080p/30FPS with basic RT (AMD needs higher tier for RT).
GPU (Laptop): RT capable laptop GPUs. DLSS/FSR essential.
RAM: 16GB RAM required.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-9700 or AMD Ryzen 5 5600
developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) / RTX 3060 (8GB) or AMD Radeon RX 6800 XT (16GB)
laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 5800H or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Mobile or RTX 4070 Mobile would be significantly better for RT.**
layersRAM: 16 GB
saveStorage (Tier): 70 GB NVMe SSD
1080p (Full HD) - Recommended (High Preset, 1080p (120+ FPS / Locked Max))
CPU: Multi-core processor providing flawless frame pacing during 1,000+ zombie wave invasions in the Town.
CPU (Laptop): Strong multi-threaded mobile performance for zero hitching during intensive late-game production.
GPU: Abundant GPU headroom to handle multi-layered particle effects, rain reflections, and high refresh rates.
GPU (Laptop): Effortlessly powers ultra settings with whisper-quiet fan profiles.
RAM: Ensures seamless multitasking alongside Discord, music, or wiki guides.
Storage: Near-instantaneous area transitions between the Morgue, Church, Village, and Town.
memoryCPU: Intel Core i5-13400 / AMD Ryzen 5 5600
developer_boardGPU: NVIDIA GeForce RTX 3060 (8GB/12GB) / AMD Radeon RX 6600 (8GB)
laptop_macCPU (L): Intel Core i5-12500H / AMD Ryzen 5 6600H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (80W+) / RTX 4050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 4 GB NVMe SSD
1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset, No Ray Tracing) (Low Preset, Ray Tracing OFF)
CPU: Minimum desktop CPU for 1080p at lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series with good single-core performance recommended.
GPU: Minimum desktop GPU for 1080p at lower settings.
GPU (Laptop): Estimated laptop GPUs. 6GB VRAM highly recommended.
RAM: Minimum RAM requirement (post 2.0 update increased this).
Storage: SSD is mandatory.
memoryCPU: Intel Core i7-6700 or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB) or Intel Arc A380
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600 (Laptop equivalent) or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB) / RTX 3050 Ti Mobile (4GB, High TGP). **An RTX 3060 Mobile or RTX 4050 Mobile (High TGP) would be a much better entry point for stable 1080p Low/Medium.**
layersRAM: 12 GB
saveStorage (Tier): 70 GB SSD
1080p (Full HD) - Minimum (Low-to-Medium Preset, 1080p (60 FPS))
CPU: Quad-core architecture capable of processing multi-station zombie automation and pathfinding.
CPU (Laptop): Efficient mobile processor delivering stable 60 FPS in early-game church and graveyard zones.
GPU: Dedicated 4GB video card capable of smooth 1080p rendering with dynamic lighting enabled.
GPU (Laptop): Maintains fluid 60 FPS across all outdoor cemetery areas.
RAM: Minimum memory required to support background town asset caching and save state logging.
Storage: Standard storage drive is sufficient, SSD recommended for faster initial boots.
memoryCPU: Intel Core i3-13100 / AMD Ryzen 3 3100
developer_boardGPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
laptop_macCPU (L): Intel Core i3-1215U / AMD Ryzen 3 5300U
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) / AMD Radeon 610M
layersRAM: 6 GB
saveStorage (Tier): 4 GB SSD / HDD
1440p (QHD/2K) - RT Ultra (1440p ~60 FPS, RT Ultra Preset, DLSS/FSR Balanced/Performance) (Ray Tracing Ultra Preset, DLSS/FSR Balanced or Performance)
CPU: Desktop CPU for 1440p/60FPS with Ultra RT.
CPU (Laptop): Flagship laptop CPUs.
GPU: Desktop GPU for 1440p/60FPS with Ultra RT.
GPU (Laptop): Flagship laptop GPUs needed. 12GB+ VRAM essential, DLSS critical.
RAM: 32GB RAM strongly recommended.
Storage: NVMe SSD required.
memoryCPU: Intel Core i9-12900 or AMD Ryzen 9 7900X
developer_boardGPU: NVIDIA GeForce RTX 3080 Ti (12GB) / RTX 4080 (16GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP).
layersRAM: 20 GB
saveStorage (Tier): 70 GB NVMe SSD
1440p (QHD/2K) - Enthusiast (High/Ultra Preset, 1440p (144 FPS))
CPU: Guarantees exceptional simulation processing speeds at 2K resolution.
CPU (Laptop): High-performance mobile chip providing smooth frame delivery on 1440p laptop panels.
GPU: Flawlessly renders high-resolution pixel art assets with modern post-processing.
GPU (Laptop): Drives native 1440p displays with zero thermal throttling.
RAM: Optimal standard RAM configuration for smooth system responsiveness.
Storage: Instant load times across all zones.
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 5700X
developer_boardGPU: NVIDIA GeForce RTX 4060 (8GB) / AMD Radeon RX 7600 XT (16GB)
laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 7 7735HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Mobile (105W)
layersRAM: 16 GB
saveStorage (Tier): 4 GB NVMe SSD
2160p (UHD/4K) - RT Overdrive (Path Tracing) (Targeting ~60 FPS, DLSS Performance/Ultra Performance with Frame Generation) (Ray Tracing: Overdrive Preset, DLSS Performance/Ultra Performance + Frame Generation (DLSS 3.5))
CPU: Flagship desktop CPU for attempting RT Overdrive.
CPU (Laptop): Absolute flagship laptop CPUs essential.
GPU: The most powerful desktop GPU, heavily reliant on DLSS 3.5 for playable Overdrive mode.
GPU (Laptop): The absolute best laptop GPU, and it will be pushed to its limits. Path Tracing is exceptionally demanding.
RAM: 32GB RAM essential for RT Overdrive.
Storage: NVMe SSD required.
memoryCPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D
developer_boardGPU: NVIDIA GeForce RTX 4090 (24GB)
laptop_macCPU (L): Intel Core i9-13980HX/14900HX / AMD Ryzen 9 7945HX3D (if available). **The most powerful laptop CPUs available.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will struggle significantly with RT Overdrive at 4K and will need aggressive DLSS settings including Frame Generation. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent with strong RT) would be needed for a truly comfortable experience. (Highly Speculative)**
layersRAM: 24 GB
saveStorage (Tier): 70 GB NVMe SSD
2160p (UHD/4K) - Ultra (Max Preset, 4K (120+ FPS))
CPU: Top-tier enthusiast CPU for pristine frame stability and zero computational latency.
CPU (Laptop): Desktop-replacement laptop silicon capable of driving multi-monitor 4K setups.
GPU: Massive graphical headroom to super-sample and render 4K pixel art with perfect clarity.
GPU (Laptop): Overkill mobile power ensuring silent, flawless 4K output.
RAM: Ensures zero paging bottlenecks during extended gameplay sessions.
Storage: Fastest available read/write throughput.
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7940HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W)
layersRAM: 16 GB
saveStorage (Tier): 4 GB High-Speed Gen4 NVMe SSD
save Overall Storage
Spec: 4 GB available space
Note: Compact storage footprint allows rapid installation on standard SATA or NVMe SSDs.
Type: Unknown
Spec: 70 GB available space (SSD Required). Phantom Liberty DLC adds approx. 33GB.
Note: An NVMe SSD is strongly recommended for the best experience due to asset streaming, fast loading, and to mitigate texture pop-in.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit)
Explanation: Requires a 64-bit architecture to support modern memory addressing and DirectX 12 runtime.
Spec: 64-bit Windows 10
Explanation: 64-bit Windows 10 or Windows 11 is required.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Utilized for advanced 2D draw-call batching and sprite lighting effects.
Spec: DirectX 12
Explanation: DirectX 12 API is required.
info_outline Other Game Notes
  • Graveyard Keeper 2 runs on a heavily modernized Unity pipeline with DirectX 12, featuring rich 2D/2.5D lighting, dynamic weather, and multi-threaded simulation logic to manage over 4,000 active town zombies, automated workstations, and conveyor systems without frame drops.
  • Laptop Performance Note: The game is well-optimized for mobile laptops and handheld devices. Ensuring background applications are minimized will keep CPU frame pacing steady during crowded town defense events.
  • Laptop Consideration: G P U T G P: Baseline 45W-60W TGP is more than sufficient for 1080p 60 FPS gameplay.
  • Laptop Consideration: Cooling Thermals: Minimal thermal footprint; standard laptop cooling profiles easily maintain optimal temperatures.
  • Laptop Consideration: C P U Power Limits: Standard balanced battery or AC power modes provide smooth performance across all gameplay systems.
  • Laptop Consideration: M U X Switch Optimus: Hybrid integrated GPU mode is fully adequate, though dedicated GPU mode ensures locked 120Hz/144Hz display sync.
  • Optimization Detail: Upscaling Tech: Native resolution scaling with integer scaling options for crisp pixel art fidelity.
  • Optimization Detail: Key Settings Impact: Adjusting Zombie Ragdoll Physics and Dynamic Shadow Quality offers the best performance tuning for entry-level hardware.
  • Game Name: Graveyard Keeper 2
  • Official system requirements from CD Projekt Red (updated post-2.0 patch and Phantom Liberty). Performance can vary significantly depending on specific hardware, settings, areas in-game (especially dense city centers), and background applications. An SSD is MANDATORY. The game is very demanding, especially with Path Tracing (Overdrive Mode).
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable, but TGP (Total Graphics Power) and cooling are extremely critical. **Cyberpunk 2077 is one of the most graphically and CPU intensive games, particularly with advanced ray tracing. High-end, modern laptop hardware is essential for an enjoyable experience at higher settings.**
  • Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance.
  • Laptop Consideration: Cooling Thermals: Excellent cooling is essential to prevent severe thermal throttling, especially during prolonged sessions.
  • Laptop Consideration: C P U Power Limits: Laptops with sustained high CPU power limits and good single-core performance will perform better.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred) significantly benefits performance, especially with high CPU load.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS (including Super Resolution, Ray Reconstruction, and Frame Generation - DLSS 3/3.5), AMD FSR 2.1, and Intel XeSS 1.1.
  • Optimization Detail: Key Settings Impact: Ray Tracing (Reflections, Sun Shadows, Local Shadows, Global Illumination, Path Tracing/Overdrive Mode), Screen Space Reflections Quality, Volumetric Fog Resolution, Crowd Density, Texture Quality, and Level of Detail (LOD) heavily impact performance. Using upscaling is highly recommended for higher settings/resolutions, especially with any form of ray tracing.
  • Game Name: Cyberpunk 2077
build Optimization Details
  • Upscaling Tech: Native resolution scaling with integer scaling options for crisp pixel art fidelity.
  • Key Settings Impact: Adjusting Zombie Ragdoll Physics and Dynamic Shadow Quality offers the best performance tuning for entry-level hardware.
  • Upscaling Tech: Supports NVIDIA DLSS (including Super Resolution, Ray Reconstruction, and Frame Generation - DLSS 3/3.5), AMD FSR 2.1, and Intel XeSS 1.1.
  • Key Settings Impact: Ray Tracing (Reflections, Sun Shadows, Local Shadows, Global Illumination, Path Tracing/Overdrive Mode), Screen Space Reflections Quality, Volumetric Fog Resolution, Crowd Density, Texture Quality, and Level of Detail (LOD) heavily impact performance. Using upscaling is highly recommended for higher settings/resolutions, especially with any form of ray tracing.
laptop Laptop Considerations
  • G P U T G P: Baseline 45W-60W TGP is more than sufficient for 1080p 60 FPS gameplay.
  • Cooling Thermals: Minimal thermal footprint; standard laptop cooling profiles easily maintain optimal temperatures.
  • C P U Power Limits: Standard balanced battery or AC power modes provide smooth performance across all gameplay systems.
  • M U X Switch Optimus: Hybrid integrated GPU mode is fully adequate, though dedicated GPU mode ensures locked 120Hz/144Hz display sync.
  • G P U T G P: Maximum TGP is crucial for performance.
  • Cooling Thermals: Excellent cooling is essential to prevent severe thermal throttling, especially during prolonged sessions.
  • C P U Power Limits: Laptops with sustained high CPU power limits and good single-core performance will perform better.
  • R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred) significantly benefits performance, especially with high CPU load.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) / AMD Radeon 610M
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) / AMD Radeon 610M
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) / AMD Radeon 610M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (80W+) / RTX 4050 Mobile
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile (105W)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile (105W)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 Mobile (105W)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W)

For Graveyard Keeper 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (8GB/12GB) / AMD Radeon RX 6600 (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (8GB/12GB) / AMD Radeon RX 6600 (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) / AMD Radeon RX 7600 XT (16GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) / AMD Radeon RX 7600 XT (16GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) / AMD Radeon RX 7600 XT (16GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) / AMD Radeon RX 7600 XT (16GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) / AMD Radeon RX 7600 XT (16GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) / AMD Radeon RX 7600 XT (16GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) / AMD Radeon RX 7600 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) / AMD Radeon RX 7600 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) / AMD Radeon RX 7600 XT (16GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 (8GB) / AMD Radeon RX 7600 XT (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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