Select Games to Compare
Grand Theft Auto VI vs Kaidan
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| May 26, 2026 | Oct 27, 2026 |
| Developer | |
| Rockstar Games | 5th Column Studio |
| Publisher | |
| Rockstar Games (Published by Take-Two Interactive) | 5th Column Studio |
| Genre(s) | |
| Action-Adventure, Open World | Action RPG, Third-Person, Soulslike, Extraction, Horror |
| Engine | |
| Rockstar Advanced Game Engine (RAGE) - New iteration (reportedly RAGE 9) | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Rating Pending (Expected M - Mature 17+ by ESRB / | Rating Pending (Expected M - Mature 17+) |
| Avg. User Rating | |
| 0.0 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $69.99 | $49.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
| N/A |
Progression is player-driven and tied to successful extractions. Players use gathered resources like blood, essence, and memory fragments to unlock permanent buffs and upgrade gear at a central hub. A 'Sigil' system acts as a skill tree, allowing players to unlock new combat moves and passive abilities. Weapons and gear can be crafted, upgraded, and enchanted. |
| public World & Exploration | |
| World & Level Design | |
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GTA VI is expected to feature Rockstar's largest and most detailed open world to date, encompassing the diverse state of Leonida. Confirmed regions include Vice City (a reimagined Miami), alongside other areas like Grassrivers (potentially an Everglades-like area), Leonida Keys (Florida Keys analogue), Port Gellhorn (industrial/port area), Ambrosia, and Mount Kalaga. The map will feature urban sprawls, beaches, swamps, and rural countryside, offering a wide range of environments. |
The game features a large, interconnected world with multiple biomes, but is explored through mission-based 'incursions' or 'runs'. Each zone is a haunted, procedurally arranged area with its own unique Yokai, minibosses, and a final Chordbearer target. The world state can mutate between runs based on player actions. |
| Playable Vehicles | |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
| N/A |
The game is designed as a single-player journey but supports seamless drop-in/drop-out cooperative play for up to three Seekers. Co-op introduces unique synergies and the ability to revive fallen comrades, at a cost. |
| extension Editions & DLC | |
| Available Editions | |
| N/A |
Details on different game editions are yet to be announced. The game is planned to have a robust early access or ongoing update model after its initial PC launch. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by a new version of the Rockstar Advanced Game Engine (RAGE), GTA VI aims for a new benchmark in visual fidelity for open-world games. Features expected include significantly improved graphics, realistic lighting, advanced weather systems, real-time water physics, more detailed character models and animations, increased NPC density and AI sophistication, and enhanced environmental detail and destructibility. Ray tracing support is highly anticipated on consoles and PC. |
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| Audio & Soundtrack | |
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A diverse range of licensed music across multiple radio stations, reflecting the cultural melting pot of Vice City/Leonida and contemporary sounds. Original score for missions and dynamic moments. High-fidelity sound design for vehicles, weapons, and environmental ambience, taking advantage of new engine capabilities. |
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| User Interface (UI/UX) | |
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Expected to be a refined version of GTA V's UI, with a modern aesthetic, intuitive weapon/item selection wheel, GPS navigation, and seamless integration of smartphone functionalities. Enhanced for current-gen consoles with potentially faster menu navigation. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) (Low/Medium Preset, Upscaling (DLSS/FSR 'Performance') likely required.) CPU: Hypothetical minimum CPU for a next-gen, CPU-heavy title. CPU (Laptop): A modern performance-tier laptop CPU would be the minimum. GPU: A GPU with a large VRAM buffer would be necessary even at minimum settings. GPU (Laptop): A solid mid-range laptop GPU from the current generation. RAM: 16GB would be the absolute minimum RAM requirement. Storage: A fast NVMe SSD would be required. | |
| — | memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600 developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1080p (Full HD) - Expected Minimum for PC (Target: 1080p, Low settings, ~30-60 FPS - Highly Speculative) (Low Preset, Aggressive Upscaling (DLSS/FSR 'Performance/Ultra Performance')) CPU: Speculative baseline desktop CPU. CPU (Laptop): Highly speculative laptop CPU. Will depend on final game optimization. GPU: Speculative baseline desktop GPU. VRAM will be critical. GPU (Laptop): Highly speculative. Targets playable framerates at 1080p Low with significant upscaling. 8GB VRAM absolute minimum for laptop GPU. RAM: 16GB might be an absolute minimum; 32GB RAM likely recommended for PC. | |
memoryCPU: Intel Core i7-8700K / AMD Ryzen 5 3600 (or future equivalent) developer_boardGPU: NVIDIA GeForce GTX 1080 Ti (11GB) / AMD Radeon RX 5700 XT (8GB) (or future equivalent with more VRAM) laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 4800H or newer performance mobile CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) / RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB). layersRAM: 16 GB saveStorage (Tier): 150 GB - 200 GB available space (NVMe SSD Mandatory - Speculative) | — |
| 1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') recommended.) CPU: A powerful modern CPU would be recommended for a stable high-framerate experience. CPU (Laptop): A high-end enthusiast laptop CPU would be needed for this tier. GPU: A high-end current-gen GPU would be the likely recommendation. GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience. RAM: 32GB RAM is expected to be the recommendation for future AAA titles. Storage: A fast NVMe SSD is recommended for this tier. | |
| — | memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1440p (QHD/2K) - Expected Recommended for PC (Target: 1440p, High settings, ~60 FPS - Highly Speculative) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced')) CPU: Speculative recommended desktop CPU. CPU (Laptop): High-performance laptop CPU will be needed. GPU: Speculative recommended desktop GPU. High VRAM (12GB+) will be key. GPU (Laptop): Top-tier laptop GPUs from the time of PC release will be necessary for 1440p High. Max TGP and excellent cooling are non-negotiable. Upscaling will be essential. RAM: 32GB RAM highly likely to be recommended for PC. | |
memoryCPU: Intel Core i9-10900K / AMD Ryzen 5 5900X (or future equivalent) developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / AMD Radeon RX 6800 XT (16GB) (or future equivalent with 12GB+ VRAM) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer high-performance mobile CPUs (e.g., future HX series). laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents). layersRAM: 32 GB saveStorage (Tier): 150 GB - 200 GB available space (NVMe SSD Mandatory - Speculative) | — |
| save Overall Storage | |
| Spec: 150 GB - 200 GB available space (NVMe SSD Mandatory - Speculative) Note: A fast NVMe SSD will undoubtedly be mandatory due to the expected scale and detail of the game world. Type: NVMe | Spec: 100 GB available space (NVMe SSD Required) Note: A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of detailed environments. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 11 64-bit (Speculative) Explanation: A 64-bit version of Windows 11 is anticipated to be required or highly recommended for the future PC release. | Spec: Windows 11 64-bit Explanation: A modern 64-bit OS would be a firm requirement. |
| gamepad DirectX Version | |
| N/A | Spec: DirectX 12 Ultimate Explanation: DirectX 12 Ultimate would be required for next-gen features. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
| N/A |
| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Grand Theft Auto VI Specifically
For Kaidan Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.