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Grand Theft Auto VI vs Far Cry 3

info General Information
Release Date
May 26, 2026 Nov 29, 2012
Developer
Rockstar Games Ubisoft Montreal, Ubisoft Massive, Ubisoft Reflections, Ubisoft Shanghai, Ubisoft Red Storm
Publisher
Rockstar Games (Published by Take-Two Interactive) Ubisoft
Genre(s)
Action-Adventure, Open World Action-Adventure, Open World, First-Person Shooter
Engine
Rockstar Advanced Game Engine (RAGE) - New iteration (reportedly RAGE 9) Dunia Engine 2 (Modified CryEngine)
stars Ratings & Price
Content Rating
Rating Pending (Expected M - Mature 17+ by ESRB / Mature 17+
Avg. User Rating
0.0 / 5.0 4.5 / 5.0
Current Price (USD)
$69.99 $19.99
tune Key Specs
Quick Highlights
  • Perspective: Third-Person (Likely with First-Person option)
  • Setting: State of Leonida (Fictional Florida), including Vice City
  • Expected Release (Consoles): 2026-05-26
  • Online Mode: New iteration of GTA Online expected
  • PC Release: Expected at a later date (Not at initial console launch)
  • Platforms (Initial Launch): PlayStation 5, Xbox Series X/S
  • Protagonists: Dual Protagonists: Lucia and Jason
  • Unique Feature: Return to Vice City in a modern setting, first female playable protagonist in a modern GTA, dual protagonist narrative, next-generation RAGE engine capabilities.
  • Perspective: First-Person
  • Multiplayer: Cooperative Campaign (4 players), Competitive PvP, Map Editor
  • Setting: Rook Islands (Fictional Tropical Archipelago)
  • Platforms: PC, PlayStation 3, Xbox 360 (Later Classic Edition on PS4, Xbox One)
  • Unique Feature: Tatau Skill System, Iconic Villain (Vaas), Descent into Madness Theme, Comprehensive Crafting.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Dual Protagonist Interaction: Lucia and Jason are partners. While players control one at a time (with likely switching mechanics), they will interact extensively, undertake missions together, and their relationship will be a core part of the narrative. This is not a companion in the traditional AI-controlled sense, but rather two intertwined playable characters.
    Human
  • Mission-Specific Allies (Temporary): During certain missions or heists, Lucia and Jason will likely recruit or work alongside other AI-controlled characters with specific skills (e.g., hacker, gunman, driver), similar to heist crew members in GTA V. Their involvement would be scripted and temporary.
    Human
  • Temporary AI Allies (Rakyat Warriors): During certain missions, outpost liberations, or if Jason helps Rakyat patrols, they will fight alongside him. They are not controllable and their effectiveness varies. Far Cry 3 does not feature persistent, commandable companions like in later titles (e.g., Guns for Hire or Fangs for Hire).
    Human
  • Co-op Campaign Teammates (Online): In the separate 4-player online cooperative campaign, players team up as four distinct characters (Callum, Leonard, Mikhail, Tisha) each with some unique dialogue, but functionally similar gameplay abilities based on shared progression within co-op.
    Human (Player Characters)
Key Collectibles
  • Hidden Packages / Briefcases: Classic GTA collectible. Packages containing money, weapons, or lore, hidden throughout the vast map of Leonida.
  • Unique Stunt Jumps: Designated ramps or locations for performing spectacular vehicle stunts, a staple in the GTA series.
  • Lore-Building Items (e.g., Epsilon Tracts, Letters Scraps equivalent): Collectibles that piece together side stories, conspiracy theories, or provide background on the world and its inhabitants.
  • Points of Interest / Landmarks: Discoverable locations, photo opportunities, or interactive landmarks that encourage exploration and may provide small rewards or achievements.
  • Illegal Goods / Contraband (Mission-related or free-roam): Potentially related to criminal enterprises, finding and collecting stashes of drugs, weapons, or other illicit items for profit or missions.
  • Relics (Spider, Heron, Shark, Boar Statues): Small, ancient idols hidden throughout the Rook Islands in caves, underwater, or remote locations. Each relic type corresponds to a Tatau skill tree. Collecting them grants XP, and finding all of certain types can unlock Signature Weapons.
  • Letters of the Lost: Notes written by Japanese soldiers who were stranded on the Rook Islands during World War II. They tell a grim story of their survival attempts and descent into madness. Collecting them provides lore and XP.
  • Memory Cards: SD cards dropped by deceased tourists or pirates. Collecting them unlocks data logs (audio or text) that offer small, often dark or humorous, vignettes about other people's experiences on the islands. Grants XP.
Key Themes
  • Crime
  • Satire of Modern American Culture
  • Ambition
  • Loyalty
  • Betrayal
  • Dual Protagonist Narrative
  • Heists
  • Criminal Underworld
  • Consequences
  • Descent into Madness
  • Survival
  • Revenge
  • The Savage Nature of Man
  • Tribalism
  • Drug Culture
  • Colonialism (Implied)
  • Freedom vs. Captivity
  • The Price of Power
  • Insanity
colorize Combat & Gear
Weapons Overview
  • Handguns: Firearm (Sidearm)
    A variety of pistols and revolvers, standard for personal defense and close-quarters combat. Expected to be highly customizable.
  • Submachine Guns (SMGs): Firearm (Automatic)
    Compact automatic weapons suitable for drive-by shootings and medium-range engagements. High rate of fire.
  • Shotguns: Firearm (Close Quarters)
    Devastating at close range, including pump-action and automatic variants. Essential for room clearing and heavy encounters.
  • Assault Rifles: Firearm (Versatile Automatic)
    The workhorse firearms for many combat scenarios, offering a balance of range, power, and rate of fire. Extensive customization expected.
  • Sniper Rifles: Firearm (Long Range)
    For taking out targets from a distance. Different models with varying scopes and power.
  • Heavy Weapons: Firearm (High Impact)
    Including LMGs, grenade launchers, and rocket launchers (RPG) for dealing with vehicles and heavily armored targets.
  • Melee Weapons: Hand-to-Hand Combat
    A range of melee options from fists, knives, baseball bats, to more exotic choices, with potentially improved melee combat mechanics.
  • Throwables: Explosive/Tactical
    Grenades, Molotov cocktails, sticky bombs, tear gas, and other throwable items for area denial, damage, or tactical advantage.
  • Pistols: Sidearm (Semi-Auto, Revolver)
    Includes models like the 1911, .44 Magnum, D50, and the flare gun. Customizable with suppressors, sights, and extended magazines. Essential backup weapons.
  • Submachine Guns (SMGs): Automatic (Close Quarters)
    High rate-of-fire weapons like the Skorpion, A2000 (P90), Vector .45 ACP, MP5. Effective in close-quarters combat, customizable.
  • Assault Rifles: Automatic/Semi-Auto (Versatile)
    Staple weapons like the AK-47, P416 (HK416), STG-90 (SIG SG 550), ACE (Galil ACE), F1 (FAMAS). Good all-rounders for various engagement distances.
  • Shotguns: Close Quarters (High Damage)
    Includes pump-action (M133) and semi-auto (SPAS-12) shotguns. Devastating at close range.
  • Sniper Rifles: Long Range (Precision)
    Bolt-action (SVD, M-700) and semi-auto (.Z93) sniper rifles for taking out targets from a distance. Customizable with high-powered scopes and suppressors.
  • Light Machine Guns (LMGs): Automatic (Suppressive Fire)
    Weapons like the PKM, U100 (Ultimax 100), MKG. Large magazine capacity for sustained fire, good against groups or vehicles.
  • Launchers: Explosive (Anti-Vehicle/Crowd Control)
    RPG-7 rocket launcher and GL-94 grenade launcher. Effective against vehicles and enemy encampments.
  • Bows (Recurve Bow): Silent Ranged
    A powerful and silent weapon. Can use standard, fire, or explosive arrows, which are craftable. Ideal for stealthy approaches and hunting.
  • Signature Weapons: Unique Pre-Modded
    Special, enhanced versions of standard weapons with unique names, appearances, and superior stats (e.g., The Shredder, The Bull, AMR, Shadow). Unlocked by completing specific objectives like liberating radio towers or finding relics.
  • Melee Weapons: Close Quarters (Takedowns)
    Primarily the Machete for standard melee attacks and a variety of brutal takedown animations. Throwing knives are also available.
  • Explosives & Throwables: Tactical/Area Denial
    Frag Grenades, Molotov Cocktails, C4 (remote detonation), Proximity Mines.
Armor / Gear Sets
  • Body Armor (Purchasable): Players will likely be able to purchase different levels of body armor (e.g., light, medium, heavy) to absorb damage from gunfire. This typically acts as a secondary health bar and is depleted before health.
  • Clothing with Minor Protection (Speculative): Certain heavy clothing items (e.g., biker jackets, tactical vests as part of outfits) might offer very minor damage resistance or cosmetic armor appearance, though the primary protection comes from dedicated body armor pickups/purchases.
  • Crafted Gear Upgrades (Capacity): Jason Brody does not equip traditional armor pieces for direct damage reduction. Instead, he crafts upgrades to his equipment using animal skins obtained from hunting. This includes: Weapon Holsters (to carry more weapons), Ammo Pouches (for specific ammo types), Wallet (to carry more money), Loot Rucksack, Syringe Kit, Grenade Pouch, Molotov Pouch, C4 Pouch, Mine Pouch, and Arrow Quiver. These upgrades are crucial for increasing combat readiness and carrying capacity.
  • Body Armor (Consumable): Players can purchase Body Armor from shops or find it in the environment. This provides an additional, non-regenerating health bar (typically blue) that absorbs damage before Jason's actual health. It needs to be replenished after taking damage. It's a crucial consumable for survivability in tougher fights.
Outfits/Customization
  • Extensive Wardrobe Options: Players will be able to customize Lucia's and Jason's appearance with a vast array of clothing items including tops, bottoms, outerwear, footwear, headwear, and accessories. Clothing stores will be present throughout Leonida.
  • Style Categories: Likely to include various styles reflecting the Vice City/Florida setting: beachwear, casual wear, formal attire, street style, tactical gear for heists, and more.
  • Hair & Tattoos: Barbershops and tattoo parlors are expected to return, allowing for detailed customization of hairstyles, facial hair (for Jason), and body art for both protagonists.
  • Outfits for Activities/Missions: Specific outfits may be required for certain missions or provide minor gameplay benefits (e.g., a uniform for infiltration), or simply allow players to role-play different scenarios.
  • Default Outfit: Jason Brody wears a consistent outfit throughout most of the game (a t-shirt, cargo pants). His physical appearance, particularly the Tatau (tattoos) on his arm, evolves as he gains skills, visually representing his progression and transformation into a warrior. There are no significant clothing customization options for Jason in the main campaign.
  • Multiplayer/Co-op Outfits: In the competitive multiplayer and cooperative campaign modes, players could customize their character's appearance with different outfits, headgear, and body paint, unlocked through progression or DLC packs.
trending_up Progression & Upgrades
Skills & Progression
N/A

Jason Brody's progression is tied to the Tatau, a series of mystical tattoos that expand as he gains experience and unlocks skills. Skills are divided into three trees: The Heron (long-range combat, mobility, stealth), The Shark (assault tactics, takedowns, health), and The Spider (survival, crafting, hunting). Skill points are earned by gaining XP from missions, liberating outposts, hunting, and finding collectibles. Crafting is vital for upgrading gear capacity (weapon holsters, ammo pouches, loot rucksacks, syringe kits, etc.) using animal skins hunted from the islands' diverse wildlife. Syringes can also be crafted from plants to provide healing or temporary combat buffs.

public World & Exploration
World & Level Design

GTA VI is expected to feature Rockstar's largest and most detailed open world to date, encompassing the diverse state of Leonida. Confirmed regions include Vice City (a reimagined Miami), alongside other areas like Grassrivers (potentially an Everglades-like area), Leonida Keys (Florida Keys analogue), Port Gellhorn (industrial/port area), Ambrosia, and Mount Kalaga. The map will feature urban sprawls, beaches, swamps, and rural countryside, offering a wide range of environments.

The Rook Islands consist of two main islands: the North Island and the South Island. The North Island, where the game primarily begins, is controlled by Vaas's pirates and is characterized by lush jungles, beaches, and pirate outposts. The South Island, unlocked later, is controlled by Hoyt Volker's private military company and features more rugged terrain, savannahs, and heavily fortified bases. The total map size is substantial, offering diverse environments for exploration and combat.

Playable Vehicles
  • Cars (Sedans, Sports Cars, Muscle Cars, SUVs, Trucks, etc.): Land Vehicle (Wheeled)
    A vast array of civilian, commercial, and high-performance cars with extensive customization options for performance and aesthetics. Improved driving physics and vehicle deformation expected.
  • Motorcycles (Cruisers, Sport Bikes, Dirt Bikes, Choppers): Land Vehicle (Two-Wheeled)
    Various types of motorcycles offering agile transportation and unique handling characteristics. Customizable.
  • Aircraft (Planes, Helicopters, Jets): Air Vehicle
    A selection of fixed-wing aircraft and helicopters for aerial travel, combat, and activities. May include private jets, seaplanes (given the Florida-like setting), and attack choppers.
  • Boats (Speedboats, Yachts, Fishing Boats, Personal Watercraft): Water Vehicle
    Diverse watercraft suitable for navigating Leonida's extensive waterways, including Vice City's coastline, rivers, swamps (Grassrivers), and the Leonida Keys. Expect improved water physics.
  • Commercial & Utility Vehicles: Land Vehicle (Specialized)
    Trucks, vans, buses, taxis, emergency service vehicles (police, fire, ambulance), and other specialized vehicles that populate the world and can be commandeered by the player.
  • Recreational Vehicles: Land/Water Vehicle
    Likely to include vehicles for leisure activities such as ATVs, off-road buggies, bicycles, and potentially items like jet skis.
  • Land Vehicles (Cars, Trucks, Jeeps, ATVs): Ground Vehicle
    A variety of land vehicles including civilian cars (like sedans and hatchbacks), rugged pickup trucks, open-top jeeps (some with mounted machine guns), and agile ATVs/quad bikes. Used for traversing the islands' road networks and off-road terrain.
  • Watercraft (Patrol Boats, Jet Skis, Inflatable Rafts): Water Vehicle
    Used for navigating the waters surrounding and within the Rook Islands. Includes armed patrol boats, fast jet skis for quick traversal, and basic inflatable rafts.
  • Aircraft (Hang Gliders): Air Vehicle (Light/Gliding)
    Hang gliders are found at specific elevated locations across the islands. They allow Jason to glide silently over large distances, useful for stealthy infiltration or quick descents from mountains.
  • Wingsuit: Personal Traversal (Gliding)
    Unlocked via the skill tree, the Wingsuit allows Jason to perform high-speed glides after jumping from significant heights (cliffs, radio towers, hang gliders). Essential for rapid traversal and accessing remote areas. Requires a parachute (also an unlock) for safe landings.
  • Ziplines: Fixed Traversal
    Found throughout the Rook Islands, ziplines allow for quick descents between elevated points or across gaps.
Notable Fauna/Mounts
N/A
  • Sharks (Bull Shark, Reef Shark): Selachimorpha
    Hostile Marine Predator, Hunting Resource (Shark Skin)
  • Tigers (Bengal Tiger): Felidae
    Hostile Apex Predator, Hunting Resource (Tiger Skin)
  • Bears (Asiatic Black Bear): Ursidae
    Hostile Predator, Hunting Resource (Bear Skin)
  • Crocodiles (Saltwater Crocodile): Crocodylidae
    Hostile Ambush Predator (Waterways), Hunting Resource (Crocodile Leather)
  • Leopards & Panthers (Clouded Leopard, Black Panther): Felidae
    Hostile Stealth Predator, Hunting Resource (Leopard Skin)
  • Komodo Dragons: Varanidae
    Hostile Predator (Venomous Bite), Hunting Resource (Komodo Dragon Skin)
  • Cassowaries: Casuariidae
    Hostile Flightless Bird (Aggressive Kicks), Hunting Resource (Cassowary Leather)
  • Wild Boars, Deer (Sambar Deer), Tapirs, Buffalo (Water Buffalo), Goats, Dogs (Feral/Pirate Dogs), Snakes (Pythons), Birds (Various), Monitor Lizards, Rabid Dogs: Various
    Hostile (Dogs, Rabid Dogs, some Snakes) or Neutral/Prey, Hunting Resource (Skins, Feathers for crafting various gear upgrades).
  • Special Animals (Golden Tiger, Undying Bear, One Horn Buffalo, Black Panther, White Belly Tapir, Yellow Neck Cassowary, Maneater Shark, Blood Komodo): Rare Variants
    Targets for 'Path of the Hunter' side quests, provide unique skins for crafting top-tier gear upgrades.
book Story & Characters
Main Characters
  • Lucia: Protagonist
    One of the two main playable characters. She is depicted as a Latina woman and is the first female lead protagonist in a modern Grand Theft Auto title. Trailer 1 shows her in a prison setting at one point, suggesting a complex backstory involving the criminal justice system. Forms a partnership with Jason.
  • Jason: Protagonist
    The second main playable character, partnering with Lucia. His background is less detailed from initial trailers, but he is central to the dual-protagonist narrative and their criminal activities.
  • Supporting Criminal Figures (e.g., Boobie Ike, Dre'Quan Priest, Real Dimez, Cal Hampton, Raul Bautista): Supporting Characters / Mission Givers / Antagonists
    A diverse cast of characters populating the criminal underworld and wider society of Leonida. Some names confirmed from official sources suggest involvement in various illicit activities like strip clubs, recording studios (potentially fronts), and street-level crime. They will likely offer missions, act as allies, or become rivals.
  • Law Enforcement: Antagonistic Force
    Police officers, SWAT teams, and potentially other government agencies that will react to the protagonists' criminal actions. Expected to have improved AI and tactics compared to previous GTA titles.
  • Rival Gangs / Criminal Organizations: Antagonists / Factions
    Various criminal factions operating in Leonida, which Lucia and Jason will likely interact with, either as allies, rivals, or targets.
  • Jason Brody: Protagonist
    An American tourist on vacation with his friends and brothers who gets captured by pirates. Initially an ordinary young man, he is forced to adapt and become a warrior to survive, rescue his friends, and exact revenge. His journey explores his descent into violence and potential madness as he embraces the Rakyat's ways and the power of the Tatau.
  • Vaas Montenegro: Secondary Antagonist / Pirate Leader
    The psychopathic, charismatic, and unpredictable leader of the pirates on the North Island. He is Citra's brother. Vaas is known for his iconic 'Definition of Insanity' monologue and serves as Jason's primary tormentor in the early to mid-game. Voiced by Michael Mando.
  • Hoyt Volker: Main Antagonist / Human Trafficker & Drug Lord
    A cold, calculating, and ruthless South African warlord who controls the South Island. He runs a vast operation involving slavery, drug trafficking, and commands a well-equipped private military. He is the ultimate target of Jason's revenge.
  • Citra Talugmai: Rakyat Leader / Potential Ally & Antagonist
    The enigmatic and beautiful priestess leader of the indigenous Rakyat tribe and Vaas's sister. She sees potential in Jason and guides him through the trials of the Tatau, grooming him to be the ultimate warrior for her cause. Her motives are complex and manipulative.
  • Dennis Rogers: Ally / Rakyat Mentor
    A Liberian immigrant who has integrated into the Rakyat tribe. He rescues Jason after his initial escape and serves as his first guide and mentor, teaching him basic survival skills and introducing him to the Rakyat's customs and Citra.
  • Dr. Alec Earnhardt: Ally (Eccentric Doctor)
    An eccentric, drug-addicted doctor living on the islands who provides shelter and medical aid to Jason and his friends. He has a tragic past and offers philosophical, albeit often drug-fueled, insights.
  • Sam Becker: Ally / Undercover Agent
    A German-born, American-raised CIA operative working undercover within Hoyt Volker's private military. He befriends Jason and provides crucial intelligence and assistance in infiltrating Hoyt's operations on the South Island.
  • Buck Hughes: Minor Antagonist / Mercenary
    A sadistic Australian mercenary working for Hoyt, known for his depraved tastes. Jason is forced to deal with him to rescue one of his friends.
  • Liza Snow, Oliver Carswell, Keith Ramsay, Daisy Lee, Riley Brody, Grant Brody: Supporting Characters / Hostages
    The group of friends and Jason's brothers who were captured alongside him. Rescuing them is Jason's primary motivation for much of the game. Their reactions to Jason's transformation are a key part of the story.
Example Missions
  • Dual Protagonist Story Campaign
    A series of narrative-driven missions following Lucia and Jason's journey through the criminal underworld of Leonida. Objectives will likely involve heists, robberies, dealing with rival factions, evading law enforcement, and unfolding a central conspiracy or personal vendetta. Missions may offer different approaches or be specific to one protagonist's skills.
  • Heists (Major Robberies)
    Complex, multi-stage missions involving planning, crew recruitment (potentially), and execution of large-scale robberies targeting banks, armored transports, high-value locations, or other lucrative targets. These are a hallmark of the GTA series.
  • Side Missions & Activities
    A wide variety of optional missions and activities scattered throughout Leonida, such as street races, managing criminal enterprises (speculative), helping eccentric characters, bounty hunting, and engaging in recreational activities (e.g., sports, mini-games).
  • GTA Online Missions & Modes (Future)
    The next iteration of GTA Online will feature its own set of cooperative missions, competitive game modes, heists, business management, races, and other player-driven activities within the shared open world of Leonida.
  • Main Story Campaign (Jason Brody's Journey)
    A series of narrative missions following Jason Brody's transformation from a captured tourist to a hardened warrior. Objectives include rescuing his kidnapped friends, allying with the Rakyat tribe, confronting Vaas Montenegro and his pirates, and eventually taking on Hoyt Volker and his private military to dismantle their operations on the Rook Islands.
  • Radio Tower Activation
    Climb and activate dilapidated radio towers scattered across the Rook Islands. Activating a tower de-jammers a section of the world map, revealing nearby points of interest, collectibles, and outposts. It also makes weapons from the local gun shops available for free.
  • Outpost Liberation
    Clear out pirate or privateer controlled outposts. This involves eliminating all enemies within the outpost, ideally stealthily for bonus XP. Liberating an outpost turns it into a Rakyat safe zone, unlocks fast travel, provides new side missions, and reduces enemy presence in the surrounding area. Outposts can be reset via game options to be replayed.
  • Path of the Hunter Quests
    Side missions that task Jason with hunting specific, often rare or dangerous, animals using a designated weapon (e.g., hunt a Golden Tiger with a bow). Completing these quests rewards Jason with unique animal skins required to craft the highest-tier gear upgrades.
  • Wanted Dead Quests
    Bounty hunting missions where Jason must track down and eliminate specific pirate or privateer leaders using a designated weapon (often a Machete for a stealth kill). Provides XP and money.
  • Story of the Rakyat (Trials of the Rakyat)
    Side missions given by Citra or other Rakyat members that often involve spiritual trials, tests of skill, or tasks related to Rakyat traditions. These can reward unique skills or insights into the local culture.
  • Supply Drop Quests
    Timed vehicle-based missions where Jason must race to a designated location to collect a supply drop before time runs out, often navigating difficult terrain and avoiding enemies.
  • Cooperative Campaign Missions (Online)
    A separate 6-chapter story campaign for up to 4 players online, following four new characters (Callum, Leonard, Mikhail, Tisha) as they seek revenge on their former ship captain. Missions involve objective-based combat scenarios.
people Multiplayer
Multiplayer Details
N/A

1. Cooperative Campaign (4 Players): A distinct story campaign following four new characters (Callum, Leonard, Mikhail, Tisha) seeking revenge against their former captain who sold them into slavery. 2. Competitive Multiplayer (up to 14 players): Featured modes like Team Deathmatch, Domination, Firestorm (capture points and ignite enemy fuel depots), and Transmission (capture radio transmitters). Players could use battle cries for temporary team buffs. A Map Editor was also included, allowing players to create and share their own multiplayer maps.

extension Editions & DLC
Available Editions
N/A

Far Cry 3 had several editions: Standard Edition, The Lost Expeditions Edition (included 2 bonus missions and a Japanese Type 10 flare gun), Insane Edition (Collector's Edition with a Vaas Wahine bobblehead, survival guide, digital content including 'Monkey Business' pack, Lost Expeditions, Hunter Pack, Warrior Pack, Predator Pack). Far Cry 3 Classic Edition was later released for PS4/Xbox One and given free to Far Cry 5 Season Pass holders, featuring enhanced graphics for consoles.

Post-Launch Content / DLC
N/A

DLC included the 'Monkey Business' pack (4 missions with Hurk and unique monkeys), 'The Lost Expeditions' (2 missions), and various 'Warrior,' 'Hunter,' and 'Predator' packs which offered unique weapons, animal skins for crafting, or multiplayer content. A free 'High Tides' co-op DLC added two new chapters to the cooperative campaign.

help_outline FAQ
Frequently Asked Questions
  • Q: When will Grand Theft Auto VI be released?
    A: Rockstar Games has officially announced that Grand Theft Auto VI is scheduled for release on May 26, 2026, for PlayStation 5 and Xbox Series X/S.
  • Q: Will GTA VI be available on PC at launch?
    A: No, Rockstar Games has indicated that the PC version of GTA VI will be released at a later date, following the console launch. A specific PC release window has not yet been announced.
  • Q: Who are the main characters in GTA VI?
    A: GTA VI will feature two protagonists: Lucia, a Latina woman, and her male partner, Jason. Their story is reportedly inspired by criminal couples like Bonnie and Clyde.
  • Q: Where is GTA VI set?
    A: The game is set in the fictional state of Leonida, which is Rockstar's version of Florida, and will prominently feature a return to Vice City, a reimagined version of Miami.
  • Q: What new gameplay features are expected in GTA VI?
    A: While full details are pending, GTA VI is expected to feature a dual protagonist system, the largest and most detailed open world in the series, advanced AI for NPCs and law enforcement, improved physics (including water simulation and vehicle deformation), and potentially enhanced stealth and melee mechanics, all powered by a new version of the RAGE engine.
  • Q: Will GTA VI have an online mode?
    A: Yes, a new iteration of Grand Theft Auto Online is expected to accompany GTA VI, offering a vast multiplayer experience within the new Leonida map.
  • Q: How much will GTA VI cost?
    A: Official pricing has not been fully detailed for all regions and editions (as of May 2025). However, it is expected to be priced as a premium AAA title, likely around $69.99 USD for the standard edition, with more expensive special/collector's editions.
  • Q: Is Far Cry 3 considered one of the best in the series?
    A: Yes, Far Cry 3 is widely acclaimed and often cited as one of the best games in the Far Cry series, and even one of the best open-world FPS games of its generation. It's particularly praised for its compelling story, iconic villain (Vaas Montenegro), lush open world, and engaging gameplay mechanics.
  • Q: What is the 'Definition of Insanity' speech?
    A: It's a famous monologue delivered by Vaas Montenegro in Far Cry 3. In it, Vaas defines insanity as 'doing the exact... same fucking thing... over and over again expecting... shit to change.' This speech has become iconic in video game culture.
  • Q: Can I play the main story of Far Cry 3 in co-op?
    A: No, Jason Brody's main single-player campaign is a solo experience. Far Cry 3 features a separate 4-player online cooperative campaign with its own unique story and characters that runs parallel to Jason's.
  • Q: How does crafting work in Far Cry 3?
    A: Crafting is essential for progression. Players hunt animals to collect their skins, which are then used to craft upgrades for gear like weapon holsters (to carry more weapons), ammo pouches, wallets (to carry more money), syringe kits, and more. Plants are also gathered to craft syringes for healing or temporary combat buffs (e.g., enhanced senses, fire resistance).
  • Q: What is the Tatau?
    A: The Tatau is a mystical set of tattoos that Jason Brody receives from the Rakyat tribe. As Jason gains experience and completes missions, new parts of the Tatau are inked onto his arm, visually representing his unlocked skills and his transformation into a warrior. Each segment of the tattoo corresponds to a skill in one of the three skill trees (Heron, Shark, Spider).
build Technical Details
Graphics & Visual Fidelity

Powered by a new version of the Rockstar Advanced Game Engine (RAGE), GTA VI aims for a new benchmark in visual fidelity for open-world games. Features expected include significantly improved graphics, realistic lighting, advanced weather systems, real-time water physics, more detailed character models and animations, increased NPC density and AI sophistication, and enhanced environmental detail and destructibility. Ray tracing support is highly anticipated on consoles and PC.

Powered by the Dunia Engine 2, Far Cry 3 was praised for its stunning visuals at the time of release, depicting lush tropical jungles, vibrant coral reefs, sandy beaches, and detailed character models. It featured advanced lighting, water effects, and dense foliage. DirectX 11 support on PC allowed for enhanced features like HDAO (High Definition Ambient Occlusion) and MSAA (Multisample Anti-Aliasing).

Audio & Soundtrack

A diverse range of licensed music across multiple radio stations, reflecting the cultural melting pot of Vice City/Leonida and contemporary sounds. Original score for missions and dynamic moments. High-fidelity sound design for vehicles, weapons, and environmental ambience, taking advantage of new engine capabilities.

The original score by Brian Tyler features a mix of orchestral, electronic, and tribal elements, reflecting the game's tropical setting and Jason's psychological transformation. The licensed track 'Make It Bun Dem' by Skrillex & Damian Marley is famously used in the 'Kick the Hornet's Nest' mission. Sound design effectively captures the dense jungle atmosphere, wildlife sounds, and intense combat audio. Vaas Montenegro's voice acting by Michael Mando is iconic and widely praised.

User Interface (UI/UX)

Expected to be a refined version of GTA V's UI, with a modern aesthetic, intuitive weapon/item selection wheel, GPS navigation, and seamless integration of smartphone functionalities. Enhanced for current-gen consoles with potentially faster menu navigation.

Standard first-person HUD with a mini-map, health (regenerating segments), ammo count, and objective markers. The Tatau on Jason's arm visually represents his skill progression. A radial menu is used for weapon selection and syringe use. The world map allows for waypoint placement and tracking of discovered locations and collectibles.

Accessibility Options
N/A

Accessibility options were more limited compared to modern titles but included subtitle display, customizable controls (key remapping, sensitivity), and aim assist. The game's design, with clear objective markers and a mini-map, aided general playability.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Expected Minimum for PC (Target: 1080p, Low settings, ~30-60 FPS - Highly Speculative) (Low Preset, Aggressive Upscaling (DLSS/FSR 'Performance/Ultra Performance'))
CPU: Speculative baseline desktop CPU.
CPU (Laptop): Highly speculative laptop CPU. Will depend on final game optimization.
GPU: Speculative baseline desktop GPU. VRAM will be critical.
GPU (Laptop): Highly speculative. Targets playable framerates at 1080p Low with significant upscaling. 8GB VRAM absolute minimum for laptop GPU.
RAM: 16GB might be an absolute minimum; 32GB RAM likely recommended for PC.
memoryCPU: Intel Core i7-8700K / AMD Ryzen 5 3600 (or future equivalent)
developer_boardGPU: NVIDIA GeForce GTX 1080 Ti (11GB) / AMD Radeon RX 5700 XT (8GB) (or future equivalent with more VRAM)
laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 4800H or newer performance mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) / RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB).
layersRAM: 16 GB
saveStorage (Tier): 150 GB - 200 GB available space (NVMe SSD Mandatory - Speculative)
1080p (Full HD) - Recommended (DX11, High Settings, 1080p ~30-60 FPS) (High Preset, DirectX 11)
CPU: Recommended desktop CPU for 1080p.
CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay.
GPU: Recommended desktop GPU for 1080p high settings with DX11.
GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p.
RAM: Recommended RAM for smoother performance (8GB standard for modern gaming).
Storage: SSD strongly recommended.
memoryCPU: Intel Core i3-530 @ 2.9 GHz or AMD Phenom II X2 565 @ 3.4 GHz or better
developer_boardGPU: NVIDIA GeForce GTX 560 Ti (1GB) or AMD Radeon HD 7850 (1GB) or better
laptop_macCPU (L): Intel Core i5-480M / AMD Phenom II X4 N930 or better. **Modern laptop CPUs like Intel Core i3 10th gen+ / AMD Ryzen 3 2000 series+ are vastly superior.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 480M / GTX 570M / AMD Radeon HD 6970M equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050 Mobile, RTX 4050 Mobile, and above will achieve extremely high framerates at 1080p/1440p Ultra.**
layersRAM: 4 GB
saveStorage (Tier): 15 GB HDD (SSD Recommended)
1080p (Full HD) - Minimum (DX9, Low Settings, ~720p/1080p Low) (Low Preset, DirectX 9)
CPU: Minimum desktop CPU for playable framerates.
CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Any modern laptop CPU will far exceed this.
GPU: Minimum desktop GPU for DX9.
GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern GPUs are orders of magnitude faster.
RAM: Minimum RAM requirement.
Storage: HDD is minimum.
memoryCPU: Intel Core 2 Duo E6700 @ 2.6 GHz or AMD Athlon 64 X2 6000+ @ 3.0 GHz
developer_boardGPU: NVIDIA GeForce 8800GTX (512MB) or AMD Radeon HD 2900 PRO (512MB)
laptop_macCPU (L): Intel Core i3-330M / AMD Turion II P520 equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GT 330M / AMD Mobility Radeon HD 4650 equivalent or better. **Any modern integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or entry-level dedicated GPU (RTX 3050 Mobile, etc.) will run this game at high settings 1080p effortlessly.**
layersRAM: 2 GB
saveStorage (Tier): 15 GB HDD
1440p (QHD/2K) - Expected Recommended for PC (Target: 1440p, High settings, ~60 FPS - Highly Speculative) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced'))
CPU: Speculative recommended desktop CPU.
CPU (Laptop): High-performance laptop CPU will be needed.
GPU: Speculative recommended desktop GPU. High VRAM (12GB+) will be key.
GPU (Laptop): Top-tier laptop GPUs from the time of PC release will be necessary for 1440p High. Max TGP and excellent cooling are non-negotiable. Upscaling will be essential.
RAM: 32GB RAM highly likely to be recommended for PC.
memoryCPU: Intel Core i9-10900K / AMD Ryzen 5 5900X (or future equivalent)
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / AMD Radeon RX 6800 XT (16GB) (or future equivalent with 12GB+ VRAM)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer high-performance mobile CPUs (e.g., future HX series).
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).
layersRAM: 32 GB
saveStorage (Tier): 150 GB - 200 GB available space (NVMe SSD Mandatory - Speculative)
1440p (QHD/2K) - High Performance (DX11, Ultra Settings, 1080p/1440p 60 FPS+) (Ultra Preset, DirectX 11)
CPU: High-end desktop CPU for max settings at launch.
CPU (Laptop): Estimated higher-end laptop CPUs.
GPU: High-end desktop GPU for ultra settings at launch.
GPU (Laptop): Estimated high-end laptop GPUs.
RAM: 8GB RAM recommended.
Storage: SSD recommended for this tier.
memoryCPU: Intel Core i7-870 @ 2.93 GHz or AMD FX-4150 @ 3.8 GHz or better
developer_boardGPU: NVIDIA GeForce GTX 670 (2GB) / GTX 760 (2GB) or AMD Radeon HD 7970 (3GB) / R9 280X (3GB) or better
laptop_macCPU (L): Intel Core i7-2630QM or better. **Any modern mid-range or high-end laptop CPU will not bottleneck this game.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 680M / GTX 780M / AMD Radeon HD 8970M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will run this game at 1440p Ultra settings with very high framerates.**
layersRAM: 8 GB
saveStorage (Tier): 15 GB SSD.
2160p (UHD/4K) - Ultra 4K (DX11, High/Ultra Preset, Likely 30-60 FPS with modern high-end) (High/Ultra Preset, DirectX 11)
CPU: Modern CPU recommendation for 4K, GPU will be the main factor.
CPU (Laptop): Estimated top-tier laptop CPUs for 4K.
GPU: Modern GPU recommendation for 4K. Game is not demanding for current high-end cards.
GPU (Laptop): Modern high-end laptop GPUs offer excellent 4K performance for this title.
RAM: 16GB RAM strongly recommended for 4K.
Storage: SSD required for optimal 4K experience.
memoryCPU: Intel Core i7-4770K @ 3.5 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or better (Modern equivalent)
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) / AMD Radeon RX Vega 56 (8GB) or better (Modern equivalent for good 4K)
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 1700 (Desktop equivalent in laptop) or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 H/HX-series, AMD Ryzen 7/9 HS/HX-series) are more than adequate.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile/RTX 4060 Mobile can provide a good 4K experience with some tweaked settings.**
layersRAM: 8 GB
saveStorage (Tier): 15 GB SSD.
save Overall Storage
Spec: 150 GB - 200 GB available space (NVMe SSD Mandatory - Speculative)
Note: A fast NVMe SSD will undoubtedly be mandatory due to the expected scale and detail of the game world.
Type: NVMe
Spec: 15 GB available space (SSD Recommended for modern play).
Note: SSD is recommended for faster load times.
Type: SSD
desktop_windows Operating System
Spec: Windows 11 64-bit (Speculative)
Explanation: A 64-bit version of Windows 11 is anticipated to be required or highly recommended for the future PC release.
Spec: Windows XP (SP3), Windows Vista (SP2), Windows 7 (SP1), Windows 8 (Both 32-bit & 64-bit)
Explanation: Original release supported older OS. Windows 10/11 64-bit recommended for modern hardware and the Classic Edition.
gamepad DirectX Version
N/ASpec: DirectX 9.0c (DirectX 11 supported & recommended for best visuals)
Explanation: DirectX 9.0c is minimum, with DX11 features available for enhanced graphics.
info_outline Other Game Notes
  • Official PC system requirements for 'Grand Theft Auto VI' have NOT been released by Rockstar Games. The PC version is expected to release AFTER the console versions (PS5, Xbox Series X/S - May 26, 2026). The following specifications are **speculative/expected** based on industry analysis, rumored engine capabilities (RAGE 9), and the demanding nature of previous Rockstar titles. These are subject to change significantly upon official announcement. An NVMe SSD will almost certainly be required for the PC version.
  • Laptop Performance Note: When official PC requirements are released, playing GTA VI on a laptop will demand a very high-end gaming laptop from the latest generations. Laptop GPUs and CPUs perform differently than their desktop counterparts due to power (TGP) and thermal constraints. **The estimations below are highly speculative and for a future PC release.** Users should always consult specific laptop model reviews and official game requirements once available.
  • Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) will be paramount. High TGP variants of any mobile GPU will be essential for playable framerates.
  • Laptop Consideration: Advanced Cooling Thermals: Exceptional cooling solutions (vapor chambers, liquid metal, multiple high-CFM fans) will be necessary to prevent severe thermal throttling in such a demanding title.
  • Laptop Consideration: C P U Performance Sustain: A flagship mobile CPU (e.g., future Intel Core i9 HX or AMD Ryzen 9 HX series) capable of sustained high performance will be required to avoid bottlenecks.
  • Laptop Consideration: R A M Configuration Speed: 32GB of fast DDR5 RAM (or newer standards by release) in dual-channel will likely be the recommended minimum for a smooth experience on PC, and thus for high-end laptops.
  • Laptop Consideration: Display Panel G P U Pairing: Matching a high-resolution (1440p+) and high-refresh-rate (120Hz+) laptop display with a top-tier mobile GPU will be key, with reliance on upscaling technologies.
  • Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: Essential for maximizing performance from the dedicated GPU.
  • Laptop Consideration: Driver Updates O S Optimization: Crucial for any demanding PC title, especially on laptops.
  • Optimization Detail: Upscaling Tech: Support for latest versions of NVIDIA DLSS, AMD FSR, and Intel XeSS is expected and will be crucial for achieving playable framerates at higher resolutions and settings on PC, especially laptops.
  • Optimization Detail: Key Settings Impact: Resolution, Texture Quality, Draw Distance, Population Density, Shadow Quality, Water Physics, Ray Tracing (if implemented) will heavily impact performance.
  • Game Name: Grand Theft Auto VI
  • Official system requirements from Ubisoft (as of game launch). Performance can vary depending on specific hardware, settings, and background applications. An SSD is recommended for optimal performance on modern systems. Far Cry 3 Classic Edition (released later) has similar requirements but may be better optimized for modern OS.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's Total Graphics Power (TGP). The estimated laptop specs below are approximate and reflect performance tiers for the game's original release period. **Modern laptop GPUs (NVIDIA RTX 30-series, RTX 40-series, and newer AMD equivalents) will vastly exceed these original recommendations and provide an exceptional experience at high resolutions and settings.**
  • Laptop Consideration: G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Laptop Consideration: Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • Laptop Consideration: C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Ambient Occlusion (HDAO/HBAO), Anti-Aliasing (MSAA on DX11 can be demanding), Water Quality, Post FX, and Geometry Detail heavily impact performance.
  • Game Name: Far Cry 3
build Optimization Details
  • Upscaling Tech: Support for latest versions of NVIDIA DLSS, AMD FSR, and Intel XeSS is expected and will be crucial for achieving playable framerates at higher resolutions and settings on PC, especially laptops.
  • Key Settings Impact: Resolution, Texture Quality, Draw Distance, Population Density, Shadow Quality, Water Physics, Ray Tracing (if implemented) will heavily impact performance.
  • Key Settings Impact: Texture Quality, Shadow Quality, Ambient Occlusion (HDAO/HBAO), Anti-Aliasing (MSAA on DX11 can be demanding), Water Quality, Post FX, and Geometry Detail heavily impact performance.
laptop Laptop Considerations
  • G P U T G P Impact: Total Graphics Power (TGP) will be paramount. High TGP variants of any mobile GPU will be essential for playable framerates.
  • Advanced Cooling Thermals: Exceptional cooling solutions (vapor chambers, liquid metal, multiple high-CFM fans) will be necessary to prevent severe thermal throttling in such a demanding title.
  • C P U Performance Sustain: A flagship mobile CPU (e.g., future Intel Core i9 HX or AMD Ryzen 9 HX series) capable of sustained high performance will be required to avoid bottlenecks.
  • R A M Configuration Speed: 32GB of fast DDR5 RAM (or newer standards by release) in dual-channel will likely be the recommended minimum for a smooth experience on PC, and thus for high-end laptops.
  • Display Panel G P U Pairing: Matching a high-resolution (1440p+) and high-refresh-rate (120Hz+) laptop display with a top-tier mobile GPU will be key, with reliance on upscaling technologies.
  • M U X Switch N V I D I A Advanced Optimus: Essential for maximizing performance from the dedicated GPU.
  • Driver Updates O S Optimization: Crucial for any demanding PC title, especially on laptops.
  • G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP)
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile

For Grand Theft Auto VI Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
  • memory Intel Core Ultra 9-275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 7900M (16GB) (or future equivalents).

For Far Cry 3 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 330M
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 680M
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and above will achieve very high framerates at 4K Ultra. Even an RTX 3060 Mobile

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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