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Ghostrunner 2 vs REPLACED

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info General Information
Release Date
Oct 26, 2023 Apr 14, 2026
Developer
One More Level Sad Cat Studios
Publisher
505 Games Thunderful Publishing
Genre(s)
Action, Cyberpunk, Fast-Paced Slasher, Parkour, Single-player Action-Platformer, Cyberpunk Thriller
Engine
Unreal Engine Unity (Heavily Modified 2.5D)
stars Ratings & Price
Content Rating
Mature Mature (Violence, Gore, Strong Language)
Avg. User Rating
4.1 / 5.0 4.5 / 5.0
Current Price (USD)
$39.99 $24.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, Epic, GOG), PlayStation 5, Xbox Series X/S
  • Release Date: October 26, 2023
  • Average Playtime: 8-12 Hours
  • Demo Players: 185,000+
  • Display Aspect Ratio: 21:9 (Fixed)
  • Performance (Xbox Series X): 4K / 60 FPS
  • Total Wishlists: 850,000+
sports_esports Gameplay & Mechanics
Companions/Followers
  • The Cybervoid: An abstract, simulated space Jack must periodically enter. It challenges him with surreal puzzles that reward him with devastating new ultimate abilities.
    Digital Realm
  • Climber Headquarters: The physical location where Jack can briefly rest between missions, converse with allies to gain lore insights, and reconfigure his loadout in safety.
    Safe Hub
  • The Wingman: Provides lore analysis, hacking interface, and upgrade management.
    AI Terminal
Key Collectibles
  • Memory Shards: Crucial items scattered throughout the platforming challenges that directly increase the capacity of Jack's motherboard, allowing more chips to be installed.
  • Hidden Sword Skins: Cosmetic unlocks placed in highly dangerous, off-the-beaten-path parkour sections, rewarding daring players with new visual flair.
  • Lore Artifacts: Items left behind by the citizens of Dharma Tower and the old world, providing narrative context to the post-apocalyptic ruin humanity finds itself in.
  • Eviction Notice: Scattered throughout the 'Disposal' districts.
  • Corporate Logs: Hidden within Phoenix Corporation facilities.
Key Themes
  • Cyberpunk
  • Post-Apocalyptic
  • Cyber Ninja
  • Speedrunning
  • Artificial Intelligence
  • Dystopia
  • Synthwave
  • Identity
  • Humanity
  • Corporate Corruption
  • Dystopia
  • AI Ethics
colorize Combat & Gear
Weapons Overview
  • High-Frequency Katana: Primary Melee
    Jack's signature weapon. A mono-molecular blade capable of slicing through heavily armored enemies in a single strike and deflecting incoming high-velocity projectiles.
  • Shuriken: Energy Projectile
    A throwable energy weapon used to stun shielded enemies, electrocute robotic foes, and trigger distant environmental switches during high-speed parkour.
  • Motorcycle Cannons: Vehicular Weapons
    Heavy, forward-facing machine guns mounted on Jack's motorcycle, used to clear barricades and destroy pursuing vehicles in the Wasteland.
  • The Huxley: Hybrid Pistol
    A charge-based energy weapon that builds power through melee combat and unleashes devastating ranged finishers.
  • Mechanized Pickaxe: Tool/Weapon
    Used for armor-breaking heavy strikes and scaling specific industrial walls.
  • Free-flow Fists: Melee
    Fluid, Arkham-style melee strikes used to chain combos and build Huxley charge.
Armor / Gear Sets
  • Sensory Boost: Jack relies purely on speed rather than physical armor. The Sensory Boost mechanic allows him to slow down time mid-air, effectively acting as his primary defensive maneuver to strafe around bullets.
  • Smart Deflect Chip: A powerful motherboard modifier that actively bounces deflected projectiles directly back at the enemy who fired them, turning offense into defense.
  • Ghostrunner Chassis: The advanced cybernetic body of Jack. Despite its technological marvel, it cannot withstand sustained damage, adhering strictly to the game's brutal one-hit-one-kill philosophy.
  • Standard Issue Damage Control Gear: High resistance to frontal melee, weak to Huxley finishers.
  • Heavy Brute Plating: Immune to standard strikes; requires Pickaxe Heavy Strike to break.
Outfits/Customization
  • Animated Sword & Hand Skins: Extensive cosmetic options for Jack's katana and cybernetic hands, ranging from glowing neon blades (Aqua, Molten) to traditional, dark steel finishes.
  • Motorcycle Liveries: Various paint jobs and decals applied to Jack's bike, such as the Design 24A skin, allowing players to cruise the Wastelands in style.
  • Traditional Cyber-Ninja Plating: The sleek, metallic aesthetic of Jack's base chassis, designed for maximum aerodynamic efficiency and lethal stealth.
  • Warren's Trench Coat: Default attire; reacts to wind physics and movement.
trending_up Progression & Upgrades
Skills & Progression

Progression relies on a redesigned motherboard system. As Jack collects Memory Shards throughout the levels, he expands his motherboard's capacity, allowing him to install specific modifier chips. These upgrades can drastically alter playstyles, such as reducing the stamina cost of the Sensory Boost, outlining enemies through walls, or reflecting projectiles directly back at attackers. Jack also commands a suite of active abilities, including Shurikens to stun enemies or hit distant switches, Shadow to leave a decoy and turn invisible, and Tempest to blast multiple foes backward with a kinetic shockwave.

Progression is tied to both hardware and software upgrades via the 'Wingman' handheld device. Players can unlock the 'Heavy Strike' capability using a mechanized pickaxe to break armored enemy shields. The 'Huxley' gun can be upgraded to deflect bullets and perform double-jumps. Narrative upgrades are earned through side quests in hubs, such as improved 'Medstims' for health recovery and AI processing enhancements that unlock new dialogue choices or hacking capabilities for environmental puzzles.

public World & Exploration
World & Level Design

The game features massive, linearly structured levels that seamlessly combine intricate platforming with wide combat arenas. The environments are split between the suffocating, cyberpunk-industrial confines of Dharma Tower and the sprawling, ruined Wastelands outside. The introduction of the motorcycle drastically increases the scale of certain levels, featuring wide-open highways, massive desert canyons, and decaying mega-structures that require players to drive at breakneck speeds while dodging environmental hazards.

The world is divided into distinct districts and social tiers. Phoenix-City serves as the primary urban hub, featuring high-tech corporate offices and the heavily guarded 'Wall.' Beyond the city lie the Industrial Wastelands, crumbling shanty towns like Prospero (built in an abandoned train station), and subterranean Termite Hideouts. While the gameplay is side-scrolling, these regions feature 'Open World Hubs' where players can freely walk, interact with NPCs, and discover lore, transitioning from linear action sequences to exploratory narrative environments.

Playable Vehicles
  • Ghostrunner Motorcycle: High-Speed Combat Bike
    A stunning, heavily armed cybernetic motorcycle. It allows Jack to traverse massive wastelands, ride on vertical walls, and utilize mounted cannons to destroy obstacles and enemies at breakneck speeds.
  • PCPD Hover Truck: Security Vehicle
    Militarized trucks equipped with high-powered sniper searchlights.
  • The Ghost Train: Environment/Prop
    Ruined trains found in the industrial wastelands, often serving as shelters.
Notable Fauna/Mounts
  • Wasteland Worms: Mutated Fauna
    Massive, terrifying mutated creatures encountered in the desolate wastelands outside Dharma Tower, serving as highly lethal environmental hazards.
  • Termites: Mutated Humans/Gang
    Antagonist group that hunts humans for sport in the ruins.
book Story & Characters
Main Characters
  • Jack: Protagonist
    The ultimate cyber ninja. After saving Dharma Tower, he now acts as its lethal protector, struggling to forge his own identity beyond his violent programming.
  • Kira: Support Tech
    A key member of the Climbers resistance. She rebuilds Jack's systems, monitors his vitals, and provides crucial intelligence during his missions.
  • Mitra: Antagonist
    One of the highly advanced rogue Ghostrunners who formed a violent AI cult, serving as a primary, incredibly dangerous foil to Jack in combat.
  • R.E.A.C.H.: Protagonist
    An AI with 'childish naivety' struggling to pilot a biological host body.
  • Warren: Host
    The human body R.E.A.C.H. is trapped within.
  • Tempest: Savior
    A mysterious figure who rescues R.E.A.C.H. from the Termites.
Example Missions
  • Dharma Tower Ascend: Linear Combat / Platforming
    Slice through the neon-lit industrial sectors of the tower, utilizing new parkour mechanics to dismantle the rising AI cult's initial strongholds.
  • Wasteland Expedition: Vehicular Combat
    Mount the Ghostrunner motorcycle and escape the tower, dodging apocalyptic hazards and engaging in high-speed combat across the sun-scorched desert.
  • RogueRunner.exe: Endgame / Roguelite
    An intensely challenging, roguelite-inspired endgame mode where Jack must clear randomized arenas to test the player's pure mechanical mastery.
  • The Great Escape: Main Quest
    Flee the Phoenix Corporation research wing after the fusion.
  • Arcade Repair: Side Quest
    Find a rectifier to help Susan fix the broken arcade machine in Prospero.
  • The High Score: Side Quest
    Beat Susan's high score in the functional in-game arcade mini-game.
people Multiplayer
Multiplayer Details

The game does not feature any multiplayer modes. It is a dedicated, hyper-focused single-player action-platformer designed around trial-and-error mastery, quick-reloading checkpoints, and flawless execution.

N/A - This is a strictly single-player cinematic experience.

extension Editions & DLC
Available Editions

Ghostrunner 2 launched on October 26, 2023, across PC, PlayStation 5, and Xbox Series X/S. The game was available in three distinct tiers: The Standard Edition ($39.99), the Deluxe Edition ($49.99) which included exclusive cosmetic sword and hand skins (like the Molten Blade and Ahriman's Katana), and the Brutal Edition ($69.99). The Brutal Edition included all Deluxe content, advanced 48-hour early access, an animated Aqua sword skin, and the game's Season Pass, which promised additional game modes and cosmetic packs.

Standard Edition ($24.99) includes the base game. Xbox Game Pass Edition provides day-one access for subscribers on PC and Console. A Physical Deluxe Edition has been teased, potentially including a digital soundtrack by Igor Gritsay and a handcrafted pixel-art book detailing the game's 2.5D technical pipeline.

Post-Launch Content / DLC

Developer One More Level supported the game post-launch with a Season Pass and several DLC packs. Notable drops included the Ice Pack, Heat Pack, and Dragon Pack, which introduced highly stylized cosmetic sword skins, motorcycle liveries, and hand wraps. The game also received substantial free updates, most notably the 'RogueRunner.exe' mode, introducing roguelite elements to the gameplay, and a punishing 'Hardcore Mode' designed for the most dedicated speedrunners.

Sad Cat Studios is currently focused on the core release. No specific DLC has been announced, but the developers have expressed interest in expanding the lore of Phoenix-City and potentially adding new arcade mini-games or challenge modes for the combat system post-launch.

help_outline FAQ
Frequently Asked Questions
  • Q: Is Ghostrunner 2 harder than the first game?
    A: Ghostrunner 2 maintains the brutal one-hit-kill philosophy but introduces more forgiving checkpoints, block/parry mechanics, and customizable abilities, making it slightly more accessible without losing its hardcore edge.
  • Q: Do I need to play the first game?
    A: While Ghostrunner 2 includes a story recap, playing the first game provides excellent context for the fall of the Keymaster and the mechanics of Dharma Tower.
  • Q: Does it support Ray Tracing?
    A: Yes, on PC, PS5, and Xbox Series X, the game supports advanced Ray Traced reflections and lighting, heavily enhancing the neon cyberpunk aesthetic.
  • Q: Are there vehicles?
    A: Yes! A major new addition is Jack's motorcycle, introducing high-speed vehicular combat and massive, non-linear levels in the Wasteland.
  • Q: What is the release date for REPLACED?
    A: The game is scheduled to launch on April 14, 2026.
  • Q: Is REPLACED coming to Xbox Game Pass?
    A: Yes, it will be available on Xbox Game Pass for both Console and PC on Day One.
  • Q: What are the minimum PC requirements?
    A: At minimum, you need an Intel i5-8400, 16GB RAM, and a GTX 1060 (6GB).
  • Q: Why was the game delayed from March to April?
    A: The final 5-week delay was for polishing and addressing UI scaling/performance on handheld devices like the Steam Deck.
  • Q: What is the meaning of the 21:9 aspect ratio in the game?
    A: It is a fixed cinematic widescreen format designed to mimic 1980s sci-fi films; it increases pixel demand by ~31% over standard 1080p.
build Technical Details
Graphics & Visual Fidelity

Built on Unreal Engine, the game is a visual spectacle of gritty cyberpunk design. Dharma Tower is filled with reflective puddles, blinding neon advertisements, and complex industrial architecture, while the Wasteland introduces vast, sun-baked, apocalyptic ruins. The game heavily utilizes motion blur, high-speed particle effects, and visceral blood sprays to emphasize Jack's incredible momentum. Ray Tracing adds significant depth to the lighting and reflections, making the dystopian world feel grounded and incredibly sleek.

The game uses a unique 2.5D 'modernized pixel art' style. It features 3D geometry textured with pixel assets, allowing for real-time volumetric shadows, dynamic smoke, and anamorphic lens effects. The fixed 21:9 aspect ratio creates a cinematic, widescreen feel reminiscent of 80s sci-fi film.

Audio & Soundtrack

The soundscape is a fundamental pillar of the game's intense pacing. The soundtrack features heavy, adrenaline-pumping synthwave, darksynth, and electronic tracks composed by heavyweights like Daniel Deluxe, We Are Magonia, Gost, Dan Terminus, and Arek Reikowski. The sound effects match the brutality of the combat, with the metallic clash of katanas deflecting bullets and the roaring engine of the motorcycle providing constant auditory feedback that keeps players in a state of 'flow'.

Composed by Igor Gritsay, the soundtrack is a moody, synth-driven experience that blends 1980s retro-wave with dark, industrial undertones. Notable tracks include 'Void' and 'Take Me Back,' featuring haunting vocals by Marina Thorik that emphasize the game's somber atmosphere.

User Interface (UI/UX)

The UI is deeply immersive and stylized with cyberpunk minimalism. Key elements include the stamina bar (crucial for executing Sensory Boosts and parries), ability cooldown indicators, and a combo multiplier. When the game slows down during a mid-air dash or perfect parry, the UI reacts with sleek, neon-hued distortion effects. The Headquarters hub features a clean, diegetic interface for swapping motherboard chips and engaging in dialogue trees with the Climber NPCs.

The UI is highly diegetic, centered around the 'Wingman' — an in-game CRT-style terminal. When accessed, the camera zooms into the device, showing the protagonist's thumb scrolling through text. Health and weapon charges are integrated into subtle HUD elements that mimic 1980s retro-tech aesthetics.

Accessibility Options

Recognizing the punishing difficulty of its one-hit-kill design, the developers included features to mitigate frustration. The most vital accessibility tool is the near-instantaneous respawn system, which eliminates loading screens between deaths. Players can also extensively remap controls, adjust UI elements, and utilize a slightly forgiving 'Sensory Boost' slowdown mechanic that assists players in tracking fast-moving projectiles before making a split-second decision.

The game includes adjustable difficulty settings, custom volume controls, and stereo sound optimization. Crucially for accessibility, it offers a 'Keyboard Only' option and allows players to disable Quick Time Events (QTEs) during cinematic sequences.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High/Epic Preset, 1080p (60+ FPS Target))
CPU: The official recommended processors provide massive multi-threaded overhead, ensuring perfectly fluid frame pacing during complex boss fights.
CPU (Laptop): Ensures completely fluid gameplay, critical for nailing frame-perfect slashes.
GPU: The official recommended GPUs have the rasterization power and VRAM to max out the game's visual settings and handle intensive particle effects.
GPU (Laptop): Provides an excellent, locked 60+ FPS experience on a portable display with high visual fidelity.
RAM: Highly recommended to prevent micro-stutters when rendering massive cyberpunk architecture and neon lighting.
Storage: NVMe SSD highly recommended.
memoryCPU: Intel Core i9-9900k (8 * 3600) or AMD Ryzen 5 5600X (6 * 3700) or equivalent
developer_boardGPU: GeForce RTX 2070 Super (8192 MB) or Radeon RX 6800 XT (16384 MB) or Intel Arc A770 (16384 MB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile
layersRAM: 16 GB
saveStorage (Tier): 65 GB available space
—
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (60 FPS Target))
CPU: The official minimum quad-core processors required to handle the game's physics and enemy AI without causing logic delays.
CPU (Laptop): Entry-level mobile processors will run the game, but frame drops may occur in heavily populated outdoor environments.
GPU: The official minimum GPUs, requiring visual settings to be lowered to fit within the VRAM limits while targeting 60 FPS.
GPU (Laptop): Capable of providing a fast, playable 1080p experience on low/medium settings without Ray Tracing.
RAM: Official minimum required memory to prevent out-of-memory crashes during level transitions.
Storage: SATA SSD or better is officially required.
memoryCPU: Intel Core i5-4590 (4 * 3300) or AMD FX-8350 (4 * 4000) or equivalent
developer_boardGPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 65 GB available space
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
laptop_macCPU (L): Intel i5-10300H
laptop_windowsGPU (L): RTX 3050 Laptop (95W)
layersRAM: 16 GB
saveStorage (Tier): 8 GB SSD
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (60+ FPS Target))
CPU: Modern mid-to-high end CPUs that comfortably process maximum enemy density and logic.
CPU (Laptop): Powers complex dynamic lighting while maintaining consistent frametimes.
GPU: Handles the increased pixel count cleanly, ensuring sharp visuals on neon-lit signs and metallic surfaces.
GPU (Laptop): Provides necessary VRAM and compute overhead for 1440p rendering on modern laptop panels.
RAM: Optimal memory configuration.
Storage: Fast NVMe SSD.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile
layersRAM: 16 GB
saveStorage (Tier): 65 GB available space
—
1440p (QHD/2K) - Recommended (High)
CPU: Ensures stable frame pacing during high-intensity combat.
CPU (Laptop): High-performance mobile silicon.
GPU: Handles volumetric shadows and 21:9 resolution scaling.
GPU (Laptop): Ideal for maintaining 60FPS at 1440p.
RAM: Standard for high-end assets.
Storage: Fastest load times for hub areas.
—
memoryCPU: Intel Core i7-10700K / AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA RTX 3070 / AMD RX 6700 XT
laptop_macCPU (L): Ryzen 9 5900HX
laptop_windowsGPU (L): RTX 4070 Laptop (115W+)
layersRAM: 16 GB
saveStorage (Tier): 8 GB NVMe SSD
2160p (UHD/4K) - Ultra/4K (Max/Epic)
CPU: Best-in-class for uncompromised performance.
CPU (Laptop): Desktop-class mobile performance.
GPU: Required for native 4K 60FPS with all volumetric effects active.
GPU (Laptop): Top-tier mobile GPU required for 4K.
RAM: Recommended for Ultra settings and multitasking.
Storage: Recommended for high-speed streaming.
—
memoryCPU: Intel Core i9-12900K / AMD Ryzen 9 5950X
developer_boardGPU: NVIDIA RTX 4080 / RTX 5090 (Demo Capture)
laptop_macCPU (L): Intel i9-13980HX
laptop_windowsGPU (L): RTX 4090 Laptop (175W)
layersRAM: 32 GB
saveStorage (Tier): 8 GB NVMe SSD
2160p (UHD/4K) - Ultra (Max Preset + RT, 4K (60 FPS with DLSS/FSR))
CPU: Ensures absolutely no bottlenecks, allowing the game's engine to run flawlessly behind the scenes.
CPU (Laptop): Desktop-grade performance in a mobile chassis.
GPU: Powers the grueling 4K resolution with Ray Tracing enabled, ensuring crisp details on the cybernetic enemies and fluid motion.
GPU (Laptop): Flagship laptop graphics are required to maintain a stable 60 FPS at 4K during heavy action sequences.
RAM: Overkill, but provides maximum stability.
Storage: Gen4 NVMe SSD.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile / RTX 4090 Mobile
layersRAM: 32 GB
saveStorage (Tier): 65 GB available space
—
save Overall Storage
Spec: 65 GB available space
Note: An SSD is strictly required by the developers to eliminate loading hitches and texture pop-in when riding the motorcycle at high speeds.
Type: Unknown
Spec: 8 GB available space
Note: SSD highly recommended for seamless transitions between cinematic and gameplay.
Type: Unknown
desktop_windows Operating System
Spec: Windows 10 x64
Explanation: A 64-bit operating system is officially required for addressing the high memory overhead of the game's fast-streaming assets.
Spec: Windows 10/11 64-bit
Explanation: Required for modern DirectX features and memory management.
gamepad DirectX Version
Spec: Version 11 (Minimum) / Version 12 (Recommended)
Explanation: DirectX 11 provides baseline compatibility, but DirectX 12 is officially recommended to enable advanced rendering features, efficient draw calls, and Ray Tracing.
Spec: Version 12
Explanation: Essential for real-time volumetric shadows and light models.
info_outline Other Game Notes
  • System requirements are verified against the official Steam storefront. Ghostrunner 2 utilizes Unreal Engine, leveraging intense particle effects, rapid rendering sequences, and detailed neon-lit environments, requiring high frame rates for its one-hit-kill gameplay.
  • Laptop Performance Note: Because Ghostrunner 2 is fundamentally built around split-second reflexes and twitch-based gameplay, maintaining a rock-solid 60+ FPS on a laptop is paramount. Thermal throttling that leads to micro-stutters will directly result in immediate player death during intense platforming or combat sections.
  • Laptop Consideration: G P U T G P: A minimum GPU TGP of 60W is required for 1080p rendering (e.g., RTX 3050 Mobile). For high settings and Ray Tracing features, a TGP of 115W+ (RTX 4060 Mobile or higher) is heavily recommended.
  • Laptop Consideration: Cooling Thermals: The rapid asset streaming required when traversing environments at breakneck speeds stresses the CPU. A cooling pad is recommended to sustain high turbo boost clocks.
  • Laptop Consideration: C P U Power Limits: Set Windows power profiles to 'Performance' to prevent the CPU from bottlenecking the GPU, ensuring inputs register perfectly during fast-paced dashes and deflections.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is practically mandatory to reduce display latency to the absolute minimum, guaranteeing that parries and evasions connect exactly when you press the button.
  • Optimization Detail: Upscaling Tech: Supports DLSS, FSR, and XeSS. Using upscaling is highly recommended when playing with Ray Tracing enabled to maintain the critical 60+ FPS threshold.
  • Optimization Detail: Key Settings Impact: Ray Traced Reflections and Shadows drastically increase GPU overhead. Disabling them provides massive frame rate boosts on struggling hardware.
  • Game Name: Ghostrunner 2
  • The game utilizes a strict 21:9 cinematic aspect ratio which increases pixel throughput by approximately 31% compared to standard 1080p.
  • Laptop Performance Note: Due to heavy volumetric lighting and 2.5D physics, laptop users should ensure high TGP overhead to avoid frame-time stuttering observed in early builds.
  • Laptop Consideration: G P U T G P: Minimum 85W-100W recommended for stable 60FPS.
  • Laptop Consideration: Cooling Thermals: High thermal headroom required; the 2.5D engine is GPU-intensive.
  • Laptop Consideration: C P U Power Limits: Standard H-series processors are sufficient; focus is on GPU clock stability.
  • Laptop Consideration: M U X Switch Optimus: Recommended to bypass Optimus for reduced input lag in parry-heavy combat.
  • Optimization Detail: Upscaling Tech: Supports DLSS 3.5 and FSR 3.0.
  • Optimization Detail: Key Settings Impact: Volumetric Lighting and Motion Blur have the highest performance cost.
  • Game Name: REPLACED
build Optimization Details
  • Upscaling Tech: Supports DLSS, FSR, and XeSS. Using upscaling is highly recommended when playing with Ray Tracing enabled to maintain the critical 60+ FPS threshold.
  • Key Settings Impact: Ray Traced Reflections and Shadows drastically increase GPU overhead. Disabling them provides massive frame rate boosts on struggling hardware.
  • Upscaling Tech: Supports DLSS 3.5 and FSR 3.0.
  • Key Settings Impact: Volumetric Lighting and Motion Blur have the highest performance cost.
laptop Laptop Considerations
  • G P U T G P: A minimum GPU TGP of 60W is required for 1080p rendering (e.g., RTX 3050 Mobile). For high settings and Ray Tracing features, a TGP of 115W+ (RTX 4060 Mobile or higher) is heavily recommended.
  • Cooling Thermals: The rapid asset streaming required when traversing environments at breakneck speeds stresses the CPU. A cooling pad is recommended to sustain high turbo boost clocks.
  • C P U Power Limits: Set Windows power profiles to 'Performance' to prevent the CPU from bottlenecking the GPU, ensuring inputs register perfectly during fast-paced dashes and deflections.
  • M U X Switch Optimus: A MUX switch is practically mandatory to reduce display latency to the absolute minimum, guaranteeing that parries and evasions connect exactly when you press the button.
  • G P U T G P: Minimum 85W-100W recommended for stable 60FPS.
  • Cooling Thermals: High thermal headroom required; the 2.5D engine is GPU-intensive.
  • C P U Power Limits: Standard H-series processors are sufficient; focus is on GPU clock stability.
  • M U X Switch Optimus: Recommended to bypass Optimus for reduced input lag in parry-heavy combat.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile / RTX 3050 Laptop (95W)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile / RTX 3050 Laptop (95W)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile / RTX 3050 Laptop (95W)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: RTX 4070 Laptop (115W+)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: RTX 4070 Laptop (115W+)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: RTX 4090 Laptop (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: RTX 4090 Laptop (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: RTX 4090 Laptop (175W)

For Ghostrunner 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: GeForce GTX 960 (4096 MB) or Radeon RX 480 (8192 MB) or Intel Arc A380 (8192 MB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: GeForce RTX 2070 Super (8192 MB) or Radeon RX 6800 XT (16384 MB) or Intel Arc A770 (16384 MB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: GeForce RTX 2070 Super (8192 MB) or Radeon RX 6800 XT (16384 MB) or Intel Arc A770 (16384 MB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800

For REPLACED Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD RX 6700 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 / AMD RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4080 / RTX 5090 (Demo Capture)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4080 / RTX 5090 (Demo Capture)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA RTX 4080 / RTX 5090 (Demo Capture)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / RTX 5090 (Demo Capture)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / RTX 5090 (Demo Capture)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / RTX 5090 (Demo Capture)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / RTX 5090 (Demo Capture)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA RTX 4080 / RTX 5090 (Demo Capture)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA RTX 4080 / RTX 5090 (Demo Capture)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA RTX 4080 / RTX 5090 (Demo Capture)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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