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Genigods: Nezha vs STAR WARS Jedi: Survivor
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Dec 31, 2028 | Apr 28, 2023 |
| Developer | |
| Genigods Lab | Respawn Entertainment |
| Publisher | |
| Genigods Lab | Electronic Arts |
| Genre(s) | |
| Action RPG, Souls-like | Action-Adventure, Souls-like (elements), Metroidvania, Third-Person |
| Engine | |
| Unreal Engine 5.7 | Unreal Engine 4 |
| stars Ratings & Price | |
| Content Rating | |
| RP (Rating Pending) | Teen |
| Avg. User Rating | |
| 4.8 / 5.0 | 4.6 / 5.0 |
| Current Price (USD) | |
| $69.99 | $69.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Fluidmystic System allows imbuing weapons with sacred water. Relic Fusion combines artifacts (e.g., Hou Yi’s Bow) for unique combat abilities. |
N/A |
| public World & Exploration | |
| World & Level Design | |
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Semi-linear hub-based world featuring the 'Sun Tree' bridging realms and the 'Abyss of Return' containing space-time rifts. |
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| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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None; strictly single-player focused 'hardcore' ARPG. |
STAR WARS Jedi: Survivor is a purely single-player experience. There are no multiplayer modes. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition (Premium Pay-Upfront), Collector's 'Mythic' Edition (Physical Relic replica planned). |
Available in Standard Edition and Deluxe Edition. Deluxe Edition included cosmetic items: 'Galactic Hero' Cosmetic Pack (Scoundrel outfit, Rugged BD-1 skin, DL-44 Blaster set) and 'New Hero' Cosmetic Pack (Rebel Hero outfit, BD-Astro BD-1 skin, Rebel Hero Lightsaber set). Pre-order bonuses often included 'Jedi Survival' Cosmetic Pack. |
| Post-Launch Content / DLC | |
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Expansions focusing on other genesis myths (e.g., Journey to the West characters) hinted for 2029. |
As of mid-2024, no major story DLC or expansions have been announced. Post-launch support has focused on patches for performance improvements, bug fixes, and adding features like New Game+ and accessibility options. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Unreal Engine 5.7 utilizing Lumen, Nanite, and Metahuman technology for high-fidelity facial expressions. |
Developed on Unreal Engine 4, the game showcases stunning visuals with highly detailed character models, diverse and lush planetary environments, advanced lighting, and spectacular Force effects. Features significant improvements in scope and fidelity over Fallen Order. Ray tracing options are available on PC and current-gen consoles, enhancing reflections and shadows. |
| Audio & Soundtrack | |
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Epic orchestral score blending traditional Chinese instruments (Guzheng, Erhu) with modern cinematic arrangements. |
Original score composed by Stephen Barton and Gordy Haab, featuring epic orchestral themes in the classic Star Wars tradition, with motifs for characters, locations, and emotional beats. Sound design is immersive, with iconic lightsaber sounds, blaster effects, distinct creature vocalizations, and rich environmental audio. |
| User Interface (UI/UX) | |
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Minimalist HUD focused on immersion; features water-themed mana and health bars reflecting the 'Be Water' philosophy. |
Features a third-person HUD displaying health, Force meter, stim canister count, and equipped lightsaber stance. Enemy health and stagger bars are shown. BD-1 provides a holographic map and access to menus for skills, customization, database, and objectives. Navigation often relies on environmental cues and BD-1's map. |
| Accessibility Options | |
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Configurable parry windows, visual cues for sound-based attacks, and comprehensive difficulty sliders for boss AI. |
Offers a robust suite of accessibility options, including customizable controls (full remapping on PC), extensive subtitle and caption customization, options to simplify QTEs and button holds, navigation assist (ping system), combat accessibility (slow-motion during combat puzzles, auto-target), colorblind modes, audio cues, and various gameplay difficulty modifiers. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, FSR/DLSS Quality likely needed) (High Preset (FSR/DLSS Quality often needed for consistent 60 FPS)) CPU: Recommended desktop CPU for 1080p/60FPS High settings. CPU (Laptop): High-end laptop CPUs due to CPU intensity and open areas. GPU: Recommended desktop GPU for 1080p/60FPS High. GPU (Laptop): Performance-focused laptop GPUs. 8GB VRAM crucial. RAM: 16GB RAM strongly recommended. Storage: NVMe SSD strongly recommended. | |
| — | memoryCPU: Intel Core i5-11600K (6 core/12 thread) or AMD Ryzen 5 5600X (6 core/12 thread) developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. **Modern Intel Core i7/i9 H/HX / AMD Ryzen 7/9 HS/HX series are ideal.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would offer a more consistent experience.** layersRAM: 16 GB saveStorage (Tier): 155 GB NVMe SSD |
| 1080p (Full HD) - Recommended (High) CPU: Stronger single-core performance for 60FPS combat. CPU (Laptop): High-efficiency 8-core mobile CPU. GPU: Enables 1080p/60FPS with DLSS/FSR Balanced. GPU (Laptop): Recommended for Frame Generation support. RAM: Standard for high-fidelity ARPGs. Storage: Faster loading for 'Abyss of Return' rifts. | |
memoryCPU: Intel Core i7-9700 / AMD Ryzen 5 5500 developer_boardGPU: NVIDIA RTX 2060 / AMD RX 5700 XT laptop_macCPU (L): AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA RTX 4060 Laptop layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (Low-Medium) CPU: Entry-level hex-core for stable logic processing. CPU (Laptop): Equivalent high-clocked mobile quad-core. GPU: Baseline for 1080p/30FPS with lowered effects. GPU (Laptop): Targeting 1080p/30-45FPS on Medium. RAM: Required for UE5 asset management. Storage: HDD not supported. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 (8GB) laptop_macCPU (L): Intel Core i5-10300H laptop_windowsGPU (L): NVIDIA RTX 3050 Ti Laptop layersRAM: 16 GB saveStorage (Tier): 100 GB SSD | — |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset, FSR may be needed) (Low Preset, FSR possibly needed) CPU: Minimum desktop CPU for lower settings. CPU (Laptop): Estimated laptop CPU equivalent. Stronger CPU recommended. GPU: Minimum desktop GPU for lower settings. GPU (Laptop): Estimated laptop GPUs. 8GB VRAM is ideal even for minimum. RAM: 8GB absolute minimum, but 16GB strongly stated as recommended by developers. Storage: SSD is mandatory. | |
| — | memoryCPU: Intel Core i7-7700 (4 core/8 thread) or AMD Ryzen 5 1400 (4 core/8 thread) developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX 580 (8GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600 (Laptop equivalent) or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3050 Ti Mobile or RTX 4050 Mobile (High TGP) would be a better starting point.** layersRAM: 8 GB saveStorage (Tier): 155 GB SSD |
| 1440p (QHD/2K) - Ultra (Max) CPU: Handles complex physics and destructible environments. CPU (Laptop): Top-tier mobile processing for 1440p. GPU: Native 1440p performance with Ray Tracing enabled. GPU (Laptop): Optimal mobile 1440p experience. RAM: Eliminates stuttering in 'Hub World' areas. Storage: Highest throughput for asset streaming. | |
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 7700X developer_boardGPU: NVIDIA RTX 3080 / AMD RX 6900 XT laptop_macCPU (L): Intel Core i9-13900H laptop_windowsGPU (L): NVIDIA RTX 4080 Laptop (150W) layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe Gen4 | — |
| 1440p (QHD/2K) - High Performance (Estimated 1440p ~60 FPS, High/Ultra Preset, No RT, Upscaling Quality/Balanced) (High/Ultra Preset, Ray Tracing OFF, Upscaling Quality or Balanced) CPU: CPU for 1440p/60FPS High/Ultra without RT. CPU (Laptop): Top-tier laptop CPU. GPU: Desktop GPU for 1440p/60FPS High/Ultra. Upscaling essential. GPU (Laptop): Flagship laptop GPUs. 12GB+ VRAM critical. RAM: 32GB RAM essential for smoother 1440p high settings. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D (Estimated) developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) (Estimated) laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HS/HX or better (Estimated) laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better.** layersRAM: 16 GB saveStorage (Tier): 155 GB NVMe SSD |
| 2160p (UHD/4K) - Mythic 4K (Ultra + RT High) CPU: No-compromise performance for 4K rendering. CPU (Laptop): Desktop-class mobile CPU. GPU: Targeting 4K/60FPS+ with DLSS 3.5 Frame Gen. GPU (Laptop): Only mobile solution for 4K Mythic settings. RAM: Provides headroom for 4K texture buffers. Storage: Utilizes Windows DirectStorage for instant loads. | |
memoryCPU: Intel Core i9-14900K / AMD Ryzen 9 7950X developer_boardGPU: NVIDIA RTX 4090 / AMD RX 7900 XTX laptop_macCPU (L): Intel Core i9-14900HX laptop_windowsGPU (L): NVIDIA RTX 4090 Laptop (175W) layersRAM: 32 GB saveStorage (Tier): 100 GB DirectStorage SSD | — |
| 2160p (UHD/4K) - Ultimate RT (Estimated 2160p/4K ~60 FPS, High/Ultra Preset, RT On, Aggressive Upscaling + Frame Gen Required) (High/Ultra Preset, Ray Tracing ON, Upscaling (DLSS/FSR Performance/Ultra Performance + Frame Generation)) CPU: Flagship CPU for attempting 4K/60FPS Ultimate RT. CPU (Laptop): Absolute flagship laptop CPUs. GPU: Flagship desktop GPU for 4K Ultimate RT, heavily reliant on DLSS/FSR with Frame Generation. GPU (Laptop): The absolute best laptop GPU, will be pushed to its limits. Aggressive upscaling mandatory. RAM: 32GB RAM highly recommended for 4K Ultimate RT. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D (Estimated) developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) or AMD Radeon RX 7900 XTX (24GB) (Estimated) laptop_macCPU (L): Intel Core i9-13980HX/14900HX / AMD Ryzen 9 7945HX3D (Estimated) laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high RT settings. (Highly Speculative)** layersRAM: 32 GB saveStorage (Tier): 155 GB NVMe SSD |
| save Overall Storage | |
| Spec: 100 GB SSD Note: Large footprint due to high-fidelity Metahuman assets and 4K textures. Type: SSD | Spec: 155 GB available space (SSD Required). Note: An NVMe SSD is strongly recommended for the best experience, minimizing load times and improving asset streaming in the large, detailed worlds. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 64-bit Explanation: DirectX 12 Ultimate support is required for advanced rendering features. | Spec: Windows 10 64-bit Explanation: 64-bit Windows 10 or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Enables hardware ray tracing and motion matching logic. | Spec: DirectX 12 Explanation: DirectX 12 API is required. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Genigods: Nezha Specifically
For STAR WARS Jedi: Survivor Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.