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Gang of Frogs vs Void Soul Awakening

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info General Information
Release Date
Jan 15, 2027 Apr 15, 2027
Developer
Aska Studios VisRay Studios
Publisher
Megabit, Aska Studios VisRay Studios
Genre(s)
Third-Person Shooter, Co-op Looter Shooter, Roguelite, Deckbuilder, Action Action Roguelite, Hack and Slash, Third-Person Shooter, Character Action RPG
Engine
Unreal Engine Unreal Engine 5
stars Ratings & Price
Content Rating
Teen Mature
Avg. User Rating
4.6 / 5.0 4.5 / 5.0
Current Price (USD)
$29.99 $19.99
tune Key Specs
Quick Highlights
  • Multiplayer: 1-4 Player Online Co-op
  • Platforms: PC (Steam, Epic Games Store)
  • Release Date: 2027-01-15 (Early Access: 2026)
  • Platforms: PC (Steam)
  • Release Date: 2027 (Steam Playtest: Sep 2026)
sports_esports Gameplay & Mechanics
Companions/Followers
  • Servo-Fly Recon Drone: Buzzes ahead of the player squad, illuminating hidden loot containers and pinging concealed subterranean insect ambushes.
    Miniature Cybernetic Drone
  • Bono's Delivery Tadpole: Periodically drops mini fly-broth rations during prolonged boss encounters to provide clutch squad healing.
    Amphibious Support Courier
  • Void Sprite Familiar: Hovers around the player, automatically siphoning distant Soul Energy orbs and firing suppressing energy bursts at approaching threats.
    Arcane Entity
  • Spectral Scout Raven: Flies through locked chamber doors to reveal enemy compositions, elite spawns, and trap placements ahead of time.
    Phase Corvid
Key Collectibles
  • Ancient Military Tech Cards: Looted from ancient ruin vaults and reward chests; expands Gunther's deckbuilding shop with potent tactical abilities.
  • Glowing Golden Flies: Found buzzing in hidden alcoves and high canopies; grants instant gold currency and temporary overdrive buffs when caught with tongue.
  • Imperial Gold Bullion Ingots: Plundered from locked imperial bank vaults and convoy wrecks; used to finance permanent crew upgrades.
  • Memory Shards: Found hidden behind destructible walls in non-linear sector branches; unlocks lore logs revealing the origins of the Cube.
  • Cursed Void Relics: Awarded in optional timed combat challenge arenas; provides massive offensive boosts balanced by severe survival debuffs.
  • Archon Core Sigils: Dropped by the four sector bosses; unlocks permanent class skill trees and weapon customization tiers at the central hub.
Key Themes
  • 18th-Century Cyberpunk
  • Space Piracy
  • Anthropomorphic Frogs
  • Co-op PvE
  • Deckbuilding Roguelite
  • Looter Shooter
  • Cosmic Horror
  • Action Roguelite
  • Fast-Paced Hack and Slash
  • Dark Fantasy Cyber-Occult
  • Gunplay & Sorcery Synergy
colorize Combat & Gear
Weapons Overview
  • Blunder-Buster Plasma Cannon: Heavy Shotgun / Area-of-Effect
    An 18th-century antique brass blunderbuss modified to channel superheated plasma pellets, pulverizing insect swarms at close range.
  • Flintlock Kinetic Pierce-Pistol: Precision Semi-Automatic Pistol
    A high-velocity sidearm firing armor-piercing kinetic rounds that can punch clean through hardened chitin shells.
  • Fly-Swatter Rotary Blaster: Rapid-Fire Gatling Blaster
    A belt-fed rotary gun capable of sustained suppressive fire, ideal for defending extraction zones against flying pest swarms.
  • Mortar Howitzer: Shoulder-Mounted Explosive Ordnance
    Lobs high-arc explosive payloads with delayed fuses, cratering enemy spawn hives and knocking back heavy armored brutes.
  • Volt-Harpoon Crossbow: Energy Sniping Crossbow
    Fires electrified conductive bolts that link nearby enemies with lethal arcing current, priming them for tongue executions.
  • Eclipse Katana: Melee (Blade)
    High-agility curved blade that executes rapid slashing combinations, flash-step gap closers, and parry counters that refund Soul Energy.
  • Cerberus Hand-Cannons: Dual Firearms
    Twin heavy-caliber semi-automatic revolvers firing void-infused explosive slugs that juggle enemies in mid-air.
  • Abyssal Greatsword: Heavy Melee
    Colossal greatblade capable of charging heavy sweeping swings, crushing heavily armored foes, and generating kinetic blastwaves.
  • Voidlance Railgun: Precision Firearm
    Long-range anti-materiel rifle that charges high-velocity void beams, piercing through multiple enemies and terrain barriers.
  • Reaper's Scythe: Polearm / Melee
    Sweeping curved polearm specialized in crowd control, pulling groups of corrupted souls into range for massive harvesting strikes.
Armor / Gear Sets
  • Reinforced Amphibious Corsair Cuirass: Kinetic Defense +35%, Acid Resistance +25%, Tongue Grapple Velocity +15%; rugged leather and brass armor worn by veteran frog raiders.
  • Bio-Synthetic Hydro-Skin: Health Regeneration +20%, Leap Distance +30%; flexible synthetic amphibian skin layer preserving moisture in arid alien environments.
  • Imperial Plundered Plate: Blast Damage Reduction +50%, Movement Speed -10%; heavy salvaged gilded chest armor looted from imperial palace guards.
  • Shrouded Void Vestments: Evasion Speed +30%, Soul Energy Regeneration +25%, Physical Defense -15%; grants phase-dash invulnerability frames.
  • Iron Warden Plate: Damage Reduction +40%, Stagger Resistance +50%, Dash Distance -10%; provides super-armor during heavy melee charging.
  • Archon's Relic Harness: Gun Damage +20%, Spell Power +20%, Shield Capacity +35%; balanced combat rig forged from conquered guardian alloys.
  • Kinetic Kinetic Deflector Shield: Block Efficiency +60%, Perfect Parry Projectile Reflection; converts blocked ballistic fire directly into Soul Energy.
Outfits/Customization
  • Kabuki Demon Mask: Intricate painted theatre mask featuring fierce fangs and gold trim, worn by fearless outlaw frogs.
  • Corsair Tricorne & Feather: Weathered 18th-century pirate hat adorned with exotic alien peacock plumage and a brass skull buckle.
  • Brocade Royal Captain's Waistcoat: Embroidered silk velvet vest with gold braided trim, looted from an imperial governor's flagship.
  • Echo Wanderer's Tattered Cloak: Tattered, flowing travel cloak with billowing void particles, customizable with midnight black, royal purple, and crimson dyes.
  • Cyber-Occult Visor: Luminescent optical headset displaying enemy health telemetry, with adjustable neon glow colors.
  • Duelist's Armored Longcoat: Reinforced leather and steel trench coat with engraved arcane runes that illuminate during max Style Rank.
trending_up Progression & Upgrades
Skills & Progression

Progression in Gang of Frogs merges third-person shooter mechanics with deckbuilding rogue-lite meta-systems. In combat, frogs utilize an agile move set including high-vertical frog leaps, wall-climbing, and a multi-purpose tongue grapple that can pull in airborne insect pests, snatch distant health flies, or fling explosive barrels. After clearing combat sectors, players choose one of three distinct exit gateways: Bono's Menya Cart (restoring health and purchasing temporary stat broths), Gunther's Emporium (purchasing and drafting ancient military cards for their persistent deck), or a Weapon Chamber (unlocking new gun drops and weapon perks). Cards grant game-changing passive modifiers, such as bouncing plasma projectiles, venom-infused tongue strikes, and chain-lightning leap landings.

Progression is built around the Soul Energy System, Echo Matrix, and Void Sorceries. Players manage Soul Energy, an active combat gauge consumed by shooting and casting spells, which can only be recharged by landing precise melee strikes. Equipping Echoes of fallen warriors fundamentally alters player classes, passive perks, and mobility skills (such as aerial dashes, phase teleports, and kinetic deflects), while Sorceries allow players to cast black-hole singularities, spectral lightning storms, and blood-sacrifice damage surges.

public World & Exploration
World & Level Design

The game features procedurally assembled, hand-crafted planetary sectors connected via the Leviathan's solar navigation chart. Notable biomes include the Spore Marshes of Fungalia (dense neon wetlands covered in colossal glowing toadstools and spring-loaded jumping mushrooms), the Sunken Clockwork Necropolis (an 18th-century baroque alien ruin filled with brass gears, hydraulic traps, and forgotten cyber-tombs), the Basalt Canyons of Tartarus (a jagged volcanic wasteland plagued by burrowing insectoid larvae), and the Imperial Star-Citadel (a gleaming fortress of the galactic elite laden with armored turrets, laser barriers, and high-value vault chambers).

The Abyssal Cube is divided into four non-linear, procedural sectors that shift in architecture with every run: Sector I: The Obsidian Bastion (towering neo-gothic battlements and clockwork crushing corridors), Sector II: The Sunken Core (submerged crystal caverns filled with void cataracts and toxic spires), Sector III: The Shattered Crucible (fractured floating platforms suspended over gravity wells requiring grappling hooks and wall-runs), and Sector IV: The Keeper's Sanctum (a mind-bending metaphysical nexus where gravity and geometry warp in real time).

Playable Vehicles
  • The Leviathan: Astral Solar Galleon / Flagship Hub
    Captain Hank's massive spacefaring galleon fitted with glowing solar sails, serving as the central hub for mission selection, vendor shops, and crew management.
  • Astral Solar Skiff: Planetary Insertion Landing Craft
    A swift, nimble sailing skiff deployed from the Leviathan's docks to ferry outlaw frog squads down to planetary surfaces.
  • Abyssal Gravity Hook: Kinetic Traversal Apparatus
    Arm-mounted energy winch that latches onto floating cosmic debris to catapult the player across massive chasms and vertical arena shafts.
  • Phase Rail Transit Car: Sector Rail Transport
    Magnetic levitation transport capsule utilized to travel between the four shifting sectors of the Abyssal Cube.
Notable Fauna/Mounts
  • Monstrous Chitin Broodmother: Giant Alien Arachnid
    Towering hive queen that spawns endless waves of skittering larvae and spits caustic acid pools.
  • Bioluminescent Gold Fly: Rare Xenobiotic Insect
    Elusive, high-speed insect that awards massive gold coin payouts and bonus buff perks when eaten with a tongue strike.
  • Spore-Horned Hopper: Amphibious Mutant Grazer
    Docile wild beast found in fungal marshes that bursts into cloud-cover spores when startled.
  • Baron's Cyber-Hornet: Mechanized Aerial Stalker
    Stinger-equipped drone hunter sent by The Baron to pinpoint player positions during bounty raids.
  • Voidcrawler: Abyssal Insectoid
    Fast-moving multi-legged swarming beasts that skitter along ceilings and leap down onto players in tight corridors.
  • Grave Golem: Crystalline Construct
    Heavily armored mechanical construct powered by soul cores, delivering ground-pound shockwaves and deploying projectile shields.
  • Warp Strider: Eldritch Aberration
    Tall, slender monstrosity that phases through reality, teleporting behind the player to execute lethal surprise ambushes.
  • Corrupted Seraph: Fallen Celestial
    Winged guardian hovering above the arena, bombarding the battlefield with homing energy spears and laser grids.
  • Obsidian Archon: Cosmic Sector Boss
    Towering four-armed titan that wields dual greatswords and arcane plasma cannons, testing mastery of parry mechanics.
book Story & Characters
Main Characters
  • Hank: Captain, Creator & Employer
    The mastermind behind the clone operation; a veteran frog visionary directing interstellar heists from his command bridge on the Leviathan.
  • Gunther: Card Merchant & Antiquarian
    Eccentric shopkeeper at Gunther's Emporium who deciphers ancient military technology cards and sells deck enhancements.
  • Bono: Menya Cart Chef
    Jovial amphibian chef serving steaming bowls of nutrient-rich fly ramen at inter-level rest stops to restore squad vitality.
  • Rocco: Tattoo Artist & Bio-Modder
    Gruff parlor owner who inscripts permanent runic ink onto frog clones to unlock lasting metaphysical stat boosts.
  • The Baron: Imperial Enforcer & Bounty Hunter
    Ruthless cybernetically modified mercenary hired by the galactic aristocracy to hunt down Hank's outlaw frog gang.
  • The Void Soul: Immortal Protagonist
    A wandering, amnesiac warrior soul endowed with the ability to reincarnate upon death and wield weapons from past eras.
  • The Whispering Entity: Eldritch Patron & Guide
    A primordial cosmic consciousness trapped within the Cube who grants dark sorceries and urges the player to destroy the Keeper.
  • The Keeper: Supreme Warden
    The enigmatic cosmic entity governing the Abyssal Cube, wielding absolute authority over time, geometry, and eternal incarceration.
  • The Soul Smith: Weapon Artisan
    A spectral blacksmith found in respite chambers who fuses harvested enemy essence into permanent weapon modifications.
Example Missions
  • Raid on the Clockwork Vault: Heist and Extraction
    Infiltrate the imperial treasure vault, disable defense sentinels, and escape with ancient bullion before orbital security converges.
  • Nest Extermination in the Spore Marshes: Swarm Eradication
    Traverse the treacherous fungal wetlands, plant seismic charges inside three primary insect hives, and detonate the brood chambers.
  • Showdown with The Baron: Multi-Stage Boss Encounter
    Survive waves of elite bounty drones across shifting floating islands and defeat The Baron to secure the sector's jump gate.
  • Shatter the Obsidian Gate: Sector Gateway Mission
    Traverse the labyrinthine halls of Sector I, survive waves of clockwork horrors, and defeat the Obsidian Archon to breach the inner core.
  • The Sunken Trial: Boss Encounter Expedition
    Navigate the crystal caverns of Sector II, cleanse three corrupted void wells, and eliminate the Leviathan Guardian.
  • Overthrow the Keeper: Campaign Climax
    Ascend to the metaphysical summit of Sector IV, survive an escalating bullet-hell gauntlet, and defeat the Keeper to break the reincarnation loop.
people Multiplayer
Multiplayer Details

Features drop-in/drop-out cooperative PvE for 1 to 4 players with seamless peer-to-peer and dedicated server matchmaking. Players can run missions solo with dynamically scaled enemy density or squad up with friends to combine complementary deck synergies (such as tanky frontline brawlers paired with long-range marksman frogs). In co-op, downed teammates can be revived by surviving squad members reaching the inter-level vendor chambers, ensuring runs stay fast-paced and collaborative.

The core game delivers a pure, focused single-player character action roguelite experience. Asynchronous competitive elements are integrated through Global Leaderboards for speedrun clears, highest combo style ratings, and weekly seeded dungeon runs where all players compete using the exact same room layouts and gear drops.

extension Editions & DLC
Available Editions

Gang of Frogs launches initially in Steam Early Access at an introductory price of $24.99 USD ($29.99 regular retail price upon 1.0 release), granting full access to all procedural biomes, co-op multiplayer, and community playtests. A planned 'First Mate Supporter Edition' ($39.99 USD) includes the base game, exclusive 18th-century pirate captain cosmetics (Tricorne hats, golden eyepatch, and brocade pirate coats), the full digital synthwave-baroque soundtrack composed by Icelandic indie artists, and a digital concept art booklet showcasing early frog character designs.

Void Soul Awakening is scheduled for release on Steam in 2027 at a base price of $19.99 USD. A Deluxe Supporter Edition will be available for $29.99 USD, bundling the complete digital soundtrack composed of industrial synth-metal tracks, an interactive digital art book detailing the monster design of the 80+ enemy variants, and exclusive void-infused weapon skins and Echo visual trails.

Post-Launch Content / DLC

Aska Studios and Megabit have outlined an ambitious Early Access development roadmap driven by active community playtests. Planned content updates include new planetary biomes (such as floating gas-giant cloud cities and frozen imperial mining asteroids), the introduction of new specialized frog clone archetypes, additional vendor questlines aboard the Leviathan, community challenge gauntlets with weekly mutators, and continuous expansions to the military tech card pool.

The development roadmap outlines extensive post-launch support, including an endless Boss Rush arena mode, an Ascension difficulty modifier system allowing players to custom-tune enemy aggression and hazard modifiers for greater rewards, and seasonal content updates introducing new Echoes, weapons, and biome variants.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Gang of Frogs?
    A: Gang of Frogs is an upcoming 1-4 player co-op third-person looter-shooter with deckbuilding rogue-lite mechanics, developed by Aska Studios and published by Megabit.
  • Q: What is the core gameplay loop?
    A: Players embark on planetary raids from their flagship, shoot and leap through hordes of alien bugs, grab loot, and choose inter-level paths (Bono's healing ramen, Gunther's card shop, or weapon vaults) to build dynamic synergy combos each run.
  • Q: How does the deckbuilding mechanic work?
    A: Cards infused with ancient military technology grant passive and active combat modifiers, such as bouncing bullets, explosive tongue strikes, and shield bursts, allowing players to customize their builds as runs progress.
  • Q: Can Gang of Frogs be played solo?
    A: Yes, Gang of Frogs fully supports solo play with dynamic enemy swarm scaling, as well as 1-4 player online cooperative multiplayer.
  • Q: What platforms is Gang of Frogs releasing on?
    A: Gang of Frogs is releasing on PC via Steam and the Epic Games Store, with full Steam Deck optimization. Console releases are under consideration.
  • Q: What is Void Soul Awakening?
    A: Void Soul Awakening is a hyper-fast action roguelite developed by VisRay Studios blending character-action hack and slash combat, third-person shooting, and dark void sorceries.
  • Q: When does Void Soul Awakening release?
    A: Void Soul Awakening is planned for release on PC via Steam in 2027, with public playtesting active in late 2026.
  • Q: How does the combat system work?
    A: The combat utilizes a hybrid Soul Energy system: firing guns and casting spells consumes Soul Energy, which can only be replenished by engaging in close-quarters melee strikes.
  • Q: What engine is Void Soul Awakening built on?
    A: The game is built in Unreal Engine 5, featuring advanced lighting, Niagara particle effects, and high-framerate action responsiveness.
  • Q: How many bosses and enemy types are in the game?
    A: The game features over 30 unique hand-crafted boss encounters known as Guardians and Archons, along with more than 80 evolving enemy types.
build Technical Details
Graphics & Visual Fidelity

Crafted in Unreal Engine, Gang of Frogs showcases a colorful, stylized comic-book aesthetic reminiscent of 90s Saturday morning cartoons crossed with high-fidelity modern lighting. Detailed cell-shaded character models, expressive amphibious facial animations, volumetric nebula skies, fluid ragdoll insect physics, and vibrant neon muzzle flashes make every skirmish visually lively and distinct.

Crafted in Unreal Engine 5, Void Soul Awakening boasts a striking visual style that marries dark fantasy architecture with vivid neon-purple and crimson void VFX. High-speed chromatic aberration, dynamic motion blur, physics-based cloth simulations, and volumetric light shafts streaming through the prison's iron grates deliver an overwhelming sense of kinetic spectacle.

Audio & Soundtrack

The soundscape is a captivating blend of sea-shanty melodies, baroque harpsichords, and pulsing modern electronic synth basslines that intensify dynamically during boss encounters. Combat audio packs visceral satisfaction: resonant metallic gun clacks, squelchy bug explosions, comical frog croaks, and distinct audio cues when spotting high-value gold flies or activating legendary card abilities. Full English voice acting enriches Captain Hank, vendor banter, and the quirky battle cries of cloned mercenary frogs.

The soundscape is driven by an energetic, adrenaline-pumping blend of aggressive heavy metal guitars, industrial synths, and dark ambient choral voices that dynamically intensify as the Style Meter climbs. Weapon impacts resonate with bone-crunching clarity, complemented by spatial 3D audio cues for projectile parries and off-screen teleporting enemies.

User Interface (UI/UX)

The game features a stylish, diagetic retro-cyberpunk HUD inspired by antique nautical brass instruments and green-phosphor radar screens. It displays dynamic reticles that expand based on weapon recoil, an intuitive radial deck-hand display showing currently drawn active combat cards, quick-ping navigational markers for squad coordination, and clear status trackers for squad health, tongue cooldowns, and collected gold coins.

Features a slick, high-contrast cyber-gothic HUD displaying real-time health, Soul Energy reserves, active weapon heat, and an adrenaline-fueled dynamic Style Meter (ranging from D to SSS) inspired by classic character-action games. A quick-swap weapon wheel and intuitive spell-binding menu allow seamless mid-combo transitions without interrupting combat momentum.

Accessibility Options

Aska Studios has integrated comprehensive accessibility options: full keyboard and mouse remapping alongside customizable gamepad layouts with adjustable stick deadzones, toggleable aim assist and tongue auto-targeting, scalable UI text and subtitles, multiple high-contrast colorblind modes (Protanopia, Deuteranopia, Tritanopia), an arachnophobia/insect-fear filter that softens bug silhouettes, and independent sliders for screenshake and motion blur.

Includes an extensive accessibility suite: full controller remapping with adaptive trigger support on DualSense, configurable input buffering and auto-combo toggles, toggleable screen shake and flashing effects, scalable UI elements up to 200%, colorblind visual presets, and adjustable game speed sliders (from 70% to 100%) to assist players with reaction time barriers.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target))
CPU: Octa-core processor ensuring zero micro-stutter during dense bug swarm encounters and multi-player ability combos.
CPU (Laptop): High-performance mobile CPU sustaining locked 60+ FPS during chaotic 4-player extraction firefights.
GPU: Mid-tier graphics cards providing locked 60+ FPS at 1080p with high-res textures and volumetric fog.
GPU (Laptop): Delivers smooth 75-90 FPS performance on 1080p high-refresh gaming laptops.
RAM: Optimal memory bandwidth preventing frame drops during rapid level transitions and intense explosion effects.
Storage: Fast solid-state drive eliminating map loading delays and texture pop-in.
memoryCPU: Intel Core i7-10700K / AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB) / AMD Radeon RX 6600 XT (8GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4050 Mobile (75W+)
layersRAM: 16 GB
saveStorage (Tier): 20 GB NVMe M.2 SSD
memoryCPU: Intel Core i5-10400 / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 6600 (8GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (95W+) / RTX 4050 Mobile (85W+)
layersRAM: 16 GB
saveStorage (Tier): 20 GB NVMe M.2 SSD
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (45-60 FPS Target with FSR Quality))
CPU: Capable 6-core processor handling base enemy swarm pathfinding, ragdoll physics, and cooperative netcode synchronization.
CPU (Laptop): Entry-level gaming laptop CPU maintaining playable frame rates during solo and 2-player runs.
GPU: Official Steam baseline GPU delivering steady 1080p rendering on standard settings.
GPU (Laptop): Maintains 45-60 FPS on 1080p laptop panels with temporal upscaling enabled.
RAM: Baseline system memory capacity required to run level assets and sound banks.
Storage: Adequate drive space for base game installation and upcoming Early Access updates.
memoryCPU: Intel Core i5-9600 / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1070 Ti (8GB) / AMD Radeon RX 580 (8GB)
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
layersRAM: 8 GB
saveStorage (Tier): 20 GB available space (HDD/SATA SSD)
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
layersRAM: 16 GB
saveStorage (Tier): 20 GB SATA SSD / HDD
1440p (QHD/2K) - Enthusiast (Epic/Ultra Preset, 1440p (90-120 FPS Target))
CPU: Large-cache desktop CPU guaranteeing maximum frame pacing consistency across all procedurally generated ruins.
CPU (Laptop): Enthusiast mobile processor maintaining over 90 FPS during intense 4-player co-op raids.
GPU: Powers crisp 1440p resolution with maximum particle density, advanced lighting, and high-fidelity screen-space reflections.
GPU (Laptop): Maintains locked 90+ FPS on QHD 1440p laptop displays.
RAM: Abundant system memory ensuring seamless multitasking and zero texture swapping.
Storage: Near-instantaneous loading times when deploying from the Leviathan to planetary surfaces.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (125W+) / RTX 4070 Mobile (105W+)
layersRAM: 16 GB
saveStorage (Tier): 20 GB PCIe Gen4 NVMe M.2 SSD
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
layersRAM: 32 GB
saveStorage (Tier): 20 GB High-Speed PCIe Gen4 NVMe SSD
2160p (UHD/4K) - Ultra (Max Epic Preset, 4K (60-120 FPS with FSR/DLSS Quality))
CPU: Class-leading gaming processor delivering peak frame throughput for extreme 4K gaming setups.
CPU (Laptop): Desktop-replacement mobile CPU capable of driving 4K external displays with rock-solid stability.
GPU: Renders lush alien biomes, sparkling solar sails, and intricate frog attire in razor-sharp 4K Ultra HD.
GPU (Laptop): High-end mobile workstation/gaming GPU delivering locked 4K 60-90 FPS with upscaling enabled.
RAM: Ultra-fast memory bandwidth eliminating any performance bottlenecks.
Storage: Top-tier solid-state storage offering instantaneous level loading and asset streaming.
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W+) / RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 20 GB PCIe Gen4/Gen5 NVMe SSD
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 20 GB PCIe Gen4 M.2 NVMe SSD
save Overall Storage
Spec: 20 GB available space (SSD Recommended)
Note: Solid State Drive drastically cuts load times between the Leviathan flagship hub and planetary excursion sectors.
Type: SSD
Spec: 20 GB available space (Solid State Drive Strongly Recommended)
Note: SSD storage is essential for instant procedural chamber loading and zero-stutter asset streaming during high-speed traversal.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit / Windows 11 64-bit
Explanation: Requires a 64-bit Windows operating system supporting DirectX 12 graphics pipelines and multi-threaded CPU task scheduling.
Spec: Windows 10 64-bit / Windows 11 64-bit
Explanation: Requires a 64-bit Windows environment to support DirectX 12 Agility SDK features and low-level multi-threaded hardware scheduling.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Utilizes DirectX 12 for efficient GPU draw calls, dynamic lighting, and particle effect simulation across chaotic combat arenas.
Spec: DirectX 12
Explanation: Utilizes DirectX 12 for multi-threaded draw calls, dynamic mesh streaming, and hardware ray tracing support.
info_outline Other Game Notes
  • Built in Unreal Engine utilizing low-latency Epic Online Services for 4-player cooperative networking and AMD FSR 3 / Frame Generation SDKs. Early Access playtests recommend at least a quad-core processor and dedicated 6GB+ VRAM GPU for fluid squad firefights and particle-heavy insect swarms. A solid-state drive is recommended for procedural map streaming.
  • Laptop Performance Note: Unreal Engine's dynamic physics and multi-enemy bug swarms demand stable mobile GPU TGP (75W+) and sustained quad-core/hexa-core CPU clocks. Running the game on a ventilated surface or cooling pad prevents thermal throttling during intense boss encounters and extraction phases.
  • Laptop Consideration: G P U T G P: Ensure gaming laptops maintain at least 75W-100W GPU TGP to sustain high frame rates when rendering volumetric lighting and hundreds of ragdoll bug corpses.
  • Laptop Consideration: Cooling Thermals: Fast-paced third-person camera panning and physics calculations require efficient laptop cooling; elevated laptop stands help prevent clock throttling.
  • Laptop Consideration: C P U Power Limits: Set Windows Power Delivery to High Performance to ensure continuous multi-thread instruction rates during 4-player co-op swarm defense.
  • Laptop Consideration: M U X Switch Optimus: Enabling discrete GPU mode via internal MUX switch reduces input latency, critical for responsive tongue grappling and reflexive leap-dodging.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR 3 with Frame Generation, Intel XeSS, and Unreal TSR temporal super-resolution.
  • Optimization Detail: Key Settings Impact: Shadow Quality, Foliage Density, Post-Processing, and Effects Quality provide the largest boosts to average frame rates.
  • Game Name: Gang of Frogs
  • Built in Unreal Engine 5 leveraging Nanite geometric virtualization, Lumen dynamic global illumination, and Niagara particle systems for fluid bullet-hell effects, dynamic sword slashes, and void magic. Fully optimized for high-refresh-rate displays up to 240 Hz.
  • Laptop Performance Note: Rapid multi-directional dashing, particle-dense bullet storms, and real-time volumetric lighting demand robust thermal dissipation on mobile setups. Gaming laptops should target at least 75W-105W TGP and run on elevated stands to sustain 60-120 FPS during dense Guardian boss encounters.
  • Laptop Consideration: G P U T G P: A discrete mobile GPU operating between 75W and 115W TGP is recommended to maintain locked high frame rates during high-velocity hack-and-slash bullet-hell barrages.
  • Laptop Consideration: Cooling Thermals: Extended roguelite runs place consistent multi-core stress on mobile CPUs; enabling aggressive fan curves prevents thermal throttling during intense horde clears.
  • Laptop Consideration: C P U Power Limits: Set Windows power profiles to High Performance to prevent single-core clock drops during rapid animation cancels and iframe dodges.
  • Laptop Consideration: M U X Switch Optimus: Direct GPU display routing via MUX switch eliminates input lag, crucial for tight parry timings and trajectory aim.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 3 Frame Generation, AMD FSR 3, Intel XeSS, and Unreal TSR with dynamic resolution scaling.
  • Optimization Detail: Key Settings Impact: Niagara Particle Density, Volumetric Fog, and Screen-Space Reflections have the highest impact on rendering performance.
  • Game Name: Void Soul Awakening
build Optimization Details
  • Upscaling Tech: Supports AMD FSR 3 with Frame Generation, Intel XeSS, and Unreal TSR temporal super-resolution.
  • Key Settings Impact: Shadow Quality, Foliage Density, Post-Processing, and Effects Quality provide the largest boosts to average frame rates.
  • Upscaling Tech: Supports NVIDIA DLSS 3 Frame Generation, AMD FSR 3, Intel XeSS, and Unreal TSR with dynamic resolution scaling.
  • Key Settings Impact: Niagara Particle Density, Volumetric Fog, and Screen-Space Reflections have the highest impact on rendering performance.
laptop Laptop Considerations
  • G P U T G P: Ensure gaming laptops maintain at least 75W-100W GPU TGP to sustain high frame rates when rendering volumetric lighting and hundreds of ragdoll bug corpses.
  • Cooling Thermals: Fast-paced third-person camera panning and physics calculations require efficient laptop cooling; elevated laptop stands help prevent clock throttling.
  • C P U Power Limits: Set Windows Power Delivery to High Performance to ensure continuous multi-thread instruction rates during 4-player co-op swarm defense.
  • M U X Switch Optimus: Enabling discrete GPU mode via internal MUX switch reduces input latency, critical for responsive tongue grappling and reflexive leap-dodging.
  • G P U T G P: A discrete mobile GPU operating between 75W and 115W TGP is recommended to maintain locked high frame rates during high-velocity hack-and-slash bullet-hell barrages.
  • Cooling Thermals: Extended roguelite runs place consistent multi-core stress on mobile CPUs; enabling aggressive fan curves prevents thermal throttling during intense horde clears.
  • C P U Power Limits: Set Windows power profiles to High Performance to prevent single-core clock drops during rapid animation cancels and iframe dodges.
  • M U X Switch Optimus: Direct GPU display routing via MUX switch eliminates input lag, crucial for tight parry timings and trajectory aim.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (125W+) / RTX 4070 Mobile (105W+) / NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (125W+) / RTX 4070 Mobile (105W+) / NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (125W+) / RTX 4070 Mobile (105W+) / NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W+) / RTX 4090 Mobile (175W) / NVIDIA GeForce RTX 4090 Mobile (175W)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W+) / RTX 4090 Mobile (175W) / NVIDIA GeForce RTX 4090 Mobile (175W)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W+) / RTX 4090 Mobile (175W) / NVIDIA GeForce RTX 4090 Mobile (175W)

For Gang of Frogs Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti (8GB) / AMD Radeon RX 580 (8GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti (8GB) / AMD Radeon RX 580 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti (8GB) / AMD Radeon RX 580 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti (8GB) / AMD Radeon RX 580 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti (8GB) / AMD Radeon RX 580 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti (8GB) / AMD Radeon RX 580 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti (8GB) / AMD Radeon RX 580 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti (8GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti (8GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Ti (8GB) / AMD Radeon RX 580 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) / AMD Radeon RX 6600 XT (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) / AMD Radeon RX 6600 XT (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) / AMD Radeon RX 6600 XT (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XT (20GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XT (20GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XT (20GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XT (20GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XT (20GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XT (20GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XT (20GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XT (20GB)

For Void Soul Awakening Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 6600 (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 6600 (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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