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FRONT MISSION 3: Remake vs Project Spectrum
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jun 26, 2025 | Oct 21, 2025 |
| Developer | |
| MegaPixel Studio S.A. | Team Jade (TiMi Studio Group) |
| Publisher | |
| Forever Entertainment S.A. | TiMi Studio Group |
| Genre(s) | |
| Tactical RPG | Tactical Shooter, First-Person Shooter, Horror, Extraction, PvPvE |
| Engine | |
| Unity | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| T for Teen | Rating Pending (Expected M - Mature 17+) |
| Avg. User Rating | |
| 3.5 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $34.99 | $59.99 |
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| tune Key Specs | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Skills are learned via RNG during combat and stored in the Wanzer's computer. Upgrades involve replacing Wanzer parts (Body, Arms, Legs) and equipping Battle Skills like 'Double Shot' or 'Stun'. |
Progression is persistent between extraction runs. Players choose from multiple Operator archetypes (Assault, Recon, Infiltrator, Medic, Technician), each with a deep upgrade tree. Loot and XP earned from successful extractions are used to unlock new gadgets, abilities, cosmetics, and rare weapons. |
| public World & Exploration | |
| World & Level Design | |
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The game spans various global regions including Southeast Asia, Japan, and Australia. Missions take place on grid-based tactical maps ranging from urban cityscapes and military bases to tropical jungles. |
The game features procedurally scrambled maps within the 'Ember Zones'. Key locations, objectives, and extraction points shift with every playthrough, ensuring high replayability. The environments are dynamic, with hazards like acid rain, gas clouds, and low gravity appearing unpredictably. |
| Playable Vehicles | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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Single-player only. No online or local multiplayer modes. |
The core gameplay is a session-based, asymmetric PvPvE extraction shooter where multiple squads of 3-4 players compete on the same map. A key feature is the ability for some players to take direct control of powerful monsters to hunt the human Operators. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($34.99); FRONT MISSION Remake Trilogy Bundle ($83.99) containing Remakes 1st, 2, and 3. |
Details on different game editions are yet to be announced. The game is expected to follow a seasonal model with a Battle Pass. |
| Post-Launch Content / DLC | |
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Includes New Game+ and built-in visual customization like camouflage options not found in the original. |
The game is designed as a live service title. Each season is expected to bring new narrative arcs, playable Operators, monster types, and unique global events to expand the world and gameplay. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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3D Wanzer models are fully remade for 4K. 2D character portraits and 'Network' assets have been upscaled using modern techniques, sparking controversy over AI-like artifacts. |
N/A |
| Audio & Soundtrack | |
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Features a fully reorchestrated soundtrack. Sound effects for weapons have been updated but faced mixed reception for lack of impact. |
N/A |
| User Interface (UI/UX) | |
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Modernized but retains a retro aesthetic. Includes the 'Network'—an in-game internet simulator used for lore, shopping, and side-quest triggering. |
N/A |
| Accessibility Options | |
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Quick Combat mode to speed up animations, adjustable text speed, and multi-language support (9+ languages). |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) (Low/Medium Preset, Upscaling (DLSS/FSR 'Performance') likely required.) CPU: Hypothetical minimum CPU for a next-gen, CPU-heavy title. CPU (Laptop): A modern performance-tier laptop CPU would be the minimum. GPU: A GPU with a large VRAM buffer would be necessary even at minimum settings. GPU (Laptop): A solid mid-range laptop GPU from the current generation. RAM: 16GB would be the absolute minimum RAM requirement. Storage: A fast NVMe SSD would be required. | |
| — | memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600 developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1080p (Full HD) - Recommended (High) CPU: Smoother performance during cinematic transitions. CPU (Laptop): High-clocked mobile CPU for consistent frame times. GPU: Allows for high-quality textures and 60 FPS combat. GPU (Laptop): Modern entry-level laptop GPU for stable performance. RAM: Ensures no stuttering during the 'Network' browsing and menu transitions. Storage: SSD recommended for fast mission loading. | |
memoryCPU: Intel Core i7-6700 / AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 580 laptop_macCPU (L): Intel Core i7-10750H laptop_windowsGPU (L): RTX 3050 Laptop GPU layersRAM: 16 GB saveStorage (Tier): 7 GB SSD | — |
| 1080p (Full HD) - Minimum (Low-Medium) CPU: Base quad-core processing for turn calculations. CPU (Laptop): Common 4-core mobile processor. GPU: Entry-level dedicated graphics for 1080p rendering. GPU (Laptop): Standard budget laptop GPU. RAM: Sufficient for the Unity engine overhead. Storage: Standard install footprint. | |
memoryCPU: Intel Core i5-2300 / AMD A8-5600k developer_boardGPU: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 laptop_macCPU (L): Intel Core i5-8300H laptop_windowsGPU (L): GTX 1050 Mobile (40W) layersRAM: 8 GB saveStorage (Tier): 7 GB SSD/HDD | — |
| 1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') recommended.) CPU: A powerful modern CPU would be recommended for a stable high-framerate experience. CPU (Laptop): A high-end enthusiast laptop CPU would be needed for this tier. GPU: A high-end current-gen GPU would be the likely recommendation. GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience. RAM: 32GB RAM is expected to be the recommendation for future AAA titles. Storage: A fast NVMe SSD is recommended for this tier. | |
| — | memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1440p (QHD/2K) - High Settings (Ultra) CPU: Modern mid-range CPU for higher resolution overhead. CPU (Laptop): Strong multi-core performance for multitasking. GPU: Handles the 1440p pixel count with updated shaders. GPU (Laptop): Sweet spot for 1440p gaming on laptops. RAM: Standard for high-end gaming. Storage: Required for optimal data streaming. | |
memoryCPU: Intel Core i5-11400 / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA RTX 2060 / AMD RX 5700 laptop_macCPU (L): Ryzen 7 5800H laptop_windowsGPU (L): RTX 3060 Laptop GPU (80W+) layersRAM: 16 GB saveStorage (Tier): 7 GB SSD | — |
| 2160p (UHD/4K) - Ultra 4K (Max) CPU: Ensures no bottlenecks at 4K. CPU (Laptop): Top-tier mobile processing. GPU: Drives native 4K resolution with improved lighting. GPU (Laptop): Necessary for consistent 60 FPS at 4K. RAM: Sufficient for this title's assets. Storage: Highest speed for instant loading. | |
memoryCPU: Intel Core i7-12700 / AMD Ryzen 7 5800X developer_boardGPU: NVIDIA RTX 3070 / AMD RX 6800 laptop_macCPU (L): Intel Core i9-12900H laptop_windowsGPU (L): RTX 3080 Laptop GPU layersRAM: 16 GB saveStorage (Tier): 7 GB NVMe SSD | — |
| save Overall Storage | |
| Spec: 7 GB available space Note: Covers high-resolution textures and reorchestrated audio files. Type: Unknown | Spec: 100 GB available space (NVMe SSD Required) Note: A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of procedurally generated maps. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 10/11 64-bit Explanation: Required for modern DirectX support and memory management. | Spec: Windows 11 64-bit Explanation: A modern 64-bit OS would be a firm requirement. |
| gamepad DirectX Version | |
| Spec: Version 11 Explanation: Utilized for updated lighting and shadow effects on Wanzer models. | Spec: DirectX 12 Ultimate Explanation: DirectX 12 Ultimate would be required for next-gen features. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For FRONT MISSION 3: Remake Specifically
For Project Spectrum Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.