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FRONT MISSION 3: Remake vs Dead Island 2
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jun 26, 2025 | Apr 21, 2023 |
| Developer | |
| MegaPixel Studio S.A. | Dambuster Studios |
| Publisher | |
| Forever Entertainment S.A. | Deep Silver |
| Genre(s) | |
| Tactical RPG | Action RPG, Survival Horror, First-Person Melee Combat, Zombie |
| Engine | |
| Unity | Unreal Engine 4 |
| stars Ratings & Price | |
| Content Rating | |
| T for Teen | Mature 17+ |
| Avg. User Rating | |
| 3.5 / 5.0 | 4.0 / 5.0 |
| Current Price (USD) | |
| $34.99 | $59.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Skills are learned via RNG during combat and stored in the Wanzer's computer. Upgrades involve replacing Wanzer parts (Body, Arms, Legs) and equipping Battle Skills like 'Double Shot' or 'Stun'. |
N/A |
| public World & Exploration | |
| World & Level Design | |
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The game spans various global regions including Southeast Asia, Japan, and Australia. Missions take place on grid-based tactical maps ranging from urban cityscapes and military bases to tropical jungles. |
Dead Island 2 features a semi-open world structure, divided into several distinct, large districts of Los Angeles rather than one single seamless map. These districts unlock progressively and are connected by loading screens. Iconic locations include Bel-Air, Beverly Hills, The Halperin Hotel, Monarch Studios, Venice Beach, Santa Monica Pier, Ocean Avenue, and Hollywood Boulevard. Each district is densely packed with detail, interiors to explore, and environmental storytelling. |
| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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Single-player only. No online or local multiplayer modes. |
Features a drop-in/drop-out online cooperative mode for up to 3 players. Players can team up to play through the main story campaign and side quests together. Loot and progression are handled on an individual basis for most items, while quest progression is tied to the host. There are no competitive multiplayer modes. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($34.99); FRONT MISSION Remake Trilogy Bundle ($83.99) containing Remakes 1st, 2, and 3. |
Available in Standard Edition, Deluxe Edition (Golden Weapons Pack, Character Pack 1 & 2 - unique costumes/weapons), Gold Edition (Deluxe content + Expansion Pass for two major post-launch story expansions), and HELL-A Edition (physical collector's edition with Gold Edition content, SteelBook, Venice Beach travel map, character pins, patches, weapon pack). |
| Post-Launch Content / DLC | |
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Includes New Game+ and built-in visual customization like camouflage options not found in the original. |
An Expansion Pass is available, promising two major post-launch story expansions: 'Haus' (released October 2023, set in a Malibu techno-death cult billionaire's villa) and 'SoLA' (released April 2024, set during a Californian music festival). Various cosmetic packs and weapon packs have also been released. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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3D Wanzer models are fully remade for 4K. 2D character portraits and 'Network' assets have been upscaled using modern techniques, sparking controversy over AI-like artifacts. |
Developed on Unreal Engine 4, Dead Island 2 showcases a vibrant and gore-filled depiction of Los Angeles. It features detailed environments, realistic character models, and the proprietary 'FLESH' system, which allows for highly detailed and procedural dismemberment of zombies. The game balances sunny California aesthetics with gruesome horror elements. |
| Audio & Soundtrack | |
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Features a fully reorchestrated soundtrack. Sound effects for weapons have been updated but faced mixed reception for lack of impact. |
Features a dynamic soundtrack that blends intense action cues with atmospheric horror themes, often with a pulpy, B-movie vibe. Licensed tracks sometimes feature. Sound design emphasizes visceral gore effects (FLESH system), distinct zombie vocalizations, impactful weapon sounds, and the ambient sounds of a ruined Los Angeles. |
| User Interface (UI/UX) | |
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Modernized but retains a retro aesthetic. Includes the 'Network'—an in-game internet simulator used for lore, shopping, and side-quest triggering. |
First-person HUD displaying health, stamina, Fury mode meter, equipped weapon/curveball, and objective markers. A compass aids navigation. Inventory, skill cards, crafting, and quest logs are accessed via menus. Weapon wheel for quick selection. Health and status effects are also indicated by screen effects. |
| Accessibility Options | |
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Quick Combat mode to speed up animations, adjustable text speed, and multi-language support (9+ languages). |
Offers a range of accessibility options, including customizable controls (PC), subtitle and caption customization (size, background, speaker names), options for aim assist, options to change QTEs to holds, colorblind modes, options to reduce camera motion/head bob, and various audio/visual cues. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset) CPU: Recommended desktop CPU for 1080p/60FPS High settings. CPU (Laptop): Estimated mid-range to high-end laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS High. GPU (Laptop): Estimated performance-focused laptop GPUs. 8GB VRAM crucial. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i9-9900K or AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6600 XT (8GB) laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 4800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High 60FPS.** layersRAM: 16 GB saveStorage (Tier): 70 GB SSD |
| 1080p (Full HD) - Recommended (High) CPU: Smoother performance during cinematic transitions. CPU (Laptop): High-clocked mobile CPU for consistent frame times. GPU: Allows for high-quality textures and 60 FPS combat. GPU (Laptop): Modern entry-level laptop GPU for stable performance. RAM: Ensures no stuttering during the 'Network' browsing and menu transitions. Storage: SSD recommended for fast mission loading. | |
memoryCPU: Intel Core i7-6700 / AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1660 / AMD Radeon RX 580 laptop_macCPU (L): Intel Core i7-10750H laptop_windowsGPU (L): RTX 3050 Laptop GPU layersRAM: 16 GB saveStorage (Tier): 7 GB SSD | — |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset) (Low Preset) CPU: Minimum desktop CPU for lower settings. CPU (Laptop): Estimated laptop CPU equivalent. Stronger quad-core or hex-core recommended. GPU: Minimum desktop GPU for lower settings. GPU (Laptop): Estimated laptop GPUs. 6GB VRAM recommended even for minimum. RAM: Minimum RAM requirement (higher than typical for minimum). Storage: HDD absolute minimum, SSD highly recommended. | |
| — | memoryCPU: Intel Core i7-7700HQ or AMD FX-9590 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 480 (8GB) laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 2600H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Mobile (6GB) / GTX 1650 Ti Mobile (4GB). **An RTX 3050 Mobile would be a much better starting point for a smoother experience.** layersRAM: 10 GB saveStorage (Tier): 70 GB HDD (SSD Strongly Recommended) |
| 1080p (Full HD) - Minimum (Low-Medium) CPU: Base quad-core processing for turn calculations. CPU (Laptop): Common 4-core mobile processor. GPU: Entry-level dedicated graphics for 1080p rendering. GPU (Laptop): Standard budget laptop GPU. RAM: Sufficient for the Unity engine overhead. Storage: Standard install footprint. | |
memoryCPU: Intel Core i5-2300 / AMD A8-5600k developer_boardGPU: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 laptop_macCPU (L): Intel Core i5-8300H laptop_windowsGPU (L): GTX 1050 Mobile (40W) layersRAM: 8 GB saveStorage (Tier): 7 GB SSD/HDD | — |
| 1440p (QHD/2K) - High Performance (Estimated 1440p ~60 FPS, Ultra Preset, Upscaling potentially needed) (Ultra Preset (FSR Quality/Balanced may be needed)) CPU: CPU for 1440p/60FPS Ultra. CPU (Laptop): High-end laptop CPU. GPU: Desktop GPU for 1440p/60FPS Ultra. Upscaling may be beneficial. GPU (Laptop): High-end laptop GPUs. 10GB+ VRAM highly recommended. RAM: 16GB RAM essential, 32GB beneficial for smoother experience. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8GB) / RTX 4070 (12GB) or AMD Radeon RX 6800 (16GB) / RX 7700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 4080 Mobile would be better for consistent 1440p Ultra performance.** layersRAM: 16 GB saveStorage (Tier): 70 GB NVMe SSD |
| 1440p (QHD/2K) - High Settings (Ultra) CPU: Modern mid-range CPU for higher resolution overhead. CPU (Laptop): Strong multi-core performance for multitasking. GPU: Handles the 1440p pixel count with updated shaders. GPU (Laptop): Sweet spot for 1440p gaming on laptops. RAM: Standard for high-end gaming. Storage: Required for optimal data streaming. | |
memoryCPU: Intel Core i5-11400 / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA RTX 2060 / AMD RX 5700 laptop_macCPU (L): Ryzen 7 5800H laptop_windowsGPU (L): RTX 3060 Laptop GPU (80W+) layersRAM: 16 GB saveStorage (Tier): 7 GB SSD | — |
| 2160p (UHD/4K) - Ultimate (Estimated 2160p/4K ~60 FPS, Ultra Preset, Aggressive Upscaling Required) (Ultra Preset, Upscaling (FSR Performance/Ultra Performance)) CPU: Flagship CPU for attempting 4K/60FPS Ultimate. CPU (Laptop): Absolute top-tier laptop CPUs. GPU: Flagship desktop GPU for 4K Ultimate, heavily reliant on upscaling. GPU (Laptop): The absolute best laptop GPUs, will be pushed to its limits for 4K Ultra. Upscaling mandatory. RAM: 32GB RAM highly recommended for 4K Ultimate. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5900X/7900X developer_boardGPU: NVIDIA GeForce RTX 3090 (24GB) / RTX 4080 (16GB) or AMD Radeon RX 6950 XT (16GB) / RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will require aggressive FSR settings for playable 4K Ultra at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be needed for a more robust native-like experience. (Highly Speculative)** layersRAM: 16 GB saveStorage (Tier): 70 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra 4K (Max) CPU: Ensures no bottlenecks at 4K. CPU (Laptop): Top-tier mobile processing. GPU: Drives native 4K resolution with improved lighting. GPU (Laptop): Necessary for consistent 60 FPS at 4K. RAM: Sufficient for this title's assets. Storage: Highest speed for instant loading. | |
memoryCPU: Intel Core i7-12700 / AMD Ryzen 7 5800X developer_boardGPU: NVIDIA RTX 3070 / AMD RX 6800 laptop_macCPU (L): Intel Core i9-12900H laptop_windowsGPU (L): RTX 3080 Laptop GPU layersRAM: 16 GB saveStorage (Tier): 7 GB NVMe SSD | — |
| save Overall Storage | |
| Spec: 7 GB available space Note: Covers high-resolution textures and reorchestrated audio files. Type: Unknown | Spec: 70 GB available space (SSD Recommended). Note: An SSD is highly recommended for faster loading times and smoother texture streaming. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 64-bit Explanation: Required for modern DirectX support and memory management. | Spec: Windows 10 (64-bit) Explanation: 64-bit Windows 10 or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: Version 11 Explanation: Utilized for updated lighting and shadow effects on Wanzer models. | Spec: DirectX 12 Explanation: DirectX 12 API is required. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For FRONT MISSION 3: Remake Specifically
For Dead Island 2 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.