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Final Fantasy VII Revelation vs Wuchang: Fallen Feathers
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Apr 8, 2027 | Jul 24, 2025 |
| Developer | |
| Square Enix Creative Studio I | Le-Vel |
| Publisher | |
| Square Enix | 505 Games |
| Genre(s) | |
| Action Role-Playing Game | Action Role-Playing (Action RPG), Soulslike, Horror |
| Engine | |
| Unreal Engine 4 | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Teen | Rating Pending (Expected M - Mature 17+) |
| Avg. User Rating | |
| 4.9 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $69.99 | $69.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The combat and progression architecture has been radically transformed through the new Function-Integrated Tactical Suitwear (FITS) system. Spearheaded by Combat Director Teruki Endo, FITS operates as a modernized job class system seamlessly integrated into high-speed action. Characters can equip suits like Warrior, Knight, Black Mage, or Summoner, fundamentally altering their playstyle, combat functions, and appearance without erasing their core weapon identity (e.g., Cloud wielding a Buster Sword but casting Black Mage artillery magic). This system pairs deeply with the returning Folio progression tree, unlocking unparalleled theory-crafting and build variety. Additionally, players can now seamlessly swap their active party leader and composition in the overworld dynamically, encouraging constant tactical pivots. The Materia ecosystem also sees massive expansion, particularly with Summon Materia, which now require extensive AP farming (up to 250,000 AP) to master and unleash devastating ultimate attacks from entities like Knights of Round and Bahamut ZERO. |
Progression will be a core RPG element. Players will collect 'Red Mercury' from defeated enemies, serving as both experience and currency. This can be used to level up Wuchang's base attributes at shrines. A skill tree will allow players to unlock new combat abilities and enhance their demonic powers. Weapons can be upgraded with collected materials, and new weapon types can be acquired throughout the journey. |
| public World & Exploration | |
| World & Level Design | |
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Unlike the compartmentalized, zoned regional design of its predecessor, Revelation introduces a truly boundless, interconnected open world. Players can utilize the iconic Highwind airship to explore the planet with full 360-degree aerial freedom, entirely devoid of invisible walls or fast-travel menus. This aerial superiority is paired with a dynamic parachute mechanic, allowing the party to seamlessly dive onto any coordinate on the map. On the ground, exploration is enhanced by vertical grappling guns for scaling urban architecture and submarine navigation to uncover deep subaquatic biomes, sunken reactors, and hidden endgame bosses. Furthermore, critical locations excised from Rebirth have been reintegrated as major hubs, including Cid's industrial Rocket Town and the sovereign nation of Wutai. Wutai specifically serves as the backdrop for a massive proxy war between Shinra forces and local resistance, deeply embedding global geopolitics into the explorable terrestrial landscape. |
The game will feature interconnected, semi-open world zones rather than a single seamless map. Players will explore various locations in the historical region of Shu, including mist-shrouded valleys, opulent Ming Dynasty palaces, and eerie, feather-covered villages. The level design emphasizes verticality and discovering hidden paths and secrets. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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While the core campaign of Final Fantasy VII Revelation is a strictly single-player, narrative-driven experience, the game boasts a massive, competitive 'multiplayer-esque' adversarial ecosystem in the form of Queen's Blood. Returning from Rebirth, this highly strategic, fan-favorite card game features an incredibly deep, dedicated side-campaign centered around the character Red XIII. The Queen's Blood campaign introduces a new echelon of human and monstrous NPC opponents who wield specialized, game-altering cards. Players must travel the globe, seeking out these master players in diverse locations to challenge them. This system demands rigorous strategic adaptation, deck-building prowess, and mastery of card synergies, functioning as a highly robust, competitive meta-game that operates entirely distinct from the traditional action-RPG combat mechanics. |
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
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Square Enix has implemented a meticulously tiered retail strategy designed to capture all demographics. Physical releases include the $69.99 Standard Day 1 Edition, the $99.99 Deluxe Edition (featuring a Steelbook and artbook), and a massive $349.99 Collector's Edition that includes a premium display statue of Cloud, Zack, and Sephiroth. A major driver for physical pre-orders is the inclusion of an exclusive Magic: The Gathering Promo Card in early stock. On the digital front, consumers can opt for Standard, Premium, and Premium Plus tiers, with the upper echelons granting a highly coveted 24-hour Early Access window and the Story Expansion Pass. Furthermore, a highly aggressive loss-leader 'Trilogy Edition' priced at $84.99 is available, immediately granting new players access to Remake Intergrade and Rebirth prior to Revelation's launch, heavily subsidizing the cost of entry to maximize the day-one addressable user base. |
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| Post-Launch Content / DLC | |
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The post-launch content roadmap for Revelation is firmly established through the highly anticipated Story Expansion Pass, steering clear of any live-service pivot. Square Enix has officially confirmed two massive narrative expansions. First is the 'Sephiroth Episode', slated for Winter 2027, which will explore the antagonist's perspective, his timeline manipulation mechanics, and his ascension to godhood. Following this, the 'Vincent & The Turks Episode' will launch in Spring 2028, delving into the clandestine history of the Shinra Corporation, the subterranean Deepground facility, and Vincent's tragic origins. While early datamines showed '9 DLCs', developers have clarified that the remaining seven are merely minor item flags for pre-order summons, FITS cosmetic uniforms (like Advent Children gear), and digital entitlements, reassuring fans that the core, definitive ending remains entirely contained within the base game launch. |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Running on a highly optimized iteration of Unreal Engine 4, the visual fidelity of Revelation sets a new industry standard. The engineering team prioritized a seamless, boundary-free experience, dedicating massive resources to bypassing streaming bottlenecks. As a result, players can parachute from the Highwind airship directly into terrestrial environments with zero loading screens, as complex geometry and high-resolution textures load seamlessly in the background. On high-end hardware like the PS5, the game boasts a bifurcated visual offering, allowing players to choose between a fluid 60 FPS Performance Mode or a stunning 4K Graphics Mode featuring ray-traced shadows and dense volumetric lighting. On the Nintendo Switch 2, the graphics rely on cutting-edge 'DLSS lite' technology, utilizing AI-driven image reconstruction to upscale incredibly low base resolutions into clean, crisp 1080p outputs, proving that massive AAA visual fidelity can natively exist on hybrid, battery-powered hardware. |
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| Audio & Soundtrack | |
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The auditory experience of Final Fantasy VII Revelation is a masterpiece of dynamic, adaptive orchestration. Building upon the legendary work of Nobuo Uematsu, the soundtrack utilizes heavily remixed, emotionally resonant tracks that dynamically transition from subdued exploration themes into bombastic, high-tempo battle anthems without missing a beat. The acoustic propagation in the environment provides vital combat feedback, allowing players to identify off-screen enemy attacks or the terrifying approach of massive planetary Weapons purely by sound. Dedicated fans can acquire the Mini-Soundtrack through the Deluxe physical or Premium digital editions, securing high-quality files of the game's iconic score. The musical direction ensures that the final descent into the Northern Crater delivers unparalleled emotional catharsis, perfectly matching the epic scale of the narrative climax. |
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| User Interface (UI/UX) | |
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The User Interface in Revelation has been highly optimized to balance complex statistical management with fluid, high-speed action. The most notable UI upgrade is the dynamic party switching system, which allows players to seamlessly swap their active leader and restructure team composition directly in the overworld without navigating cumbersome pause menus. The ATB (Active Time Battle) Tactical Mode returns, instantly slowing time to a crawl to allow players to parse complex menus for spells and synergy abilities during chaotic encounters. Furthermore, the integration of the new FITS (Function-Integrated Tactical Suitwear) system is handled masterfully in the menus; players can quickly toggle between their equipped job classes, adjusting their Folio skill trees and Materia loadouts in real-time, making intense theory-crafting highly accessible directly from the main character screens. |
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| Accessibility Options | |
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Square Enix has implemented a wide array of accessibility features to ensure this epic conclusion can be experienced by players of all skill levels. The highly adaptable FITS system inherently acts as a combat accessibility tool, allowing players who struggle with specific mechanics to re-class their favorite characters into simpler, more manageable archetypes (e.g., turning a complex melee fighter into a ranged Black Mage). For the PS5 version, the DualSense controller's haptic feedback provides localized sensory cues that aid in parry timing and grappling gun tension. UI scaling options are robustly supported, a mandatory feature to ensure that complex Folio menus and ATB gauges remain highly readable on the smaller, portable screen of the Nintendo Switch 2. Finally, the dynamic party swapping prevents players from getting stuck in rigid, uncomfortable combat roles. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
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| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS with Upscaling) (High Preset, 1080p resolution, targeting 60 FPS with DLSS/FSR enabled, as per official notes.) CPU: Official recommended desktop CPU for a solid 1080p/60FPS experience. CPU (Laptop): High-performance laptop CPUs are recommended for a stable 60 FPS experience. GPU: Official recommended desktop GPUs for 1080p High settings. GPU (Laptop): Strong laptop GPUs for 1080p at 60 FPS. The RTX 4050 Laptop is a great choice with access to DLSS 3 Frame Generation. RAM: 16GB RAM is officially recommended. Dual-channel configuration is strongly advised. Storage: An SSD is officially required for the recommended experience. | |
| — | memoryCPU: Intel Core i7-9700 or AMD Ryzen 5 5500 developer_boardGPU: NVIDIA GeForce RTX 2070 / AMD Radeon RX 5700 XT / Intel Arc A750 laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP), RTX 4050 Laptop (6GB). layersRAM: 16 GB saveStorage (Tier): 60 GB SSD |
| 1080p (Full HD) - Minimum (Low (30 FPS)) CPU: Baseline required to calculate complex combat animations and basic streaming. CPU (Laptop): Sufficient for 30 FPS, but cooling is vital to maintain clocks during Highwind flight. GPU: Can achieve 1080p 30 FPS with settings lowered to accommodate the expanded memory budget. GPU (Laptop): Will rely heavily on upscaling to keep VRAM usage under 4GB. RAM: Absolute minimum to run the game and background OS tasks without stuttering. Storage: Fast read speeds are required for the parachute drop mechanics. | |
memoryCPU: Intel Core i5-10400 / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GTX 1660 Ti / AMD RX 5600 XT laptop_macCPU (L): Intel Core i5-11400H / AMD Ryzen 5 5600H laptop_windowsGPU (L): NVIDIA RTX 3050 Ti Mobile (80W) layersRAM: 16 GB saveStorage (Tier): 130 GB Gen3 NVMe SSD | — |
| 1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30-60 FPS with Upscaling) (Low Preset, 1080p resolution. Performance target achieved with DLSS/FSR enabled, as per official notes.) CPU: Official minimum desktop CPU from the game's Steam page. CPU (Laptop): Estimated mid-range laptop CPUs for minimum playability. GPU: Official minimum desktop GPU. A card with at least 6GB of VRAM is required. GPU (Laptop): Estimated laptop GPUs for minimum settings. The RTX 2060 Mobile is a stronger choice due to better DLSS support. RAM: 16GB RAM is the official minimum requirement, which is the new standard for demanding modern games. Storage: An SSD is strongly recommended to avoid long load times and stuttering. | |
| — | memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3550H or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). layersRAM: 16 GB saveStorage (Tier): 60 GB (HDD Supported, SSD Recommended) |
| 1440p (QHD/2K) - Recommended (High (60 FPS)) CPU: Excellent single-core performance ensures no bottlenecking during high-speed environment traversal. CPU (Laptop): High multi-core capabilities ensure smooth background asset loading. GPU: Provides the necessary VRAM and raw rasterization power for 1440p at 60 FPS. GPU (Laptop): With DLSS Quality, will easily maintain 60 FPS in dense combat zones like Wutai. RAM: Provides optimal headroom for seamless transitions between the overworld and urban centers. Storage: Maximizes streaming bandwidth, effectively hiding asset loads during parachute animations. | |
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA RTX 3070 Ti / AMD RX 6800 XT laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA RTX 4070 Mobile (140W) layersRAM: 32 GB saveStorage (Tier): 130 GB Gen4 NVMe SSD | — |
| 1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS with Upscaling) (High Preset, 1440p resolution, aiming for 60 FPS. Upscaling (DLSS/FSR Quality/Balanced) is essential.) CPU: A powerful modern CPU is recommended to prevent bottlenecks and ensure smooth performance at 1440p. CPU (Laptop): High-performance laptop CPUs are essential for a consistent 1440p experience. GPU: Desktop GPUs capable of a strong 1440p/60FPS experience, relying on upscaling. A future RTX 5060 would likely be very well-suited for this tier. GPU (Laptop): A high-TGP RTX 4060 or RTX 3070 Ti Laptop is the ideal target for 1440p. A future RTX 5060 Laptop would offer an even better experience. RAM: 16GB RAM is the minimum for smooth 1440p gaming; 32GB can help reduce stutters in demanding UE5 titles. Storage: A fast NVMe SSD is recommended for the best loading times at 1440p. | |
| — | memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600X developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6800 (16GB). (Future-proof: RTX 5060) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop) layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Epic (Native 4K / Ray Tracing @ 60 FPS)) CPU: The fastest consumer processors keep frame pacing perfectly smooth even during colossal Weapon boss fights. CPU (Laptop): Desktop-class laptop CPUs are mandatory to push maximum draw calls at 4K. GPU: Massive computational power required to handle ray-traced shadows and volumetric lighting in native 4K. GPU (Laptop): The only mobile GPU capable of brute-forcing UE4's highest settings without aggressive upscaling. RAM: Necessary for maximum texture caching without system page file swapping. Storage: Guarantees zero texture pop-in when transitioning instantly from the Highwind to terrestrial combat. | |
memoryCPU: Intel Core i9-14900K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA RTX 4080 / AMD RX 7900 XTX laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 130 GB High-Speed Gen4/Gen5 NVMe SSD | — |
| 2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High/Ultra settings, ~60 FPS with Upscaling) (High/Ultra Preset, 2160p (4K) resolution, aiming for 60 FPS. Upscaling (DLSS/FSR Performance) is essential.) CPU: A top-tier desktop CPU is recommended to support high-framerate 4K gaming and minimize any potential stutters. CPU (Laptop): The highest-end laptop CPUs are needed to pair with flagship GPUs for a smooth 4K experience. GPU: High-end 40-series desktop GPUs are needed for a 4K/60FPS experience, relying heavily on DLSS/FSR Performance mode. A future RTX 5080 is expected to handle this resolution with more ease. GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, which will be heavily dependent on DLSS. A future RTX 5070 Ti Laptop would be a prime target for 4K mobile gaming. RAM: 32GB of fast RAM is highly recommended to provide sufficient headroom for 4K assets and system processes. Storage: A fast NVMe SSD is highly recommended for the best 4K gaming experience, minimizing texture pop-in. | |
| — | memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB). (Future-proof: RTX 5070 Ti Laptop) layersRAM: 32 GB saveStorage (Tier): 60 GB NVMe SSD |
| save Overall Storage | |
| Spec: 130 GB NVMe SSD Note: Traditional HDDs are completely unsupported. The sheer massive file size and streaming speeds demand a high-speed NVMe drive. Type: NVMe | Spec: 60 GB available space (SSD Recommended/Required) Note: While an HDD is supported for minimum settings, an SSD is strongly recommended. An SSD is listed as a mandatory requirement for the recommended tier to handle high-fidelity assets and reduce texture streaming issues. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 64-bit Explanation: Required for DirectX 12 Ultimate feature sets and modern memory management. | Spec: Windows 10 / Windows 11 (64-bit Required) Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is fully supported and recommended for newer hardware. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Necessary for optimal performance, advanced rendering features, and ray-traced shadows. | Spec: DirectX 12 Explanation: The official requirement is DirectX 12. As an Unreal Engine 5 title, it relies on DX12 for its advanced rendering features like Lumen and Nanite. |
| info_outline Other Game Notes | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Final Fantasy VII Revelation Specifically
For Wuchang: Fallen Feathers Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.