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FINAL FANTASY RESONANCE vs MENACE

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info General Information
Release Date
Oct 22, 2026 Feb 5, 2026
Developer
Square Enix, LANCARSE Ltd. Overhype Studios
Publisher
Square Enix Hooded Horse
Genre(s)
Turn-Based JRPG, HD-2D Tactical Adventure Strategy, Tactical RPG, Turn-Based Strategy, Simulation
Engine
Unreal Engine 5 (HD-2D) Unity Engine
stars Ratings & Price
Content Rating
Teen M (Mature 17+)
Avg. User Rating
4.6 / 5.0 0.0 / 5.0
Current Price (USD)
$49.99 $39.99
tune Key Specs
Quick Highlights
  • Platforms: Nintendo Switch, Nintendo Switch 2, PlayStation 5, Windows (Steam), Xbox Series X/S
  • Combat System: Turn-Based Tactical Battle System with Break & Vision Resonance
  • Storage Required: 15 GB Available Space
  • Perspective: Isometric / Top-Down
  • Multiplayer: Single-Player Only
  • Setting: Sci-Fi (Wayback System)
  • Platforms: PC, Xbox
  • Release Window: 2026
  • Unique Feature: A deep turn-based tactical game featuring a high-stakes, persistent campaign with permanent losses, drawing inspiration from Battle Brothers and XCOM.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Ifrit: Hellfire: Engulfs the entire enemy battlefield in a cataclysmic tempest of flame, dealing massive fire elemental damage.
    Primal Esper of Fire
  • Shiva: Diamond Dust: Freezes the atmosphere into glaciers before shattering them, inflicting heavy ice damage and slowing foes.
    Primal Esper of Ice
  • Siren: Lunatic Voice: Soothes party wounds while projecting disorienting ultrasonic frequencies that induce sleep and silence on targets.
    Primal Esper of Water & Song
  • Squads: The player commands multiple squads, each consisting of a leader and up to nine 'squatties'. Squads act as a single unit in combat, relying on synergy and discipline.
    Marines, Mercenaries, Criminals
Key Collectibles
  • Magicite Shards: Found embedded in dungeon cavern walls and awarded from defeating primal beasts; used to awaken and empower Espers.
  • Star Quartz: Hidden inside concealed treasure chests throughout towns and caves, traded with the Fat Chocobo for master equipment.
  • Vision Memories: Discovered at mystical obelisks across the continent, unlocking lore codices and unique crossover combat techniques.
  • Promotion Points: Earned by completing missions and used to customize Squad Leader perk trees.
  • Strategic Assets: Temporary benefits gained during operations (e.g., mortar base, intelligence network) that provide tactical advantages on the battlefield.
Key Themes
  • Duty & Brotherhood
  • Elemental Crystals
  • Legacy of Visions
  • Overcoming Destiny
  • Ancient Magitek vs Nature
  • Sci-Fi
  • Tactical RPG
  • Turn-Based Strategy
  • Squad Management
  • Permanent Loss
  • Military Simulation
colorize Combat & Gear
Weapons Overview
  • Crimson Saber: Greatsword
    Rain's blazing broadsword forged from tempered Grandshelt steel and imbued with fire essence, enhancing fiery slash arts.
  • Purple Lightning: Katana
    Lasswell's ancestral curved blade which gleams with an icy violet sheen, boosting critical hit rate and ice damage.
  • Elven Bow of Light: Bow
    A graceful recurve bow bestowed upon Fina, channeling radiant holy energy through every arrow fired.
  • Buster Sword: Colossal Greatsword (Vision Summon)
    The massive iconic blade of Cloud Strife, invoked during Vision resonance to cleave through heavy armor.
  • Masamune: Nodachi (Super-Boss Relic)
    An impossibly long, cursed blade wielded by Sephiroth, unleashing devastating flurries of shadow cuts.
  • Infantry Weapon (Primary): Assault Rifles, etc.
    The main weapon used by all squatties. Weapon selection is crucial as damage, penetration, and suppression capacity vary. The R14 A2 ARC Assault Rifle is an example.
  • Infantry Special Weapon: Heavy Weapons
    Specialist weapons like RPGs, Sniper Rifles, Flamethrowers, and EMP Cannons. They can only be used when the squad is Deployed (crouched).
  • Vehicle Weapons: Modular Weapons
    Heavy weapons like MMGs, light flamethrowers, or plasma rifles that are mounted on vehicles and chosen via modular weapon slots.
Armor / Gear Sets
  • Grandshelt Knight Cuirass: Defense +45, Spirit +15; grants moderate physical damage reduction and resistance to knockback.
  • Hesiko Blademaster Garb: Defense +30, Evasion +10%, Critical Rate +5%; tailored for high agility and rapid counter-attacks.
  • White Mage Robe of Purity: Defense +20, Spirit +50, MP +30; enhances the efficacy of restorative white magic spells and wards off status ailments.
  • Blessed Cuirass: Defense +35, Gil Obtained +20%; an ornate silver cuirass that increases monetary spoils after battle.
  • Infantry Armor: Armor determines the squad's Armor Value. Different classes have different armor ratings (Class 2 for shrapnel, Class 3 for SMG calibers, Class 6 for heavy protection). Armor has durability and can be repaired during missions.
Outfits/Customization
  • Royal Knight Tunic: Traditional red and navy tunic worn by sworn protectors of the Grandshelt royal court.
  • Traveler's Cloak: Hooded weather-resistant cloak offering aesthetic variety and dirt-resistant fabric during desert travels.
  • Magitek Pilot Jumpsuit: Industrial leather jumpsuit with brass goggles, suited for operating heavy mechanized armor.
  • Uniforms and Armor Variants: Customization is functional and aesthetic, with various armor types and accessories that can be equipped, influencing tactical performance (e.g., reducing suppression intake or increasing mobility).
trending_up Progression & Upgrades
Skills & Progression

Progression combines traditional character leveling with an intricate Sphere-Grid-style Skill Board known as the Crystal Grid. Characters earn Resonance Points in battle to unlock specialized stat increases, passive masteries, and signature battle techniques. Rain excels in fiery swordplay, protective party cover mechanics, and morale leadership buffs; Lasswell specializes in ice-infused katana iaido strikes and high-crit evasive stances; Fina commands restorative White Magic, cleansing esuna spells, and celestial archery. Furthermore, players can equip and customize 'Visions' to grant party members cross-class abilities, legendary limit breaks, and elemental affinities.

Progression is persistent and tied to the campaign's strategic layer. Players upgrade the mobile HQ (TCRN Impetus) to gain benefits like Intel Components (for seeing enemy positions). Squad Leaders gain promotion points from missions to customize their unique perk trees. The entire strike force benefits from acquired equipment (spoils of war, black market buys) and temporary 'Strategic Assets' (e.g., mortar base, auxiliary infantry) gained during Operations.

public World & Exploration
World & Level Design

The game features an interconnected world map spanning seven massive continental regions across Lapis. Players traverse classic overworld routes connecting bustling towns (such as the Town of Mitra, the Royal Capital Grandshelt, and the floating mechanical city of Industrial City Dilmagia) with sprawling multi-screen wilderness dungeons, subterranean cavern systems, ancient elemental shrines, and treacherous mountain passes. Each town offers interactive NPC dialogues, hidden alleyway chests, quest-giving guilds, weapon synthesis shops, and inn resting stations.

The game features multiple planets with different biomes, each containing complex 'Operations'. Operations are mini-campaigns with 3–5 procedural missions and branching paths on a single planet. The maps are detailed, tactical, and feature environmental factors like varying terrain, dynamic weather, and night cycles that limit visibility and line of sight.

Playable Vehicles
  • Airship Enterprise (Grandshelt Patrol Class): Magitek Airship
    Twin-propeller aerial vessel commanded by Rain and Lasswell, utilized for diplomatic transport and worldwide flight.
  • Magitek Armor: Bipedal Combat Walker
    Armored mechanical assault suit deployed by the Zoldaad military, equipped with beam cannons and flamethrowers.
  • TCRN Impetus: Mobile Headquarters
    The player's central base of operations, used for managing budgets, recruiting troops, upgrading components, and providing orbital support to ground troops.
  • AATV / Troop Carriers / MLRS: Ground Vehicles
    Various vehicles used by squad leaders, including All-Terrain Attack Vehicles and Troop Carriers. They are immune to suppression and provide transport and heavy fire support.
Notable Fauna/Mounts
  • Yellow Chocobo: Avian Steed
    Loyal, swift-footed riding bird allowing the party to traverse the overworld at high speed while avoiding wild encounters.
  • Fat Chocobo: Special Avian Merchant
    Enormous gourmand bird found in hidden sanctuaries who exchanges rare Star Quartz for legendary weapons and armor.
  • Moogle: Mythical Fey
    Fluffy winged creatures who manage mail deliveries, save points, and guidance across labyrinthine dungeons.
  • Sand Worm: Desert Fiend
    Massive subterranean predator dwelling in the Zobiha Sands that ambushes travelers from beneath the dunes.
N/A
book Story & Characters
Main Characters
  • Rain: Knight of Grandshelt / Vision Bearer
    A noble, compassionate young knight whose natural charisma and indomitable spirit allow him to summon the souls of legendary heroes.
  • Lasswell: Knight of Grandshelt / Katana Master
    Rain's disciplined adopted brother and fellow knight, dedicated to the art of the sword and protecting his kingdom.
  • Fina: White Mage / Maiden of the Crystal
    An enigmatic girl who emerged from a shattered crystal with no memory of her past, blessed with miraculous healing powers.
  • Veritas of the Dark: Leader of the Armored Eight
    A merciless warrior clad in impenetrable black armor determined to destroy all five elemental Crystals to reshape the world.
  • Dark Fina: Ancient Sorceress of the Farplane
    The formidable, dark-magic wielding alter ego of Fina whose awakenings uncover deep secrets of the ancient past.
  • Cloud Strife: Legendary Vision (Final Fantasy VII)
    A legendary mercenary materialized from the memories of the crystal, lending his immense buster sword attacks in battle.
  • Sephiroth: One-Winged Angel (Super-Boss)
    A transcendent foe lurking within the Farplane Abyss, challenging players to the ultimate test of tactical mastery.
  • The Commander: Player Character
    The player, who commands the TCRN Impetus strike cruiser and all ground operations.
  • Squad Leaders: Squad Commander
    Unique, handwritten characters (e.g., Edwin Pike, Jean Sai) who lead the infantry, vehicles, and mechs. They have unique perks and promotion paths.
  • Squatties: Infantry
    The un-named, standard squad members. They are a finite resource, and their permanent loss in combat significantly reduces squad effectiveness.
Example Missions
  • Defense of the Earth Shrine: Prologue / Main Story Quest
    Escort the crystal clergy through the shrine sanctum and confront Veritas of the Dark before the Earth Crystal falls.
  • The Secret of the Farplane Gate: Main Story Chapter
    Traverse the mist-shrouded ruins of the Farplane to awaken the ancient altar and forge the first Vision resonance.
  • The One-Winged Nightmare: Optional Super-Boss Challenge
    Descend into the deepest stratum of the Farplane Abyss to defeat the super-boss Sephiroth and claim the Masamune.
  • Operations (Mini-Campaigns)
    A series of 3–5 procedural missions on a single planet with branching paths. The goal is to complete all objectives to earn high rewards. Losses carry over between missions.
  • Mission Prep
    The phase before deployment. Players review intel, position squads, and adjust loadouts based on the mission's logistics limit.
people Multiplayer
Multiplayer Details

The game is purely designed as a dedicated single-player narrative JRPG. However, it incorporates asynchronous online features via the Farplane Guild Hall, where players can register their customized Vision avatars and browse leaderboards for the speedrun Boss Gauntlet and Deep Dungeon trials.

The game is a strictly single-player experience with a deep strategic layer. There are no multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

Square Enix is launching three editions of FINAL FANTASY RESONANCE on October 22, 2026: The Standard Edition ($49.99 USD) includes the base game. The Digital Deluxe Edition ($59.99 USD) includes the base game, the Magitek & Grimoire Deluxe Pack (Magitek Armor Chocobo Key skin, Archwitch's Grimoire, Mastery Ring, and consumable survival bundles). The physical Square Enix Store exclusive Collector's Edition ($209.99 USD) includes the game, Digital Deluxe code, premium high-gloss acrylic block art set featuring Rain, Lasswell, and Fina, an original Noriyasu Agematsu soundtrack selection CD, and an embossed Collector's Goods Box.

Details on different game editions are yet to be announced. The game is expected to launch on PC and Xbox Game Preview.

Post-Launch Content / DLC

Square Enix has announced that the main game is a complete standalone narrative experience without microtransactions or gacha mechanics. Post-launch updates will include free quality-of-life patches, boss rush challenge modes in the Farplane Coliseum, and optional cosmetic sprite palettes. The Squire Kickstart Pack and Magitek & Grimoire Deluxe Pack items will also be available for individual purchase post-launch.

The game is designed for long-term support with new content, missions, and potentially new planetary operations being added over time. The 'REVELATIONS' story mode (five planned chapters) will be released cyclically post-launch.

help_outline FAQ
Frequently Asked Questions
  • Q: What is FINAL FANTASY RESONANCE?
    A: FINAL FANTASY RESONANCE is a standalone, full-fledged HD-2D turn-based role-playing game that adapts and completely overhauls the first story arc of Final Fantasy Brave Exvius without gacha mechanics.
  • Q: When is the release date for FINAL FANTASY RESONANCE?
    A: The game is scheduled to launch worldwide on October 22, 2026.
  • Q: Which platforms will FINAL FANTASY RESONANCE be available on?
    A: It is launching on Nintendo Switch, Nintendo Switch 2, PlayStation 5, Windows PC (via Steam), and Xbox Series X/S.
  • Q: Does FINAL FANTASY RESONANCE feature microtransactions or gacha summoning?
    A: No. All characters, Visions, weapons, and abilities are unlocked purely through organic in-game story progression, side quests, exploration, and crafting.
  • Q: Can I transfer save data from the free demo to the full game?
    A: Yes. Progress and party data from the official playable demo (covering up to the end of Chapter 1) seamlessly transfers to the full game upon release.
  • Q: What is MENACE?
    A: MENACE is a deep, single-player turn-based tactical RPG with permanent losses, drawing inspiration from Battle Brothers and XCOM. Players command a strike cruiser and lead squads in tactical sci-fi battles.
  • Q: Does it have permadeath?
    A: Yes. If a Squad Leader or any of their infantry members ('squatties') dies in combat, they are permanently removed from the manpower pool, emphasizing the high stakes of every mission.
  • Q: What is the 'Per-Faction Turn Order'?
    A: It is a unique turn structure where every faction on the map (including enemies) takes a turn to move one unit. If the enemy outnumbers the player, they may move several units in a row, creating massive pressure and forcing careful positioning.
  • Q: Is there a multiplayer mode?
    A: No, the game is a strictly single-player experience with a focus on a deep campaign and strategic management.
build Technical Details
Graphics & Visual Fidelity

Powered by Unreal Engine 5, RESONANCE pushes the boundaries of Square Enix's proprietary HD-2D visual style. Breathtaking hand-crafted pixel art character sprites and monsters are placed within rich, three-dimensional dioramas featuring dynamic depth of field, realistic water reflections, ray-traced ambient lighting, and particle-dense magical spells.

N/A
Audio & Soundtrack

The musical score is composed and arranged by renowned maestro Noriyasu Agematsu (Elements Garden), revitalizing classic Brave Exvius orchestral melodies with brand-new live orchestral recordings and rock-infused battle themes. The game features full dual-audio voice acting in English and Japanese, with stellar performances bringing Rain, Lasswell, Fina, and the Veritas council to life.

N/A
User Interface (UI/UX)

Features an elegant, modern JRPG interface tailored for both high-resolution modern displays and handheld screens. The combat HUD features dynamic turn order indicators, clear stagger/break progress gauges for enemies, quick-command radial menus for Vision summons, and tactical vulnerability highlights. Full keyboard, mouse, and game controller navigation is supported with customizable button bindings.

N/A
Accessibility Options

Offers 12 distinct accessibility toggles, including customizable difficulty modes (Story, Normal, Tactical), battle speed acceleration (up to 3x speed), optional auto-battle automation for grinding, extensive text size scaling, high-contrast UI modes, screen shake reduction, and full controller remapping across all platforms.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High/Ultra Preset, 1080p (60+ FPS))
CPU: Six-core processing ensures perfectly smooth battle transitions and particle effects during complex Vision summons.
CPU (Laptop): Performance-tier mobile CPUs delivering locked 60+ FPS throughput.
GPU: Effortlessly runs all post-processing, screen-space reflections, and depth-of-field filters at max settings.
GPU (Laptop): Modern mobile architecture providing flawless fidelity with whisper-quiet acoustics.
RAM: Ideal memory pool for swift multitasking and hitch-free streaming.
Storage: Virtually eliminates world-map and battle-transition load screens.
memoryCPU: AMD Ryzen 5 2500X / Intel Core i5-10400
developer_boardGPU: AMD Radeon RX 5500 XT (8GB) / NVIDIA GeForce GTX 1660 Super (6GB) / Intel Arc A750
laptop_macCPU (L): AMD Ryzen 5 4600H / Intel Core i5-10300H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile (6GB) / AMD Radeon RX 6600M
layersRAM: 16 GB
saveStorage (Tier): 15 GB NVMe SSD
memoryCPU: Intel Core i5-8600K (hexa-core) or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 2060 SUPER (8 GB) or AMD Radeon RX 5700 XT (8 GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
layersRAM: 8 GB
saveStorage (Tier): 15 GB SSD
1080p (Full HD) - Minimum (Low Preset, 1080p (30-60 FPS))
CPU: Quad-core desktop CPU capable of managing turn-based state logic and 2D sprite animations.
CPU (Laptop): Standard low-voltage quad-core mobile processors easily drive stable 1080p combat.
GPU: Entry-level desktop GPU offering sufficient VRAM for high-definition sprite atlases and post-processing shaders.
GPU (Laptop): Entry-level mobile GPU capable of maintaining consistent frame pacing.
RAM: Adequate memory for background audio buffers and HD-2D environment maps.
Storage: Standard drive speeds are sufficient for zoning into dungeons and towns.
memoryCPU: AMD Ryzen 3 2300X / Intel Core i3-8100
developer_boardGPU: AMD Radeon RX 6400 / Intel Arc A580 / NVIDIA GeForce GTX 1650 (4GB)
laptop_macCPU (L): AMD Ryzen 3 3300U / Intel Core i5-8250U
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) / AMD Radeon RX 5500M
layersRAM: 8 GB
saveStorage (Tier): 15 GB HDD / SATA SSD
memoryCPU: Intel Core i7-6700 (quad-core) or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
layersRAM: 8 GB
saveStorage (Tier): 15 GB HDD
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (120+ FPS))
CPU: High IPC processor maintaining locked ultra-high refresh rates in bustling hubs.
CPU (Laptop): Premium mobile silicon guaranteeing fluid frame pacing on native 1440p panels.
GPU: Ample VRAM capacity for supersampling and crisp 1440p pixel presentation.
GPU (Laptop): Drives native QHD gaming laptop displays with exceptional responsiveness.
RAM: Prevents any micro-stutter during intense multi-summon battle sequences.
Storage: Ultra-fast asset decompression for immediate gameplay flow.
memoryCPU: AMD Ryzen 5 5600 / Intel Core i5-12400F
developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 (10GB)
laptop_macCPU (L): AMD Ryzen 7 6800H / Intel Core i7-12700H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile (75W+)
layersRAM: 16 GB
saveStorage (Tier): 15 GB NVMe SSD
2160p (UHD/4K) - Ultra (Max Preset, 4K (120 FPS))
CPU: Top-tier desktop computing ensuring zero CPU overhead at 4K resolution.
CPU (Laptop): Desktop-replacement class processor powering high-end external 4K monitors.
GPU: Massive compute overhead allowing for flawless native 4K rendering at 120 FPS.
GPU (Laptop): Delivers desktop-equivalent 4K graphical output at maximum fidelity.
RAM: Optimized memory architecture for high-bandwidth 4K frame buffers.
Storage: Top-tier read speeds providing instantaneous game boots and chapter transitions.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-13700K
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): AMD Ryzen 9 7945HX / Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W)
layersRAM: 16 GB
saveStorage (Tier): 15 GB Gen4 NVMe SSD
save Overall Storage
Spec: 15 GB available space
Note: Accommodates high-resolution sprite sheets, pre-rendered spell cinematics, and uncompressed dual-audio tracks (English & Japanese).
Type: Unknown
Spec: 15 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times.
Type: SSD
desktop_windows Operating System
Spec: Windows 11 (64-bit)
Explanation: Requires a 64-bit operating system for modern DirectX 12 shader compiler runtime.
Spec: Windows 10 (64-bit)
Explanation: A modern 64-bit OS is required.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Utilizes DX12 API for dynamic volumetric lighting and particle depth composition.
Spec: Version 11 / 12
Explanation: DirectX 11 is the minimum, with DX12 supported.
info_outline Other Game Notes
  • Built on Unreal Engine 5 utilizing Square Enix's bespoke HD-2D rendering pipeline. Supports DirectX 12, unlocked frame rates up to 120 FPS, native 4K display resolutions, ultrawide aspect ratios, and full controller / Steam Deck support with cloud saves.
  • Laptop Performance Note: Due to the lightweight nature of HD-2D sprite rendering combined with modern shader depth, modern entry-level and mid-range gaming laptops maintain cool thermals and near-silent fan profiles, easily exceeding 60 FPS on battery or low-power modes.
  • Laptop Consideration: G P U T G P: 35W-50W TGP is more than sufficient for full 1080p 60 FPS output on modern mobile GPUs.
  • Laptop Consideration: Cooling Thermals: Low thermal load keeps CPU package temperatures well under 70°C in balanced thermal profiles.
  • Laptop Consideration: C P U Power Limits: Operates smoothly on conservative 15W-28W TDP mobile processors.
  • Laptop Consideration: M U X Switch Optimus: Hybrid integrated GPU mode operates with zero perceptible latency.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR 3, NVIDIA DLSS 3, and Intel XeSS, as well as native resolution scaling.
  • Optimization Detail: Key Settings Impact: Post-Processing, Depth of Field, and Dynamic Shadows constitute the primary performance adjustments on lower-tier hardware.
  • Game Name: FINAL FANTASY RESONANCE
  • OFFICIAL PC SYSTEM REQUIREMENTS. The game is highly accessible and supports a wide range of hardware.
  • Laptop Performance Note: Laptop performance will be excellent on all modern gaming hardware. Good cooling is essential for long sessions.
  • Laptop Consideration: G P U T G P: Not a critical factor for this title, as it is not graphically intensive.
  • Laptop Consideration: Cooling Thermals: The game is not demanding enough to stress modern cooling systems.
  • Laptop Consideration: C P U Power Limits: Any modern mobile CPU will handle the game with ease.
  • Laptop Consideration: M U X Switch Optimus: Not a critical feature, but beneficial for reducing latency in any game.
  • Game Name: MENACE
build Optimization Details
  • Upscaling Tech: Supports AMD FSR 3, NVIDIA DLSS 3, and Intel XeSS, as well as native resolution scaling.
  • Key Settings Impact: Post-Processing, Depth of Field, and Dynamic Shadows constitute the primary performance adjustments on lower-tier hardware.
N/A
laptop Laptop Considerations
  • G P U T G P: 35W-50W TGP is more than sufficient for full 1080p 60 FPS output on modern mobile GPUs.
  • Cooling Thermals: Low thermal load keeps CPU package temperatures well under 70°C in balanced thermal profiles.
  • C P U Power Limits: Operates smoothly on conservative 15W-28W TDP mobile processors.
  • M U X Switch Optimus: Hybrid integrated GPU mode operates with zero perceptible latency.
  • G P U T G P: Not a critical factor for this title, as it is not graphically intensive.
  • Cooling Thermals: The game is not demanding enough to stress modern cooling systems.
  • C P U Power Limits: Any modern mobile CPU will handle the game with ease.
  • M U X Switch Optimus: Not a critical feature, but beneficial for reducing latency in any game.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) / AMD Radeon RX 5500M / NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) / AMD Radeon RX 5500M / NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) / AMD Radeon RX 5500M / NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Mobile (6GB) / AMD Radeon RX 6600M / NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Mobile (6GB) / AMD Radeon RX 6600M / NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3050 Mobile (6GB) / AMD Radeon RX 6600M / NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile (75W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile (75W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile (75W+)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W)

For FINAL FANTASY RESONANCE Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX 6400 / Intel Arc A580 / NVIDIA GeForce GTX 1650 (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: AMD Radeon RX 6400 / Intel Arc A580 / NVIDIA GeForce GTX 1650 (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6400 / Intel Arc A580 / NVIDIA GeForce GTX 1650 (4GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 6400 / Intel Arc A580 / NVIDIA GeForce GTX 1650 (4GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX 6400 / Intel Arc A580 / NVIDIA GeForce GTX 1650 (4GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX 6400 / Intel Arc A580 / NVIDIA GeForce GTX 1650 (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 6400 / Intel Arc A580 / NVIDIA GeForce GTX 1650 (4GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 6400 / Intel Arc A580 / NVIDIA GeForce GTX 1650 (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX 6400 / Intel Arc A580 / NVIDIA GeForce GTX 1650 (4GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 6400 / Intel Arc A580 / NVIDIA GeForce GTX 1650 (4GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 5500 XT (8GB) / NVIDIA GeForce GTX 1660 Super (6GB) / Intel Arc A750
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 5500 XT (8GB) / NVIDIA GeForce GTX 1660 Super (6GB) / Intel Arc A750
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 5500 XT (8GB) / NVIDIA GeForce GTX 1660 Super (6GB) / Intel Arc A750
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: AMD Radeon RX 5500 XT (8GB) / NVIDIA GeForce GTX 1660 Super (6GB) / Intel Arc A750
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: AMD Radeon RX 5500 XT (8GB) / NVIDIA GeForce GTX 1660 Super (6GB) / Intel Arc A750
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 5500 XT (8GB) / NVIDIA GeForce GTX 1660 Super (6GB) / Intel Arc A750
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 (10GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 (10GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 (10GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 (10GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 (10GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 (10GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 (10GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 (10GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 (10GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 (10GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)

For MENACE Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 SUPER (8 GB) or AMD Radeon RX 5700 XT (8 GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 SUPER (8 GB) or AMD Radeon RX 5700 XT (8 GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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