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Far Far West vs Borderlands 2
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Apr 28, 2026 | Sep 18, 2012 |
| Developer | |
| Evil Raptor | Gearbox Software |
| Publisher | |
| Fireshine Games | 2K Games |
| Genre(s) | |
| First-Person Shooter, Co-op Roguelike | Action RPG, First-Person Shooter, Looter-Shooter, Co-op |
| Engine | |
| Unreal Engine 5.5 | Unreal Engine 3 |
| stars Ratings & Price | |
| Content Rating | |
| Teen | M (Mature 17+) |
| Avg. User Rating | |
| 4.5 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| $19.99 | $19.99 |
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| tune Key Specs | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The combat and progression systems in Far Far West are exceptionally deep, revolving heavily around a vast array of elemental spell cards and permanent character upgrades. The game features five core magical disciplines: Pyro, Acid, Elec, Voodoo, and Cactus. Rather than simply spamming attacks, players must strategically combine these elements to trigger devastating reactions—for example, dousing enemies in Acid before igniting them with a Pyro spell to create a massive fire tornado. Beyond the immediate spellcasting, the game employs a rewarding roguelite meta-progression system. After every run, win or lose, players return to The Saloon to spend their hard-earned Gold and Souls. Here, you can permanently upgrade your robot cowboy's health, damage, and spell efficacy. Furthermore, players can manually track specific weapon parts to increase their drop rates during missions, allowing for highly targeted loadout customization and specialized build crafting for higher difficulty tiers. |
Each of the four (later six) playable Vault Hunters has three unique skill trees that cater to different playstyles. Players earn skill points by leveling up to unlock powerful new abilities, including a signature 'Action Skill'. After completing the main story, players unlock 'Badass Rank,' a persistent, account-wide progression system that allows for small, incremental stat boosts. |
| public World & Exploration | |
| World & Level Design | |
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The frontier of Far Far West is divided into several distinct, highly atmospheric biomes that players access via their central hub, a lively establishment simply known as The Saloon. From this safe zone, players can venture out into treacherous environments such as dusty Deserts, eerie Woodlands, haunted Canyons, and the mysterious Area-41. Each region is uniquely designed with Unreal Engine 5.5, showcasing dense geometry and dynamic weather events like violent storms that can completely alter the battlefield. The maps are structured to support the game's chaotic horde-shooter mechanics, offering both wide-open arenas for kiting massive enemy swarms and tight chokepoints where area-of-effect spell combos shine. The world is filled with environmental hazards, reanimated skeletons, and haunted mines, ensuring that every bounty mission stays incredibly tense and highly unpredictable as players navigate the beautifully spooky verticality of the untamed Wild West. |
The game features a large, semi-open world divided into multiple distinct zones. Players explore diverse biomes on Pandora, including the arctic tundra of the Southern Shelf, the acidic Caustic Caverns, the urban metropolis of Opportunity, and the desolate dust bowl known as The Dust. Travel between major regions is done via a Fast Travel network. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Far Far West truly shines in its dynamic, chaotic 1-4 player online cooperative multiplayer mode. While the game can absolutely be tackled solo, the difficulty scaling and elemental combo system heavily reward team synergy and communication. Players must coordinate their loadouts to ensure they have complimentary spell cards; for instance, one player can focus entirely on Voodoo support to keep the posse healed, while another coats the battlefield in Acid for a third player to detonate with a Pyro blast. The horde-shooter mechanics demand constant movement and situational awareness, as enemies will ruthlessly track stationary targets, especially on higher difficulties like Nightmare. The mantra of the game is simple: get in, get paid, and get out mostly alive. Sharing the spoils of a successful bounty hunt and showing off customized robot cowboys in The Saloon makes the multiplayer loop incredibly addictive. |
The entire game, including all campaign and DLC content, is designed for seamless drop-in/drop-out four-player online co-op. The game's difficulty and loot drops scale based on the number of players in the session. |
| extension Editions & DLC | |
| Available Editions | |
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Far Far West officially launched into Steam Early Access on April 28, 2026, to immediate commercial and critical acclaim, selling over 500,000 copies in its first eleven days. Published by Fireshine Games and developed by the eight-person team at Evil Raptor, the game is currently available exclusively on PC via Steam. The standard Early Access edition is priced at $19.99, providing full access to the 1-4 player co-op campaign, all current biomes, and the complete elemental spellcasting system. There are currently no Deluxe or Collector's editions, as the team is focused entirely on refining the core gameplay loop and incorporating community feedback. The developers have promised substantial content updates throughout the Early Access period, and players who purchase the game now secure their access to all future foundational updates, including new spells, biomes, and difficulty modes, before the game transitions to its eventual 1.0 full release. |
The game was originally released with Standard and Deluxe editions. The most common version today is the 'Game of the Year Edition' or 'The Handsome Collection' (which also includes Borderlands: The Pre-Sequel), both of which bundle the base game with its major Season Pass DLCs. |
| Post-Launch Content / DLC | |
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Despite having just entered Early Access in late April 2026, Far Far West is already receiving substantial post-launch support and robust content updates. The developers rapidly deployed patch v1.1.0, codenamed the 'Clockwork Cleanup', which introduced a highly requested Endless Mode and several new, punishing difficulty levels for veteran gunslingers. Looking toward the future, the community is actively requesting additional spell classes—such as Wind and Stealth/Utility elements—as well as new enemy variants like giant sand worms and evil rogue robots. Evil Raptor has embraced this feedback, promising a steady stream of free updates that will continuously expand the magical arsenal, introduce new bounty targets, and refine the roguelite meta-progression. The studio is dedicated to treating the Early Access phase as a highly collaborative journey with their player base. |
Borderlands 2 is famous for its extensive post-launch support. This includes four major campaign DLCs (Captain Scarlett and Her Pirate's Booty, Mr. Torgue's Campaign of Carnage, Sir Hammerlock's Big Game Hunt, and the acclaimed Tiny Tina's Assault on Dragon Keep), two additional playable Vault Hunter classes (Gaige the Mechromancer and Krieg the Psycho), and numerous smaller content packs and headhunter missions. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Built on the cutting-edge Unreal Engine 5.5, Far Far West is an absolute visual treat that masterfully balances high-fidelity rendering with a stylized, cartoonish art direction. Evil Raptor has carried over the beloved spooky aesthetic from their previous game, Pumpkin Jack, injecting the Wild West with eerie, supernatural flair. The game features incredibly expressive robot cowboys who, despite notably lacking arms, convey immense personality through superb, snappy animations. The environments are highly detailed, featuring dynamic lighting, dense foliage in the Woodlands, and terrifyingly atmospheric fog in the haunted Canyons. The particle effects during combat are particularly stunning; executing a massive elemental combo fills the screen with vibrant, explosive colors that illuminate the dark frontier. It’s a visually distinct, hauntingly beautiful world that runs impressively well considering the massive hordes of enemies on screen. |
Borderlands 2 solidified the series' iconic 'concept art' visual style, which uses cel-shading to create a vibrant, comic-book-like look. This unique art direction helps the game's graphics hold up well over time. An optional Ultra HD Texture Pack is available for PC players. |
| Audio & Soundtrack | |
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The audio design of Far Far West perfectly complements its spooky, supernatural Wild West aesthetic. The soundtrack is a brilliant fusion of twangy, classic Ennio Morricone-style spaghetti western guitars layered with eerie, atmospheric synths and rhythmic, mechanical beats that reflect the robot cowboy protagonists. During intense combat sequences against massive hordes of enemies, the music dynamically swells, pumping up the adrenaline as spells fly across the screen. The sound effects are equally critical to the gameplay experience; each elemental spell has a distinct, punchy audio cue, making it easy to identify when a teammate has successfully cast a Voodoo healing candle or detonated an Acid-Fire combo amidst the visual chaos. Furthermore, environmental audio, like the howling winds of a violent desert storm or the unsettling groans echoing through haunted mines, ensures the world always feels dangerous. |
The game features a memorable soundtrack that blends industrial, electronic, and western-style music. The voice acting is a major highlight, particularly the performance of Dameon Clarke as the charismatic and psychopathic villain, Handsome Jack. |
| User Interface (UI/UX) | |
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The user interface in Far Far West is designed to keep the chaotic on-screen action legible while providing crucial tactical information. The HUD features a clean, stylized aesthetic that highlights your equipped weapon and active spell cards, complete with clear cooldown timers to help you perfectly orchestrate your elemental combos. In the central hub of The Saloon, the UI transitions into a comprehensive management system where players can spend their Gold and Souls on complex skill trees and permanent upgrades. A standout feature of the interface is the weapon part tracking system; players can manually select specific weapon fragments from a menu, which actively increases their drop rate during subsequent runs. This thoughtful UI design respects the player's time, turning the traditional roguelite grind into a focused, highly satisfying progression loop that clearly communicates goals and rewards. |
Features a classic FPS UI with a health and shield bar, a mini-map, an ammo count, and an experience bar. The inventory and skill tree menus are stylized with the game's signature grunge, cel-shaded aesthetic. |
| Accessibility Options | |
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Far Far West incorporates several thoughtful accessibility features to ensure players of varying skill levels can enjoy the chaotic frontier. The game offers modular difficulty settings, allowing players who find the default roguelite experience too punishing to dial down the challenge, comfortably farm upgrades in The Saloon, and eventually tackle harder content at their own pace. The targeted loot system, where players can manually track specific weapon parts, greatly reduces the frustration of RNG mechanics, respecting the player's time investment. Visually, the game utilizes highly distinct color coding for its five elemental spell types (Acid, Pyro, Elec, Voodoo, Cactus), ensuring that even in the midst of visually overwhelming horde combat, players can clearly read the battlefield and identify combo opportunities. Additionally, simple input commands, like using the spacebar to effortlessly drag and drop items, streamline the gameplay experience. |
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| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Settings, 60 FPS) CPU: Higher single-core speed provides better frame pacing during explosive spell combos. CPU (Laptop): Solid 8-core mobile CPU for stable horde tracking. GPU: Provides excellent rasterization for 1080p 60fps with high particle fidelity. GPU (Laptop): Comfortably handles 1080p high with upscaling. RAM: Ideal for smooth background streaming and chaotic multiplayer sessions. Storage: Fast loading times back to The Saloon after a wipe. | |
memoryCPU: Intel Core i7-9700K or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT laptop_macCPU (L): Intel Core i7-11800H laptop_windowsGPU (L): NVIDIA RTX 4050 Mobile (85W+) layersRAM: 16 GB saveStorage (Tier): 30 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30-60 FPS) (Low Preset, 1080p resolution. This tier aims for a basic playable framerate.) CPU: Official minimum desktop CPU requirement. This is a very low-end requirement by modern standards. CPU (Laptop): Any modern entry-level laptop CPU will easily meet this requirement. GPU: Official minimum desktop GPUs. These cards are extremely old, making the game highly accessible. GPU (Laptop): Any modern entry-level laptop GPU, including integrated graphics on recent CPUs, will easily meet this requirement. RAM: 2GB RAM is the official minimum requirement. Storage: An HDD is sufficient for the minimum spec. | |
| — | memoryCPU: 2.4 GHz Dual Core Processor developer_boardGPU: NVIDIA GeForce 8500 GT or ATI Radeon HD 2600 laptop_macCPU (L): Intel Core i3-7100U / AMD Ryzen 3 2200U or better. laptop_windowsGPU (L): NVIDIA GeForce MX250, RTX 3050 Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 2 GB saveStorage (Tier): 20 GB HDD |
| 1080p (Full HD) - Minimum (Low Settings, 30 FPS) CPU: Requires 6 cores to handle basic enemy horde AI and spell logic. CPU (Laptop): Entry-level mobile processors can handle the game at 30 FPS with lowered particle effects. GPU: Minimum 6GB VRAM needed to prevent texture streaming hitches. GPU (Laptop): Requires DLSS Performance to maintain smooth framerates during heavy combat. RAM: Absolute minimum to run the OS and game; expect some stuttering in deep Endless mode. Storage: HDD not recommended due to slow loading between runs. | |
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580 laptop_macCPU (L): Intel Core i5-10300H laptop_windowsGPU (L): NVIDIA RTX 3050 Mobile (60W+) layersRAM: 8 GB saveStorage (Tier): 30 GB SSD | — |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60+ FPS) (High Preset, 1080p resolution, aiming for a consistent 60 FPS or higher.) CPU: Official recommended desktop CPU for a solid 60 FPS experience. CPU (Laptop): A modest mobile CPU is more than enough to maintain a stable framerate. GPU: Official recommended desktop GPUs for a high-quality 1080p experience. GPU (Laptop): Entry-level gaming laptop GPUs will comfortably run the game at max settings and high framerates. RAM: 2GB RAM is the official recommended amount, though 8GB is advised for modern operating systems. Storage: An HDD is sufficient for this tier, but an SSD is recommended for faster loading. | |
| — | memoryCPU: 2.3 GHz Quad Core Processor developer_boardGPU: NVIDIA GeForce GTX 560 (1GB) or ATI Radeon HD 5850 (1GB) laptop_macCPU (L): Intel Core i5-8250U / AMD Ryzen 5 2500U or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (2GB), RTX 3050 Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 2 GB saveStorage (Tier): 20 GB HDD |
| 1440p (QHD/2K) - Recommended (High Settings, 60 FPS) CPU: Modern architecture reduces CPU bottlenecks. CPU (Laptop): Provides excellent multi-core performance for 1440p. GPU: Needed to push 1440p resolution alongside intense UE5.5 effects. GPU (Laptop): Can sustain 1440p using upscaling technologies. RAM: Standard requirement for modern gaming. Storage: Crucial for asset streaming at higher resolutions. | |
memoryCPU: Intel Core i5-12400F or AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7700 XT laptop_macCPU (L): AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA RTX 4070 Mobile (115W+) layersRAM: 16 GB saveStorage (Tier): 30 GB NVMe SSD | — |
| 1440p (QHD/2K) - High (Targets 1440p, High settings, ~60+ FPS) (High Preset, 1440p resolution, aiming for a high and stable framerate.) CPU: A modern entry-level CPU is more than enough to prevent bottlenecks at 1440p. CPU (Laptop): Any modern gaming laptop CPU will handle 1440p with ease. GPU: Desktop GPUs capable of a strong 1440p/60FPS experience. A modern card like the RTX 3050 would be overkill. GPU (Laptop): An entry-level RTX laptop GPU is excellent for 1440p. A future RTX 5050 Laptop would offer an extremely smooth experience. RAM: 8GB RAM is sufficient, but 16GB is recommended for smooth 1440p gaming with modern operating systems. Storage: An SSD is recommended for the best loading times at 1440p. | |
| — | memoryCPU: Intel Core i3-10100 or AMD Ryzen 3 3100 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB). (Future-proof: RTX 3050) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H or newer. laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 8 GB saveStorage (Tier): 20 GB SSD |
| 2160p (UHD/4K) - Ultra (Epic Settings, 60 FPS) CPU: Top-tier CPUs needed to eliminate any stuttering in Endless Mode. CPU (Laptop): Desktop-class mobile replacement processor. GPU: Mandatory for 4K rendering with all spell effects maxed out. GPU (Laptop): The highest tier mobile GPU is required to sustain 4K Epic settings. RAM: Ensures no memory swapping occurs during massive particle explosions. Storage: Maximum bandwidth for instant texture loads. | |
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-13900HX laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 30 GB Gen 4 NVMe SSD | — |
| 2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High settings, ~60+ FPS) (High Preset, 2160p (4K) resolution, aiming for 60 FPS or higher.) CPU: A solid mid-range CPU is recommended to support 4K gaming and minimize any potential stutters. CPU (Laptop): Mid-range laptop CPUs are more than sufficient to pair with capable GPUs for a smooth 4K experience. GPU: Mid-range GPUs are recommended for a stable 4K/60FPS experience. A future RTX 5060 would likely handle this with ease. GPU (Laptop): Mid-range and high-end laptop GPUs are recommended for a playable 4K experience. A future RTX 5060 Ti Laptop would be a prime target for high-refresh-rate 4K mobile gaming. RAM: 16GB RAM is sufficient for 4K in this title. Storage: A fast NVMe SSD is highly recommended for the best 4K gaming experience. | |
| — | memoryCPU: Intel Core i5-10400F or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6600 XT (8GB). (Future-proof: RTX 4060 / RTX 5060) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5060 Ti Laptop) layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe SSD |
| save Overall Storage | |
| Spec: 30 GB Available Space Note: An NVMe SSD is strongly recommended to quickly load into the various biomes from The Saloon hub. Type: Unknown | Spec: 20 GB available space Note: The game requires 20 GB of storage space. An SSD is recommended for faster loading times, but not required. Type: Unknown |
| desktop_windows Operating System | |
| Spec: Windows 10/11 64-bit Explanation: Required for modern DirectX 12 API support and Unreal Engine 5.5 memory management. | Spec: Windows XP SP3 / Vista / 7 / 8 / 10 / 11 Explanation: The game is compatible with a very wide range of Windows operating systems, starting from Windows XP SP3. A 64-bit OS is recommended. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Essential for rendering complex spell combinations and utilizing advanced upscaling technologies. | Spec: DirectX 9.0c Explanation: The official requirement is DirectX 9.0c. The game runs on a modified version of Unreal Engine 3, which primarily utilizes this API. |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Far Far West Specifically
For Borderlands 2 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.