Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

Far Cry Primal vs Watch Dogs: Legion

info General Information
Release Date
Feb 23, 2016 Oct 29, 2020
Developer
Ubisoft Montreal, Ubisoft Toronto, Ubisoft Kyiv, Ubisoft Shanghai Ubisoft Toronto, Ubisoft Montreal, Ubisoft Paris, Ubisoft Bucharest, Ubisoft Kyiv, Ubisoft Reflections
Publisher
Ubisoft Ubisoft
Genre(s)
Action-Adventure, Open World, Survival, Prehistoric Action-Adventure, Open World, Third-Person Shooter, Stealth, Hacking
Engine
Dunia Engine 2 (Modified CryEngine) Disrupt Engine (Modified AnvilNext)
stars Ratings & Price
Content Rating
Mature 17+ Mature 17+
Avg. User Rating
3.9 / 5.0 3.5 / 5.0
Current Price (USD)
$49.99 $59.99
tune Key Specs
Quick Highlights
  • Perspective: First-Person
  • Multiplayer: None (Single-Player Only)
  • Setting: Oros (Fictional Central European Valley, 10,000 BCE)
  • Platforms: PC, PlayStation 4, Xbox One
  • Unique Feature: Beast Master System (Taming & Commanding Animals), Prehistoric Setting & Weaponry, Fictional Primitive Languages, Village Building/Upgrading.
  • Perspective: Third-Person
  • Multiplayer: Watch Dogs: Legion Online (Co-op Missions, Tactical Ops, PvP Modes, Free Roam)
  • Setting: Near-Future Dystopian London, UK
  • Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Google Stadia, Amazon Luna
  • Unique Feature: 'Play As Anyone' System (Recruit any NPC), Detailed London Recreation, Diverse Operative Skills & Gadgets, Hacking Integrated into all Gameplay Pillars.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Tameable Beasts (Owl): The Owl is Takkar's first and unique aerial companion. It can be sent out to scout areas, tag enemies and resources, perform dive bomb attacks on single targets (upgradable), and drop crafted bombs (sting, berserk, fire) once relevant skills are unlocked. Cannot be directly harmed in combat.
    Bird (Owl)
  • Tameable Beasts (Land Predators & Mammals): Takkar can tame a wide variety of land animals after learning the skill from Tensay. Each beast has unique stats (strength, speed, stealth) and abilities: Wolves howl to reveal nearby enemies/resources; Jaguars are stealthy killers; Bears are powerful tanks that draw aggro; Badgers are resilient and can revive themselves; Sabretooths are fast mounts and fierce fighters. Players can direct their tamed beast to attack targets, stay, or follow. Beasts can be revived if downed, but if killed (after a revive window), they must be re-tamed (or a new one found). Legendary versions of some beasts offer enhanced abilities.
    Various (Wolf, Jaguar, Leopard, Sabretooth Tiger, Brown Bear, Cave Bear, Badger, Dhole, etc.)
  • Rideable Beasts: Certain tamed beasts can be ridden by Takkar for faster traversal of Oros. Mammoths are slow but destructive; Sabretooth Tigers are very fast; Brown Bears offer a balance of speed and combat prowess while mounted. Riding beasts allows Takkar to attack with his own weapons from their back.
    Juvenile Mammoth, Sabretooth Tiger, Brown Bear (with skill unlock)
  • DedSec Operatives (Player Controlled): The core gameplay revolves around switching between recruited DedSec operatives. While not AI companions in the traditional sense, the player effectively has a team. In online co-op, other players' operatives act as companions.
    Human (Various)
  • Spider-Bot (Infiltrator/Combat): A deployable gadget that can be remotely controlled to infiltrate areas, perform stealth takedowns, hack terminals, and (if upgraded to combat variant) engage enemies. Essential for reconnaissance and accessing small vents.
    Robot (Small Drone)
  • Drones (CT-Drone, Cargo Drone, News Drone, Riot Drone - Hackable/Summonable): Various drones populate London. DedSec can hack them to use for surveillance, distraction, or combat (e.g., turning an Albion CT-Drone against its owners). Certain operatives (like Construction Worker) can summon specific drones (Cargo Drone for riding/transport).
    Robot (Aerial Drone)
  • Bagley (AI): Serves as DedSec's mission handler and tech support, providing intel, sarcastic commentary, and coordinating operations. Not a physical companion but a constant presence via comms.
    Artificial Intelligence
Key Collectibles
  • Daysha Hands: Glowing red handprints found on cave walls and rock faces throughout Oros. Interacting with them triggers a short audio-visual sequence revealing lore about Wenja history, past events, or spiritual insights, and grants XP.
  • Spirit Totems: Small, carved totems representing various animal spirits, hidden in challenging-to-reach locations, often requiring platforming or exploration. Collecting them grants XP and contributes to 100% completion.
  • Wenja Bracelets: Lost bracelets belonging to Wenja tribe members, scattered across Oros. Each bracelet found grants XP and adds a small piece to the collective story and struggles of the Wenja people.
  • Izila Masks: Ceremonial masks of the Izila tribe, often found in their territory or camps. Collecting them grants XP and is sometimes tied to side objectives.
  • Tech Points: Found throughout London in restricted areas, on rooftops, or as mission rewards. Used to upgrade DedSec's universal tech gadgets (e.g., Spider-Bot abilities, AR Cloak duration) and hacking skills.
  • Audio Logs & Text Files (Data): Found on computers, phones, and data pads across the city. Provide lore about the world, characters, factions (Albion, Clan Kelley, DedSec, Zero-Day), and insight into the dystopian state of London.
  • Masks: Hidden in distinctive parcel boxes throughout London, often requiring parkour or puzzle-solving to reach. Unlocks cosmetic masks for operatives to wear.
  • ETO Caches (In-game Currency): Small stashes of ETO (the in-game currency) hidden in various locations, often in safes or less accessible areas.
  • Relics (Drink, Darts, Paste-Up locations for Borough Uprising): Activities required to complete borough uprisings, such as playing darts in a pub, drinking at a specific bar, or putting up DedSec propaganda posters. Not traditional collectibles but contribute to area liberation.
Key Themes
  • Prehistoric Survival
  • Tribal Warfare
  • Man vs. Nature
  • Beast Mastery & Domestication
  • Shamanism & Spirituality
  • Primitive Technology & Crafting
  • The Dawn of Humanity
  • Loss & Resilience
  • Dystopian Future
  • Surveillance State
  • Resistance & Rebellion
  • Hacking & Cyber Warfare
  • Artificial Intelligence
  • Authoritarianism
  • Social Commentary
  • Individuality vs. Conformity
  • The Power of the People
  • Near-Future London
colorize Combat & Gear
Weapons Overview
  • Clubs (One-Handed & Two-Handed): Melee (Blunt)
    Basic to powerful melee weapons crafted from wood and stone. One-handed clubs are faster, while two-handed clubs deal more damage and can stun. Can be upgraded for increased damage and durability, and set on fire for extra damage over time and utility (burning foliage, scaring animals).
  • Spears: Melee/Throwable (Piercing)
    Crafted from wood and sharpened stone/bone. Versatile for both melee combat (good reach) and as a powerful thrown projectile, especially effective against large beasts or armored foes. Can be upgraded for damage and durability.
  • Bows (Standard Bow & Long Bow): Ranged (Piercing)
    Primitive bows crafted for ranged combat and hunting. The Long Bow offers better range and damage. Arrows can be standard, fire (igniting targets and environment), or (with upgrades) double arrows for increased damage. Essential for stealth.
  • Slings: Ranged (Blunt/Distraction)
    Allows Takkar to throw stones with precision. Primarily used for distracting enemies, breaking weak objects, or headshots against unarmored foes. Less damaging than bows but useful for utility.
  • Shards (Stone Shards, Berserk Shards): Throwable (Piercing/Effect)
    Sharpened pieces of stone used as throwing daggers for quick, silent kills on unarmored targets. Berserk Shards are coated with a substance that causes enemies to attack anyone nearby, including their allies, creating chaos.
  • Bombs (Sting Bomb, Berserk Bomb, Fire Bomb): Throwable (Area of Effect/Utility)
    Crafted throwable explosives. Sting Bombs (Bee Bombs) release a swarm of angry bees that stun and damage enemies. Berserk Bombs have a wider area of effect for turning enemies against each other. Fire Bombs create a lasting area of fire, useful for area denial and igniting flammable objects or enemies.
  • Traps: Utility/Area Denial
    Craftable traps that can be placed on the ground to ensnare or damage enemies and animals that step on them. Useful for defending locations or setting ambushes.
  • Lethal Firearms (Pistols, SMGs, Assault Rifles, Shotguns, LMGs, Grenade Launchers): Conventional Ballistic & Explosive
    A wide variety of standard firearms. Each operative class or specific recruit might have a preference or unique access to certain types (e.g., Spies get silenced pistols, Hitmen get Desert Eagles). Some weapons are DedSec issue, others are Albion or Clan Kelley specific.
  • Non-Lethal Weapons (Shock Weapons): Stun/Disruptive
    Weapons designed to incapacitate rather than kill, such as shock pistols, shock shotguns, and shock SMGs. Useful for players wanting a less lethal playthrough or for recruiting operatives who might be injured by lethal force.
  • DedSec Unique Weapons (e.g., LTL 68P DedSec SMG, DedSec Grenade Launcher): Faction Specific
    Special DedSec-themed versions of weapons, often with non-lethal variants or unique properties, unlocked through tech upgrades or as operative perks.
  • Melee Weapons (Batons, Wrenches, Fists): Close Quarters Combat
    Operatives can engage in melee combat. Some operatives are more proficient or have unique melee weapons/takedowns (e.g., Bare Knuckle Fighter, Construction Worker with Sledgehammer/Wrench).
  • Gadgets (Spider-Bot, AR Cloak, Electro-Fist, Missile Drone, etc.): Tactical/Hacking/Utility
    A wide array of deployable gadgets unlocked via Tech Points. These include various types of Spider-Bots (Infiltrator, Combat), an augmented reality cloak for temporary invisibility, shock traps, electro-fist for powerful melee, and more. Operatives can equip two gadgets.
  • Operative-Specific Weapons/Abilities (e.g., Spy Watch, Nail Gun, Berserker's Shockwave): Unique Character Perk
    Many operative archetypes come with unique inherent weapons or special abilities that cannot be unequipped or changed (e.g., Spy's silenced pistol & car, Construction Worker's nail gun, Anarchist's smoke grenade).
Armor / Gear Sets
  • Crafted Clothing & Gear Upgrades (Wenja Village): Takkar does not wear traditional 'armor.' Instead, progression involves crafting and upgrading clothing pieces (like winter clothes for cold resistance) and enhancing personal carrying capacity for weapons, ammo (shards, bombs), tools, and resources. These upgrades are primarily done by providing skins, wood, and stone to specialists in the Wenja village. While some crafted clothing might offer minor elemental resistance (e.g., cold), the main 'defense' comes from health upgrades via skills and food buffs.
  • Skill-Based Resilience: Defensive capabilities are primarily improved through Takkar's skill tree, unlocking increased health, faster health regeneration, and resistance to certain types of damage (e.g., fire, melee).
  • Food Buffs: Consuming specific crafted food recipes can provide temporary buffs to health, stamina, resistances, or other attributes, acting as a form of temporary 'armor' or enhancement.
  • Operative Traits (e.g., 'Tough Drunk', 'Physically Fit'): Individual operatives may possess traits that grant them inherent damage resistance or increased health (e.g., 'Tough Drunk' takes less damage while intoxicated, 'Physically Fit' might have more health). This is not traditional armor but contributes to survivability.
  • Gadgets (e.g., Riot Shield Drone - Hypothetical/Similar to existing tech): While no direct wearable armor is equipped, certain gadgets or operative abilities might provide temporary defensive bonuses or shields (e.g., a construction worker's cargo drone could be used as cover, or a specialized drone might project a temporary shield).
  • Clothing (Cosmetic): Clothing choices are primarily cosmetic and do not offer direct armor or damage reduction values. Operatives might appear more 'armored' based on their profession (e.g., an Albion soldier recruit), but this is visual.
Outfits/Customization
  • Primitive Attire: Takkar's clothing is made from animal hides, furs, bones, and plant fibers, reflecting the Stone Age setting. As players upgrade specialists' huts in the Wenja village, they can craft improved versions of clothing, such as winter clothes that provide resistance to cold in the northern regions of Oros. While there isn't extensive cosmetic customization, the appearance of Takkar's gear evolves slightly with these upgrades. Some special outfits were available through the Apex Edition (e.g., paint based on animal spirits).
  • Tops, Bottoms, Outerwear, Headwear, Eyewear, Masks, Gloves, Footwear: Extensive clothing customization for each operative. Players can purchase a wide variety of items from numerous clothing shops scattered around London, reflecting diverse London street styles, subcultures, and professional attire. Items include jackets, hoodies, t-shirts, trousers, skirts, shoes, hats, glasses, etc. Masks are a key cosmetic, with many unique designs to find or buy.
  • Full Outfits: Some pre-set outfits are available, often tied to specific operative archetypes (e.g., Albion uniform for an Albion recruit, construction gear for a worker) or purchasable as cosmetic sets.
  • Weapon Skins & Vehicle Skins: Players can apply various skins and paint jobs to their DedSec weapons and owned vehicles for further personalization. Unlocked through progression, challenges, or store purchases.
trending_up Progression & Upgrades
Skills & Progression

Takkar's progression involves earning skill points by gaining XP (from missions, hunting, exploration, capturing objectives). Skills are divided into categories like Survival, Hunting, Gathering, Fighting, Crafting, and Beast Master abilities. Key skills include taming different tiers of beasts, improving combat prowess with various primitive weapons, crafting more effective tools and consumables (health, buffs), and enhancing stealth capabilities. The Wenja village also serves as a progression hub; recruiting specialists (Sayla the Gatherer, Tensay the Shaman, Wogah the Crafter, Karoosh the Warrior, Jayma the Hunter, Dah the Udam, Roshani the Izila) and upgrading their huts unlocks new skills, crafting recipes, gear upgrades, and village population bonuses.

N/A
public World & Exploration
World & Level Design

Oros is a large and diverse open world featuring distinct biomes. These include temperate forests, marshy swamps, icy northern glaciers and caves, and volcanic southern regions. Each area presents unique environmental challenges, resources, and wildlife. The verticality of the terrain, with cliffs, caves, and high plateaus, encourages exploration. There are no traditional 'regions' to liberate in the same way as other Far Cry games, but rather areas dominated by Udam or Izila presence, with outposts and bonfires to capture.

Features a detailed and faithful recreation of central London, divided into several iconic boroughs like City of Westminster, Camden, Islington & Hackney, Lambeth, Southwark, Tower Hamlets, and City of London. Each borough has its distinct architecture, landmarks (e.g., Buckingham Palace, Tower of London, Piccadilly Circus), and atmosphere. The map is dense with activities, collectibles, and opportunities for emergent gameplay.

Playable Vehicles
  • Rideable Tamed Beasts: Living Mount / Prehistoric 'Vehicle'
    Far Cry Primal does not feature traditional mechanical vehicles. Instead, Takkar can ride certain tamed beasts for faster traversal and combat advantages. These include: Juvenile Mammoths (slow but powerful, can scatter enemies), Sabretooth Tigers (very fast and agile, good for quick travel and attacking from), and Brown Bears (balanced speed and combat utility, can be ridden after a skill unlock). Riding allows Takkar to use his own ranged weapons from the beast's back.
  • Fast Travel (Outposts & Bonfires): Map Traversal Mechanic
    Once Takkar liberates enemy outposts and bonfires, they become Wenja controlled and serve as fast travel points, allowing for quick movement across the large land of Oros without manually traversing the entire distance.
  • Cars (Compact, Saloon, Sports, Super, Off-Road, Utility, Emergency, Taxi, Bus): Land Vehicle (Wheeled)
    A vast array of vehicles reflecting London's traffic. Includes iconic British cars (Minis, black cabs, double-decker buses), sports cars, everyday vehicles, and specialized service/emergency vehicles. All are hackable (distract, steer, explode) and drivable. Some operatives have personal unique vehicles.
  • Motorcycles & Scooters: Land Vehicle (Two-Wheeled)
    Various motorcycles and scooters for agile urban traversal. Also hackable and drivable.
  • Drones (Cargo, CT-Drones, News Drones, Riot Drones, Parcel Drones): Aerial Vehicle (Unmanned)
    Numerous types of drones populate London's skies. Cargo drones can be hijacked and ridden for aerial access. CT-Drones (Albion) and Riot Drones are often hostile but can be hacked or disabled. News and Parcel drones serve civilian functions but can be interacted with.
  • Boats (Speedboats, Patrol Boats, Workboats): Watercraft
    Various boats for navigating the River Thames and other waterways. Can be hijacked and driven.
  • Unique Operative Vehicles (e.g., Spy Car, Getaway Car): Personalized Land Vehicle
    Certain operative archetypes (like Spy or Getaway Driver) come with their own unique, often modified or weaponized, personal vehicle that they can summon.
  • London Underground (Fast Travel): Mass Transit System
    Tube stations across London serve as fast travel points once discovered, allowing players to quickly move between different boroughs.
Notable Fauna/Mounts
  • Wolf (Common Wolf, Rare White Wolf, Rare Striped Wolf, Snowblood Wolf - Legendary): Canidae
    Tameable Companion (Scout, Hunter, Howl reveals area), Hostile Wild Predator
  • Jaguar (Common Jaguar, Rare Black Jaguar): Felidae
    Tameable Companion (Stealth Hunter, silent takedowns), Hostile Wild Predator
  • Leopard (Cave Leopard): Felidae
    Tameable Companion (Tags animals for hunting), Hostile Wild Predator
  • Sabretooth Tiger: Felidae (Machairodontinae)
    Tameable Apex Companion (Powerful Fighter, Fast Mount), Hostile Apex Predator
  • Brown Bear (Common Brown Bear, Rare Black Brown Bear): Ursidae
    Tameable Companion (Tank, draws aggro, finds resources), Hostile Wild Predator
  • Cave Bear (Great Scar Bear - Legendary): Ursidae
    Tameable Apex Companion (Extremely Powerful Tank, immune to poison), Hostile Apex Predator
  • Badger: Mustelidae
    Tameable Companion (Ferocious, terrifies Udam, can revive itself), Hostile Small Predator
  • Dhole: Canidae
    Tameable Companion (Resistant to fire, gathers extra resources from corpses), Hostile Pack Predator
  • Owl: Strigiformes
    Tameable Scout (Aerial reconnaissance, tags enemies, drops bombs, can attack)
  • Mammoth (Juvenile for taming, Adults are wild; Bloodtusk Mammoth - Legendary): Proboscidea
    Rideable Mount (Juvenile), Powerful Destructive Force, Hostile/Neutral Wild Megafauna, Hunting Resource
  • Woolly Rhino, Cave Lion, Dire Wolf, Irish Elk (Megaloceros), Boars, Goats, Deer, Yaks: Various Prehistoric Megafauna & Fauna
    Hostile (Cave Lion, Dire Wolf, Rhino) or Neutral/Prey, Hunting Resource (Skins, Meat, Fat, Bone for crafting)
N/A
book Story & Characters
Main Characters
  • Takkar: Protagonist (Beast Master)
    A skilled Wenja hunter who becomes the leader of his tribe. After losing his hunting party, he arrives in Oros and dedicates himself to finding and uniting the scattered Wenja people. He learns to tame and command prehistoric beasts, a unique ability that makes him a formidable force against rival tribes and the dangers of Oros.
  • Tensay: Ally (Wenja Shaman)
    An eccentric and one-armed Wenja shaman who introduces Takkar to the spirit world and the art of beast taming through hallucinogenic potions. He provides spiritual guidance and tasks Takkar with important quests related to the Wenja's beliefs and survival.
  • Sayla: Ally (Wenja Gatherer & Healer)
    A resourceful Wenja woman, one of the first Takkar meets. She is skilled in gathering resources and healing, deeply distrustful of the Udam who killed her family. She tasks Takkar with collecting rare plants and defending the Wenja.
  • Ull: Main Antagonist (Udam Chieftain)
    The brutal and physically imposing leader of the Udam tribe, a group of Neanderthal-like cannibals who live in the icy north. Ull is driven by a desperate need to save his people from a deadly disease known as 'skull fire,' making him a somewhat tragic, yet terrifying, adversary.
  • Batari: Main Antagonist (Izila High Priestess)
    The charismatic and cruel leader of the Izila tribe, an advanced, sun-and-fire-worshipping people from the southern marshlands. Batari believes herself to be a living goddess and practices human sacrifice and enslavement to maintain her power and appease her gods.
  • Karoosh: Ally (Wenja Warrior)
    A fierce Wenja warrior who lost an eye and his son to the Udam. He teaches Takkar advanced combat skills and is driven by a desire for revenge against Mog, an Udam warrior.
  • Wogah: Ally (Wenja Crafter)
    An elderly, one-armed Wenja craftsman who is skilled in creating tools and traps. He is initially eccentric and distrustful but eventually helps Takkar by upgrading his gear and hut.
  • Jayma: Ally (Wenja Huntress)
    A legendary Wenja huntress who tests Takkar's hunting skills. She provides guidance on tracking and taking down dangerous prey, including legendary beasts.
  • Dah: Ally (Udam Defector)
    A formidable Udam warrior captured by Takkar. Initially hostile, Dah can be recruited to the Wenja village, offering insights into the Udam and eventually contributing his strength and knowledge, particularly in crafting berserk bombs.
  • Roshani: Ally (Izila Defector)
    An Izila craftsman captured by Takkar. He possesses knowledge of Izila fire technology and agriculture. Can be recruited to the Wenja village to provide access to fire-resistant upgrades and fire bombs.
  • Playable Operatives (Various): Protagonist (Player-Recruited DedSec Members)
    Any NPC in London can potentially be recruited. Each comes with a unique name, appearance, voice, backstory, daily schedule, and a set of perks/abilities (e.g., faster hacking, specific weapon proficiency, unique vehicle access, combat bonuses, negative traits like 'Doomed' or 'Low Mobility').
  • Sabine Brandt: DedSec Leader / Key Ally
    One of the last original DedSec London members after the Zero-Day attacks. She guides the player in rebuilding the resistance and serves as a primary mission handler.
  • Bagley: DedSec AI Companion / Mission Handler
    A sarcastic and witty AI that assists DedSec with hacking, intel, and mission coordination. Provides much of the game's humor and exposition.
  • Nigel Cass: Main Antagonist / CEO of Albion
    The ruthless CEO of Albion, the private military corporation that has taken over London's security. He is a primary antagonist, seeking total control through technological dominance.
  • Mary Kelley: Main Antagonist / Leader of Clan Kelley
    The sadistic leader of Clan Kelley, an organized crime syndicate involved in human trafficking, organ harvesting, and dark web activities. A major antagonist.
  • Zero-Day: Main Antagonist (Mysterious Entity)
    The enigmatic individual or group responsible for the bombings that framed DedSec. Uncovering their identity and motives is a central plotline.
  • Aiden Pearce (DLC Playable Character): Returning Protagonist (Watch Dogs 1)
    The protagonist of the first Watch Dogs game, returns as a playable character in the 'Bloodline' DLC and can be recruited into the main campaign's DedSec team.
  • Wrench (DLC Playable Character): Returning Character (Watch Dogs 2)
    A popular anarchist hacker from Watch Dogs 2, returns as a playable character in the 'Bloodline' DLC and can be recruited into the main campaign's DedSec team.
  • Darcy Clarkson (DLC Playable Character): Crossover Character (Assassin's Creed)
    A modern-day member of the Assassin Brotherhood, added as a free post-launch operative, bringing Assassin skills and gadgets to DedSec.
  • Mina Sidhu (DLC Playable Character): Unique Operative
    A former test subject who gained mind-control abilities (Omini Project). Added as part of the Season Pass.
Example Missions
  • Main Story Campaign (Uniting the Wenja)
    A series of narrative-driven missions focusing on Takkar's efforts to find scattered Wenja survivors, recruit key specialists to build his village, learn the art of beast mastery from Tensay the Shaman, and ultimately confront and defeat the leaders of the rival Udam (Ull) and Izila (Batari) tribes to secure the future of the Wenja in Oros.
  • Specialist Recruitment & Upgrade Missions
    Quests given by the key Wenja specialists (Tensay, Sayla, Wogah, Karoosh, Jayma, Dah, Roshani) once they are found and brought to the village. Completing these missions often involves specific tasks related to their expertise (e.g., hunting a specific beast for Jayma, retrieving an item for Wogah) and rewards Takkar with skill points, new crafting recipes, or upgrades for their huts and village facilities.
  • Outpost & Bonfire Liberation
    Capture Udam and Izila controlled outposts (larger camps) and bonfires (smaller checkpoints) scattered throughout Oros. This involves eliminating all enemy tribe members within the location. Liberating these points establishes Wenja presence, unlocks fast travel points, provides XP, and sometimes reveals nearby points of interest or collectibles.
  • Wenja Village Missions (Help Wenja Quests)
    Ambient quests given by generic Wenja villagers. These typically involve escorting Wenja, defending them from predators or rival tribes, rescuing captured Wenja, or gathering specific resources for them. Completing these increases village population and provides XP.
  • Beast Master Hunts (Legendary Beast Taming)
    Special, challenging hunts initiated by Jayma the Huntress to track, fight, and ultimately tame one of four Legendary Beasts (Great Scar Bear, Bloodtusk Mammoth, Snowblood Wolf, and a fourth via Apex edition). These beasts are significantly more powerful than their regular counterparts and become formidable companions once tamed.
  • Cave Exploration & Lost Caves
    Exploring Oros' extensive cave networks, which often contain valuable resources, collectibles (like Daysha Hands), hidden dangers, or serve as locations for specific quests. Some 'Lost Caves' are larger, more complex underground areas to navigate.
  • Legend of the Mammoth Missions (DLC/Apex Edition)
    A series of three missions where the player experiences Oros from the perspective of a giant mammoth, engaging in combat against hunters and rhinos, and protecting its herd.
  • Main Story Campaign (Rebuilding DedSec & Uncovering Zero-Day)
    A series of narrative missions focused on rebuilding DedSec London after the Zero-Day bombings, recruiting new members, destabilizing the control of Albion and Clan Kelley over the city, and ultimately investigating and confronting the mysterious Zero-Day entity.
  • Borough Uprising Missions
    Each of London's boroughs is under oppressive control. Completing a series of specific destabilization activities within a borough (e.g., rescuing prisoners, destroying propaganda, sabotaging Albion equipment) culminates in a unique liberation mission. Completing this frees the borough and unlocks a skilled operative with unique abilities related to that borough.
  • Operative Recruitment Missions
    After profiling an NPC and marking them as a potential recruit, players often need to complete a short mission tailored to that NPC's problems or needs to convince them to join DedSec (e.g., clearing their debt, finding a lost item, exposing a corrupt employer).
  • Side Missions & Activities
    Various optional tasks and activities found throughout London, such as parcel delivery missions (Parcel Fox), bare-knuckle fighting leagues, kick-up (football juggling) challenges, and disrupting specific Albion or Clan Kelley operations not tied to borough uprisings.
  • Online Co-op Missions (Watch Dogs: Legion Online)
    Narrative-driven cooperative missions designed for 2-4 players, often involving multi-stage objectives, teamwork, and unique challenges separate from the single-player campaign.
  • Tactical Ops (Watch Dogs: Legion Online)
    Challenging, end-game 4-player cooperative missions requiring high levels of coordination, communication, and skilled use of operative abilities and gadgets to overcome difficult scenarios with multiple complex objectives.
  • Bloodline Story Expansion (DLC)
    A separate story campaign set before the events of the main game, starring Aiden Pearce and Wrench as they undertake a new mission in London. Features its own narrative, missions, and progression.
people Multiplayer
Multiplayer Details

Far Cry Primal does not have any multiplayer modes. It is a purely single-player game focused on Takkar's story and survival in Oros.

N/A
extension Editions & DLC
Available Editions

Far Cry Primal was released in a Standard Edition and a Digital Apex Edition. The Apex Edition included: 'Legend of the Mammoth' missions (play as a mammoth), a new weapon (Blood Shasti Club), and four enhancement packs (Sabretooth Pack, Owl Pack, Mammoth Pack, Bomb Pack) offering early access to resources, skins, or minor perks. A Collector's Edition was also available with physical items like a steelbook, map, soundtrack, and Wenja phrasebook.

Available in Standard, Gold, Ultimate, and Collector's Editions. Gold Edition included the Season Pass (Bloodline story expansion, 4 unique heroes including Aiden Pearce and Wrench, extra DedSec missions, car skin). Ultimate Edition included Gold content plus the Ultimate Pack (3 additional characters, masks, and 4 weeks VIP status for in-game currency boost). Collector's Edition included physical items like a DedSec Coronet Mask replica, SteelBook, posters, and all Ultimate Edition digital content.

Post-Launch Content / DLC

The main post-launch content was the 'Wenja Pack,' which was part of the Digital Apex Edition and also sold separately. This included the 'Legend of the Mammoth' missions, the Blood Shasti Club, and the four enhancement packs. A Survivor Mode was added post-launch as a free update, offering a more challenging experience with permadeath options and increased difficulty. Other minor DLCs were typically cosmetic or resource packs.

Major post-launch content included the 'Bloodline' story expansion (starring Aiden Pearce from Watch Dogs 1 and Wrench from Watch Dogs 2), new playable hero characters (Mina Sidhu with mind control, Darcy Clarkson from Assassin's Creed), new online modes (Tactical Ops, Spiderbot Arena, Invasion PvP), free roam activities for online, and various cosmetic packs and operative unlocks. Ongoing support with seasonal events and smaller updates.

help_outline FAQ
Frequently Asked Questions
  • Q: Is Far Cry Primal connected to other Far Cry games?
    A: No, Far Cry Primal is a standalone title set in 10,000 BCE and does not share any narrative connections with other Far Cry games. It's a unique spin-off focusing on a prehistoric setting.
  • Q: Are there any guns or modern technology in Far Cry Primal?
    A: No, true to its Stone Age setting, Far Cry Primal features exclusively primitive weapons like clubs, spears, bows, and crafted bombs. There are no firearms or advanced technology.
  • Q: How does the Beast Master system work?
    A: Players, as Takkar, can learn to tame various prehistoric animals. This involves approaching an animal, often after distracting it with bait, and performing a taming ritual. Once tamed, the animal becomes a loyal companion that can be commanded to attack enemies, scout, or provide other unique benefits depending on its species. Players can have one active animal companion at a time and can switch between their tamed beasts.
  • Q: Is there a spoken language in Far Cry Primal?
    A: Yes, Ubisoft developed three fictional languages for the Wenja, Udam, and Izila tribes, based on Proto-Indo-European linguistic roots to enhance immersion. All dialogue is in these languages with English (or other chosen language) subtitles.
  • Q: Can you build or upgrade a base in Far Cry Primal?
    A: Yes, Takkar establishes and upgrades a Wenja village. By recruiting key specialists (like a shaman, crafter, hunter, warrior) and providing them with resources, players can upgrade their huts. Each hut upgrade unlocks new skills for Takkar, new crafting recipes for weapons and gear, population growth for the village (which provides daily resource caches), and other benefits.
  • Q: What does 'Play As Anyone' mean in Watch Dogs: Legion?
    A: It means that nearly every non-player character (NPC) you see in the game's open world of London can be profiled, recruited, and become a fully playable member of your DedSec resistance. Each character has their own unique combination of skills, traits, weapons, and even daily schedules.
  • Q: Is there a main protagonist, or do you only play as recruited operatives?
    A: There isn't a single, fixed main protagonist in the traditional sense for the base game. You build your team from the citizens of London. However, the 'Bloodline' DLC features Aiden Pearce (from Watch Dogs 1) and Wrench (from Watch Dogs 2) as central playable protagonists for that specific story.
  • Q: Can my operatives permanently die?
    A: The game offers a 'Permadeath' option. If enabled, when an operative is critically injured (e.g., 'killed' in combat), they are permanently lost from your team. If disabled (default), operatives are instead arrested or hospitalized for a period, becoming temporarily unavailable.
  • Q: How does hacking work in Watch Dogs: Legion?
    A: Hacking is a core mechanic. Players can hack a wide variety of objects and systems: security cameras, drones, vehicles (distract, steer, weaponize), turrets, people's phones (distract, attract), environmental traps (explode junction boxes, raise bollards), and more. Advanced hacks are unlocked via Tech Point upgrades.
  • Q: Is Watch Dogs: Legion Online still active?
    A: Yes, Watch Dogs: Legion Online is active, allowing players to team up for co-op missions, Tactical Ops, engage in PvP modes like Spiderbot Arena, or explore London in free roam with friends. Content updates have slowed, but servers remain online.
build Technical Details
Graphics & Visual Fidelity

Powered by the Dunia Engine 2, Far Cry Primal presents a lush and visually striking depiction of the Mesolithic era. Oros is characterized by dense forests, misty swamps, icy northern wastes, and volcanic landscapes, all teeming with detailed prehistoric flora and fauna. Animal models are particularly well-crafted, showcasing realistic movement and behavior. The game features dynamic weather, a day-night cycle, and impressive lighting that enhances the primeval atmosphere.

Powered by an updated version of the Disrupt engine, the game offers a detailed and vibrant recreation of London. It features impressive reflections (especially with ray tracing), realistic weather effects, dense crowds and traffic, and detailed character models. Ray-traced reflections are a key visual feature on supported hardware, significantly enhancing the look of London's glass and rain-slicked streets.

Audio & Soundtrack

The original score by Jason Graves heavily features primitive instrumentation, tribal drums, bone flutes, and guttural vocals, creating a unique and atmospheric soundscape fitting the Stone Age. The game features three fully developed fictional languages for the Wenja, Udam, and Izila tribes, created by linguists based on Proto-Indo-European roots. Sound design is crucial for gameplay, with distinct animal calls indicating presence and threat levels, and environmental sounds providing clues for hunting and survival.

Original score composed by Stephen Barton and additional music by various artists, blending electronic, grime, and orchestral elements to reflect near-future London's atmosphere. Features in-game radio stations with a diverse selection of licensed tracks across multiple genres. Sound design emphasizes a technologically advanced city with drone hums, AR sounds, and distinct weapon/hacking effects.

User Interface (UI/UX)

The UI is designed to be immersive and relatively minimalistic to fit the prehistoric setting. Health is represented by a segmented bar. Weapon selection is via a radial menu. Important information is often conveyed through environmental cues, animal behavior, and Takkar's own senses (Hunter Vision). A simplified compass and objective markers guide the player. The game features a fully developed fictional Wenja language (with subtitles) spoken by characters, enhancing immersion.

Features a futuristic, AR-overlay style HUD displaying a mini-map, objective markers, hackable objects, and operative-specific abilities. The phone interface is used for mission selection, team management, map, and accessing DedSec tech. The 'Deep Profiler' allows players to scan any NPC to learn their schedule, connections, and potential recruitment viability.

Accessibility Options

Standard Ubisoft accessibility options are present, including customizable controls (key remapping, sensitivity), aim assist (though less relevant for melee-focused combat), adjustable difficulty levels, and extensive subtitle customization (size, background, speaker names). Hunter Vision helps highlight important objects, enemies, and tracks.

Offers a comprehensive suite of accessibility options, including extensive control remapping, aim assist customization, subtitle options (size, background, speaker names, captions for important sounds), colorblind modes, options to change hold QTEs to toggles, adjustable text size, HUD scaling, and audio/visual cues for various gameplay elements.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Ray Tracing Recommended (1080p ~60 FPS, Very High Preset, Ray Tracing High, DX12) (Very High Preset, Ray Tracing High, DirectX 12 (DLSS Quality/Performance recommended))
CPU: CPU for 1080p/60FPS with High RT.
CPU (Laptop): High-end laptop CPUs.
GPU: Recommended desktop GPU for 1080p/60FPS with High RT. DLSS recommended.
GPU (Laptop): High-end RT capable laptop GPUs. 8GB VRAM crucial, DLSS vital.
RAM: 16GB RAM required.
Storage: NVMe SSD strongly recommended, includes HD Texture Pack.
memoryCPU: Intel Core i7-9700 or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB)
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, Max TGP) / RTX 4060 Mobile (8GB, Max TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would provide a more stable high RT experience.**
layersRAM: 16 GB
saveStorage (Tier): 65 GB NVMe SSD (45GB base + 20GB HD Textures)
1080p (Full HD) - Minimum (Likely 720p/Low or 1080p/Low ~30 FPS) (Low Preset)
CPU: Minimum desktop CPU for playable framerates.
CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs will easily surpass this.
GPU: Minimum desktop GPU.
GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs are significantly more powerful.
RAM: Minimum RAM requirement.
Storage: HDD is minimum.
memoryCPU: Intel Core i3-550 @ 3.2 GHz or AMD Phenom II X4 955 @ 3.2 GHz
developer_boardGPU: NVIDIA GeForce GTX 460 (1GB VRAM) or AMD Radeon HD 5770 (1GB VRAM)
laptop_macCPU (L): Intel Core i5-2410M / AMD A8-4500M equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GT 740M (1GB) / AMD Radeon HD 8670M equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile or RTX 4050 Mobile will run this game at 1080p Ultra settings with very high framerates.**
layersRAM: 4 GB
saveStorage (Tier): 20 GB HDD
1080p (Full HD) - Ray Tracing Minimum (1080p ~30 FPS, High Preset, Ray Tracing Medium, DX12) (High Preset, Ray Tracing Medium, DirectX 12 (DLSS Quality/Balanced recommended))
CPU: CPU for 1080p/30FPS with Medium RT.
CPU (Laptop): Mid-to-high range laptop CPU.
GPU: Minimum desktop GPU for 1080p/30FPS with Medium RT. DLSS highly recommended.
GPU (Laptop): Entry-level RT capable laptop GPUs. Upscaling (DLSS) essential. 6GB VRAM minimum.
RAM: 16GB RAM required.
Storage: SSD required.
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB)
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP) / RTX 3050 Ti Mobile (4GB, will struggle, DLSS Perf. needed) / RTX 3060 Mobile (6GB, lower TGP). **An RTX 3060 Mobile (High TGP) or RTX 4050 Mobile (6GB, High TGP) is a better entry for RT.**
layersRAM: 16 GB
saveStorage (Tier): 45 GB SSD
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, DX11, No Ray Tracing) (High Preset, Ray Tracing OFF, DirectX 11)
CPU: Recommended desktop CPU for 1080p/60FPS High without RT.
CPU (Laptop): Estimated mid-range laptop CPUs.
GPU: Recommended desktop GPU for 1080p/60FPS High without RT. 6GB+ VRAM recommended.
GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB VRAM crucial for High settings.
RAM: Ubisoft lists 8GB, but 16GB RAM strongly recommended for smoother 60 FPS High experience.
Storage: SSD strongly recommended.
memoryCPU: Intel Core i7-4790 or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / NVIDIA GeForce GTX 1660 Super (6GB) or AMD Radeon RX 480 (8GB)
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 3750H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB, High TGP) / RTX 3050 Ti Mobile (4GB, may struggle on High) or AMD Radeon RX 5600M (6GB). **An RTX 3060 Mobile (6GB, High TGP) or RX 6600M is a good target.**
layersRAM: 8 GB
saveStorage (Tier): 45 GB SSD
1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset, DX11, No Ray Tracing) (Low Preset, Ray Tracing OFF, DirectX 11)
CPU: Minimum desktop CPU for 1080p at lower settings without RT.
CPU (Laptop): Estimated laptop CPU equivalent. Newer i3/Ryzen 3 H-series might struggle.
GPU: Minimum desktop GPU for 1080p at lower settings without RT. 4GB VRAM is essential.
GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum.
RAM: Minimum RAM requirement, dual-channel strongly advised.
Storage: HDD is absolute minimum, expect long load times. SSD highly recommended.
memoryCPU: Intel Core i5-4460 or AMD Ryzen 5 1400
developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) / NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon R9 290X (4GB) / AMD Radeon RX 470 (4GB)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or AMD Radeon RX 5500M (4GB).
layersRAM: 8 GB
saveStorage (Tier): 45 GB HDD
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset)
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay.
GPU: Recommended desktop GPU for 1080p at 60 FPS on high settings.
GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p.
RAM: Recommended RAM for smoother performance (16GB is standard for modern gaming).
Storage: SSD strongly recommended.
memoryCPU: Intel Core i7-2600K @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz or better
developer_boardGPU: NVIDIA GeForce GTX 780 (3GB VRAM) or AMD Radeon R9 280X (3GB VRAM) or better
laptop_macCPU (L): Intel Core i7-3630QM / AMD Ryzen 3 1300X (Desktop equivalent in laptop) or better. **Modern laptop CPUs like Intel Core i5 10th gen+ / AMD Ryzen 5 3000 series+ will handle this effortlessly.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 960M (2GB/4GB) / GTX 870M (3GB) / AMD Radeon R9 M390X equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050 Mobile, RTX 4050 Mobile, and above will achieve extremely high framerates at 1080p Ultra. An RTX 3060 Mobile or RTX 4060 Mobile is massively overkill for 1080p but excellent for higher resolutions.**
layersRAM: 8 GB
saveStorage (Tier): 20 GB HDD (SSD Recommended)
1440p (QHD/2K) - Ray Tracing Recommended (1440p ~60 FPS, Very High Preset, Ray Tracing High, DX12) (Very High Preset, Ray Tracing High, DirectX 12, DLSS Performance)
CPU: Desktop CPU for 1440p/60FPS with High RT.
CPU (Laptop): High-end laptop CPUs.
GPU: Desktop GPU for 1440p/60FPS with High RT. DLSS essential.
GPU (Laptop): Flagship tier laptop GPUs needed. 8GB+ VRAM essential (10GB+ ideal), DLSS Performance likely required.
RAM: 16GB RAM essential.
Storage: NVMe SSD required, includes HD Texture Pack.
memoryCPU: Intel Core i5-9600K or AMD Ryzen 5 3600X
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 9 5900HX or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (8GB/16GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 4080 Mobile (12GB, Max TGP) is highly recommended for a smoother experience.**
layersRAM: 16 GB
saveStorage (Tier): 65 GB NVMe SSD (45GB base + 20GB HD Textures)
1440p (QHD/2K) - Recommended (1440p ~60 FPS, High Preset, DX11, No Ray Tracing) (High Preset, Ray Tracing OFF, DirectX 11)
CPU: Recommended desktop CPU for 1440p/60FPS High without RT.
CPU (Laptop): Estimated high-end laptop CPUs.
GPU: Recommended desktop GPU for 1440p/60FPS High without RT. 8GB+ VRAM ideal.
GPU (Laptop): Upper mid-range to high-end laptop GPUs. 8GB+ VRAM strongly recommended.
RAM: 16GB RAM strongly recommended.
Storage: SSD strongly recommended. Consider space for HD Textures.
memoryCPU: Intel Core i7-7700K or AMD Ryzen 5 2600X
developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB) / NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 5700XT (8GB) / AMD Radeon RX 6700 (10GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB, High TGP) / RTX 3060 Mobile (6GB, High TGP, may need medium settings) / RTX 4060 Mobile (8GB, High TGP) or AMD Radeon RX 6700M (10GB). **An RTX 3070 Mobile or RX 6800M is a good target.**
layersRAM: 16 GB
saveStorage (Tier): 45 GB SSD (65GB SSD if using HD Textures)
1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset) (High/Ultra Preset)
CPU: Desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p.
GPU: Desktop GPU for 1440p at 60 FPS.
GPU (Laptop): Estimated performance laptop GPUs for 1440p.
RAM: 16GB RAM recommended for smoother 1440p.
Storage: SSD recommended.
memoryCPU: Intel Core i7-3770K @ 3.5 GHz or AMD FX-8350 Wraith @ 4.0 GHz or better
developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 390 (8GB)
laptop_macCPU (L): Intel Core i7-4710HQ / AMD Ryzen 5 3550H or better. **Modern laptop CPUs like Intel Core i7 10th gen+ / AMD Ryzen 7 3000 series+ are more than sufficient.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 980M (4GB/8GB) / GTX 1060 Mobile (6GB) or AMD Radeon RX 480 Mobile equivalent. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will deliver excellent, high-framerate performance at 1440p Ultra settings. An RTX 3070 Mobile or RTX 4070 Mobile will ensure consistently high FPS.**
layersRAM: 8 GB
saveStorage (Tier): 20 GB SSD.
2160p (UHD/4K) - Ray Tracing Ultra (2160p/4K ~60 FPS, Ultra Preset, Ray Tracing Ultra, DX12) (Ultra Preset, Ray Tracing Ultra, DirectX 12, DLSS Performance/Ultra Performance)
CPU: Desktop CPU for 4K/60FPS with Ultra RT. (Modern equivalents like i7-12700K/Ryzen 7 5800X3D or newer would be better).
CPU (Laptop): Flagship laptop CPUs absolute necessity.
GPU: Top-tier desktop GPU required for attempting 4K/60FPS with Ultra RT, heavily reliant on DLSS.
GPU (Laptop): The absolute best laptop GPUs available, will heavily rely on aggressive DLSS (Performance/Ultra Performance) and potentially some settings compromises for stable 4K/60FPS with Ultra RT.
RAM: 16GB RAM is Ubisoft's spec, but 32GB is strongly recommended for 4K Ultra RT.
Storage: NVMe SSD required, includes HD Texture Pack.
memoryCPU: Intel Core i9-9900K or AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB). (Ubisoft lists RTX 3080 for 4K Ultra RT. An RTX 3090 / RTX 4080 / RTX 4090 would be far more suitable for a consistent 60 FPS).
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better (e.g. i9-13900HX / Ryzen 9 7945HX)
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP).
layersRAM: 16 GB
saveStorage (Tier): 65 GB NVMe SSD (45GB base + 20GB HD Textures)
2160p (UHD/4K) - Recommended (2160p/4K ~60 FPS, Ultra Preset, DX11, No Ray Tracing) (Ultra Preset, Ray Tracing OFF, DirectX 11)
CPU: Recommended desktop CPU for 4K/60FPS Ultra without RT.
CPU (Laptop): High-end to flagship laptop CPUs required.
GPU: Recommended desktop GPU for 4K/60FPS Ultra without RT. 8GB+ VRAM essential, 10GB+ ideal.
GPU (Laptop): Flagship laptop GPUs needed. Significant VRAM is key for 4K Ultra.
RAM: 16GB RAM strongly recommended, 32GB could offer more stability at 4K.
Storage: NVMe SSD strongly recommended, assumes HD Texture Pack for Ultra.
memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA GeForce RTX 2080 Ti (11GB) / NVIDIA GeForce RTX 3070 (8GB)
laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or better (e.g., i7-12700H / Ryzen 7 6800H)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (8GB/16GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 4080 Mobile (12GB) or RTX 4090 Mobile (16GB) is highly recommended for stable 4K Ultra.**
layersRAM: 16 GB
saveStorage (Tier): 65 GB NVMe SSD (45GB base + 20GB HD Textures)
2160p (UHD/4K) - Ultra 4K (~30-60 FPS, High/Ultra Preset) (High/Ultra Preset (May require adjustments for consistent 60 FPS on older top-tier cards))
CPU: Desktop CPU recommendation for 4K.
CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor.
GPU: Desktop GPU recommendation for 4K. Consistent 60 FPS at Ultra often required top-tier single cards of the era or SLI/Crossfire.
GPU (Laptop): Highest-end laptop GPUs (for the era) for 4K. Modern high-end laptop GPUs offer significantly better 4K performance for this title.
RAM: 16GB RAM strongly recommended for 4K.
Storage: SSD required for optimal 4K experience.
memoryCPU: Intel Core i7-4790K @ 4.0 GHz or AMD Ryzen 5 1600X @ 3.6 GHz or better
developer_boardGPU: NVIDIA GeForce GTX 980 Ti (6GB) / GTX 1070 (8GB) or AMD Radeon R9 Fury X (4GB) / RX 480 (8GB Crossfire for higher FPS)
laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 7 3750H or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 H/HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will run the game at 4K Ultra settings with high framerates. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**
layersRAM: 8 GB
saveStorage (Tier): 20 GB SSD.
save Overall Storage
Spec: 20 GB available space (SSD Recommended).
Note: SSD is recommended for faster load times and smoother world streaming.
Type: SSD
Spec: 45 GB available space (SSD Recommended). An additional 20 GB is required for the optional HD Texture Pack.
Note: An NVMe SSD is recommended for the best experience due to asset streaming and fast loading, especially with the HD Texture Pack which is often targeted by higher presets.
Type: SSD
desktop_windows Operating System
Spec: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware.
Spec: Windows 10 (20H1 version or newer, 64-bit versions only) or Windows 11 (64-bit)
Explanation: 64-bit Windows 10 (latest updates) or Windows 11 is required for ongoing support and best performance.
gamepad DirectX Version
Spec: DirectX 11
Explanation: DirectX 11 is required.
Spec: DirectX 11 (DirectX 12 required for Ray Tracing and potentially better performance on compatible hardware)
Explanation: DX11 is minimum. DX12 is required for ray tracing features and offers potential performance benefits.
info_outline Other Game Notes
  • Official system requirements from Ubisoft (as of game launch). Performance can vary depending on specific hardware, settings, and background applications. An SSD is recommended for optimal performance, especially with the large open world.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's Total Graphics Power (TGP). The estimated laptop specs below are approximate and reflect performance tiers for the game's original release period. **Modern laptop GPUs (NVIDIA RTX 30-series, RTX 40-series, and newer AMD equivalents) will vastly exceed these original recommendations and provide an excellent experience at high resolutions and settings.**
  • Laptop Consideration: G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Laptop Consideration: Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • Laptop Consideration: C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Ambient Occlusion, Geometry Detail, Vegetation Detail, and Volumetric Fog heavily impact performance. The dense foliage and detailed animal models are notable performance factors.
  • Game Name: Far Cry Primal
  • Official system requirements from Ubisoft. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially dense city areas), and background applications. An SSD is strongly recommended.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable, but TGP (Total Graphics Power) and cooling are extremely critical. **Watch Dogs: Legion is a demanding title, especially with ray tracing enabled. High-end laptop hardware is necessary for higher settings and resolutions.**
  • Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance.
  • Laptop Consideration: Cooling Thermals: Excellent cooling is essential to prevent severe thermal throttling.
  • Laptop Consideration: C P U Power Limits: Laptops with sustained high CPU power limits will perform better.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS (version 2.0+).
  • Optimization Detail: Key Settings Impact: Ray Tracing Quality (Reflections), Shadow Quality, Geometry Detail, Environment Detail, and Texture Quality heavily impact performance. Using DLSS is highly recommended for higher settings/resolutions, especially with ray tracing.
  • Game Name: Watch Dogs: Legion
build Optimization Details
  • Key Settings Impact: Texture Quality, Shadow Quality, Ambient Occlusion, Geometry Detail, Vegetation Detail, and Volumetric Fog heavily impact performance. The dense foliage and detailed animal models are notable performance factors.
  • Upscaling Tech: Supports NVIDIA DLSS (version 2.0+).
  • Key Settings Impact: Ray Tracing Quality (Reflections), Shadow Quality, Geometry Detail, Environment Detail, and Texture Quality heavily impact performance. Using DLSS is highly recommended for higher settings/resolutions, especially with ray tracing.
laptop Laptop Considerations
  • G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
  • G P U T G P: Maximum TGP is crucial for performance.
  • Cooling Thermals: Excellent cooling is essential to prevent severe thermal throttling.
  • C P U Power Limits: Laptops with sustained high CPU power limits will perform better.
  • R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 740M (1GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 740M (1GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 740M (1GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M (4GB
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M (4GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M (4GB
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080

For Far Cry Primal Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 740M (1GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 740M (1GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 740M (1GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 740M (1GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 740M (1GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 740M (1GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 740M (1GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 740M (1GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 740M (1GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 740M (1GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M (4GB
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M (4GB
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M (4GB
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M (4GB
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M (4GB
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 980M (4GB
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M (4GB
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M (4GB
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M (4GB
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 980M (4GB
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...