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Fall Guys: Ultimate Knockout vs Exodus
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Aug 4, 2020 | Apr 7, 2027 |
| Developer | |
| Mediatonic | Archetype Entertainment |
| Publisher | |
| Epic Games | Wizards of the Coast (Hasbro) |
| Genre(s) | |
| Action, Platformer, Battle Royale, Party Game, Casual | AAA Science Fiction Action-Adventure Role-Playing Game |
| Engine | |
| Unity | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Everyone | Mature 17+ |
| Avg. User Rating | |
| 4.2 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| Free | $69.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| Skills & Progression | |
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Fall Guys strips away complex RPG statistics in favor of intuitive, masterable physics verbs: Run, Jump, Dive, and Grab. True skill mastery involves exploiting momentum mechanics: chaining jump-dives off spinning conveyor belts to gain forward velocity, sliding down slime-coated slopes to bypass obstacles, mantling ledges, grabbing tails or balls, and strategically holding or nudging opponents into incoming obstacles. Metagame progression is entirely cosmetic via seasonal Fame Passes, leveling up Crown Ranks, and accumulating Kudos and Show-Bucks to unlock eccentric costumes, patterns, color schemes, faceplates, emotes, and theatrical celebration victory animations. |
Character progression and skill development in Exodus are driven by a combination of scavenged technology and the protagonist's unique genetic lineage. A central element of the player's arsenal is Orion's Gauntlet, an advanced interface tool that fuses alien technology directly into the Traveler's combat capabilities. This gauntlet grants access to devastating offensive and environmental manipulation skills, such as 'The Lance,' which hurls heavy livestone javelins, and 'Shape & Eruption,' which allows players to dynamically alter battlefield topography to create cover or unleash area-of-effect elemental strikes. Additionally, players must manage a nuanced morality alignment system featuring 'Paladin' and 'Immortal' philosophies. Aligning with the Paladin path unlocks advanced diplomatic persuasion abilities, while the Immortal path grants severe intimidation tactics to force compliance. The game actively rewards both dedicated adherence to a single philosophy and maintaining a hybrid, morally gray approach, ensuring that narrative choices directly influence the available skill sets and role-playing opportunities throughout the campaign. |
| public World & Exploration | |
| World & Level Design | |
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The game features an extensive rotating library of over 80 vibrant mini-game arenas categorized into distinct round archetypes: Races (such as Door Dash, The Whirlygig, Slime Climb, Dizzy Heights, and Treetop Tumble), Survival Arenas (such as Hex-A-Gone, Jump Club, Roll Out, and Snowball Survival), Team Games (such as Fall Ball, Team Tail Tag, Hoarders, and Basketfall), Logic Challenges (such as Perfect Match and Sum Fruit), Hunt Rounds (such as Tail Tag, Hoopsie Daisy, and Bounce Party), and high-tension Finals (such as Fall Mountain, Jump Showdown, Hex-A-Terrestrial, Royal Fumble, and Blast Ball). In addition, the integrated 'Fall Guys Creative' mode provides access to thousands of community-crafted custom obstacle courses. |
The geographic scope of Exodus is staggeringly vast, spanning the densely packed Omega Centauri cluster, a region of space located approximately 16,000 light-years from Earth that contains roughly ten million stars. Rather than a single seamless open world, the game features massive, distinct planetary biomes and orbital structures accessed via interstellar travel. Key locations include the sanctuary moon of Lidon situated in the Malakbel system, which is built upon the ruins of an extinct alien civilization. Players will also explore awe-inspiring and terrifying mega-structures, such as the Khonsu orbital defense platform, guarding local systems with dormant Celestial automated defense pods known as 'Ghosts.' Furthermore, the narrative will take players to the territories of various Celestial Dominions, including the heavily fortified capital systems of the Crown Celestials like Kelowan, and the terrifying, nomadic 50-kilometer-long organic citadel ships utilized by the Mara Yama to harvest fear and emotions across the dark expanse of the void. |
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| book Story & Characters | |
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| Multiplayer Details | |
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The game features several core multiplayer matchmaking playlists: Solo Show (the classic battle royale where 32-60 beans compete in individual heats), Duos Show (2-player cooperative qualifying where points are pooled), Squads Show (4-player team royale where teammates qualify together and share Crown victories), Limited-Time Shows (specialized event modes focusing on specific minigame types like Jump Showdown or Slime Climb), and Custom Lobbies (private matches supporting up to 60 players and custom rulesets for community tournaments). |
Exodus has been explicitly designed and marketed from its inception as a strictly single-player, narrative-driven action role-playing game. Archetype Entertainment, founded by industry veterans known for their work on legendary single-player RPGs, has deliberately avoided the inclusion of any cooperative or competitive multiplayer modes, live-service mechanics, or 'always-online' requirements. The developers have focused their extensive budget entirely on crafting a deep, branching storyline driven by the profound consequences of the Time Dilation system, which would be fundamentally broken or heavily diluted in a synchronized multiplayer environment. Instead of relying on human co-op partners, the game emphasizes deep squad synergy and interpersonal relationships with a diverse cast of sophisticated AI companions. Players must command a roster of highly capable squadmates—including Awakened animals, baseline humans, and transhuman Celestials—utilizing their unique tactical abilities, such as deploying ink smokescreens or siphoning enemy shields, to overcome the overwhelming odds presented by the hostile Celestial Dominions in challenging, single-player tactical combat encounters. |
| extension Editions & DLC | |
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Fall Guys is completely free-to-play across all platforms (PC via Epic Games Store, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and mobile). The base game grants full access to all gameplay modes, rotating shows, and Fall Guys Creative tools. Optional monetized offerings include seasonal Fame Passes (granting tiered rewards of exclusive costumes, emotes, and Show-Bucks) and collaborative crossover skin bundles from iconic gaming and entertainment franchises (such as Sonic the Hedgehog, DOOM, Godzilla, SpongeBob SquarePants, Destiny 2, and Teenage Mutant Ninja Turtles). |
Hasbro and its subsidiary Wizards of the Coast have committed an estimated development budget of $100 million to $250 million for Exodus, positioning it as a flagship AAA release. While official premium editions remain fully under wraps ahead of the April 2027 launch, the baseline standard edition will be available across PlayStation 5, Xbox Series X/S, and PC platforms. The title is confirmed to be part of the Xbox Play Anywhere initiative, ensuring that digital purchasers within the Microsoft ecosystem receive a single entitlement granting access to both the console and Windows PC versions, complete with seamless cross-progression and shared achievements. To drive early engagement, Archetype Entertainment introduced a gamified Wishlist Milestone system on digital storefronts. As community wishlists surpassed 500,000, players universally unlocked in-game rewards such as the 'Celestial Star Map' apartment decoration and the official score track 'Elegy for a Forgotten World,' heavily hinting that deluxe editions will likely include comprehensive digital artbooks, extended soundtracks, and exclusive cosmetic options. |
| Post-Launch Content / DLC | |
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Since its record-shattering launch, Mediatonic and Epic Games have evolved Fall Guys through regular seasonal updates introducing new mechanics, obstacles (anti-gravity zones, wormholes, punch walls, and water slides), and limited-time events (such as Hex-A-Gravity, Clan of Kraken, and Glitch Shows). The addition of 'Fall Guys Creative' revolutionized the game by empowering the community to design, test, and publish custom rounds directly into official playlist rotations. |
While Archetype Entertainment's immediate priority is delivering a polished, feature-complete base game by April 2027, the transmedia foundation laid by Hasbro strongly suggests a comprehensive roadmap for future content. Currently, the rich lore of the Omega Centauri cluster is being expanded through a prequel novel duology by acclaimed science fiction author Peter F. Hamilton, as well as an official tabletop role-playing game titled the Exodus Traveler's Handbook. Because Hasbro's corporate strategy has shifted toward supporting 'fewer, bigger, better brands,' it is highly probable that Exodus will receive substantial post-launch support in the form of premium narrative expansions rather than exploitative microtransactions. The game's defining Time Dilation mechanic and sprawling galaxy inherently lend themselves to massive story DLCs, allowing players to embark on new expeditions to uncharted Celestial Dominions, encounter new Awakened fauna companions, and experience further generational shifts on their homeworld of Lidon. A television adaptation featured in Amazon Prime's Secret Level anthology further cements the franchise's long-term multimedia expansion plans. |
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| Graphics & Visual Fidelity | |
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Developed in Unity, Fall Guys boasts an instantly recognizable cartoon aesthetic characterized by vibrant candy colors, soft lighting, and squishy physics. Environments are constructed from glossy inflatable rubber, foam mats, spinning plastic turntables, and swirling pink slime. Costumes showcase varied tactile shaders—from furry plush fabric and shimmering sequins to polished metallic robot plating—accompanied by dynamic confetti and water-splash particle effects. |
Powered by Epic Games' cutting-edge Unreal Engine 5, Exodus represents a massive leap forward in graphical fidelity for the cinematic RPG genre. The development team at Archetype Entertainment is fully leveraging the engine's advanced micro-polygon geometry and dynamic global illumination to render a visually stunning, deeply hostile universe. The visual direction masterfully contrasts the decaying, utilitarian technology of the baseline human survivors on Lidon with the god-like, hyper-advanced architectures of the Celestial Dominions. The graphics engine truly shines in its depiction of the Mara Yama, utilizing advanced rendering techniques to showcase their terrifying bodymorphing processes, where pudgy flesh dynamically transforms into horrifying warrior forms complete with horns and enhanced musculature. Furthermore, the game relies heavily on hardware-accelerated ray tracing and deep learning super sampling (DLSS) technologies on PC to maintain fluid framerates during chaotic combat sequences involving intricate particle effects from Orion's Gauntlet abilities, environmental destruction, and the sheer scale of ancient alien mega-structures floating in the void of space. |
| Audio & Soundtrack | |
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The soundtrack, composed by Jukio Kallio and Daniel Hagström, is an infectious fusion of chiptune, synth-funk, and bouncy electronic pop that perfectly mirrors the game's joyful pandemonium. Audio effects are legendary: the high-pitched squeaks and 'woo-woo' chirps of stumbling beans, rubbery squeaks upon bouncing off trampolines, comical horn blasts, and the grand triumphant choir and brass fanfare upon clinching the Crown. |
The auditory experience of Exodus is being meticulously crafted to match the immense scale and emotional weight of its hard science fiction setting. The game features full support for Dolby Atmos spatial audio, providing a highly immersive soundscape crucial for navigating claustrophobic Celestial orbital stations and detecting the terrifying, shifting biological mass of the Mara Yama horrors. The musical score is headlined by tracks such as 'Elegy for a Forgotten World,' which aims to evoke the melancholic isolation of deep space travel and the tragic reality of outliving one's own generation due to time dilation. The voice acting cast is exceptionally high-profile, anchored by Academy Award-winning actor Matthew McConaughey in his video game debut as the enigmatic mentor figure, C.C. Orlev. To ensure global accessibility and deep market penetration, the game will launch with extensive localized audio and subtitle support spanning multiple languages, including English, French, Italian, German, Spanish, Brazilian Portuguese, Japanese, Korean, and Simplified Chinese. |
| User Interface (UI/UX) | |
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The user interface radiates bright, bubblegum candy-pop energy. Menus feature rounded, oversized buttons, cheerful pastel gradients, and animated bean character displays. Post-round qualification screens feature the iconic vertical grid where eliminated contestants hilariously plummet through floor hatches. In-game, a clean minimalist top-bar displays the current qualification count, remaining timer, and team scores. |
The User Interface (UI) in Exodus is designed to seamlessly integrate complex tactical combat data and deep role-playing mechanics without breaking cinematic immersion. During combat, the HUD provides clear, real-time indicators for the modular states of the player's primary weapon, The Recycler, allowing for instant transitions between Repeater, Shredder, and Piercer modes. It also tracks the cooldowns and resources required for Orion's Gauntlet abilities. Outside of combat, the UI heavily emphasizes the game's unique narrative systems. The dialogue interface clearly telegraphs responses aligned with the 'Paladin' (diplomatic, empathetic) and 'Immortal' (ruthless, ambitious) philosophies, enabling players to carefully shape their character's moral trajectory. Furthermore, the character creation UI features highly detailed, pre-rendered facial presets for the protagonist, Jun Aslan. This limitation of granular facial sculpting is a deliberate UI and technical choice designed to ensure that the procedural generation of Jun's descendants over massive temporal leaps avoids the uncanny valley effect, maintaining strict visual fidelity across the game's generational Time Dilation mechanics. |
| Accessibility Options | |
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Mediatonic implemented thoughtful accessibility features: full controller remapping and mouse sensitivity sliders, customizable camera auto-follow behaviors to reduce motion discomfort, toggleable player name tags to reduce visual clutter, adjustable audio sliders for music, SFX, and bean voices, colorblind-friendly team markings (differentiating pink, blue, red, and yellow squads), and cross-platform text and voice chat safety filters. |
While Archetype Entertainment has not yet released an exhaustive breakdown of their specific accessibility options, the AAA nature of Exodus and Hasbro's massive investment dictate a comprehensive suite of modern, inclusive features. The game's robust localization strategy—featuring subtitles and user interfaces in nine major languages—serves as a foundational pillar for global accessibility. Players can expect standard industry features such as scalable subtitle sizes, customizable UI color palettes for various forms of color blindness, and adjustable audio mixing to prioritize dialogue clarity over overwhelming science fiction sound effects. Additionally, because the game blends deep narrative role-playing with intense third-person shooter mechanics, it is highly likely to include comprehensive difficulty toggles. These options will presumably allow players to fine-tune enemy aggression, aim assist magnetism, and the complexity of the companion command system, ensuring that players who are primarily invested in the generational storyline and Time Dilation consequences are not permanently stonewalled by overly punishing combat encounters. |
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| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Low Preset, 1080p (30-45 FPS Target)) CPU: Baseline multi-core desktop processors capable of managing basic character ragdoll physics and network sync. CPU (Laptop): Dual-core mobile processor providing playable 30-40 FPS on modest settings. GPU: Official minimum dedicated graphics card with 2GB VRAM delivering stable 1080p output. GPU (Laptop): Entry-level mobile graphics capable of sustaining 35-45 FPS at 720p/1080p with low settings. RAM: Official minimum system memory required to prevent paging hitches in crowded starting lobbies. Storage: Sufficient capacity for the core game files and seasonal asset updates. | |
memoryCPU: Intel Core i5-2300 / AMD FX-6300 or equivalent developer_boardGPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB) laptop_macCPU (L): Intel Core i5-7200U / AMD Ryzen 3 2200U laptop_windowsGPU (L): NVIDIA GeForce MX150 / MX250 (2GB) / Intel Iris Xe Graphics layersRAM: 8 GB saveStorage (Tier): 2 GB available space (SATA HDD / SSD) | memoryCPU: Intel Core i5-10400 / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 (8GB VRAM) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA RTX 3050 Ti (85W+) / RTX 4050 (75W+) layersRAM: 16 GB saveStorage (Tier): 120 GB SSD |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60-120 FPS Target)) CPU: Modern 6-core processors delivering locked 60+ FPS during intense 60-player obstacle scrambles. CPU (Laptop): Capable 4/6-core mobile processor maintaining fluid 60-90 FPS in all round types. GPU: Solid mid-range desktop graphics cards running maximum graphical settings at locked 60-120 FPS. GPU (Laptop): Easily maintains locked 60-75 FPS on 1080p high-refresh laptop screens. RAM: Ensures completely stutter-free performance and swift lobby transitions. Storage: Fast solid-state storage ensures near-instantaneous round transitions. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) / RTX 3050 Mobile (4GB, 50W+) layersRAM: 8 GB saveStorage (Tier): 2 GB available space (SATA SSD) | — |
| 1440p (QHD/2K) - Recommended (High Settings, 1440p, 60 FPS) CPU: High single-core performance and large cache recommended for fluid combat pacing and complex AI companion routines. CPU (Laptop): High-end mobile CPUs needed to match desktop throughput in heavily populated alien structures. GPU: Offers the raw performance and VRAM needed for high-fidelity textures, ray tracing, and complex lighting. GPU (Laptop): Full-wattage mid-to-high-end laptop GPUs necessary for stable 1440p output. RAM: Recommended for smooth performance during extended exploration and combat sessions. Storage: Faster bandwidth for instant loading during cinematic generational time jumps. | |
| — | memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 9 6900HX laptop_windowsGPU (L): NVIDIA RTX 4070 Mobile (140W) layersRAM: 32 GB saveStorage (Tier): 120 GB NVMe Gen 4 SSD |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (120-144+ FPS Target)) CPU: High single-core IPC processor driving ultra-high refresh rate displays with zero frame dips. CPU (Laptop): 8-core high-performance mobile CPU delivering locked 120+ FPS on QHD panels. GPU: Effortlessly powers crisp 1440p resolution with maximum shadow rendering and anti-aliasing. GPU (Laptop): Maintains locked 100-144 FPS on native 1440p mobile gaming displays. RAM: Ample system memory for smooth multitasking and zero background hitching. Storage: Ultra-fast read speeds guaranteeing instantaneous loading times into qualifying rounds. | |
memoryCPU: Intel Core i5-11600K / AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+) layersRAM: 16 GB saveStorage (Tier): 2 GB NVMe M.2 SSD | — |
| 2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (120-144+ FPS Target)) CPU: Class-leading gaming CPU driving native 4K high refresh rate gaming monitors with zero bottlenecks. CPU (Laptop): Desktop-replacement mobile processor delivering uncompromised 4K external display output. GPU: High-end 4K graphics rendering vibrant candy textures, sharp specular highlights, and fluid physics in razor-sharp 4K. GPU (Laptop): Flagship mobile GPUs running locked 4K at 120+ FPS with supreme graphical fidelity. RAM: Ultra-fast memory bandwidth eliminating all hardware bottlenecks. Storage: Peak NVMe transfer speeds ensuring instantaneous game launch and arena loads. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (140W+) / RTX 4090 Mobile (175W) layersRAM: 16 GB saveStorage (Tier): 2 GB PCIe Gen4 NVMe SSD | memoryCPU: Intel Core i9-13900K / AMD Ryzen 9 7950X developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX3D laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 120 GB NVMe Gen 4 SSD |
| save Overall Storage | |
| Spec: 2 GB available space (SSD or HDD) Note: Compact installation footprint allowing rapid download times and quick loading into Blunderdome lobbies. Type: SSD | Spec: 120 GB NVMe SSD Note: A high-speed NVMe solid-state drive is crucial for seamless asset streaming across massive planetary biomes and rapid load times. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit only) Explanation: Requires a modern 64-bit operating system supporting Epic Online Services and Easy Anti-Cheat integration. | Spec: Windows 10/11 (64-bit) Explanation: Mandatory for DirectX 12 Ultimate support and advanced memory management required by modern AAA engines. |
| gamepad DirectX Version | |
| Spec: DirectX Version 11 Explanation: Utilizes DirectX 11 for broad graphics hardware compatibility, reliable shader pipelines, and low overhead. | Spec: DirectX 12 Ultimate Explanation: Strictly required to fully support Unreal Engine 5 features such as hardware-accelerated Ray Tracing, Nanite, and Lumen. |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Fall Guys: Ultimate Knockout Specifically
For Exodus Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.