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Fall Guys: Ultimate Knockout vs DOOM Eternal
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Aug 4, 2020 | Mar 20, 2020 |
| Developer | |
| Mediatonic | id Software |
| Publisher | |
| Epic Games | Bethesda Softworks |
| Genre(s) | |
| Action, Platformer, Battle Royale, Party Game, Casual | First-Person Shooter, Action, Platformer |
| Engine | |
| Unity | id Tech 7 |
| stars Ratings & Price | |
| Content Rating | |
| Everyone | Mature 17+ |
| Avg. User Rating | |
| 4.2 / 5.0 | 4.6 / 5.0 |
| Current Price (USD) | |
| Free | $39.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Fall Guys strips away complex RPG statistics in favor of intuitive, masterable physics verbs: Run, Jump, Dive, and Grab. True skill mastery involves exploiting momentum mechanics: chaining jump-dives off spinning conveyor belts to gain forward velocity, sliding down slime-coated slopes to bypass obstacles, mantling ledges, grabbing tails or balls, and strategically holding or nudging opponents into incoming obstacles. Metagame progression is entirely cosmetic via seasonal Fame Passes, leveling up Crown Ranks, and accumulating Kudos and Show-Bucks to unlock eccentric costumes, patterns, color schemes, faceplates, emotes, and theatrical celebration victory animations. |
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| public World & Exploration | |
| World & Level Design | |
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The game features an extensive rotating library of over 80 vibrant mini-game arenas categorized into distinct round archetypes: Races (such as Door Dash, The Whirlygig, Slime Climb, Dizzy Heights, and Treetop Tumble), Survival Arenas (such as Hex-A-Gone, Jump Club, Roll Out, and Snowball Survival), Team Games (such as Fall Ball, Team Tail Tag, Hoarders, and Basketfall), Logic Challenges (such as Perfect Match and Sum Fruit), Hunt Rounds (such as Tail Tag, Hoopsie Daisy, and Bounce Party), and high-tension Finals (such as Fall Mountain, Jump Showdown, Hex-A-Terrestrial, Royal Fumble, and Blast Ball). In addition, the integrated 'Fall Guys Creative' mode provides access to thousands of community-crafted custom obstacle courses. |
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| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game features several core multiplayer matchmaking playlists: Solo Show (the classic battle royale where 32-60 beans compete in individual heats), Duos Show (2-player cooperative qualifying where points are pooled), Squads Show (4-player team royale where teammates qualify together and share Crown victories), Limited-Time Shows (specialized event modes focusing on specific minigame types like Jump Showdown or Slime Climb), and Custom Lobbies (private matches supporting up to 60 players and custom rulesets for community tournaments). |
1. BATTLEMODE (2v1 PvP): An asymmetrical mode where two player-controlled demons team up against one fully-loaded Doom Slayer. Each demon has unique abilities and summons. 2. Invasion Mode (Canceled): A planned mode where players could invade another's campaign as a demon, which was ultimately canceled. Horde Mode was added as a single-player wave-based survival mode. |
| extension Editions & DLC | |
| Available Editions | |
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Fall Guys is completely free-to-play across all platforms (PC via Epic Games Store, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and mobile). The base game grants full access to all gameplay modes, rotating shows, and Fall Guys Creative tools. Optional monetized offerings include seasonal Fame Passes (granting tiered rewards of exclusive costumes, emotes, and Show-Bucks) and collaborative crossover skin bundles from iconic gaming and entertainment franchises (such as Sonic the Hedgehog, DOOM, Godzilla, SpongeBob SquarePants, Destiny 2, and Teenage Mutant Ninja Turtles). |
Available in Standard Edition and Deluxe Edition. Deluxe Edition included the Year One Pass (The Ancient Gods - Part One & Part Two DLCs), Demonic Slayer Skin, and Classic Weapon Sound Pack. A Collector's Edition included a wearable Doom Slayer Helmet replica, SteelBook, lore book, lithograph, and all Deluxe Edition digital content. |
| Post-Launch Content / DLC | |
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Since its record-shattering launch, Mediatonic and Epic Games have evolved Fall Guys through regular seasonal updates introducing new mechanics, obstacles (anti-gravity zones, wormholes, punch walls, and water slides), and limited-time events (such as Hex-A-Gravity, Clan of Kraken, and Glitch Shows). The addition of 'Fall Guys Creative' revolutionized the game by empowering the community to design, test, and publish custom rounds directly into official playlist rotations. |
The main post-launch content was the two-part story expansion 'The Ancient Gods - Part One' and 'The Ancient Gods - Part Two,' which continue the Doom Slayer's story after the main campaign. Numerous free updates added Master Levels (remixed, harder campaign levels), new BATTLEMODE arenas and demons, cosmetic skins, and quality-of-life improvements like Horde Mode. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Developed in Unity, Fall Guys boasts an instantly recognizable cartoon aesthetic characterized by vibrant candy colors, soft lighting, and squishy physics. Environments are constructed from glossy inflatable rubber, foam mats, spinning plastic turntables, and swirling pink slime. Costumes showcase varied tactile shaders—from furry plush fabric and shimmering sequins to polished metallic robot plating—accompanied by dynamic confetti and water-splash particle effects. |
Powered by id Tech 7, DOOM Eternal boasts incredible visual fidelity and performance. It features highly detailed environments, gruesome demon designs, spectacular particle effects, and smooth, fast-paced animations. The engine is known for its ability to handle intense action at high framerates. Ray-traced reflections were added post-launch, enhancing visual quality on supported hardware. |
| Audio & Soundtrack | |
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The soundtrack, composed by Jukio Kallio and Daniel Hagström, is an infectious fusion of chiptune, synth-funk, and bouncy electronic pop that perfectly mirrors the game's joyful pandemonium. Audio effects are legendary: the high-pitched squeaks and 'woo-woo' chirps of stumbling beans, rubbery squeaks upon bouncing off trampolines, comical horn blasts, and the grand triumphant choir and brass fanfare upon clinching the Crown. |
Iconic heavy metal soundtrack composed by Mick Gordon (main game) and Andrew Hulshult & David Levy (DLCs). The music is dynamic, intensifying with combat and perfectly complementing the aggressive gameplay. Sound design is visceral, with powerful weapon effects, distinct demonic roars, and satisfying feedback for Glory Kills and resource pickups. |
| User Interface (UI/UX) | |
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The user interface radiates bright, bubblegum candy-pop energy. Menus feature rounded, oversized buttons, cheerful pastel gradients, and animated bean character displays. Post-round qualification screens feature the iconic vertical grid where eliminated contestants hilariously plummet through floor hatches. In-game, a clean minimalist top-bar displays the current qualification count, remaining timer, and team scores. |
Fast-paced and clear HUD displaying health, armor, ammo, Rad Suit/Oxygen levels, Equipment Launcher charges, Blood Punch/Flame Belch cooldowns, and available Chainsaw pips. Weapon wheel for selection. Codex entries provide extensive lore. Brightly colored pickups (health, ammo, armor) are easily identifiable in combat. |
| Accessibility Options | |
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Mediatonic implemented thoughtful accessibility features: full controller remapping and mouse sensitivity sliders, customizable camera auto-follow behaviors to reduce motion discomfort, toggleable player name tags to reduce visual clutter, adjustable audio sliders for music, SFX, and bean voices, colorblind-friendly team markings (differentiating pink, blue, red, and yellow squads), and cross-platform text and voice chat safety filters. |
Includes a range of accessibility options: customizable controls (full remapping on PC), subtitle customization (size, background, speaker names), colorblind modes (Protanopia, Deuteranopia, Tritanopia), options to reduce camera shake and motion blur, adjustable UI opacity, and options for hit marker visuals and sound cues. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (1080p ~60 FPS, Low Video Settings, Ray Tracing ON) (Low Preset, Ray Tracing ON (Hardware RT support mandatory), Target 1080p @ 60 FPS) CPU: A modern 8-core/16-thread CPU from the specified generations or newer is the baseline. Game performance can be CPU-bound in certain situations. CPU (Laptop): Estimated laptop CPU class. Performance will vary based on specific SKU, power limits, and cooling. Ensure it meets the 8-core/16-thread guidance. GPU: Minimum desktop GPU requires hardware ray tracing support and 8GB of VRAM. These GPUs represent the entry point for 1080p/60FPS at low settings. GPU (Laptop): Estimated laptop GPUs. Hardware ray tracing capability and at least 8GB VRAM are essential. Performance heavily depends on TGP and cooling. RAM: 16GB of system RAM is the minimum requirement, dual-channel configuration is strongly recommended for optimal performance. Storage: NVMe SSD is mandatory for installation and gameplay. | |
| — | memoryCPU: AMD Ryzen 7 3700X (Zen 2, 8 cores/16 threads @3.2GHz or better) or Intel Core i7-10700K (10th Gen, 8 cores/16 threads @3.2GHz or better) developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB VRAM) or AMD Radeon RX 6600 (8GB VRAM) laptop_macCPU (L): AMD Ryzen 7 4800H/HS series or Intel Core i7-10870H/10875H series equivalent or better (8-core/16-thread mobile CPUs). laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Super Mobile (Full TGP), RTX 3050 Ti Mobile (8GB VRAM if available, may struggle) / RTX 4050 Mobile (6GB, may be borderline, 8GB variant preferred) or AMD Radeon RX 6600M (8GB). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60-120 FPS Target)) CPU: Modern 6-core processors delivering locked 60+ FPS during intense 60-player obstacle scrambles. CPU (Laptop): Capable 4/6-core mobile processor maintaining fluid 60-90 FPS in all round types. GPU: Solid mid-range desktop graphics cards running maximum graphical settings at locked 60-120 FPS. GPU (Laptop): Easily maintains locked 60-75 FPS on 1080p high-refresh laptop screens. RAM: Ensures completely stutter-free performance and swift lobby transitions. Storage: Fast solid-state storage ensures near-instantaneous round transitions. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) / RTX 3050 Mobile (4GB, 50W+) layersRAM: 8 GB saveStorage (Tier): 2 GB available space (SATA SSD) | — |
| 1080p (Full HD) - Minimum (Low Preset, 1080p (30-45 FPS Target)) CPU: Baseline multi-core desktop processors capable of managing basic character ragdoll physics and network sync. CPU (Laptop): Dual-core mobile processor providing playable 30-40 FPS on modest settings. GPU: Official minimum dedicated graphics card with 2GB VRAM delivering stable 1080p output. GPU (Laptop): Entry-level mobile graphics capable of sustaining 35-45 FPS at 720p/1080p with low settings. RAM: Official minimum system memory required to prevent paging hitches in crowded starting lobbies. Storage: Sufficient capacity for the core game files and seasonal asset updates. | |
memoryCPU: Intel Core i5-2300 / AMD FX-6300 or equivalent developer_boardGPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB) laptop_macCPU (L): Intel Core i5-7200U / AMD Ryzen 3 2200U laptop_windowsGPU (L): NVIDIA GeForce MX150 / MX250 (2GB) / Intel Iris Xe Graphics layersRAM: 8 GB saveStorage (Tier): 2 GB available space (SATA HDD / SSD) | — |
| 1440p (QHD/2K) - Recommended (1440p ~60 FPS, High Video Settings, Ray Tracing ON) (High Preset, Ray Tracing ON, Target 1440p @ 60 FPS) CPU: Recommended desktop CPU for a solid 1440p/60FPS experience with high settings. Strong multi-core performance needed. CPU (Laptop): High-performance laptop CPUs. Ensure good cooling and power delivery to maintain boost clocks for these demanding processors. GPU: Recommended desktop GPU for 1440p/60FPS at high settings. 10GB+ VRAM is specified as ideal for this target. GPU (Laptop): High-end laptop GPUs with substantial VRAM (10GB+ ideally) and high TGP are needed for 1440p high settings. Upscaling will be beneficial. RAM: 32GB of system RAM is recommended for a smoother experience at higher settings and resolutions, especially with background applications. Storage: NVMe SSD is mandatory. More available space on a larger capacity drive (e.g., 512GB+) might offer more consistent performance as drives fill up. | |
| — | memoryCPU: AMD Ryzen 7 5700X (Zen 3, 8 cores/16 threads @3.2GHz or better) or Intel Core i7-12700K (12th Gen, 8 P-cores + 4 E-cores / 20 threads @3.2GHz relevant core speed or better) developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB VRAM) or AMD Radeon RX 6800 (16GB VRAM, though 10GB+ target from Bethesda) laptop_macCPU (L): AMD Ryzen 7 5800H/HS series or Intel Core i7-12700H series equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (High TGP, 8GB/10GB/16GB variants) / RTX 4070 Mobile (8GB, High TGP) or AMD Radeon RX 6800M (12GB) / RX 6850M XT (12GB). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (120-144+ FPS Target)) CPU: High single-core IPC processor driving ultra-high refresh rate displays with zero frame dips. CPU (Laptop): 8-core high-performance mobile CPU delivering locked 120+ FPS on QHD panels. GPU: Effortlessly powers crisp 1440p resolution with maximum shadow rendering and anti-aliasing. GPU (Laptop): Maintains locked 100-144 FPS on native 1440p mobile gaming displays. RAM: Ample system memory for smooth multitasking and zero background hitching. Storage: Ultra-fast read speeds guaranteeing instantaneous loading times into qualifying rounds. | |
memoryCPU: Intel Core i5-11600K / AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+) layersRAM: 16 GB saveStorage (Tier): 2 GB NVMe M.2 SSD | — |
| 2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (120-144+ FPS Target)) CPU: Class-leading gaming CPU driving native 4K high refresh rate gaming monitors with zero bottlenecks. CPU (Laptop): Desktop-replacement mobile processor delivering uncompromised 4K external display output. GPU: High-end 4K graphics rendering vibrant candy textures, sharp specular highlights, and fluid physics in razor-sharp 4K. GPU (Laptop): Flagship mobile GPUs running locked 4K at 120+ FPS with supreme graphical fidelity. RAM: Ultra-fast memory bandwidth eliminating all hardware bottlenecks. Storage: Peak NVMe transfer speeds ensuring instantaneous game launch and arena loads. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (140W+) / RTX 4090 Mobile (175W) layersRAM: 16 GB saveStorage (Tier): 2 GB PCIe Gen4 NVMe SSD | — |
| 2160p (UHD/4K) - Ultra 4K (2160p/4K ~60 FPS, Ultra Video Settings, Ray Tracing ON) (Ultra Preset, Ray Tracing ON, Target 2160p @ 60 FPS (Upscaling likely essential)) CPU: While the official CPU spec is the same as 'Recommended', for a consistent 4K/60FPS Ultra experience, a high-end modern CPU (e.g., Ryzen 7 5800X3D/7800X3D, Intel Core i7-13700K/i9-12900K or newer) is advisable. CPU (Laptop): Flagship tier laptop CPUs are necessary to avoid bottlenecks for 4K gaming, paired with top-tier mobile GPUs. GPU: Top-tier desktop GPUs with 16GB+ VRAM are required for attempting 4K/60FPS on Ultra settings. Heavy reliance on DLSS/FSR Performance/Ultra Performance modes is expected. GPU (Laptop): The absolute best laptop GPUs available. Will heavily rely on aggressive DLSS/FSR (Performance/Ultra Performance modes) and potentially some settings compromises for a stable 4K/60FPS experience. Max TGP and excellent cooling are critical. RAM: 32GB RAM is essential for 4K gaming with Ultra settings to handle large textures and assets smoothly. Storage: NVMe SSD is mandatory. A high-speed Gen4 or Gen5 NVMe SSD could offer marginal benefits at this tier for loading and texture streaming. | |
| — | memoryCPU: AMD Ryzen 7 5700X (Zen 3) or Intel Core i7-12700K (12th Gen) or better (Same as Recommended CPU, but higher frequency variants or newer generations like Ryzen 7000/Intel 13th/14th Gen would be beneficial) developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB VRAM) or AMD Radeon RX 7900 XT (20GB VRAM) / RX 7900 XTX (24GB VRAM) laptop_macCPU (L): AMD Ryzen 9 5900HX/HS series / Ryzen 7 6800H series or Intel Core i9-12900H/HK series / Core i7-13700H series equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| save Overall Storage | |
| Spec: 2 GB available space (SSD or HDD) Note: Compact installation footprint allowing rapid download times and quick loading into Blunderdome lobbies. Type: SSD | Spec: 100 GB available space (NVMe SSD Mandatory). Some official sources specify a 512GB or higher capacity NVMe SSD, with 100GB free. Note: An NVMe SSD is required for all settings tiers. This is likely due to the fast asset streaming demands of the idTech 8 engine, large game environments, and to minimize loading times. Ensure at least 100GB of free space on an NVMe drive. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit only) Explanation: Requires a modern 64-bit operating system supporting Epic Online Services and Easy Anti-Cheat integration. | Spec: Windows 10 (64-bit versions only, latest update recommended) or Windows 11 (64-bit) Explanation: A 64-bit version of Windows 10 (latest update) or Windows 11 is required. Keeping the OS updated is recommended for best performance and compatibility. |
| gamepad DirectX Version | |
| Spec: DirectX Version 11 Explanation: Utilizes DirectX 11 for broad graphics hardware compatibility, reliable shader pipelines, and low overhead. | Spec: DirectX 12 Ultimate or Vulkan (with hardware ray tracing support) Explanation: Hardware-accelerated ray tracing is a minimum requirement for DOOM: The Dark Ages, necessitating a modern graphics API like DirectX 12 Ultimate or Vulkan with the appropriate ray tracing extensions. Ensure drivers are up to date. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Fall Guys: Ultimate Knockout Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.